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searching for Interaction Design Foundation 49 found (54 total)

alternate case: interaction Design Foundation

User interface design (2,421 words) [view diff] exact match in snippet view article find links to article

Teo Yu (2024-10-01). "The History of Design Thinking". The Interaction Design Foundation. Retrieved 2024-10-01. "The Stanford Design Thinking Process
Somaesthetics (1,032 words) [view diff] exact match in snippet view article find links to article
Interaction Design Foundation. Retrieved 3 August 2015. Shusterman, Richard. "Somaesthetics". Encyclopedia of Human-Computer Interaction. Interaction
User research (2,725 words) [view diff] exact match in snippet view article find links to article
Beginner's Guide to UX Research - UX Booth". "User Research". Interaction Design Foundation. "User researcher: Find out what a user researcher does and
The Design of Everyday Things (2,167 words) [view diff] exact match in snippet view article find links to article
ISBN 978-0-470-08411-3. Retrieved July 18, 2011. "Signifiers". Interaction Design Foundation. Retrieved May 26, 2024. Norman, Donald (1988). The Design of
Freudian slip (1,621 words) [view diff] exact match in snippet view article find links to article
and mistakes). 25 June 2023. "What are Capture Errors?". The Interaction Design Foundation. Retrieved 2021-12-13. "Preventing User Errors". Insight Chaos
User experience design (3,693 words) [view diff] case mismatch in snippet view article find links to article
ISBN 978-1-4503-4655-9. S2CID 9872719. environmental context "THE INTERACTION DESIGN FOUNDATION", by Karen Holtzblatt and Hugh R., Retrieved 2016-08-26 Sari;
Edwin Hutchins (378 words) [view diff] exact match in snippet view article find links to article
"Edwin Hutchins: Publications, bio, bibliography, etc". The Interaction Design Foundation. Retrieved 2017-11-05. Hutchins, Edwin (1980). Culture and Inference:
Design prototyping (2,476 words) [view diff] exact match in snippet view article find links to article
(2019). "Stage 4 in the Design Thinking Process: Prototype". Interaction Design Foundation. Frayling, Christopher (1993). Research in art and design. Vol
Interactive design (2,087 words) [view diff] exact match in snippet view article find links to article
Inc. p. 160. ISBN 1-56496-904-5. Retrieved 29 October 2012. Interaction Design Foundation - What is Interaction Design? Art and Science of Interaction
Computing (5,443 words) [view diff] exact match in snippet view article find links to article
3.1". Wordnetweb.princeton.edu. Retrieved 14 May 2012. "The Interaction Design Foundation - What is Human-Computer Interaction (HCI)?". Schatz, Daniel;
Interaction design pattern (1,416 words) [view diff] case mismatch in snippet view article find links to article
Transactions on Human-Computer Interaction 5(2), 84-133. 10 Great Sites for UI Design Patterns at Interaction Design foundation Yahoo Design Pattern Library
Persona (user experience) (2,314 words) [view diff] exact match in snippet view article
Rikke Friis (eds.), The Encyclopedia of Human-Computer Interaction (2nd ed.), Aarhus, Denmark: The Interaction Design Foundation, ISBN 978-87-92964-00-7
Contextual design (1,714 words) [view diff] exact match in snippet view article find links to article
of Human–Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation, 2014. InContext: "Contextual Design" (InContext was founded
Keith Waters (678 words) [view diff] exact match in snippet view article find links to article
Press Ltd., ISBN 1568810148 A Wallable Macrodevice Keith Waters at Interaction Design Foundation Keith Waters publications indexed by Google Scholar
Web design (4,675 words) [view diff] exact match in snippet view article find links to article
numeric names: authors list (link) "What is Web Design?". The Interaction Design Foundation. Retrieved 2022-10-12. THORLACIUS, LISBETH (2007). "The Role
Bartle taxonomy of player types (2,378 words) [view diff] exact match in snippet view article find links to article
www.gamasutra.com. "Bartle's Player Types for Gamification | Interaction Design Foundation". Interaction-design.org. 2019-10-30. Retrieved 2019-11-14.
Cross-browser testing (513 words) [view diff] exact match in snippet view article find links to article
Global Stats. Retrieved 2021-07-26. "What is Usability?". The Interaction Design Foundation. Retrieved 2021-08-02. "Accessibility testing - W3C Wiki". www
Learning artifact (education) (345 words) [view diff] exact match in snippet view article
"Cognitive Artifacts". The Glossary of Human Computer Interaction. Interaction Design Foundation. Norman, Donald (1991). "Cognitive Artifacts". Designing Interaction:
Project Gutenberg (4,433 words) [view diff] exact match in snippet view article find links to article
Retrieved 13 February 2022. "Author: Gregory B. Newby". The Interaction Design Foundation. Retrieved 13 February 2022. "Gregory B. Newby". The MIT Press
Ladder interview (748 words) [view diff] exact match in snippet view article find links to article
Drilling Down Deep and Moving Sideways in UX Research". The Interaction Design Foundation. Retrieved 2019-05-10. "How to Use Laddering in Qualitative
Allison Woodruff (161 words) [view diff] exact match in snippet view article find links to article
2018, USENIX, retrieved 2022-03-12 Author: Allison Woodruff, Interaction Design Foundation, retrieved 2022-03-12 Allison Woodruff at the Mathematics Genealogy
Prototype (3,399 words) [view diff] exact match in snippet view article find links to article
S2CID 18520479, retrieved 2021-12-13 "Wizard of Oz Prototypes". The Interaction Design Foundation. Retrieved 2021-12-13. Rettig, Marc (April 1994). "Prototyping
Ancient aesthetics (908 words) [view diff] exact match in snippet view article find links to article
University, retrieved 2018-11-15 "What is Aesthetics?". The Interaction Design Foundation. Retrieved 2018-11-15. "Greek and Roman Aesthetics – Classics
Gregory Abowd (1,021 words) [view diff] exact match in snippet view article find links to article
Engineering. Retrieved 2022-11-27. "Author: Gregory D. Abowd". The Interaction Design Foundation. Retrieved 2025-08-03. "Gregory Abowd". TUX: Toronto User Experience
Usability engineering (1,497 words) [view diff] exact match in snippet view article find links to article
Initiative Guidelines "What is Usability Engineering?". The Interaction Design Foundation. Retrieved 2023-08-19. Coakes, Elayne; Willis, Dianne; Lloyd-Jones
Ann Blandford (373 words) [view diff] exact match in snippet view article find links to article
January 29, 2018. Retrieved October 2, 2019. "Ann Blandford". The Interaction Design Foundation. Retrieved October 2, 2019. "Serendipity is more than a 'happy
Card sorting (1,150 words) [view diff] exact match in snippet view article find links to article
The Encyclopedia of Human-Computer Interaction (2nd ed.). Interaction Design Foundation. Sinyakov, Sergey (13 May 2013). "Can Card Sorting Improve the
Web tracking (2,954 words) [view diff] exact match in snippet view article find links to article
ISBN 9781605580852. S2CID 15179069. "What is Usability Testing?". The Interaction Design Foundation. Retrieved 2019-12-13. "What is an IP address?". HowStuffWorks
Slips and capture (787 words) [view diff] exact match in snippet view article find links to article
HumanFactorsMD. Retrieved 2015-05-16. Human error – slips and mistakes. Interaction Design Foundation. Archived from the original on November 18, 2015. Retrieved
Keng Siau (183 words) [view diff] exact match in snippet view article find links to article
"IRMA-International.org: Keng Siau". www.irma-international.org. Retrieved 2022-09-19. "Author: Keng Siau". The Interaction Design Foundation. Retrieved 2022-09-19.
Personal computer (10,504 words) [view diff] exact match in snippet view article find links to article
Human-Computer Interaction, second Ed. End-User Development. Interaction Design Foundation. 2017. Archived from the original on 29 March 2019. Retrieved
Open innovation (4,366 words) [view diff] exact match in snippet view article find links to article
Encyclopedia of Human-Computer Interaction. Aarhus, Denmark: The Interaction Design Foundation. Innovative Ideas Sources Lakhani, K. R.; Panetta, J. A. (2007)
Information economics (4,029 words) [view diff] exact match in snippet view article find links to article
Medium. "How to Achieve Critical Mass for a Product Launch". Interaction Design Foundation. September 2020. "The Sveriges Riksbank Prize in Economic Sciences
Infinite scrolling (377 words) [view diff] exact match in snippet view article find links to article
names: authors list (link) "What is Infinite Scrolling?". The Interaction Design Foundation. Retrieved 2025-03-20. Sharma, Sushil; Murano, Pietro (2020-02-18)
Inclusive design (3,312 words) [view diff] exact match in snippet view article find links to article
Accessible Websites with the Principles of Universal Design". The Interaction Design Foundation. Retrieved 2022-01-27. Bazzano, Alessandra N.; Noel, Lesley-Ann;
Heuristic (8,749 words) [view diff] exact match in snippet view article find links to article
heuristic evaluation". The Glossary of Human Computer Interaction. Interaction Design Foundation. Archived from the original on 5 July 2015. Retrieved 1 September
Service design (4,003 words) [view diff] exact match in snippet view article find links to article
"Service Blueprints - Communicating the Design of Services". The Interaction Design Foundation. 2018. Retrieved 2018-02-27. Hooper, Daire (2013). "The servicescape
Johanna Brewer (486 words) [view diff] exact match in snippet view article find links to article
2019-03-06. Retrieved 2019-06-04. "Author: Johanna Brewer". The Interaction Design Foundation. Retrieved 2019-03-12. "Berlin Geekette of the Week: Johanna
Attribution bias (5,004 words) [view diff] exact match in snippet view article find links to article
PMC 5506709. PMID 28740807. "What are Cognitive Biases?". The Interaction Design Foundation. Retrieved 2019-08-03. Camodeca, M.; Goossens, F.A. (2005).
Information overload (6,581 words) [view diff] exact match in snippet view article find links to article
"Information Overload, Why it Matters and How to Combat It". Interaction Design Foundation. Retrieved 1 August 2018. Speier, Cheri; Valacich, Joseph S
Monika Fleischmann (1,201 words) [view diff] exact match in snippet view article find links to article
Cultural and Scientific Aspects of Experimental Media Spaces". The Interaction Design Foundation. Retrieved 2 April 2019. "CSDL | IEEE Computer Society". www
Cultural-historical activity theory (7,700 words) [view diff] exact match in snippet view article find links to article
171–195 Kaptelinin, Victor (1 January 2014). "Activity Theory". Interaction Design Foundation - IxDF. Retrieved 11 October 2024. Bedny, G.; Karwowski, W.
3D human–computer interaction (5,124 words) [view diff] exact match in snippet view article find links to article
Boston: Addison–Wesley. Bowman, Doug. 3D User Interfaces. Interaction Design Foundation. Retrieved October 15, 2015 Burdea, G. C., Coiffet, P. (2003)
TestOps (1,000 words) [view diff] exact match in snippet view article find links to article
multiple names: authors list (link) "What is UX Research?". Interaction Design Foundation. Retrieved 2 September 2024. Vijay (9 March 2024). "What is
Data and information visualization (7,740 words) [view diff] exact match in snippet view article find links to article
2014-10-08. "Data Visualization for Human Perception". The Interaction Design Foundation. Archived from the original on 2015-11-23. Retrieved 2015-11-23
Lai-yung Ruby Leung (1,508 words) [view diff] exact match in snippet view article find links to article
tri-cityherald. Retrieved 2019-05-05. "International Conference on Intelligent User Interfaces 2002". The Interaction Design Foundation. Retrieved 2019-05-06.
Aliyu Aziz (1,115 words) [view diff] exact match in snippet view article find links to article
"Meeting, trip-symposium" (PDF). ICAO. "Aliyu Aziz Abubakar". The Interaction Design Foundation. Retrieved 2020-01-21. Aliyu Aziz becomes Deputy Director IT
Computer-supported cooperative work (14,298 words) [view diff] exact match in snippet view article find links to article
Work". The Encyclopedia of Human-Computer Interaction, 2nd Ed. Interaction Design Foundation. Carstensen, P.H.; Schmidt, K. (1999). "Computer supported cooperative
Human-centered AI (1,042 words) [view diff] exact match in snippet view article find links to article
AI. "What Is Human-Centered AI (HCAI)? — updated 2025". The Interaction Design Foundation. Retrieved 2025-05-28. "The Project Gutenberg eBook of R. U