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Find link is a tool written by Edward Betts.searching for LWJGL 12 found (19 total)
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Jake2
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still active in the LWJake2 fork, which removed JOGL/JOAL in favor of the LWJGL. As of October 2012, a fork using the current version of Java OpenGL andLibGDX (2,606 words) [view diff] exact match in snippet view article find links to article
(LWJGL) is used. There is also an experimental JGLFW backend that is not being continued anymore.[citation needed][when?] In Version 1.8 a new LWJGL 3Java OpenGL (1,036 words) [view diff] exact match in snippet view article find links to article
visualization library designed for high-end volumetric light sheet microscopes. LWJGL, an alternative open-source OpenGL wrapper library Java OpenAL Java OpenCLJava 3D (770 words) [view diff] exact match in snippet view article find links to article
for Java are a popular alternative to scene graph APIs such as Java 3D. LWJGL is another such binding. Computer programming portal Project Looking GlassList of Java APIs (494 words) [view diff] exact match in snippet view article find links to article
here) JSON Jackson (API) Game engines Slick jMonkey Engine JPCT Engine LWJGL Real-time libraries Real time Java is a catch-all term for a combinationVideo game programming (2,976 words) [view diff] exact match in snippet view article find links to article
Survey: General results". Retrieved 2015-11-08. Corlan, Alexandru-Dan. "LWJGL - Projects". Archived from the original on 2015-11-10. Retrieved 2015-11-08Open Inventor (1,231 words) [view diff] exact match in snippet view article find links to article
Inventor, Commercial implementation of the API Open Inventor Users' Forum Coin3D, Independent implementation of the API Koin3D, LWJGL port of Coin3DArchimedes (CAD) (357 words) [view diff] exact match in snippet view article
Linux/Unix based systems, and might run on platforms that are supported by LWJGL and a Java Virtual machine on version 1.5.0 or later. The Archimedes ProjectProject Zomboid (2,077 words) [view diff] exact match in snippet view article find links to article
2011, as a tech demo. It is written in Java for its portability, using LWJGL. In June 2011, soon after the game's release as a paid pre-alpha tech demoList of Java frameworks (12 words) [view diff] exact match in snippet view article find links to article
database-independent library for tracking, managing and applying database schema changes. LWJGL Java library that enables cross-platform access to popular native APIs suchList of OpenCL applications (2,175 words) [view diff] exact match in snippet view article find links to article
Conversion CUDA to OpenCL 1.2 with CUDA-on-CL Lightweight Java Game Library (LWJGL) contains low-lag Java bindings for OpenCL clinfo clpeak, peak device capabilityList of commercial video games with later released source code (17,338 words) [view diff] exact match in snippet view article find links to article
2011-08-31. Retrieved 2011-08-23. "We used the same license as found in the LWJGL." Siegler, Joe (20 December 2002). "Rise of the Source Code". 3D Realms