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searching for 3D human–computer interaction 16 found (17 total)

BumpTop (1,049 words) [view diff] no match in snippet view article find links to article

BumpTop is a 3D desktop environment that simulates the normal behavior and physical properties of a real-world desk and enhances it with automatic tools
ARToolKit (695 words) [view diff] no match in snippet view article find links to article
ARToolKit is an open-source computer tracking library for creation of augmented reality applications that overlay virtual imagery on the real world. Currently
Cave automatic virtual environment (1,162 words) [view diff] no match in snippet view article find links to article
A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed
Pose tracking (3,483 words) [view diff] exact match in snippet view article find links to article
In 3D human-computer interaction, positional tracking, also called pose tracking, is a process that tracks the position and/or orientation of head-mounted
Finger tracking (2,305 words) [view diff] no match in snippet view article find links to article
In the field of gesture recognition and image processing, finger tracking is a high-resolution technique that is employed to know the position of a user's
Leap Motion (3,165 words) [view diff] no match in snippet view article find links to article
the gesture-based technology that's dictating the future of 3D human computer interaction. Anthony Wing Kosner (29 May 2014). "Leap Motion Hand Tracking
Virtual reality headset (2,974 words) [view diff] no match in snippet view article find links to article
A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality
3D display (3,506 words) [view diff] no match in snippet view article find links to article
A 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect
ARTag (313 words) [view diff] no match in snippet view article find links to article
An ARTag is a fiducial marker system to support 3D registration (alignment) and pose tracking in augmented reality. They can be used to facilitate the
Microsoft Mesh (319 words) [view diff] no match in snippet view article find links to article
Microsoft Mesh is a cloud-based platform for collaboration in mixed reality, offering it both as an app and as a service. Microsoft Mesh leverages Microsoft
Meta (augmented reality company) (1,004 words) [view diff] no match in snippet view article
Meta was a company that designed augmented reality products. The company was founded by Meron Gribetz in 2012, based on the "Extramissive spatial imaging
USens (500 words) [view diff] exact match in snippet view article find links to article
experience in artificial intelligence (AI), computer vision, 3D human-computer interaction (HCI) technology and augmented reality and virtual reality.
Virtual reality (12,539 words) [view diff] no match in snippet view article find links to article
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world
Spatial computing (1,241 words) [view diff] exact match in snippet view article find links to article
Spatial computing is any of various 3D humancomputer interaction techniques that are perceived by users as taking place in the real world, in and around
Kinect (14,770 words) [view diff] no match in snippet view article find links to article
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras
Augmented reality (16,935 words) [view diff] no match in snippet view article find links to article
Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D-rendered computer graphics onto a portion of the real