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Longer titles found: Unreal Engine 1 (view), Unreal Engine 2 (view), Unreal Engine 3 (view), Unreal Engine 4 (view), Unreal Engine 5 (view)

searching for Unreal Engine 398 found (1798 total)

alternate case: unreal Engine

Blade & Soul (1,167 words) [view diff] exact match in snippet view article find links to article

the White Tiger). Weeks before NCmedia day, NCSoft announced a new Unreal Engine 3-based MMORPG only known by its codename Project [M]. For the next
Doctor Who: The Eternity Clock (779 words) [view diff] exact match in snippet view article find links to article
Retrieved 1 July 2013. "Doctor Who: The Eternity Clock powered by Unreal Engine 3". Eurogamer.net. 22 February 2012. "BBC Worldwide set to launch major
Titanic: Honor and Glory (954 words) [view diff] exact match in snippet view article find links to article
game, which would later be switched over to Unreal Engine 4. The first preview of the game in Unreal Engine 4 was uploaded to YouTube in March 2015, showing
Marvel 1943: Rise of Hydra (906 words) [view diff] exact match in snippet view article find links to article
also presenting a story trailer that demonstrated the game's use of Unreal Engine 5 and its character animations. The cast was unveiled by Marvel, confirming
Metal (API) (1,331 words) [view diff] exact match in snippet view article
release date Metal support notes Ark: Survival Evolved Studio Wildcard Unreal Engine 4 29 August 2017 ARMA 3 Virtual Programming Real Virtuality TBA Metal
Nickelodeon Kart Racers 3: Slime Speedway (1,066 words) [view diff] exact match in snippet view article find links to article
Composer(s) Carlos Bozzo Diego Villafuerte Series Nicktoons Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 PlayStation 5 Windows Xbox
G.I. Joe: Operation Blackout (503 words) [view diff] exact match in snippet view article find links to article
GameMill Entertainment EU: Maximum Games Series G.I. Joe Engine Unreal Engine 4 Unreal Engine 5 (Xbox Series X/S) Platform(s) Nintendo Switch PlayStation
Mortal Kombat Mobile (394 words) [view diff] exact match in snippet view article find links to article
Furthermore, the 2.0 update upgraded its graphics engine from Unreal Engine 3 to Unreal Engine 4. Reception At Metacritic, the iOS edition of the game is
List of graphic adventure games (882 words) [view diff] exact match in snippet view article find links to article
PlayStation 4, Linux 5 August 2014 First adventure game to use Unreal Engine 4 Unreal Engine 4 The Vanishing of Ethan Carter The Astronauts The Astronauts
Creed: Rise to Glory (261 words) [view diff] exact match in snippet view article find links to article
Cover art Developer(s) Survios Publisher(s) Survios Engine Unreal Engine 4 Unreal Engine 5 Platform(s) Microsoft Windows PlayStation 4 PlayStation VR
The Wolf Among Us 2 (1,031 words) [view diff] exact match in snippet view article find links to article
the game. The game was being developed on the Unreal Engine 4 before it was upgraded to Unreal Engine 5 during 2023, and will be released in an episodic
NASCAR 21: Ignition (800 words) [view diff] exact match in snippet view article find links to article
bought 704Games and received all of their assets. The game is powered by Unreal Engine 4 using rFactor 2's physics engine. On November 11, 2021, a downloadable
Conan Exiles (1,284 words) [view diff] exact match in snippet view article find links to article
Funcom Director(s) Joel Bylos Composer(s) Knut Avenstroup Haugen Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Xbox Series X/S Release
Necromunda: Underhive Wars (593 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Focus Home Interactive Composer(s) Stéphane Primeau Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Release 7 September
Warhammer 40,000: Eternal Crusade (681 words) [view diff] exact match in snippet view article find links to article
Interactive Composer(s) Maxime Goulet Series Warhammer 40,000 Engine Unreal Engine 4 Platform(s) Microsoft Windows Release September 23, 2016 Genre(s)
Star Wars Battle Pod (426 words) [view diff] exact match in snippet view article find links to article
original on 2015-03-15. Retrieved 2015-11-09. The game actually uses Unreal Engine 3 Amanda Kooser (2014-10-14). "The arcade strikes back with Star Wars:
Fighting EX Layer (1,578 words) [view diff] exact match in snippet view article find links to article
working on a 3D fighting game prototype to familiarise themselves with Unreal Engine 4. They decided to record some footage of the then-untitled prototype
Fairytale Fights (474 words) [view diff] exact match in snippet view article find links to article
Jack, The Naked Emperor and more. Fairytale Fights is based on the Unreal Engine 3. The game has a volumetric liquid system, where blood drenches the
Battlefleet Gothic: Armada (1,210 words) [view diff] exact match in snippet view article find links to article
Interactive on January 16, 2015. The game was developed using Epic Games' Unreal Engine 4. A Space Marines faction, separate from the Imperial Fleet, is available
X-Men: Destiny (2,332 words) [view diff] exact match in snippet view article find links to article
legal issues between Silicon Knights and Epic Games over the misuse of Unreal Engine 3 code, both X-Men: Destiny and another game, Too Human, were recalled
Tom Clancy's Splinter Cell: Essentials (575 words) [view diff] exact match in snippet view article find links to article
March 21, 2006. It is the fourth entry in the series and runs on the Unreal Engine 2. Ubisoft Montreal had been in development of Splinter Cell: Essentials
WWE 2K Battlegrounds (1,029 words) [view diff] exact match in snippet view article find links to article
Interactive Publisher(s) 2K Series WWE 2K Playground Sports Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 Xbox One
Stargate: Resistance (838 words) [view diff] exact match in snippet view article find links to article
Mountain Entertainment (2009 - March 2010) Publisher(s) FireSky Engine Unreal Engine 3 Platform(s) Microsoft Windows Release February 10, 2010 Genre(s) Third-person
Silicon Knights (1,657 words) [view diff] exact match in snippet view article find links to article
after the loss of a court case against Epic Games over the game engine Unreal Engine 3. Epic Games won the case and a counter-suit for $4.45 million on grounds
S.T.A.L.K.E.R. 2: Heart of Chornobyl (2,102 words) [view diff] exact match in snippet view article find links to article
years later in 2018, with the development restarted and powered by Unreal Engine 5. It was scheduled to release on 8 December 2022, but due to the Russian
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles (1,517 words) [view diff] exact match in snippet view article find links to article
Mat, Paget (December 13, 2021). "Unreal Engine developers take center stage at The Game Awards 2021". Unreal Engine. Archived from the original on June
Lineage II (1,568 words) [view diff] exact match in snippet view article find links to article
things that [they] were going to create". Developers chose to use the Unreal Engine 2 game engine because of its ability to render outdoor scenes and its
Dragon Quest Treasures (555 words) [view diff] exact match in snippet view article find links to article
Fuminori Ishikawa Composer(s) Koichi Sugiyama Series Dragon Quest Engine Unreal Engine 4 Platform(s) Nintendo Switch, Windows Release Nintendo Switch December
Tom Clancy's The Division Resurgence (253 words) [view diff] exact match in snippet view article find links to article
Division Resurgence Publisher(s) Ubisoft Series Tom Clancy's Engine Unreal Engine 4 Platform(s) Android iOS Release 2024 Genre(s) Third-person shooter
The Walking Dead: Saints & Sinners – Chapter 2: Retribution (1,134 words) [view diff] exact match in snippet view article find links to article
Entertainment Publisher(s) Skydance Interactive Series The Walking Dead Engine Unreal Engine 4 Platform(s) Meta Quest 2 PICO 4 PlayStation VR PlayStation VR2 Microsoft
One Piece Odyssey (751 words) [view diff] exact match in snippet view article find links to article
Eiichiro Oda Writer(s) Hitoshi Nishio Composer(s) Motoi Sakuraba Engine Unreal Engine 4 Platform(s) PlayStation 4 PlayStation 5 Windows Xbox Series X/S Nintendo
Mortal Kombat Arcade Kollection (568 words) [view diff] exact match in snippet view article find links to article
Warner Bros. Interactive Entertainment Series Mortal Kombat Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360, Microsoft Windows Release August
American McGee's Grimm (2,853 words) [view diff] exact match in snippet view article find links to article
made in the June 2007 issue of PC Gamer. Spicy Horse Games is using Unreal Engine 3 technology for American McGee's Grimm. There are 23 weekly episodes
Hood: Outlaws & Legends (1,061 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Focus Home Interactive Director(s) Andrew Willans Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox One
MultiVersus (4,660 words) [view diff] exact match in snippet view article find links to article
game mode. For the full launch, Player First Games rebuilt the game in Unreal Engine 5 to support better netcode and visuals, however as a result of the
Dungeons & Dragons: Dark Alliance (1,258 words) [view diff] exact match in snippet view article find links to article
Wizards of the Coast Composer(s) Vibe Avenue Series Dark Alliance Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox One
Perfect Dark (upcoming video game) (1,902 words) [view diff] exact match in snippet view article
scheduled to utilize Unreal Engine 4. The Initiative joined forces with Crystal Dynamics in 2021 to support development, moving to Unreal Engine 5 to increase
PUBG Mobile (3,063 words) [view diff] exact match in snippet view article find links to article
mobile version. In doing so, they had to create an evolution of the Unreal Engine 4, which was optimized to suit the mobile platform, with a focus on
Marvel Heroes (video game) (3,849 words) [view diff] exact match in snippet view article
Games's Unreal Engine 3, instead of the Unity 3D engine used for Marvel Super Hero Squad Online, with studio director Jeff Lind stating "We love Unreal Engine
Star Wars 1313 (1,451 words) [view diff] exact match in snippet view article find links to article
to deal with these changes were." It was being developed on top of Unreal Engine 3, as shown in the latest Developer Diary called "Descent to the Underworld"
AirSim (347 words) [view diff] exact match in snippet view article find links to article
as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. It is developed by Microsoft and can
The Punisher: No Mercy (890 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Sony Computer Entertainment Series The Punisher Engine Unreal Engine 3 Platform(s) PlayStation 3 Release July 2, 2009 Genre(s) First-person
Mirror's Edge (5,316 words) [view diff] exact match in snippet view article find links to article
interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to reflect colors and create
Brothers in Arms: D-Day (477 words) [view diff] exact match in snippet view article find links to article
the Brothers in Arms series for the PlayStation Portable. It uses the Unreal Engine 2 as its technology base. Though labeled as a spin-off, the game's plot
SWAT 4 (1,891 words) [view diff] exact match in snippet view article find links to article
SWAT 4 was built on Irrational Games' Vengeance Engine powered by Unreal Engine 2 technology. Like the rest of the SWAT series, SWAT 4 places heavy
Mass Effect Legendary Edition (3,157 words) [view diff] exact match in snippet view article find links to article
feasibility of porting the games from their original engine, Unreal Engine 3, to Unreal Engine 4. BioWare eventually determined that the amount of work required
Tron RUN/r (451 words) [view diff] exact match in snippet view article find links to article
Sanzaru Games Publisher(s) Disney Interactive Studios Series TRON Engine Unreal Engine 4 Platform(s) PlayStation 4, Windows, Xbox One Release WW: February
Graven (video game) (487 words) [view diff] exact match in snippet view article
Slipgate Ironworks Publisher(s) 3D Realms Fulqrum Publishing Engine Unreal Engine 4 Platform(s) Windows PlayStation 5 Xbox Series X/S Release Microsoft
Highlander: The Game (594 words) [view diff] exact match in snippet view article find links to article
Widescreen Games Publisher(s) Square Enix Composer(s) Richard Jacques Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release Cancelled
Tales of Arise (3,021 words) [view diff] exact match in snippet view article find links to article
as both character designer and art director. The game is built using Unreal Engine 4. Tales of Arise was originally scheduled to release for PlayStation
Midnight Star (video game) (986 words) [view diff] exact match in snippet view article
Alex Seropian Writer(s) John Scalzi Composer(s) Serj Tankian Engine Unreal Engine 3 Platform(s) iOS Release February 5, 2015 Genre(s) First-person shooter
Valorant (5,381 words) [view diff] exact match in snippet view article find links to article
2021. Reid, Marcus (June 17, 2020). "VALORANT's foundation is Unreal Engine". Unreal Engine. Retrieved June 18, 2020. @UnrealEngine (June 18, 2020). "The
Throne and Liberty (1,186 words) [view diff] exact match in snippet view article find links to article
moved from a proprietary game engine that was used in Guild Wars to Unreal Engine 4. By November, the game was called Project TL. By February 2022, Project
EFootball (1,090 words) [view diff] exact match in snippet view article find links to article
Xbox One, and Xbox Series X/S on 30 September 2021. It was built using Unreal Engine 4 for the first time in the franchise. On 8 October 2021, Konami announced
Jump Force (3,578 words) [view diff] exact match in snippet view article find links to article
by Spike Chunsoft and published by Bandai Namco. The game is using Unreal Engine 4, and was created in commemoration of the 50th anniversary of Weekly
Land of the Dead: Road to Fiddler's Green (840 words) [view diff] exact match in snippet view article find links to article
Brainbox Games Publisher(s) Groove Games Designer(s) Josh Druckman Engine Unreal Engine 2 Platform(s) Windows, Xbox Release NA: October 20, 2005 AU: November
Daylight (video game) (641 words) [view diff] exact match in snippet view article
Microsoft Windows and PlayStation 4. It was the first game to be powered by Unreal Engine 4. The player's goal in each level is to search for notes and logs from
Vampire: The Masquerade – Bloodhunt (950 words) [view diff] exact match in snippet view article find links to article
Sharkmob Composer(s) Atanas Valkov Series Vampire: The Masquerade Engine Unreal Engine 4 Platform(s) Windows, PlayStation 5 Release April 27, 2022 Genre(s)
Tribes: Vengeance (1,937 words) [view diff] exact match in snippet view article find links to article
Universal Games in October 2004. It was built on an enhanced version of the Unreal Engine 2.5, which Irrational Games called the Vengeance engine. Part of the
The Black Eyed Peas Experience (730 words) [view diff] exact match in snippet view article find links to article
Developer(s) Ubisoft Quebec (Wii) iNiS (Xbox 360) Publisher(s) Ubisoft Engine Unreal Engine 3 (Xbox 360) Platform(s) Wii, Xbox 360 Release NA: November 8, 2011
Fable: The Journey (1,907 words) [view diff] exact match in snippet view article find links to article
series. Unlike previous games, Fable: The Journey was developed using Unreal Engine 3. It is the last game by Lionhead Studios before the studio's closure
Tribes: Vengeance (1,937 words) [view diff] exact match in snippet view article find links to article
Universal Games in October 2004. It was built on an enhanced version of the Unreal Engine 2.5, which Irrational Games called the Vengeance engine. Part of the
Godfall (769 words) [view diff] exact match in snippet view article find links to article
confirmed for release on the PlayStation 5. The game was developed with Unreal Engine 4. At their E3 2021 press conference, Gearbox announced that Godfall
Singularity (video game) (2,233 words) [view diff] exact match in snippet view article
for Windows, PlayStation 3 and Xbox 360. It is built on Epic Games' Unreal Engine 3. Singularity is a first-person shooter with horror elements. A main
Minecraft Dungeons (2,911 words) [view diff] exact match in snippet view article find links to article
for Xbox One, Windows 10, PlayStation 4, and Nintendo Switch using Unreal Engine 4. Console ports are being done by Double Eleven. With the continued
The Black Eyed Peas Experience (730 words) [view diff] exact match in snippet view article find links to article
Developer(s) Ubisoft Quebec (Wii) iNiS (Xbox 360) Publisher(s) Ubisoft Engine Unreal Engine 3 (Xbox 360) Platform(s) Wii, Xbox 360 Release NA: November 8, 2011
Injustice 2 (9,215 words) [view diff] exact match in snippet view article find links to article
Injustice 2 runs on the Mortal Kombat X engine (Unreal Engine 3), with the mobile version running on Unreal Engine 4. Injustice 2 released in North America on
Batman: Arkham City Lockdown (1,039 words) [view diff] exact match in snippet view article find links to article
Anthony J. Rod Composer(s) Nick Arundel Series Batman: Arkham Engine Unreal Engine 3 Platform(s) iOS, Android Release iOS December 7, 2011 Android June
Stencyl (838 words) [view diff] exact match in snippet view article find links to article
Mugen Pie in the Sky Reality Lab RenderWare RPG Maker Sim RPG Maker Unreal Engine 1 Virtual Theatre Voxel Space Zero Zillions of Games 2000s Anvil C4
Alien Breed 2: Assault (805 words) [view diff] exact match in snippet view article find links to article
Assault Developer(s) Team17 Publisher(s) Team17 Series Alien Breed Engine Unreal Engine 3 Platform(s) Microsoft Windows, Xbox 360 (Xbox Live Arcade), PlayStation
Cyberdimension Neptunia: 4 Goddesses Online (479 words) [view diff] exact match in snippet view article find links to article
cooperative multiplayer option. This is the first Neptunia game to use Unreal Engine 4, as well as the first spin-off game to be released on the PlayStation
Six Days in Fallujah (2,966 words) [view diff] exact match in snippet view article find links to article
Highwire Games Publisher(s) Victura Composer(s) Elliot Leung Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox One
Renegade X (451 words) [view diff] exact match in snippet view article find links to article
"About Renegade X". Retrieved March 7, 2015. "Renegade X (UT3) mod for Unreal Engine 3". ModDB. 30 September 2009. Retrieved March 7, 2015. "Renegade X Windows
Magic: The Gathering – Battlegrounds (1,674 words) [view diff] exact match in snippet view article find links to article
Adams Artist(s) Christopher Bretz Composer(s) Stephen Geering Engine Unreal Engine 2 Platform(s) Windows, Xbox Release NA: November 19, 2003 EU: November
Necromunda: Hired Gun (1,518 words) [view diff] exact match in snippet view article find links to article
Longuépée Artist(s) Aurélien Hubert Composer(s) Olivier Zuccaro Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox One
Alliance of Valiant Arms (1,476 words) [view diff] exact match in snippet view article find links to article
first-person shooter video game, developed by now-defunct Red Duck, Inc. using Unreal Engine 3. Since then, Neowiz has taken over the development and publishing
Stargate Worlds (2,163 words) [view diff] exact match in snippet view article find links to article
from Stargate Worlds in late 2006 along with announcing the use of Unreal Engine 3. This was also the first public release on the Stargate Worlds computer-generated
The Walking Dead: Saints & Sinners (2,220 words) [view diff] exact match in snippet view article find links to article
Furhmann Composer(s) Michael David Peter Series The Walking Dead Engine Unreal Engine 4 Platform(s) Oculus Rift Microsoft Windows PlayStation VR Oculus Quest
Ghostbusters (2016 video game) (1,059 words) [view diff] exact match in snippet view article
Arkin Dan Glasl Composer(s) Grant Kirkhope Series Ghostbusters Engine Unreal Engine 4 Platform(s) Windows, PlayStation 4, Xbox One Release NA: July 12,
Kingdom Hearts IV (1,657 words) [view diff] exact match in snippet view article find links to article
game's reveal trailer was created with Unreal Engine 4, with the final game planned to be made with Unreal Engine 5. Wesley Leblanc of Game Informer felt
Brothers in Arms: Earned in Blood (1,308 words) [view diff] exact match in snippet view article find links to article
engine as Brothers in Arms: Road to Hill 30, which is based on the Unreal Engine 2. Reception Brothers in Arms: Earned in Blood received "generally favorable"
Gundam Evolution (407 words) [view diff] exact match in snippet view article find links to article
(Console) Bandai Namco Online (PC) Composer(s) Tadayoshi Makino Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series
Satisfactory (1,075 words) [view diff] exact match in snippet view article find links to article
exclusivity on the Epic Games Store. The game was originally built using Unreal Engine 4 as the studio had past experience with it for their previous titles
Marvel Future Revolution (1,194 words) [view diff] exact match in snippet view article find links to article
Revolution Developer(s) Netmarble Monster Publisher(s) Netmarble Engine Unreal Engine 4 Platform(s) Android, iOS Release WW: August 25, 2021 Genre(s) Action
Like a Dragon: Ishin! (3,721 words) [view diff] exact match in snippet view article find links to article
PlayStation 5, Windows, Xbox One, and Xbox Series X/S. It was developed using Unreal Engine 4, and received a worldwide release unlike the original game. Set in
Alien Rage (1,274 words) [view diff] exact match in snippet view article find links to article
Network) developed by CI Games, then known as City Interactive, using Unreal Engine 3. The game has single-player and competitive multiplayer modes. In
Alien Breed 3: Descent (813 words) [view diff] exact match in snippet view article find links to article
Descent Developer(s) Team17 Publisher(s) Team17 Series Alien Breed Engine Unreal Engine 3 Platform(s) Microsoft Windows, Xbox 360 (Xbox Live Arcade), PlayStation
Ride (video game) (603 words) [view diff] exact match in snippet view article
Programmer(s) Salvatore Fiduccia Artist(s) Mauro Ferrari Luca Naitza Engine Unreal Engine 4 (Ride 3 and 4) Platform(s) Microsoft Windows PlayStation 3 PlayStation
MotoGP 18 (542 words) [view diff] exact match in snippet view article find links to article
Developer(s) Milestone srl Publisher(s) Milestone srl Series MotoGP Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Nintendo Switch Release
Spyro Reignited Trilogy (2,398 words) [view diff] exact match in snippet view article find links to article
scheme at any point from the pause menu. Reignited Trilogy uses the Unreal Engine 4 game engine. The game also received development assistance from Sanzaru
Batman: Arkham VR (2,155 words) [view diff] exact match in snippet view article find links to article
references to a murder, shrapnel, and the Penguin. The game was built using Unreal Engine 4. Reception Batman: Arkham VR received "mixed or average" reviews from
Leisure Suit Larry: Box Office Bust (1,477 words) [view diff] exact match in snippet view article find links to article
Composer(s) Jay Waters Oliver Wood Series Leisure Suit Larry Engine Unreal Engine 3 Platform(s) Microsoft Windows, Xbox 360, PlayStation 3 Release EU:
Thor: God of Thunder (2,637 words) [view diff] exact match in snippet view article find links to article
(Nintendo DS) Composer(s) Inon Zur Jake Kaufman (Nintendo DS) Engine Unreal Engine 3 (non-Nintendo versions) Infernal (Wii and 3DS versions) Platform(s)
Borderlands: The Handsome Collection (1,443 words) [view diff] exact match in snippet view article find links to article
June 4, 2020. Kreiner, Joe (February 3, 2015). "Unreal Engine Developers at PAX South". Unreal Engine. Retrieved October 27, 2021. "Borderlands: The Handsome
MotoGP 20 (264 words) [view diff] exact match in snippet view article find links to article
Developer(s) Milestone srl Publisher(s) Milestone srl Series MotoGP Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Nintendo Switch
Abyss Odyssey (1,129 words) [view diff] exact match in snippet view article find links to article
Odyssey Developer(s) ACE Team Publisher(s) Atlus Sega (Windows) Engine Unreal Engine 3 Platform(s) Windows, PlayStation 4, PlayStation 3, Xbox 360 Release
MotoGP 20 (264 words) [view diff] exact match in snippet view article find links to article
Developer(s) Milestone srl Publisher(s) Milestone srl Series MotoGP Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Nintendo Switch
Overkill's The Walking Dead (2,006 words) [view diff] exact match in snippet view article find links to article
Hampus Gross Composer(s) Daniel Rydberg Series The Walking Dead Engine Unreal Engine 4 Platform(s) Windows Release November 6, 2018 Genre(s) First-person
X-Men Origins: Wolverine (video game) (3,181 words) [view diff] exact match in snippet view article
The game was developed primarily by Raven Software through the use of Unreal Engine 3. Its ESRB rating has varied widely across platforms, with the non-Nintendo
TNA Impact! (video game) (2,353 words) [view diff] exact match in snippet view article
Brock Feldman Artist(s) Paul Interrante Composer(s) Dale Oliver Engine Unreal Engine 3 (PS3/Xbox 360) Platform(s) PlayStation 2 PlayStation 3 Xbox 360 Wii
X-COM: Enforcer (1,113 words) [view diff] exact match in snippet view article find links to article
original on October 24, 2001. Retrieved February 26, 2024. "Spiele mit Unreal Engine - Von 1998 bis heute". GameStar (in German). Webedia. Archived from
Red Steel (2,404 words) [view diff] exact match in snippet view article find links to article
Australian video game magazine Hyper that the game runs on a modified Unreal Engine 2.5. He said that much of the Ubisoft staff had worked on the engine
TNN Outdoors Pro Hunter (275 words) [view diff] exact match in snippet view article find links to article
Developer(s) DreamForge Intertainment Publisher(s) ASC Games Engine Unreal Engine 1 Platform(s) Microsoft Windows Release NA: November 19, 1998 Genre(s)
Predator: Hunting Grounds (1,156 words) [view diff] exact match in snippet view article find links to article
IllFonic Composer(s) Jamieson Trotter Otto Andelin Mark Rutherford Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows PlayStation 5 Xbox Series X/S Release
Brothers in Arms: Double Time (319 words) [view diff] exact match in snippet view article find links to article
Gearbox Software Publisher(s) Ubisoft Series Brothers in Arms Engine Unreal Engine 2 Platform(s) Wii, OS X Release Wii NA: September 23, 2008 AU: September
Ark: Survival Evolved (5,728 words) [view diff] exact match in snippet view article find links to article
Series X/S in late 2024. The game is to be released using Unreal Engine 5, instead of Unreal Engine 4 used in the original game. An animated series based
Shark Tale (video game) (904 words) [view diff] exact match in snippet view article
original on September 10, 2006. Retrieved June 29, 2023. "Spiele mit Unreal Engine - Von 1998 bis heute". www.gamestar.de (in German). "2 in 1: DreamWorks'
Alien Breed Evolution (1,004 words) [view diff] exact match in snippet view article find links to article
Evolution Developer(s) Team17 Publisher(s) Team17 Series Alien Breed Engine Unreal Engine 3 Platform(s) Xbox 360 Microsoft Windows PlayStation 3 Release Xbox
Men of Valor (934 words) [view diff] exact match in snippet view article find links to article
Microsoft Windows and Xbox platforms. Men of Valor is based on the Unreal Engine 2 and simulates infantry combat during the Vietnam War, more specifically
Game of Thrones (2012 video game) (2,082 words) [view diff] exact match in snippet view article
Cyanide Publisher(s) NA: Atlus USA PAL: Focus Home Interactive Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release NA:
Abyss Odyssey (1,129 words) [view diff] exact match in snippet view article find links to article
Odyssey Developer(s) ACE Team Publisher(s) Atlus Sega (Windows) Engine Unreal Engine 3 Platform(s) Windows, PlayStation 4, PlayStation 3, Xbox 360 Release
Hot Wheels Unleashed (1,587 words) [view diff] exact match in snippet view article find links to article
Mat, Paget (December 13, 2021). "Unreal Engine developers take center stage at The Game Awards 2021". Unreal Engine. Archived from the original on June
Transformers: Rise of the Dark Spark (2,649 words) [view diff] exact match in snippet view article find links to article
of Transformers: Rise of the Dark Spark are powered by Epic Games' Unreal Engine 3 and utilize the Havok physics engine. Unlike Fall of Cybertron and
Code Vein (2,025 words) [view diff] exact match in snippet view article find links to article
five". Gematsu. Retrieved July 16, 2020. "Code Vein Is Being Made With Unreal Engine 4, Developed On A Separate Line From God Eater", Siliconera, June 19
Gravel (video game) (260 words) [view diff] exact match in snippet view article
Square Enix Designer(s) Irvin Zonca Artist(s) Manuel Capitani Engine Unreal Engine 4 Platform(s) Microsoft Windows, PlayStation 4, Xbox One, MacOS, Linux
F1 Manager 2022 (1,165 words) [view diff] exact match in snippet view article find links to article
game since F1 Manager of EA Sports in 2000. The game is developed with Unreal Engine 4. It is developed and published by Frontier Developments, a British
Lineage W (638 words) [view diff] exact match in snippet view article find links to article
to convert all elements in Lineage from 2.5D to 3D, NCSoft has used Unreal Engine 4 to develop this game. It supports NCSoft in-house AI-Translation that
WWE Immortals (1,375 words) [view diff] exact match in snippet view article find links to article
Hernandez Mike Lee Programmer(s) Peter Bennett Anthony J. Rod Engine Unreal Engine 3 Platform(s) Android iOS Release January 15, 2015 Genre(s) Fighting
Brothers in Arms: Furious 4 (873 words) [view diff] exact match in snippet view article find links to article
Furious 4 Developer(s) Gearbox Software Series Brothers in Arms Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release Cancelled
Dungeon Defenders (2,229 words) [view diff] exact match in snippet view article find links to article
defense and action role-playing game. It is based on a showcase of Unreal Engine 3 named Dungeon Defense. The game takes place in a fantasy setting where
Asura's Wrath (3,911 words) [view diff] exact match in snippet view article find links to article
to show a different face to players. The game was developed on the Unreal Engine 3, which was specially licensed by Capcom for the task, and aided significantly
Marvel's Midnight Suns (3,364 words) [view diff] exact match in snippet view article find links to article
"Strategy/Simulation Game of the Year". "Awesome Unreal Engine-powered games of 2022". Unreal Engine. 2022-01-06. Archived from the original on 2022-01-18
The Vanishing of Ethan Carter (1,669 words) [view diff] exact match in snippet view article find links to article
of Ethan Carter was ported to Unreal Engine 4, and was released for the PlayStation 4 on July 15, 2015. The Unreal Engine 4 port was released for the PC
Rad (video game) (772 words) [view diff] exact match in snippet view article
Programmer(s) Chad Dawson Artist(s) Derek Brand Composer(s) David Earl Engine Unreal Engine 4 Platform(s) Windows Nintendo Switch PlayStation 4 Xbox One Release
Saw II: Flesh & Blood (3,061 words) [view diff] exact match in snippet view article find links to article
The game expands technically on the previous game, also using the Unreal Engine 3. Gameplay alterations include the ability to use the environment to
Moonbase Alpha (591 words) [view diff] exact match in snippet view article find links to article
station faster and earn high rankings. The game was designed using the Unreal Engine 3. Moonbase Alpha was released to mixed reception. Gameplanet gave the
Tom Clancy's Ghost Recon 2 (1,678 words) [view diff] exact match in snippet view article find links to article
Composer(s) Bill Brown Tom Salta Series Tom Clancy's Ghost Recon Engine Unreal Engine 2 (PS2) Platform(s) Xbox, PlayStation 2, GameCube Release Xbox, PS2
Deus Ex (video game) (10,707 words) [view diff] exact match in snippet view article
abilities and alternative ways to tackle main missions. Powered by Unreal Engine 1, the game was released for Microsoft Windows in June 2000, with a
Seven Knights (3,192 words) [view diff] exact match in snippet view article find links to article
character view to Four Emperor Lord, Ace. It was built on latest version of Unreal Engine 5, with using same character design and pixel shadder of Seven Knight
Moto Racer 4 (165 words) [view diff] exact match in snippet view article find links to article
Alessio (6 October 2015). "Moto Racer 4 Announced, Will Be Powered By Unreal Engine 4". WCCF Tech. Archived from the original on 26 October 2015. Retrieved
Harry Potter and the Prisoner of Azkaban (video game) (1,929 words) [view diff] exact match in snippet view article
Composer(s) Jeremy Soule Ian Stocker (GBA) Series Wizarding World Engine Unreal Engine 2 (Microsoft Windows) RenderWare (PlayStation 2, Xbox, GameCube) Platform(s)
My Hero One's Justice 2 (875 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Bandai Namco Entertainment Series My Hero Academia Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 Windows Xbox One Google
Brothers: A Tale of Two Sons (2,150 words) [view diff] exact match in snippet view article find links to article
505 Games. During development, its working title was P13. The game uses Unreal Engine 3, and was developed in collaboration with Swedish-Lebanese award-winning
Might & Magic Heroes VII (655 words) [view diff] exact match in snippet view article find links to article
Composer(s) Rob King Paul Romero Series Heroes of Might and Magic Engine Unreal Engine 3 Platform(s) Microsoft Windows Release September 29, 2015 Genre(s)
The Awesome Adventures of Captain Spirit (1,470 words) [view diff] exact match in snippet view article find links to article
dialogue trees were improved to allow responses while moving. Using the Unreal Engine 4, Dontnod developed a new facial and physics animation system and designed
Monster Energy Supercross: The Official Videogame (525 words) [view diff] exact match in snippet view article find links to article
Videogame Developer(s) Milestone srl Publisher(s) Milestone srl Engine Unreal Engine 4 Platform(s) PlayStation 4, Xbox One, Windows, Nintendo Switch, PlayStation
Duke Nukem 3D: Reloaded (793 words) [view diff] exact match in snippet view article find links to article
team to work with. It was also stated the game would be based on the Unreal Engine 3 and would not require any other game for it to run. On November 4
My Hero One's Justice (930 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Bandai Namco Entertainment Series My Hero Academia Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 Windows Xbox One Release
Sherlock Holmes: Crimes & Punishments (2,517 words) [view diff] exact match in snippet view article find links to article
or condemning them. The game is the first in the series to use the Unreal Engine 3, and was inspired by Arthur Conan Doyle's original stories. The game
Umbra (3D technology company) (1,044 words) [view diff] exact match in snippet view article
Unity 3 release. Umbra is also available as a plug-in for Unreal Engine 3 and Unreal Engine 4. Umbra's technology is used in many major video games such
Soulcalibur VI (3,271 words) [view diff] exact match in snippet view article find links to article
elements compared to previous games in the series. The game utilizes Unreal Engine 4, the same engine used in Bandai Namco's previous fighting game, Tekken
Lineage 2: Revolution (691 words) [view diff] exact match in snippet view article find links to article
Developer(s) Netmarble Neo Publisher(s) Netmarble Series Lineage Engine Unreal Engine 4 Platform(s) Android, iOS, iPadOS Release KOR: December 14, 2016 WW:
Let It Die (video game) (1,319 words) [view diff] exact match in snippet view article
Takashi Kasahara Writer(s) Muga Takeda Composer(s) Akira Yamaoka Engine Unreal Engine 3 Platform(s) PlayStation 4 Microsoft Windows Release PlayStation 4
Psychonauts in the Rhombus of Ruin (1,094 words) [view diff] exact match in snippet view article find links to article
Writer(s) Tim Schafer Composer(s) Peter McConnell Series Psychonauts Engine Unreal Engine 4 Platform(s) PlayStation 4 Microsoft Windows Release PlayStation 4
Battalion 1944 (408 words) [view diff] exact match in snippet view article find links to article
released on 23 May 2019. The game is set during World War II and runs on Unreal Engine 4. Bulkhead is a collaborative effort between companies Deco Digital
Alien Swarm (1,442 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Valve Composer(s) Mike Morasky Engine Source (Remake) Unreal Engine 2.5 (Mod) Platform(s) Microsoft Windows Release July 19, 2010 April
Tripwire Interactive (1,105 words) [view diff] exact match in snippet view article find links to article
shooter. The title focuses heavily on the Battle of Stalingrad. and uses Unreal Engine 3. On May 30, 2013, the expansion pack Rising Storm was released, focusing
One-Punch Man: A Hero Nobody Knows (856 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Bandai Namco Entertainment Series One-Punch Man Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Release JP: February 27
Batman: Arkham Origins (mobile) (1,328 words) [view diff] exact match in snippet view article
Ed Boon Producer(s) Erin Piepergerdes Series Batman: Arkham Engine Unreal Engine 3 Platform(s) iOS Android Release iOS WW: October 16, 2013 Android WW:
Scivelation (206 words) [view diff] exact match in snippet view article find links to article
found and the game was reintroduced as Scivelation, running on the Unreal Engine 3 and being developed for PC, Xbox 360 and PlayStation 3. Later, it
Fable Legends (1,221 words) [view diff] exact match in snippet view article find links to article
Marek Walton Andrew Walsh Composer(s) Russell Shaw Series Fable Engine Unreal Engine 4 Platform(s) Windows Xbox One Release Cancelled Genre(s) Action role-playing
Outlast (2,982 words) [view diff] exact match in snippet view article find links to article
Writer(s) J. T. Petty Composer(s) Samuel Laflamme Series Outlast Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 4 Xbox One Linux OS X Nintendo
World War II Combat: Road to Berlin (344 words) [view diff] exact match in snippet view article find links to article
art Developer(s) Direct Action Games Publisher(s) Groove Games Engine Unreal Engine 2 Platform(s) Windows, Xbox Release Xbox NA: January 24, 2006 Windows
Ni no Kuni mobile games (1,979 words) [view diff] exact match in snippet view article find links to article
Android, iOS, and Windows on May 25, 2022. Cross Worlds was created using Unreal Engine 4. The game's story follows a beta tester for a fictional virtual reality
Trover Saves the Universe (1,470 words) [view diff] exact match in snippet view article find links to article
Artist(s) Mikey Spano JD Cragg Writer(s) Spencer McCurnin Steve Cha Engine Unreal Engine 4 Platform(s) PlayStation 4 Microsoft Windows Nintendo Switch Xbox One
Sherlock Holmes: The Devil's Daughter (1,283 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Frogwares Bigben Interactive Series Sherlock Holmes Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 4 Xbox One Nintendo Switch
Rock of Ages (video game) (1,157 words) [view diff] exact match in snippet view article
game developed by ACE Team and published by Atlus USA. It uses the Unreal Engine 3. The game was released for Xbox 360 in August 2011, for Microsoft
Samurai Shodown (2019 video game) (2,523 words) [view diff] exact match in snippet view article
games will use Unreal Engine 4 in order to give a better graphical presentation. Samurai Shodown became the first SNK game to use Unreal Engine 4. First announced
Mortal Online (1,070 words) [view diff] exact match in snippet view article find links to article
Online's player-controlled, sandbox-style game design; it's powered by Unreal Engine 3 and features a skill-based, real-time combat system. It was followed
Turok (video game) (2,008 words) [view diff] exact match in snippet view article
GameTrailers, which gave the game 8.3/10, highlighted the game's use of the Unreal Engine 3, believing it to be "the best use of the tech outside of Epic's own
Tribes: Ascend (1,391 words) [view diff] exact match in snippet view article find links to article
Artist(s) Sean McBride Composer(s) Chris Rickwood Series Tribes Engine Unreal Engine 3 Platform(s) Microsoft Windows Release April 12, 2012 Genre(s) First-person
Phantom Breaker: Battle Grounds (1,005 words) [view diff] exact match in snippet view article find links to article
Rocket Panda Games announced a complete remaster of the game using Unreal Engine 5, titled Phantom Breaker: Battle Grounds Ultimate. It is scheduled
Mass Effect 3: Citadel (1,618 words) [view diff] exact match in snippet view article find links to article
Sam Hulick Cris Velasco Sascha Dikiciyan Series Mass Effect Engine Unreal Engine 3 Platform(s) PlayStation 3 Windows Xbox 360 Release March 5, 2013 Genre(s)
Street Fighter V (6,808 words) [view diff] exact match in snippet view article find links to article
part of Capcom's Street Fighter series, it was developed using the Unreal Engine 4 engine and was a console-exclusive on Sony's platform. Similar to
Blackwater (video game) (963 words) [view diff] exact match in snippet view article
Zombie Studios Publisher(s) 505 Games Producer(s) Pantierra LLC Engine Unreal Engine 3 Platform(s) Xbox 360 Release NA: October 25, 2011 EU: November 4,
The Caligula Effect (1,428 words) [view diff] exact match in snippet view article find links to article
March 15, 2019. The remake, developed by the studio Historia using Unreal Engine 4, features upgraded visuals and gameplay, a new playable female protagonist
Supersonic Acrobatic Rocket-Powered Battle-Cars (473 words) [view diff] exact match in snippet view article find links to article
Chandler Justin Washington Composer(s) Adam B. Metal Tony Porter Engine Unreal Engine 3 Platform(s) PlayStation 3 Release NA: October 9, 2008 EU: February
Adventure Pinball: Forgotten Island (681 words) [view diff] exact match in snippet view article find links to article
released in 2001 by Electronic Arts for Microsoft Windows. The game uses Unreal Engine 1 which was previously only used for first-person shooter games. The
XCOM 2: War of the Chosen (1,391 words) [view diff] exact match in snippet view article find links to article
Publisher(s) 2K Games Director(s) Jake Solomon (creative) Series XCOM Engine Unreal Engine 3.5 Platform(s) PlayStation 4 Windows Xbox One Linux macOS Nintendo
Sanctum (2011 video game) (558 words) [view diff] exact match in snippet view article
Developer(s) Coffee Stain Studios Publisher(s) Coffee Stain Studios Engine Unreal Engine 3 Platform(s) Microsoft Windows, OS X Release Microsoft Windows WW:
The King of Fighters XV (6,523 words) [view diff] exact match in snippet view article find links to article
Fighters All Star (2018). It is the first game in the series created using Unreal Engine 4, and the first to implement GGPO rollback networking. Taking place
Killing Floor (video game) (1,715 words) [view diff] exact match in snippet view article
Childers Artist(s) David Hensley Composer(s) zYnthetic Dirge Engine Unreal Engine 2.5 Platform(s) Windows, OS X, Linux Release Windows May 14, 2009 OS
Lost Ark (video game) (1,801 words) [view diff] exact match in snippet view article
development began in 2011 under the codename Project T. The game uses Unreal Engine 3. It originally only supported DirectX 9 but was updated to also support
Deadfall Adventures (882 words) [view diff] exact match in snippet view article find links to article
looking it for their own purposes. Deadfall Adventures was developed with Unreal Engine 3. It is reportedly inspired by action-adventure books and movies such
Cyber Danganronpa VR: The Class Trial (1,003 words) [view diff] exact match in snippet view article find links to article
complete the tech demo quickly, the developers made use of the game engine Unreal Engine 4. The tech demo was released digitally for the PlayStation 4 on October
Killing Floor 2 (3,402 words) [view diff] exact match in snippet view article find links to article
PlayStation 4 and August 2017 for Xbox One. The game utilizes Epic Games' Unreal Engine 3. A sequel, Killing Floor 3, is in development. Killing Floor 2 is
Styx: Master of Shadows (1,134 words) [view diff] exact match in snippet view article find links to article
Shards of Darkness was announced on 14 October 2015. It is powered by Unreal Engine 4, and has a larger budget than the original Master of Shadows. The
The Lord of the Rings: Gollum (2,919 words) [view diff] exact match in snippet view article find links to article
trapped in the mines of Moria behind its locked entrance. The game uses Unreal Engine 4 and supports deep learning super sampling (DLSS). In contrast to soundtracks
Dragon Ball Z: Kakarot (2,765 words) [view diff] exact match in snippet view article find links to article
Asada Noriko Murakami Keisuke Ito Eisei Kudo Series Dragon Ball Engine Unreal Engine 4 Platform(s) PlayStation 4 Xbox One Windows Nintendo Switch Stadia
The Caligula Effect (1,428 words) [view diff] exact match in snippet view article find links to article
March 15, 2019. The remake, developed by the studio Historia using Unreal Engine 4, features upgraded visuals and gameplay, a new playable female protagonist
Deadpool (video game) (3,157 words) [view diff] exact match in snippet view article
charge of the game's development. The game was created using Epic Games' Unreal Engine 3 technology, which also powers High Moon's Transformers: Fall of Cybertron
Gears of War: Ultimate Edition (3,057 words) [view diff] exact match in snippet view article find links to article
versions of the Unreal Engine 3 as well as Unreal Engine 4: the majority of the editor-facing features were drawn from Unreal Engine 3, while the developers
Deadfall Adventures (882 words) [view diff] exact match in snippet view article find links to article
looking it for their own purposes. Deadfall Adventures was developed with Unreal Engine 3. It is reportedly inspired by action-adventure books and movies such
Section 8 (video game) (1,867 words) [view diff] exact match in snippet view article
TimeGate Studios and published by SouthPeak Games. It utilizes the Unreal Engine 3 and was released for Microsoft Windows, PlayStation 3 and Xbox 360
Killing Floor (video game) (1,715 words) [view diff] exact match in snippet view article
Childers Artist(s) David Hensley Composer(s) zYnthetic Dirge Engine Unreal Engine 2.5 Platform(s) Windows, OS X, Linux Release Windows May 14, 2009 OS
Tony Hawk's Pro Skater HD (1,683 words) [view diff] exact match in snippet view article find links to article
amalgamation of levels collected from the first two installments, remade using Unreal Engine 3 for Microsoft Windows, PlayStation 3 and Xbox 360. Downloadable content
Daemon X Machina (1,335 words) [view diff] exact match in snippet view article find links to article
Toaki Usami Mitsuhiro Kitadani Yusuke Yamauchi Junichi Nakatsuru Engine Unreal Engine 4 Platform(s) Nintendo Switch Windows Release Nintendo Switch September
H-Hour: World's Elite (716 words) [view diff] exact match in snippet view article find links to article
Initial development and assets were created using Unreal Engine 3 and later transitioned to Unreal Engine 4. The game is being developed for Microsoft Windows
Werewolf: The Apocalypse – Earthblood (2,983 words) [view diff] exact match in snippet view article find links to article
Apocalypse – Earthblood was developed by Cyanide in the game engine Unreal Engine 4, with cooperation from White Wolf Publishing to help make the game
Ace Combat 7: Skies Unknown (4,513 words) [view diff] exact match in snippet view article find links to article
successes of the Tekken 7 development team in using Unreal Engine 4. "trueSky", an Unreal Engine plugin that generates realistic clouds, played a notable
Medal of Honor (2010 video game) (4,324 words) [view diff] exact match in snippet view article
of the game. Medal of Honor's single-player campaign uses a modified Unreal Engine 3 while multiplayer uses the Frostbite Engine. It is the first game
LWJGL (526 words) [view diff] exact match in snippet view article find links to article
SAGE Shark 3D Silent Storm engine Source Titan Unigine Unity Unreal Engine 2 Unreal Engine 3 Vicious Engine Vision Visual3D Game Engine 2010s 4A Engine
MU Legend (233 words) [view diff] exact match in snippet view article find links to article
at the G-Star 2011 Expo in Busan in November. The game is based on Unreal Engine 3 and shares familiar features with Mu Online as distinctive UI and
Dragon Quest XI (4,066 words) [view diff] exact match in snippet view article find links to article
its story. The PlayStation 4, Windows, and Switch versions use the Unreal Engine 4 game engine and had developmental assistance from ORCA Inc, while
Silent Hill 2 (2024 video game) (2,528 words) [view diff] exact match in snippet view article
ended up being highly respectful of the original game." The game uses Unreal Engine 5. Silent Hill 2 was released for PlayStation 5 and Windows on October
Planet of the Apes: Last Frontier (922 words) [view diff] exact match in snippet view article find links to article
FoxNext The Imaginarium Creative England Series Planet of the Apes Engine Unreal Engine 4 Platform(s) PlayStation 4 Xbox One Microsoft Windows Release PlayStation
Vampire: The Masquerade – Bloodlines 2 (2,430 words) [view diff] exact match in snippet view article find links to article
Interactive Director(s) Alex Skidmore Series Vampire: The Masquerade Engine Unreal Engine 5 Platform(s) PlayStation 5 Windows Xbox Series X/S Release 2025 Genre(s)
Tom Clancy's Rainbow Six: Vegas (2,998 words) [view diff] exact match in snippet view article find links to article
Composer(s) Paul Haslinger Series Tom Clancy's Rainbow Six Engine Unreal Engine 3 Unreal Engine 2 (PSP) Platform(s) Windows, Xbox 360, PlayStation 3, PlayStation
Tribes of Midgard (834 words) [view diff] exact match in snippet view article find links to article
Publishing Director(s) Julian Maroda Composer(s) Vibe Avenue Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Nintendo
Surf's Up (video game) (1,167 words) [view diff] exact match in snippet view article
consoles) Ubisoft Quebec (PSP, DS, GBA) Publisher(s) Ubisoft Engine Unreal Engine 2.5 (PC, consoles) Platform(s) Windows, Mac OS X, PlayStation 3, Xbox
50 Cent: Blood on the Sand (1,950 words) [view diff] exact match in snippet view article find links to article
Andrew Taylor Writer(s) Kamran Pasha Composer(s) Swizz Beatz Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release EU: February 20, 2009
Hour of Victory (1,462 words) [view diff] exact match in snippet view article find links to article
for Microsoft Windows. It was the first World War II game to use the Unreal Engine 3. Three Allied agents are assembled: Firstly, Special Operations Officer
Sorcery (video game) (407 words) [view diff] exact match in snippet view article
Christopher M. Hunt Joakim Wejdemar Composer(s) Mark Mancina Engine Unreal Engine 3 Platform(s) PlayStation 3 Release NA: May 22, 2012 EU: May 23, 2012
World War II Combat: Iwo Jima (406 words) [view diff] exact match in snippet view article find links to article
Nelson Patrick Coughlin James Smith Composer(s) Alex Guilbert Engine Unreal Engine 2 Platform(s) Windows, Xbox Release Xbox NA: July 21, 2006 Windows NA:
Terminator: Resistance (2,831 words) [view diff] exact match in snippet view article find links to article
Chris Detyna Leszek Górniak Jakub Gawlina Series Terminator Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One PlayStation 5 Xbox Series
XCOM: Chimera Squad (1,979 words) [view diff] exact match in snippet view article find links to article
Zach Bush Composer(s) Phill Boucher Drew Jordan Series XCOM Engine Unreal Engine 3 Platform(s) Windows Release April 24, 2020 Genre(s) Turn-based tactics
Thief: Deadly Shadows (2,753 words) [view diff] exact match in snippet view article find links to article
Xbox. The game is powered by a heavily modified and tweaked version of Unreal Engine 2, which Ion Storm had previously used in Deus Ex: Invisible War. The
Open Season (video game) (1,660 words) [view diff] exact match in snippet view article
Ubisoft Quebec Publisher(s) Ubisoft Composer(s) Shawn K. Clement Engine Unreal Engine 2 Platform(s) Game Boy Advance, GameCube, Nintendo DS, PlayStation 2
Mass Effect 3: From Ashes (1,620 words) [view diff] exact match in snippet view article find links to article
Developer(s) BioWare Publisher(s) Electronic Arts Series Mass Effect Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox 360 PlayStation 3 Wii U Release
Ride to Hell: Retribution (2,509 words) [view diff] exact match in snippet view article find links to article
Producer(s) Graham James Writer(s) Tom Smetham Composer(s) Rival Sons Engine Unreal Engine 3 Platform(s) PlayStation 3 Windows Xbox 360 Release NA: 25 June 2013
Clive Barker's Undying (2,641 words) [view diff] exact match in snippet view article find links to article
"Undying coming for the Mac". GameSpot. Retrieved 2024-01-19. "Spiele mit Unreal Engine - Von 1998 bis heute". GameStar (in German). Webedia. Archived from
Rise of the Argonauts (1,630 words) [view diff] exact match in snippet view article find links to article
Daniel Cabuco Writer(s) Rico Sablan Composer(s) Tyler Bates Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release AU:
Transformers: War for Cybertron (4,441 words) [view diff] exact match in snippet view article find links to article
the PAL region release following on June 25, 2010. It is powered by Unreal Engine 3. Physics for the game are handled using the Havok physics library
AEW Fight Forever (3,889 words) [view diff] exact match in snippet view article find links to article
Publisher(s) THQ Nordic Director(s) Hideyuki "Geta" Iwashita Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 PlayStation 5 Microsoft
Final Fantasy VII: The First Soldier (805 words) [view diff] exact match in snippet view article find links to article
Nojima Sachie Hirano Composer(s) Shotaro Shima Ryo Furukawa Engine Unreal Engine 4 Platform(s) Android, iOS Release November 17, 2021 Genre(s) Third
Yoshi's Crafted World (2,392 words) [view diff] exact match in snippet view article find links to article
Kirby's Epic Yarn with its yarn-based themes. The game was built using Unreal Engine 4. In June 2018, Nintendo confirmed that the game was delayed and would
Shenmue III (5,045 words) [view diff] exact match in snippet view article find links to article
staff from the original team returned. Shenmue III was developed using Unreal Engine 4. Shenmue III was released on November 19, 2019, 18 years after Shenmue
Stranglehold (video game) (4,645 words) [view diff] exact match in snippet view article
Windows, PlayStation 3 and Xbox 360. It is Midway's first game to use Unreal Engine 3. Stranglehold is a sequel to John Woo's 1992 Hong Kong action film
Smite (video game) (4,658 words) [view diff] exact match in snippet view article
Smite World Championship. It will be developed by Titan Forge Games in Unreal Engine 5. Additionally, Titan Forge Games have announced they plan to continue
Shadow Ops: Red Mercury (1,265 words) [view diff] exact match in snippet view article find links to article
Laureen Lafave Writer(s) Neil Alphonso Composer(s) Inon Zur Engine Unreal Engine 2 Platform(s) Xbox, Microsoft Windows Release Xbox NA: June 15, 2004
Shenmue III (5,045 words) [view diff] exact match in snippet view article find links to article
staff from the original team returned. Shenmue III was developed using Unreal Engine 4. Shenmue III was released on November 19, 2019, 18 years after Shenmue
Mass Effect 3: From Ashes (1,620 words) [view diff] exact match in snippet view article find links to article
Developer(s) BioWare Publisher(s) Electronic Arts Series Mass Effect Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox 360 PlayStation 3 Wii U Release
Betrayer (video game) (1,419 words) [view diff] exact match in snippet view article
Developer(s) Blackpowder Games Publisher(s) Blackpowder Games Engine Unreal Engine 3 Platform(s) Microsoft Windows Release March 24, 2014 (2014-03-24)
The Agency: Covert Ops (1,296 words) [view diff] exact match in snippet view article find links to article
Developer(s) SOE Seattle Publisher(s) Sony Online Entertainment Engine Unreal Engine 3[citation needed] Platform(s) PlayStation 3, Microsoft Windows Release
Brothers in Arms: Road to Hill 30 (3,118 words) [view diff] exact match in snippet view article find links to article
once again into action. Brothers in Arms uses a modified version of Unreal Engine 2 with various effects such as motion blur, colored and lighting, anisotropic
Beyond a Steel Sky (960 words) [view diff] exact match in snippet view article find links to article
state is not what it appears to be. The game's design utilized the Unreal Engine 4, focusing on cel-shaded 3D graphics, including comic book-styled text
A Hat in Time (3,623 words) [view diff] exact match in snippet view article find links to article
Breakfast and published by Humble Bundle. The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, which nearly doubled its
Bless Online (788 words) [view diff] exact match in snippet view article find links to article
initially announced as BLESS, back in 2011. Bless was developed with Unreal Engine 3, a game engine by Epic Games. Bless' western version was cancelled
Advent Rising (2,115 words) [view diff] exact match in snippet view article find links to article
Cameron Dayton Composer(s) Tommy Tallarico Michael Richard Plowman Engine Unreal Engine 2 Platform(s) Windows Xbox OnLive Release NA: May 31, 2005 (Xbox) NA:
Blacklight: Retribution (1,715 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Perfect World Entertainment Designer(s) Jared Gerritzen Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 4 Release Windows July
Snap! (programming language) (1,230 words) [view diff] exact match in snippet view article
SAGE Shark 3D Silent Storm engine Source Titan Unigine Unity Unreal Engine 2 Unreal Engine 3 Vicious Engine Vision Visual3D Game Engine 2010s 4A Engine
Scum (video game) (915 words) [view diff] exact match in snippet view article
full release initially scheduled for some time in 2021. The game uses Unreal Engine 4. The gameplay takes place in Croatia where up to 80 players per server
Ghostbusters: Spirits Unleashed (1,811 words) [view diff] exact match in snippet view article find links to article
Developer(s) IllFonic Publisher(s) IllFonic Series Ghostbusters Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 PlayStation
Mass Effect 2 (9,957 words) [view diff] exact match in snippet view article find links to article
controls. Like its predecessor, Mass Effect 2 was built using Epic Games' Unreal Engine 3 in conjunction with a framework that BioWare specifically developed
MechWarrior 5: Mercenaries (2,696 words) [view diff] exact match in snippet view article find links to article
combat against an AI-piloted Raven mech. The game was to be developed in Unreal Engine 4, thereby departing from Mechwarrior Online's use of CryEngine, but
Dakar 18 (1,231 words) [view diff] exact match in snippet view article find links to article
Manassés Sergii Kurbatov Writer(s) Daniel Lucas Series Dakar Rally Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Release 25 September
Star Wars: Republic Commando (3,222 words) [view diff] exact match in snippet view article find links to article
Christopher Williams Steve Matulac Composer(s) Jesse Harlin Engine Unreal Engine 2 Platform(s) Microsoft Windows Xbox Nintendo Switch PlayStation 4 Release
New State Mobile (1,028 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Krafton Producer(s) Minkyu Park Series PUBG Universe Engine Unreal Engine 4 Platform(s) iOS, iPadOS, Android Release November 11, 2021 Genre(s)
Killer Is Dead (2,607 words) [view diff] exact match in snippet view article find links to article
Composer(s) Akira Yamaoka Ryo Koike Yasuhiro Isoda Kouta Kanno Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360, Windows Release August 1, 2013
Granblue Fantasy Versus (1,829 words) [view diff] exact match in snippet view article find links to article
Hidenori Maezawa Nao Tokisawa Azusa Chiba Series Granblue Fantasy Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Release PlayStation 4 JP/AS: February
Eve: Valkyrie (1,744 words) [view diff] exact match in snippet view article find links to article
headset. In May 2014, CCP announced that the game would utilize the Unreal Engine 4, moving on from the Unity engine. The source code for the original
Contrast (video game) (1,069 words) [view diff] exact match in snippet view article
Whitney Clayton Writer(s) Alex Epstein Composer(s) Nicolas Marquis Engine Unreal Engine 3 Platform(s) Windows PlayStation 3 PlayStation 4 Xbox 360 Xbox One
Tom Clancy's Splinter Cell (video game) (5,104 words) [view diff] exact match in snippet view article
series and games created by Looking Glass Studios, and was built using Unreal Engine 2. Originally released as an Xbox exclusive in 2002, the game was ported
Choplifter HD (1,045 words) [view diff] exact match in snippet view article find links to article
Publisher(s) inXile Entertainment Konami (Xbox 360) Series Choplifter Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360, Ouya, Android
Rising Storm 2: Vietnam (1,244 words) [view diff] exact match in snippet view article find links to article
successor to Rising Storm 2: Vietnam The game is being developed in Unreal Engine 5. In 2023, development was postponed due to publisher issues, but EG7
Pneuma: Breath of Life (282 words) [view diff] exact match in snippet view article find links to article
the fundamental nature of reality. The game was designed to test the Unreal Engine 4 and Physically Based Rendering. The game intends players to think
Batman: Arkham Asylum (12,124 words) [view diff] exact match in snippet view article find links to article
Arkham Asylum: A Serious House on Serious Earth graphic novel. Built on Unreal Engine 3, Arkham Asylum's production underwent several variations, refining
Undertow (video game) (692 words) [view diff] exact match in snippet view article
Developer(s) Chair Entertainment Publisher(s) Chair Entertainment Engine Unreal Engine 3 Platform(s) Xbox 360 Release November 21, 2007 Genre(s) Shooter Mode(s)
Splitgate (947 words) [view diff] exact match in snippet view article find links to article
feature development on Splitgate to focus on a sequel created using Unreal Engine 5. The sequel, entitled Splitgate 2, was revealed on July 18, 2024 and
Exteel (1,904 words) [view diff] exact match in snippet view article find links to article
Publisher(s) NCSOFT Designer(s) Shin, Young Taek Composer(s) Inon Zur Engine Unreal Engine 2 (modified) Platform(s) Microsoft Windows Release KOR: December 4,
Diabolical Pitch (1,187 words) [view diff] exact match in snippet view article find links to article
Manufacture Publisher(s) Microsoft Studios Producer(s) Goichi Suda Engine Unreal Engine 3 Platform(s) Xbox 360 Release April 4, 2012 Genre(s) Action, sports
Moss (video game) (1,218 words) [view diff] exact match in snippet view article
Polyarc Publisher(s) Polyarc Composer(s) Jason Graves Engine Unreal Engine 4 Unreal Engine 5 (PS5) Platform(s) PlayStation 4 Windows Oculus Quest PlayStation
Silent Hill: Downpour (3,737 words) [view diff] exact match in snippet view article find links to article
present. Silent Hill: Downpour was developed by Vatra Games, using the Unreal Engine 3. Given the working title Silent Hill 8 at the Electronic Entertainment
Dust 514 (3,723 words) [view diff] exact match in snippet view article find links to article
Games reached an agreement with Epic Games China in 2010 to license Unreal Engine 3 for use in Dust 514. During E3 2011, it was confirmed that Dust 514
Silent Hill: Downpour (3,737 words) [view diff] exact match in snippet view article find links to article
present. Silent Hill: Downpour was developed by Vatra Games, using the Unreal Engine 3. Given the working title Silent Hill 8 at the Electronic Entertainment
The Solus Project (390 words) [view diff] exact match in snippet view article find links to article
Studios Grip Digital Publisher(s) Teotl Studios Grip Digital Engine Unreal Engine 4 Platform(s) Microsoft Windows Xbox One PlayStation 4 Release Microsoft
Undertow (video game) (692 words) [view diff] exact match in snippet view article
Developer(s) Chair Entertainment Publisher(s) Chair Entertainment Engine Unreal Engine 3 Platform(s) Xbox 360 Release November 21, 2007 Genre(s) Shooter Mode(s)
Moss (video game) (1,218 words) [view diff] exact match in snippet view article
Polyarc Publisher(s) Polyarc Composer(s) Jason Graves Engine Unreal Engine 4 Unreal Engine 5 (PS5) Platform(s) PlayStation 4 Windows Oculus Quest PlayStation
Eve: Valkyrie (1,744 words) [view diff] exact match in snippet view article find links to article
headset. In May 2014, CCP announced that the game would utilize the Unreal Engine 4, moving on from the Unity engine. The source code for the original
Yaiba: Ninja Gaiden Z (2,177 words) [view diff] exact match in snippet view article find links to article
Bryan Keithley Composer(s) Grant Kirkhope Series Ninja Gaiden Engine Unreal Engine 3 Platform(s) PlayStation 3 Xbox 360 Microsoft Windows Release PlayStation
Guilty Gear Xrd (4,797 words) [view diff] exact match in snippet view article find links to article
part of the Guilty Gear series. Guilty Gear Xrd was developed using Unreal Engine 3, with cel-shaded graphics in place of the series traditional hand
Session: Skate Sim (816 words) [view diff] exact match in snippet view article find links to article
passion for the sport. Houde stated the game would be developed using Unreal Engine 4. Originally, the team had planned to build the game in Unity, but
Lollipop Chainsaw (3,370 words) [view diff] exact match in snippet view article find links to article
James Gunn Composer(s) Akira Yamaoka Mac Nobuka Jimmy Urine Engine Unreal Engine 3 Platform(s) PlayStation 3 Xbox 360 RePOP Nintendo Switch PlayStation
BlackSite: Area 51 (1,566 words) [view diff] exact match in snippet view article find links to article
the damage caused by the Xeno spores. The game uses Midway's modified Unreal Engine 3. This allows for more realistic graphics and effects, such as having
Teenage Mutant Ninja Turtles: Out of the Shadows (video game) (1,432 words) [view diff] exact match in snippet view article
Frechette Jason Henderson Series Teenage Mutant Ninja Turtles Engine Unreal Engine 3 Platform(s) PlayStation 3 Xbox 360 Microsoft Windows Release Xbox
Gears of War 4 (4,099 words) [view diff] exact match in snippet view article find links to article
modes, and 60 in its multiplayer modes, both at 1080p. The game uses Unreal Engine 4. Similarly to Halo 5: Guardians, the game employs a dynamic scaling
Magna Carta: Tears of Blood (1,085 words) [view diff] exact match in snippet view article find links to article
Junko Okazaki Composer(s) Sung-Woon Jang Series Magna Carta Engine Unreal Engine 2 Platform(s) PlayStation 2, PlayStation Portable Release PlayStation
Global Agenda (2,283 words) [view diff] exact match in snippet view article find links to article
class-based shooter online team-based game by Hi-Rez Studios developed using Unreal Engine 3. Global Agenda was started in 2005 as the studio's first project.
Destroy All Humans! Path of the Furon (1,974 words) [view diff] exact match in snippet view article find links to article
Lender Composer(s) Garry Schyman Series Destroy All Humans! Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release NA: December 1, 2008 (X360)
Fatal Inertia (1,384 words) [view diff] exact match in snippet view article find links to article
PlayStation 3 version was initially delayed because of difficulties with the Unreal Engine 3 on the console, due to the cell processor's architecture. The game
Sherlock Holmes Chapter One (1,430 words) [view diff] exact match in snippet view article find links to article
Frogwares Composer(s) Viacheslav Pakalin Series Sherlock Holmes Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox Series
State of Decay 2 (1,928 words) [view diff] exact match in snippet view article find links to article
Undead Labs and published by Microsoft Studios. It was developed using Unreal Engine 4. The game was announced on June 13, 2016, at Microsoft's E3 Xbox briefing
Transformers: Fall of Cybertron (4,723 words) [view diff] exact match in snippet view article find links to article
PlayStation 3 and Xbox 360 releases. The game is powered by Epic Games' Unreal Engine 3 and utilizes the Havok physics engine. Some characters who previously
Tony Hawk's Pro Skater 5 (3,037 words) [view diff] exact match in snippet view article find links to article
Disruptive Games Fun Labs Publisher(s) Activision Series Tony Hawk's Engine Unreal Engine 3 Platform(s) PlayStation 3 PlayStation 4 Xbox 360 Xbox One Release
Battleborn (video game) (4,441 words) [view diff] exact match in snippet view article
in the future. Kreiner, Joe (February 3, 2015). "Unreal Engine Developers at PAX South". Unreal Engine. Archived from the original on October 28, 2021
Crackdown 3 (2,295 words) [view diff] exact match in snippet view article find links to article
credited in the game's packaging and on the end credits. The game uses Unreal Engine 4 and features a Dolby Atmos soundtrack. Crackdown 3 was set to be released
The Park (video game) (1,248 words) [view diff] exact match in snippet view article
Gavin Whelan Composer(s) Simon Poole Series The Secret World Engine Unreal Engine 4 Platform(s) Windows, PlayStation 4, Xbox One, Nintendo Switch Release
Kingdom Hearts HD 2.8 Final Chapter Prologue (3,374 words) [view diff] exact match in snippet view article find links to article
collection for its aesthetic quality. Square Enix developers utilized the Unreal Engine 4 used to make Kingdom Hearts III in all three titles. This allowed
State of Mind (video game) (1,141 words) [view diff] exact match in snippet view article
Moment of Silence. Production began in 2015. The game was developed with Unreal Engine 4. State of Mind features a low-poly art style inspired in part by the
Gotham Knights (video game) (3,511 words) [view diff] exact match in snippet view article
and the Court of Owls as antagonists. Gotham Knights was developed in Unreal Engine 4. PlayStation 4 and Xbox One versions of the game were in development
Robert Ludlum's The Bourne Conspiracy (2,117 words) [view diff] exact match in snippet view article find links to article
Valdez Designer(s) Daniel Badilla Composer(s) Paul Oakenfold Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release NA: June 3, 2008 AU: June
Prodigy Tactics (566 words) [view diff] exact match in snippet view article find links to article
Studio Publisher(s) Forever Entertainment PlayWay Ultimate Games Engine Unreal Engine 4 Platform(s) Windows Release September 28, 2018 Genre(s) Tactical role-playing
Fat Princess (2,490 words) [view diff] exact match in snippet view article find links to article
SuperVillain Studios (PSP) Publisher(s) Sony Computer Entertainment Engine Unreal Engine 3 Platform(s) PlayStation 3 PlayStation Portable Release July 30, 2009
Samurai Jack: Battle Through Time (2,010 words) [view diff] exact match in snippet view article find links to article
Tomoyo Nishimoto Shinya Chikamori Akari Kaida Series Samurai Jack Engine Unreal Engine 4 Platform(s) iOS macOS Nintendo Switch PlayStation 4 Windows Xbox One
Day One: Garry's Incident (845 words) [view diff] exact match in snippet view article find links to article
Frederic O'Aoust Melissa Lachance Composer(s) Francois-Xavier Dupas Engine Unreal Engine 3 Platform(s) Microsoft Windows Release WW: 25 September 2013 Genre(s)
LawBreakers (2,060 words) [view diff] exact match in snippet view article find links to article
Nanni Artist(s) Tramell Isaac Composer(s) Jason Graves Jack Wall Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Release August 8, 2017
Goat Simulator (4,899 words) [view diff] exact match in snippet view article find links to article
physics engine with ragdoll physics for the goat and human models within Unreal Engine 3, a game engine they were familiar with from the Sanctum series. In-game
Day One: Garry's Incident (845 words) [view diff] exact match in snippet view article find links to article
Frederic O'Aoust Melissa Lachance Composer(s) Francois-Xavier Dupas Engine Unreal Engine 3 Platform(s) Microsoft Windows Release WW: 25 September 2013 Genre(s)
Call of Cthulhu (video game) (2,769 words) [view diff] exact match in snippet view article
of stealth and psychological horror. The game will be built on the Unreal Engine 4 game engine. It will be more closely based on the Call of Cthulhu
The Mage's Tale (637 words) [view diff] exact match in snippet view article find links to article
Producer(s) Brian Fargo Composer(s) Ged Grimes Series The Bard's Tale Engine Unreal Engine 4 Platform(s) Microsoft Windows, Oculus Rift, PlayStation 4 Release
Demons' Score (271 words) [view diff] exact match in snippet view article find links to article
Maeyamada Kenji Ito Kohei Tanaka Hidenori Iwasaki Ryo Yamazaki Engine Unreal Engine 3 Platform(s) iOS, Android Release 19 September 2012 Genre(s) Rhythm
Goat Simulator (4,899 words) [view diff] exact match in snippet view article find links to article
physics engine with ragdoll physics for the goat and human models within Unreal Engine 3, a game engine they were familiar with from the Sanctum series. In-game
Dreadnought (video game) (286 words) [view diff] exact match in snippet view article
Developer(s) Six Foot Yager Development Publisher(s) Grey Box Engine Unreal Engine 4 Platform(s) PlayStation 4 Microsoft Windows Release PlayStation 4
Tropico 6 (1,403 words) [view diff] exact match in snippet view article find links to article
Chris Bateman Richard Boon Composer(s) Dynamedion Series Tropico Engine Unreal Engine 4 Platform(s) Microsoft Windows macOS Linux SteamOS PlayStation 4 Xbox
America's Army: Rise of a Soldier (685 words) [view diff] exact match in snippet view article find links to article
Designer(s) Jason Amerine Composer(s) Jared Emerson-Johnson Engine Unreal Engine 2 Platform(s) Xbox Release NA: November 15, 2005 PAL: February 24, 2006
Black College Football: BCFX: The Xperience (277 words) [view diff] exact match in snippet view article find links to article
One and Xbox Series S/X backwards compatibility list. BCFx uses the Unreal Engine 3 game engine. BCFX reception by critics was mixed, receiving a 3.5/10
The Ascent (video game) (1,819 words) [view diff] exact match in snippet view article
Xbox Series X/S and Xbox One on 29 July 2021. It was developed using Unreal Engine 4 by a team of 12 people and is Neon Giant's debut in the industry.
This Is Vegas (345 words) [view diff] exact match in snippet view article find links to article
Software Publisher(s) Warner Bros. Interactive Entertainment Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release Cancelled
New Tales from the Borderlands (2,048 words) [view diff] exact match in snippet view article find links to article
of Borderlands 3 than the original Tales, and the game is powered by Unreal Engine 4. New Tales from the Borderlands retains the episodic structure of
Homeworld 3 (1,812 words) [view diff] exact match in snippet view article find links to article
Writer(s) Martin Cirulis Composer(s) Paul Ruskay Series Homeworld Engine Unreal Engine 4 Platform(s) Windows Release May 13, 2024 Genre(s) Real-time strategy
Ether One (3,875 words) [view diff] exact match in snippet view article find links to article
version was released on 5 May 2015, which rebuilt the entire game in Unreal Engine 4, allowing for graphical enhancements and additional language support
King's Bounty II (607 words) [view diff] exact match in snippet view article find links to article
Bounty II Developer(s) 1C Entertainment Publisher(s) Prime Matter Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 Windows Xbox One PlayStation
Tom Clancy's Ghost Recon Advanced Warfighter (3,535 words) [view diff] exact match in snippet view article find links to article
Composer(s) Tom Salta Series Tom Clancy's Ghost Recon Engine Diesel (PC) Unreal Engine 2 (Xbox) Platform(s) Xbox 360, Xbox, PlayStation 2, Microsoft Windows
Bus Simulator 18 (727 words) [view diff] exact match in snippet view article find links to article
Stillalive Studios and published by Astragon Entertainment. It is powered by Unreal Engine 4 and was released in June 2018 for Windows and in September 2019 for
Tron: Evolution (2,452 words) [view diff] exact match in snippet view article find links to article
Sascha Dikiciyan Cris Velasco Kevin Manthei Daft Punk Series Tron Engine Unreal Engine 3 Aurora Engine Platform(s) Microsoft Windows Xbox 360 PlayStation 3
The Ball (video game) (704 words) [view diff] exact match in snippet view article
title for the Ouya console. Reception The original mod entered the Unreal Engine 3 Make Something Unreal contest and picked up multiple awards, including
TERA (video game) (2,211 words) [view diff] exact match in snippet view article
GameSpot. CBS Interactive. Retrieved 19 May 2017. Gaudiosi, John. "Unreal Engine 3 Pushes New MMO TERA Beyond Traditional RPGs". unrealengine.com. Epic
Lost Odyssey (5,832 words) [view diff] exact match in snippet view article find links to article
by the middle of development, but they pulled through. The game used Unreal Engine 3 as middleware due to it being at the forefront of engine technology
Everspace (801 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Rockfish Games Designer(s) Hans-Christian Kühl Engine Unreal Engine 4 Platform(s) macOS Microsoft Windows Xbox One Linux PlayStation 4 Nintendo
Super Monday Night Combat (791 words) [view diff] exact match in snippet view article find links to article
Developer(s) Uber Entertainment Publisher(s) Uber Entertainment Engine Unreal Engine 3 Platform(s) Microsoft Windows Release April 18, 2012 Genre(s) Third-person
Zumba Fitness (video game) (188 words) [view diff] exact match in snippet view article
Pipeworks Software Publisher(s) Majesco Entertainment 505 Games Engine Unreal Engine 3 (PS3/Xbox 360) Platform(s) PlayStation 3, Wii, Xbox 360 Release NA:
Grip: Combat Racing (605 words) [view diff] exact match in snippet view article find links to article
ambigram. Developer(s) Caged Element Publisher(s) Wired Productions Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 Windows Xbox One Release
Hunted: The Demon's Forge (1,578 words) [view diff] exact match in snippet view article find links to article
Artist(s) Robert Nesler Craig Drageset Composer(s) Kevin Riepl Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release NA: May
DNF Duel (1,207 words) [view diff] exact match in snippet view article find links to article
Kang Kyusang Composer(s) Go Younghwa Series Dungeon & Fighter Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Nintendo Switch Release
C4 Engine (1,857 words) [view diff] exact match in snippet view article find links to article
SAGE Shark 3D Silent Storm engine Source Titan Unigine Unity Unreal Engine 2 Unreal Engine 3 Vicious Engine Vision Visual3D Game Engine 2010s 4A Engine
Bleeding Edge (video game) (671 words) [view diff] exact match in snippet view article
Tucker Producer(s) Dominic Mathews Artist(s) Aaron McElligot Engine Unreal Engine 4 Platform(s) Xbox One Microsoft Windows Release 24 March 2020 Genre(s)
Train Sim World (3,402 words) [view diff] exact match in snippet view article find links to article
of train driving services or changing switches. It was developed in Unreal Engine 4. Released on 16 March 2017, CSX Heavy Haul consisted of one playable
Disney's Brother Bear (video game) (439 words) [view diff] exact match in snippet view article
(PC) Vicarious Visions (GBA) Publisher(s) Disney Interactive Engine Unreal Engine 1 Platform(s) Game Boy Advance, mobile phone, Microsoft Windows Release
Tekken 7 (9,054 words) [view diff] exact match in snippet view article find links to article
announcement trailer that morning. The game was developed using the Unreal Engine 4, which allows for it to be developed for multiple platforms. While
School Girl/Zombie Hunter (615 words) [view diff] exact match in snippet view article find links to article
Kaitō Programmer(s) Masataka Furukawa Artist(s) Tsukasa Yokoyama Engine Unreal Engine 4 Platform(s) PlayStation 4, Microsoft Windows Release PlayStation 4
Five Nights at Freddy's: Help Wanted (2,674 words) [view diff] exact match in snippet view article find links to article
Studios Publisher(s) Scott Cawthon Series Five Nights at Freddy's Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Nintendo Switch Oculus Quest Android
Five Nights at Freddy's: Help Wanted (2,674 words) [view diff] exact match in snippet view article find links to article
Studios Publisher(s) Scott Cawthon Series Five Nights at Freddy's Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Nintendo Switch Oculus Quest Android
Scalebound (2,371 words) [view diff] exact match in snippet view article find links to article
Composer(s) Hitomi Kurokawa Naoto Tanaka Christopher Lennertz Engine Unreal Engine 4 Platform(s) Windows Xbox One Release Cancelled Genre(s) Action role-playing
Into the Stars (307 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Iceberg Interactive Composer(s) Jack Wall Jim Lordeman Engine Unreal Engine 4 Platform(s) Microsoft Windows Release WW: March 4, 2016 Genre(s) Space
El Chavo Kart (512 words) [view diff] exact match in snippet view article find links to article
series reprised their roles in the game. The game is developed with Unreal Engine 3, and features graphics that mimic the series' art style. Each character
Suicide Squad: Kill the Justice League (5,673 words) [view diff] exact match in snippet view article find links to article
2020). "Suicide Squad: Kill the Justice League Discovered To Be Using Unreal Engine 4 Through LinkedIn". Rectify Gaming. Archived from the original on December
Alice: Madness Returns (4,736 words) [view diff] exact match in snippet view article find links to article
J. Berg Composer(s) Jason Tai Marshall Crutcher Chris Vrenna Engine Unreal Engine 3 Platform(s) Windows PlayStation 3 Xbox 360 Release NA: June 14, 2011
Assassin's Creed Chronicles (2,855 words) [view diff] exact match in snippet view article find links to article
One. China is the first title in the franchise to utilize Epic Games' Unreal Engine 3. On December 8, 2015, Ubisoft announced that India would be released
Nemezis: Mysterious Journey III (129 words) [view diff] exact match in snippet view article find links to article
after Detalion S.C's shutdown), published by PlayWay S.A, powered by Unreal Engine 4, and the sequel to Schizm: Mysterious Journey and Schizm II: Chameleon
Legendary (video game) (1,853 words) [view diff] case mismatch in snippet view article
and twitchy crosshairs as well as Spark Unlimited managing "to take Unreal engine 3 and make it look like a 1997 Half-Life mod". X360 Magazine (later
UFL (video game) (544 words) [view diff] exact match in snippet view article
began in 2016, and lasted for eight years. The game was built using Unreal Engine 5. UFL was first revealed with a teaser trailer during Gamescom in 2021
Ashen (2018 video game) (1,131 words) [view diff] exact match in snippet view article
series, specifically Dark Souls. North, Dale (June 19, 2015), "The best Unreal Engine games of E3, selected by GamesBeat", VentureBeat Thang, Jimmy. "A44
Bus Simulator 21 (620 words) [view diff] exact match in snippet view article find links to article
Studios and published by Astragon Entertainment. It is developed on the Unreal Engine 4. It is the sixth in the Bus Simulator series, and is the direct sequel
Black Knight Sword (1,878 words) [view diff] exact match in snippet view article find links to article
Writer(s) Goichi Suda Ren Yamazaki Composer(s) Akira Yamaoka Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release NA: December 11, 2012
Fury (video game) (603 words) [view diff] exact match in snippet view article
Gamecock Media Group Designer(s) Auran Composer(s) Pedro Camacho Engine Unreal Engine 3 Foliage: SpeedTree Platform(s) Windows Release October 16, 2007 Genre(s)
Homefront (video game) (3,576 words) [view diff] exact match in snippet view article
C.J. Kershner Composer(s) Matthew Harwood Series Homefront  Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release NA: March
Octopath Traveler: Champions of the Continent (718 words) [view diff] exact match in snippet view article find links to article
Writer(s) Kakunoshin Futsuzawa Composer(s) Yasunori Nishiki Engine Unreal Engine 4 Platform(s) Android, iOS Release JP: October 28, 2020 WW: July 27
Assetto Corsa Competizione (2,421 words) [view diff] exact match in snippet view article find links to article
graphics engine used in the studio's previous title Assetto Corsa to Unreal Engine 4 to ensure graphics engine support for night races and realistic weather
Mortal Kombat X (7,067 words) [view diff] exact match in snippet view article find links to article
Furthermore, the 2.0 update upgraded its graphics engine from Unreal Engine 3 to Unreal Engine 4. The app has 50 million downloads on Android. Reception Mortal
The Artful Escape (2,300 words) [view diff] exact match in snippet view article find links to article
Francis Vendetti in June 2015 to help them develop the title on the Unreal Engine 4. The studio then got approval through the Steam Greenlight program
The Flame in the Flood (808 words) [view diff] exact match in snippet view article find links to article
Molasses Flood Publisher(s) Curve Digital Composer(s) Chuck Ragan Engine Unreal Engine 4 Platform(s) Windows, macOS, Xbox One, PlayStation 4, Switch Release
Tom Clancy's Rainbow Six: Vegas 2 (2,781 words) [view diff] exact match in snippet view article find links to article
Béland Composer(s) Paul Haslinger Series Tom Clancy's Rainbow Six Engine Unreal Engine 3 Havok Platform(s) PlayStation 3, Xbox 360, Microsoft Windows Release
Clash: Artifacts of Chaos (779 words) [view diff] exact match in snippet view article find links to article
Jonas Kyratzes Composer(s) Patricio Meneses Series Zeno Clash Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series
Rock of Ages 2: Bigger & Boulder (620 words) [view diff] exact match in snippet view article find links to article
Benaducci Artist(s) Edmundo Bordeu Composer(s) Patricio Meneses Engine Unreal Engine 4 Platform(s) PlayStation 4, Windows, Xbox One, Nintendo Switch Release
Abzû (4,268 words) [view diff] exact match in snippet view article find links to article
easy-to-use platform with tools and technology to create the game. Unreal Engine 4 was still quite new at this time, but it was chosen after the team
Scarlet Nexus (2,150 words) [view diff] exact match in snippet view article find links to article
reached 2 million players. Morgan, Thomas (July 1, 2021). "Scarlet Nexus: Unreal Engine 4 deployed to excellent effect on PS5 and Xbox Series consoles". Eurogamer
Styx: Shards of Darkness (1,301 words) [view diff] exact match in snippet view article find links to article
Rémi Guerin Mathieu Weschler Composer(s) Henri-Pierre Pellegrin Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Release 14 March
Rock of Ages 3: Make & Break (736 words) [view diff] exact match in snippet view article find links to article
Berendsen Daniel Felipe Ramirez Composer(s) Patricio Meneses Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 Windows Xbox One Google
Fuga: Melodies of Steel (1,012 words) [view diff] exact match in snippet view article find links to article
Noguchi Composer(s) Chikayo Fukuda Series Little Tail Bronx Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 PlayStation
Triangle Strategy (3,023 words) [view diff] exact match in snippet view article find links to article
high definition and 3D visual effect. The game was developed using Unreal Engine 4. A free demo was also released to the public upon announcement. In
High on Life (video game) (1,901 words) [view diff] exact match in snippet view article
Yavorsky Colby Wahl Writer(s) Alec Robbins Composer(s) Tobacco Engine Unreal Engine 4 Platform(s) Microsoft Windows Xbox One Xbox Series X/S PlayStation
Avowed (920 words) [view diff] exact match in snippet view article find links to article
Carrie Patel Artist(s) Matt Hansen Series Pillars of Eternity Engine Unreal Engine 5 Platform(s) Windows Xbox Series X/S Release February 18, 2025 Genre(s)
Earth Defense Force: Iron Rain (616 words) [view diff] exact match in snippet view article find links to article
Baba Shinya Chikamori Akari Kaida Series Earth Defense Force Engine Unreal Engine 4 Platform(s) PlayStation 4, Windows Release PlayStation 4 April 11
Damnation (video game) (1,338 words) [view diff] exact match in snippet view article
Codemasters Designer(s) Jacob Minkoff Writer(s) Michael Urbanski Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release EU:
Mass Effect 3: Omega (2,206 words) [view diff] exact match in snippet view article find links to article
Developer(s) BioWare Publisher(s) Electronic Arts Series Mass Effect Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release November
Epic Mickey (5,595 words) [view diff] exact match in snippet view article find links to article
Windows, Xbox One and Xbox Series X/S. The remake was developed in Unreal Engine 4, deviating from the Gamebryo engine used in the original game. The
Rokh (video game) (791 words) [view diff] exact match in snippet view article
contain crafting and survival elements. The game was developed using Unreal Engine 4. The game was made available for early access on May 16, 2017. Development
Back 4 Blood (2,166 words) [view diff] exact match in snippet view article find links to article
Mackenzie Composer(s) Martin Stig Andersen Nathan Whitehead Engine Unreal Engine 4 Platform(s) PlayStation 4 PlayStation 5 Windows Xbox One Xbox Series
Star Wars Jedi: Survivor (5,438 words) [view diff] exact match in snippet view article find links to article
to be a trilogy, with the possible third installment using the new Unreal Engine 5. In September 2023, Monaghan announced that the team were "in the
Thief (2014 video game) (3,245 words) [view diff] exact match in snippet view article
May 17, 2018. Scammell, David (April 4, 2013). "Confirmed: Thief uses Unreal Engine 3, not UE4". VideoGamer.com. Retrieved January 23, 2014. "Thief Reboot
Soulcalibur (6,768 words) [view diff] exact match in snippet view article find links to article
Soul Edge and eventually set in a new timeline. Like Tekken 7, it uses Unreal Engine 4, and features downloadable guests, while one guest character (Geralt
CrossfireX (1,814 words) [view diff] exact match in snippet view article find links to article
Spectre single-player campaigns were developed by Remedy Entertainment. "Unreal Engine developers showcase several new and upcoming games at Xbox X019". "CrossfireX
Frontlines: Fuel of War (1,611 words) [view diff] exact match in snippet view article find links to article
N-Fusion Interactive Publisher(s) THQ Composer(s) Matthew Harwood Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox 360 Release NA: February 25, 2008
NBA Playgrounds (1,119 words) [view diff] exact match in snippet view article find links to article
Interactive Publisher(s) Mad Dog Games Series NBA 2K Playground Sports Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 Xbox One
CrossfireX (1,814 words) [view diff] exact match in snippet view article find links to article
Spectre single-player campaigns were developed by Remedy Entertainment. "Unreal Engine developers showcase several new and upcoming games at Xbox X019". "CrossfireX
Frontlines: Fuel of War (1,611 words) [view diff] exact match in snippet view article find links to article
N-Fusion Interactive Publisher(s) THQ Composer(s) Matthew Harwood Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox 360 Release NA: February 25, 2008
APB: All Points Bulletin (2,982 words) [view diff] exact match in snippet view article find links to article
(2010-2018) Little Orbit (2018-present) Designer(s) David Jones Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox One PlayStation 4 Release Microsoft
Bravely Default II (2,294 words) [view diff] exact match in snippet view article find links to article
Ikushima Writer(s) Yura Kubota Tomoyoshi Nagai Composer(s) Revo Engine Unreal Engine 4 Platform(s) Nintendo Switch Windows Release Nintendo Switch February
Nero (video game) (418 words) [view diff] exact match in snippet view article
Director(s) Chamira Jayasinghe Producer(s) Chamira Jayasinghe Engine Unreal Engine 4 Platform(s) Microsoft Windows OS X Release Microsoft Windows: September
Tom Clancy's Splinter Cell: Pandora Tomorrow (3,247 words) [view diff] exact match in snippet view article find links to article
Dubuc Jack Wall Marc Lessart Series Tom Clancy's Splinter Cell Engine Unreal Engine 2 Platform(s) Xbox Microsoft Windows Game Boy Advance Mobile PlayStation
Slender: The Arrival (3,276 words) [view diff] exact match in snippet view article find links to article
game, Blue Isle announced a remastered version of the game made in Unreal Engine 5 which was released on October 18, of that year, including a redesign
Ghostrunner (1,737 words) [view diff] exact match in snippet view article find links to article
Level worked with 3D Realms to create the game. The game was made using Unreal Engine 4 and supports Nvidia's RTX technology. Ghostrunner was announced during
Chocobo GP (1,562 words) [view diff] exact match in snippet view article find links to article
Asami Composer(s) Hidenori Iwasaki Series Final Fantasy Chocobo Engine Unreal Engine 4 Platform(s) Nintendo Switch Release March 10, 2022 Genre(s) Kart racing
Flashback (2013 video game) (1,472 words) [view diff] exact match in snippet view article
Flashback Developer(s) VectorCell Publisher(s) Ubisoft Engine Unreal Engine 3 Platform(s) Xbox 360, Microsoft Windows, PlayStation 3 Release Xbox 360
Afterfall: Insanity (2,192 words) [view diff] exact match in snippet view article find links to article
professionalized under Nicolas Entertainment Group in mid-2008. It uses Unreal Engine 3, making it compatible with both Windows and Linux. During development
Shadow of the Beast (2016 video game) (1,403 words) [view diff] exact match in snippet view article
during E3 2015. The game was released on May 17, 2016. The game uses the Unreal Engine 4 as its underlying engine technology, and Audiokinetic Wwise for audio
Teotl Studios (150 words) [view diff] exact match in snippet view article find links to article
jointly developed with Talawa Games, in August 2012. Their latest Unreal Engine 4 game is The Solus Project that was co-developed by Grip Digital. Bassey
Monster Madness: Battle for Suburbia (977 words) [view diff] exact match in snippet view article find links to article
Artificial Studios Immersion Games Publisher(s) SouthPeak Games Engine Unreal Engine 3 Platform(s) Xbox 360, Microsoft Windows Release NA: June 12, 2007
Devil's Third (3,045 words) [view diff] exact match in snippet view article find links to article
game would run perfectly fine on the system. Devil's Third now uses Unreal Engine 3 as the main game engine. On June 23, 2016, Nintendo announced that
Twin Mirror (1,578 words) [view diff] exact match in snippet view article find links to article
Writer(s) Hélène Henry Matthew Ritter Composer(s) David Wingo Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Release 1 December
SpongeBob SquarePants: The Cosmic Shake (1,849 words) [view diff] exact match in snippet view article find links to article
Alden Jake Boring Aaron Kaplan Series SpongeBob SquarePants Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 Xbox One
Rising Storm (video game) (677 words) [view diff] exact match in snippet view article
Developer(s) Tripwire Interactive Publisher(s) Tripwire Interactive Engine Unreal Engine 3 Platform(s) Microsoft Windows Release May 30, 2013[needs update] Genre(s)
Destruction AllStars (921 words) [view diff] exact match in snippet view article find links to article
Berry Designer(s) Karl Jones Composer(s) 2WEI, Tumult Kollektiv Engine Unreal Engine 4 Platform(s) PlayStation 5 Release 2 February 2021 Genre(s) Vehicular
Saw (video game) (5,619 words) [view diff] exact match in snippet view article
trailer, Brash Entertainment confirmed that the game would utilize the Unreal Engine 3 and be released for the Xbox 360, PlayStation 3, PlayStation 2, and
XCOM: Enemy Within (2,163 words) [view diff] exact match in snippet view article find links to article
Wittbecker Liam Collins Composer(s) Michael McCann Series XCOM Engine Unreal Engine 3 Platform(s) Microsoft Windows, Linux, OS X, iOS, Android, PlayStation
Viscera Cleanup Detail (1,131 words) [view diff] exact match in snippet view article find links to article
Cleanup Detail Developer(s) RuneStorm Publisher(s) RuneStorm Engine Unreal Engine 3 Platform(s) Microsoft Windows, MacOS Release WW: 23 October 2015 Genre(s)
Murdered: Soul Suspect (1,932 words) [view diff] exact match in snippet view article find links to article
Megill John Sutherland Doug Van Horne Composer(s) Jason Graves Engine Unreal Engine 3 Platform(s) PlayStation 3 PlayStation 4 Windows Xbox 360 Xbox One
PixARK (410 words) [view diff] exact match in snippet view article find links to article
PixARK Developer(s) Snail Games Publisher(s) Snail Games Engine Unreal Engine 4 Platform(s) Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch
Farpoint (video game) (974 words) [view diff] exact match in snippet view article
Artist(s) Randy Nolta Writer(s) Rob Yescombe Composer(s) Stephen Cox Engine Unreal Engine 4 Platform(s) PlayStation 4 Release May 16, 2017 Genre(s) First-person
Postal 4: No Regerts (1,058 words) [view diff] exact match in snippet view article find links to article
with Scissors Publisher(s) Running with Scissors Series Postal Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Release Windows April
Ancestors: The Humankind Odyssey (1,678 words) [view diff] exact match in snippet view article find links to article
talks about creating ambitious epic Ancestors: The Humankind Odyssey". Unreal Engine. Retrieved January 7, 2022. Favis, Elise (April 12, 2019). "Six Things
Trials of Mana (2020 video game) (3,451 words) [view diff] exact match in snippet view article
innovating and adapting to the new design. The game was built using Unreal Engine 4. The English title was decided in consultation with series creator
Fable (2004 video game) (4,771 words) [view diff] exact match in snippet view article
September 2014). "Fable Anniversary will support modding with included Unreal Engine 3 editor". PC Gamer. Future plc. Archived from the original on 12 September
Gears Tactics (2,707 words) [view diff] exact match in snippet view article find links to article
Bissell Composer(s) Edward Patrick White Series Gears of War Engine Unreal Engine 4 Platform(s) Windows Xbox One Xbox Series X/S Release Windows April
Hello Neighbor (4,259 words) [view diff] exact match in snippet view article find links to article
Pixels (Eerie Guest Studios from 2020) Publisher(s) tinyBuild Engine Unreal Engine 4 Platform(s) Windows Xbox One Nintendo Switch PlayStation 4 iOS Android
World War Z (2013 video game) (370 words) [view diff] exact match in snippet view article
Phosphor Games Publisher(s) Paramount Digital Entertainment Engine Unreal Engine 3 Platform(s) Android, IOS Release May 30, 2013 Genre(s) First-person
ARC Squadron (1,323 words) [view diff] exact match in snippet view article find links to article
Supersonic Acrobatic Rocket-Powered Battle-Cars, ARC Squadron runs on Unreal Engine 3. On 17 October 2013, ARC Squadron: Redux was released on iOS and Android
World War 3 (video game) (395 words) [view diff] exact match in snippet view article
Games Publisher(s) Wishlist Games, The 4 Winds Entertainment Engine Unreal Engine 4 Platform(s) Microsoft Windows Release October 19, 2018 (early access)