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Find link is a tool written by Edward Betts.searching for OpenGL 100 found (1327 total)
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HLSL2GLSL
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shaders written in High Level Shader Language (HLSL) for Direct3D 9 into the OpenGL Shading Language (GLSL). HLSL2GLSL was originally released by ATI TechnologiesCore Video (367 words) [view diff] exact match in snippet view article find links to article
Core Image, and Quartz Extreme, since final playback is composed on an OpenGL surface. Although Core Video was introduced with the release of Mac OS XMulti-monitor (1,632 words) [view diff] exact match in snippet view article find links to article
graphics buffer. One possible scenario for programming is to present to OpenGL or DirectX a continuous, virtual frame buffer in which the OS or graphicsCanvas element (1,496 words) [view diff] exact match in snippet view article find links to article
drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES. Canvas was initially introduced by Apple for use in their own Mac OSMarmalade (software) (858 words) [view diff] exact match in snippet view article
rendering capabilities of mobile devices either by using the OpenGL ES API directly (both OpenGL ES 1.x and 2.x are supported) or by using the functionalityKInfoCenter (126 words) [view diff] exact match in snippet view article find links to article
Interfaces OpenGL Partitions PCI PCMCIA Processor Protocols Samba Status SCSI Storage Devices USB Devices X-Server Wayland X-Server OpenGL InterruptsList of Intel Pentium processors (3,933 words) [view diff] exact match in snippet view article find links to article
Intel HD Graphics, with 4 execution units, and supports DirectX 11, OpenGL 4.0, OpenGL ES 3.0 and OpenCL 1.1 (on Windows). J2900 supports Intel Quick SyncList of toolkits (141 words) [view diff] exact match in snippet view article find links to article
Multidimensional hierarchical toolkit Sun Java Wireless Toolkit OCR SDK, OCR Toolkit OpenGL Utility Toolkit (GLUT) Open Inventor 3D graphics API Qt Motif Natural LanguageList of toolkits (141 words) [view diff] exact match in snippet view article find links to article
Multidimensional hierarchical toolkit Sun Java Wireless Toolkit OCR SDK, OCR Toolkit OpenGL Utility Toolkit (GLUT) Open Inventor 3D graphics API Qt Motif Natural LanguageGodot (game engine) (4,671 words) [view diff] exact match in snippet view article
fibonacci(n - 2) Godot 3.x's graphics engine uses OpenGL ES 3.0 for all supported platforms; otherwise, OpenGL ES 2.0 is used. Vulkan is supported startingPsychtoolbox for MATLAB (169 words) [view diff] exact match in snippet view article find links to article
its MATLAB extensions (in C) were rewritten to be more modular and use OpenGL. Psychtoolbox is offered alongside many alternative toolboxes for programmingMonoGame (971 words) [view diff] exact match in snippet view article find links to article
capabilities of MonoGame come from either OpenGL, OpenGL ES, or DirectX. Since MonoGame version 3, OpenGL 2 has been the focus for capabilities. TheKivy (framework) (686 words) [view diff] exact match in snippet view article
TUIO, and OS-specific multitouch events; a graphic library using only OpenGL ES 2, and based on Vertex Buffer Object and shaders; a wide range of widgetsGameswf (163 words) [view diff] exact match in snippet view article find links to article
iOS and Android, using GCC and MSVC. It includes code for rendering with OpenGL ES. The rendering module is factored out so that the code can be portedCore Image (1,279 words) [view diff] exact match in snippet view article find links to article
the Core Image Kernel Language, which shares a subset of commands with OpenGL Shading Language (GLSL). When a compatible GPU is available, the Core ImageMark Kilgard (261 words) [view diff] exact match in snippet view article find links to article
at Silicon Graphics, he authored the OpenGL Utility Toolkit, better known as GLUT, to make it easy to write OpenGL-based 3D examples and demos. The primaryFast and Realistic OpenGL Displayer (344 words) [view diff] exact match in snippet view article find links to article
Realistic OpenGL Displayer (FROG) is a generic framework dedicated to visualize events in a given geometry. It has been written in C++ and use OpenGL cross-platformWestmere (microarchitecture) (510 words) [view diff] exact match in snippet view article
i5, Core i7, Pentium, Celeron and Xeon, and includes directX 10.1, and openGL 2.1. Westmere's feature improvements from Nehalem, as reported: Native six-coreAcer Liquid Z520 (229 words) [view diff] exact match in snippet view article find links to article
GeForce with tesselation, instant rendering and vertex array object from OpenGL ES 3.0, or else Adreno 320. For Liquid variant, it uses 1.6 GHz dual coreEricsson Texture Compression (665 words) [view diff] exact match in snippet view article find links to article
base color for its half of the 4×4 group. This format is a part of the OpenGL ES graphics standard extensions for embedded devices such as mobile phonesMSM7000 (528 words) [view diff] exact match in snippet view article find links to article
CPU cores the chips contain such hardware as 2D graphics hardware, 3D (OpenGL ES 1.1) graphics hardware, media acceleration hardware (for video decodeMSM7000 (528 words) [view diff] exact match in snippet view article find links to article
CPU cores the chips contain such hardware as 2D graphics hardware, 3D (OpenGL ES 1.1) graphics hardware, media acceleration hardware (for video decodeEricsson Texture Compression (665 words) [view diff] exact match in snippet view article find links to article
base color for its half of the 4×4 group. This format is a part of the OpenGL ES graphics standard extensions for embedded devices such as mobile phonesList of Intel Celeron processors (4,647 words) [view diff] exact match in snippet view article find links to article
Intel HD Graphics, with 4 execution units, and supports DirectX 11, OpenGL 4.0, OpenGL ES 3.0 and OpenCL 1.1 (on Windows). J1800 and J1900 support IntelJMonkeyEngine (1,788 words) [view diff] exact match in snippet view article find links to article
its default renderer, and also supports another renderer based on Java OpenGL. jMonkeyEngine is community-centric and open-source. It is released underGoogle Native Client (2,684 words) [view diff] exact match in snippet view article find links to article
the Chrome Web Store). NaCl runs hardware-accelerated 3D graphics (via OpenGL ES 2.0), sandboxed local file storage, dynamic loading, full screen modeLibrem 5 (2,539 words) [view diff] exact match in snippet view article find links to article
i.MX 8M Quad Core processor with an integrated GPU which supports OpenGL 3.0, OpenGL ES 3.1, Vulkan 1.0 and OpenCL 1.2 with default drivers; however, sinceWebGPU (786 words) [view diff] exact match in snippet view article find links to article
prototype implementing a new API that could run in Chromium with OpenGL, or standalone with OpenGL and Metal. NXT borrowed concepts from all of Vulkan, Direct3DQuartz (graphics layer) (405 words) [view diff] exact match in snippet view article
macOS graphics model Rendering QuickDraw Core OpenGL Quartz 2D Core Image Core Animation Core Video ColorSync QuickTime Metal (API) Compositing QuartzSprutCAM (373 words) [view diff] exact match in snippet view article find links to article
64-bit 64-bit Memory 8 GB RAM 32 GB RAM Video OpenGL-capable card (OpenGL 1.2) 512 MB OpenGL-capable card (OpenGL 1.5) 1 GB or higher Storage HDD with at leastWeb3D (1,168 words) [view diff] exact match in snippet view article find links to article
platforms, WebGL implementations leverage ANGLE to translate OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Among notable WebGL frameworks are A-FrameX-Win32 (496 words) [view diff] exact match in snippet view article find links to article
screen-shot tool saves to a PNG file. OpenGL support - X-Win32 uses the GLX extension which allows for OpenGL Support X-Win32 Flash is a version of X-Win32Panda3D (1,233 words) [view diff] exact match in snippet view article find links to article
scene graph exposes the functionality of OpenGL and DirectX in a fairly literal form. For instance, OpenGL and DirectX both have fog capabilities. ToAnTuTu (786 words) [view diff] exact match in snippet view article find links to article
shows game performance. New OpenGL based 2D benchmark. 3 26-11-2012 Support for four cores and new graphics chips. Support OpenGL ES 2.0 3D benchmark forS3 Chrome (1,461 words) [view diff] exact match in snippet view article find links to article
Pro, with a revamped 3D engine supporting DirectX 9 Shader Model 2.0 / OpenGL 1.4 called Innovation (codename). Chrome9 HC3, Chrome9 HCM, and Chrome9Scan-Line Interleave (401 words) [view diff] exact match in snippet view article find links to article
intended for use with simulations using various graphics APIs such as OpenGL, Glide, or Primary Image's own Tempest API. Support for the MultiGen OpenFlightVMware Workstation Player (1,311 words) [view diff] exact match in snippet view article find links to article
Documentation changes 5.0 22 August 2012 Windows 8 support New User Interface OpenGL 2.1 for Linux Virtual Machines SuperSpeed USB 3.0 Support for Windows 8Mobile 3D Graphics API (635 words) [view diff] exact match in snippet view article find links to article
Callow, Miettinen and Vaarala: Developing Mobile 3D Applications With OpenGL ES and M3G, SIGGRAPH 2005: Courses Alessio Malizia: Mobile 3D Graphics,Skia Graphics Engine (405 words) [view diff] exact match in snippet view article find links to article
output GPU-accelerated rendering by using: ANGLE backend, which translates OpenGL ES calls into vendor's native APIs Vulkan, and Metal. Scalable Vector GraphicsJaguar (microarchitecture) (1,049 words) [view diff] exact match in snippet view article
3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 OpenGL 4.2, GNM, GNMX and PSSL Dolby Atmos (BD) S/PDIF PS VR PS4 additional modulesCore Animation (292 words) [view diff] exact match in snippet view article find links to article
macOS graphics model Rendering QuickDraw Core OpenGL Quartz 2D Core Image Core Animation Core Video ColorSync QuickTime Metal (API) Compositing QuartzATI TruForm (573 words) [view diff] exact match in snippet view article find links to article
Support for hardware tessellation only became mandatory in Direct3D 11 and OpenGL 4. Tessellation as defined in those APIs is only supported by newer TeraScaleHP Veer (787 words) [view diff] exact match in snippet view article find links to article
processing engine than one without. The Adreno 205 GPU supports OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.3, Direct3D Mobile, SVGT 1.2 and DirectDrawKDE Image Plugin Interface (307 words) [view diff] exact match in snippet view article find links to article
collections. Print wizard is a tool to print images at the same time. GPS Sync. OpenGL Imageviewer is a tool which lets the user perform actions such as zoomingJava OpenAL (123 words) [view diff] exact match in snippet view article find links to article
Microsoft Windows, Mac OS X, and Linux. Like its graphical counterpart, Java OpenGL (JOGL), JOAL was developed using the GlueGen utility, a program that generatesVAO (73 words) [view diff] exact match in snippet view article find links to article
Eastern Administrative Okrug of Moscow, Russia Vertex Arrays Object, an OpenGL feature similar to Vertex Buffer Object (VBO) Vienna Art Orchestra, a EuropeanClip coordinates (389 words) [view diff] exact match in snippet view article find links to article
Programming:OpenGL Official OpenGL website Archived 2011-02-26 at the Wayback Machine Dave Shreiner; OpenGL Architecture Review Board (2006). OpenGL programmingXvfb (581 words) [view diff] exact match in snippet view article find links to article
necessary. Xvfb supports several X Protocol Extensions, such as Compositing and OpenGL GLX support via Mesa. Xvfb is primarily used for testing: Since it sharesModul8 (185 words) [view diff] exact match in snippet view article find links to article
Modul8 was started with the intention of providing a tool for VJing in openGL. The first public release was in 2004, followed by version 2 in 2005. WhileXGP (1,024 words) [view diff] exact match in snippet view article find links to article
"option" as well. Graphics Accelerator: 1.5 million polygons per second (OpenGL ES supported) Sound: 64Polys 44.1 kHz, 16 bit stereo sound Network: WiFiProjective texture mapping (587 words) [view diff] exact match in snippet view article find links to article
is covered in section 2.11.4 "Generating Texture Coordinates" from the OpenGL 2.0 specification. Eye linear texture coordinate generation is a specialAndroid NDK (399 words) [view diff] exact match in snippet view article find links to article
Library. The NDK also includes a variety of other APIs: zlib compression, OpenGL ES or Vulkan graphics, OpenSL ES audio, and various Android-specific APIsCave automatic virtual environment (1,162 words) [view diff] exact match in snippet view article find links to article
use today: OpenSG, OpenSceneGraph, and OpenGL Performer. OpenSG and OpenSceneGraph are open source; while OpenGL Performer is free, its source code isQuartz 2D (669 words) [view diff] exact match in snippet view article find links to article
how the drawing should be presented: in a window, sent to a printer, an OpenGL layer, or off-screen. Each context rasterizes the drawing at the desiredUnvanquished (video game) (865 words) [view diff] exact match in snippet view article
2024-11-27. Among the features to OpenWolf were 64-bit support, a modern OpenGL 3.2 renderer shared from XreaL Larabel, Michael (2012-07-01). "Unvanquished:Binary Runtime Environment for Wireless (2,626 words) [view diff] exact match in snippet view article find links to article
vast majority of features for mobile phones, such as WiFi connectivity, OpenGL ES 1.0, support for 3G, GPS, QWERTY-based keypads, and support for mobileMali-400 MP (244 words) [view diff] exact match in snippet view article find links to article
implementation. The Mali-400 GPU scaled from 1–4 cores and was the world’s first OpenGL ES 2.0 conformant multi core GPU. Focusing on reduced power and bandwidthPandaBoard (994 words) [view diff] exact match in snippet view article find links to article
graphics processor and provides 1080p HDMI output. This GPU supports OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1 and EGL 1.3. The situation for Linux - X11 utilizingWrapper library (440 words) [view diff] exact match in snippet view article find links to article
Generator) Some examples of existing wrapper libraries: Pthreads for WIN32 OpenGL Bindings for Python MySQL++ JavaCV WineD3D Wrapper function Wrapper patternAlyssa Rosenzweig (796 words) [view diff] exact match in snippet view article find links to article
engineer at Collabora, she led the Panfrost project, developing free software OpenGL drivers for the Mali GPU to support accelerated graphics in upstream MesaApple Configurator (119 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationDirectDraw Surface (260 words) [view diff] exact match in snippet view article find links to article
Software. Dominé, Sébastien (March 11, 2003). "Using Texture Compression in OpenGL". NVIDIA Corporation. Archived from the original (PDF) on November 20, 2004Texture compression (719 words) [view diff] exact match in snippet view article find links to article
supported by special function units in modern Graphics processing units. OpenGL and OpenGL ES, as implemented on many video accelerator cards and mobile GPUsEarly iPhone systems-on-chip (1,495 words) [view diff] exact match in snippet view article find links to article
integrated GPU, a PowerVR SGX535. The S5L8920 thus supports OpenGL 2.0, OpenGL ES 2.0, OpenGL ES 1.1 with the Extension Pack and OpenVG 1.0.1 & 1.1. A NORCore Audio (214 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationArchos 43 (161 words) [view diff] exact match in snippet view article find links to article
microSD slot Display 480 × 854 px, 4.3 in (11 cm) diagonal Graphics 3D OpenGL ES 2.0 Sound speaker, microphone, headset jack Input Touch screen CameraAudio Units (283 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationExtensible Computational Chemistry Environment (190 words) [view diff] exact match in snippet view article find links to article
Operating system Linux, Microsoft Windows (with a XServer program that supports OpenGL), Mac OS X License Open Source. Educational Community License version 2Font Book (344 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationAVFoundation (195 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationWebsite (1,762 words) [view diff] exact match in snippet view article find links to article
Siteefy. Archived from the original on 17 May 2021. Retrieved 17 May 2021. "OpenGL ES for the Web". khronos.org. 19 July 2011. Archived from the original onFreescape (710 words) [view diff] exact match in snippet view article find links to article
Freeware version of Driller for PC A modern reimplementation of Freescape, in OpenGL IGN article about the Freescape games Freescape Engine full games listFragment processing (161 words) [view diff] exact match in snippet view article find links to article
(2006). OpenGL Shading Language. Addison-Wesley. ISBN 0-321-33489-2. McReynolds, Tom; Blythe, David (2005). Advanced Graphics Programming Using OpenGL. ElsevierSwizzling (computer graphics) (271 words) [view diff] exact match in snippet view article
\begin{bmatrix}4\\4\\1\\2\end{bmatrix}}.} Z-order curve Lawlor, Orion. "OpenGL ARB_fragment_program Quick Reference ("Cheat Sheet")". University of AlaskaMoore Threads (271 words) [view diff] exact match in snippet view article find links to article
passive API support DirectX, Vulkan, OpenGL, OpenGL ES DirectX, Vulkan, OpenGL, OpenGL ES DirectX, Vulkan, OpenGL, OpenGL ES OS support x86/ARM/LoongArch;Libre Computer Project (760 words) [view diff] exact match in snippet view article find links to article
Cortex-A53 @ 1.4GHz Cryptography Extensions 2G + 2P ARM Mali-450 @ 500MHz OpenGL ES 1.1 / 2.0 OpenVG 1.1 Multi-Media Processor Decoders VP9 P2 4K60 H.265SmartQ 5 (370 words) [view diff] exact match in snippet view article find links to article
usable for storage) AC97 audio codec & PCM 24-bit audio SoC graphics unit, OpenGL ES 1.1/2.0, 4M triangles/sec @133Mhz (Transform only) Integrated Wi-Fi 802Reminders (Apple) (384 words) [view diff] exact match in snippet view article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationOids (1,881 words) [view diff] exact match in snippet view article find links to article
a version of OIDS.X was released for Mac OS X, which added support for OpenGL which resulted in smoother gameplay. All the sounds were recreated in 16-bitVoiceOver (705 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationCGL (100 words) [view diff] exact match in snippet view article find links to article
Catalyst Game Labs Core OpenGL: Apple Computer's Macintosh Quartz windowing system interface to the Mac OS X implementation of the OpenGL specification Conway'sAndroid-x86 (824 words) [view diff] exact match in snippet view article find links to article
to better suit the platform, such as the kernel and HALs. The OS enables OpenGL ES hardware acceleration via Mesa if supported GPUs are detected, includingVoiceOver (705 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationCinelerra (3,278 words) [view diff] exact match in snippet view article find links to article
processing improvements, compositor improvements, limited DVD subtitle support, OpenGL support for compositing and many effects, motion tracking improvements."RSX Reality Synthesizer (1,693 words) [view diff] exact match in snippet view article find links to article
high-dynamic-range rendering Interfaces: Cell FlexIO API support: PSGL (based on OpenGL ES 1.1 and Nvidia Cg) Texture compression: Support for S3TC Texture filtering:List of programming languages (1,331 words) [view diff] exact match in snippet view article find links to article
G-code GDScript (Godot) Geometric Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Guile (GNU Ubiquitous Intelligent LanguageArt of Illusion (1,626 words) [view diff] exact match in snippet view article find links to article
systems or for cases, where a self-extracting package can not be used. OpenGL acceleration is available for interactive rendering. Absolute minimum requirementsWorley noise (424 words) [view diff] exact match in snippet view article find links to article
diagram Perlin noise Simplex noise Patrick Cozzi; Christophe Riccio (2012). OpenGL Insights. CRC Press. pp. 113–115. ISBN 978-1-4398-9376-0. Worley, StevenSpeakable items (436 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationTextEdit (596 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationPygame (821 words) [view diff] exact match in snippet view article find links to article
access) - the "official" Pygame Subset for Android (PGS4A) pyOpenGL - Python OpenGL Bindings Pygame-SDL2 - a reimplementation of Pygame APIs on top of SDL2GP2X (2,669 words) [view diff] exact match in snippet view article find links to article
the GP2X, and allows for the GP2X to run basic OpenGL functions. In January 2007, the renderer's OpenGL functions allowed for the 3D roleplaying game EgobooApple Push Notification service (719 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationGLGE (programming library) (222 words) [view diff] exact match in snippet view article
the use of WebGL, a native browser JavaScript API giving direct access to OpenGL ES 2, allowing for the use of hardware accelerated 2D and 3D applicationsPICA200 (823 words) [view diff] exact match in snippet view article find links to article
shaders, with a fixed-function fragment stage. It is advertised as supporting OpenGL ES 1.1 with certain proprietary extensions. The PICA200 has up to 4 programmableTouch Book (939 words) [view diff] exact match in snippet view article find links to article
on the device. The Touch Book ships standard graphics libraries such as OpenGL ES and SDL. The Always Innovating team claims the device follows an openTexture mapping (3,947 words) [view diff] exact match in snippet view article find links to article
2016. Retrieved September 15, 2019. Hvidsten, Mike (Spring 2004). "The OpenGL Texture Mapping Guide". homepages.gac.edu. Archived from the original onNight Shift (software) (757 words) [view diff] exact match in snippet view article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationCore Text (282 words) [view diff] exact match in snippet view article find links to article
key Core Animation Core Audio Core Data Core Foundation Core Image Core OpenGL Core Text Core Video CUPS Cover Flow Darwin Dock FileVault Fonts FoundationNvidia Optimus (1,478 words) [view diff] exact match in snippet view article find links to article
since beta version 435.17 officially supports Optimus render offloading for OpenGL and Vulkan applications under the name "PRIME". The binary Nvidia driver