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Find link is a tool written by Edward Betts.Longer titles found: Human–Computer Interaction Institute (view), Outline of human–computer interaction (view), 3D human–computer interaction (view), Modality (human–computer interaction) (view), Transparency (human–computer interaction) (view), University of Maryland Human–Computer Interaction Lab (view)
searching for Human–computer interaction 87 found (1756 total)
alternate case: human–computer interaction
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BumpTop is a 3D desktop environment that simulates the normal behavior and physical properties of a real-world desk and enhances it with automatic toolsLight pen (950 words) [view diff] case mismatch in snippet view article find links to article
Axel [at Wikidata]. "2. Lightpen and Joystick". Fire-Control and Human-Computer Interaction: Towards a History of the Computer Mouse (1940–1965) (PDF). MindellARToolKit (695 words) [view diff] no match in snippet view article find links to article
ARToolKit is an open-source computer tracking library for creation of augmented reality applications that overlay virtual imagery on the real world. CurrentlyTouchpad (2,141 words) [view diff] no match in snippet view article find links to article
A touchpad or trackpad is a type of pointing device. Its largest component is a tactile sensor: an electronic device with a flat surface, that detectsMousepad (1,375 words) [view diff] no match in snippet view article find links to article
A mousepad or mousemat is a surface for placing and moving a computer mouse. A mousepad enhances the usability of the mouse compared to using a mouse directlyVoice user interface (3,361 words) [view diff] case mismatch in snippet view article find links to article
Hereford, James; Winn, William (October 1994). "Non-Speech Sound in Human-Computer Interaction: A Review and Design Guidelines". Journal of Educational ComputingHoloLens 2 (1,133 words) [view diff] no match in snippet view article find links to article
Microsoft HoloLens 2 is a mixed reality head-mounted display developed and manufactured by Microsoft. It is the successor to the original Microsoft HoloLensPARC (company) (1,711 words) [view diff] no match in snippet view article
Future Concepts division (formerly Palo Alto Research Center, PARC and Xerox PARC) is a research and development company in Palo Alto, California. It wasDeep learning speech synthesis (1,537 words) [view diff] no match in snippet view article find links to article
Deep learning speech synthesis refers to the application of deep learning models to generate natural-sounding human speech from written text (text-to-speech)Paperless office (1,207 words) [view diff] no match in snippet view article find links to article
A paperless office (or paper-free office) is a work environment in which the use of paper is eliminated or greatly reduced. This is done by convertingMundaneum (1,177 words) [view diff] no match in snippet view article find links to article
50°27′27.67″N 3°57′19.62″E / 50.4576861°N 3.9554500°E / 50.4576861; 3.9554500 The Mundaneum was an institution which aimed to gather together all theGesture recognition (4,136 words) [view diff] exact match in snippet view article find links to article
easier to process, but usually lack the generality required for human-computer interaction. The 3D model approach can use volumetric or skeletal models orMorgan Kaufmann Publishers (172 words) [view diff] no match in snippet view article find links to article
architecture, data management, computer networking, computer systems, human computer interaction, computer graphics, multimedia information and systems, artificialNLS (computer system) (2,163 words) [view diff] no match in snippet view article
NLS (oN-Line System) was a revolutionary computer collaboration system developed in the 1960s. It was designed by Douglas Engelbart and implemented byPose tracking (3,483 words) [view diff] exact match in snippet view article find links to article
In 3D human-computer interaction, positional tracking, also called pose tracking, is a process that tracks the position and/or orientation of head-mountedCave automatic virtual environment (1,162 words) [view diff] no match in snippet view article find links to article
A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directedCognitive walkthrough (1,752 words) [view diff] case mismatch in snippet view article find links to article
methods, Human-Computer Interaction vol.13 no.3, 203–61. Gray, W.D. & Salzman, M.C. (1998) Repairing Damaged Merchandise: A rejoinder. Human-Computer InteractionInternational Computer Music Association (165 words) [view diff] exact match in snippet view article find links to article
digital signal processing, intermedia, multimedia, composition, human–computer interaction, representation, acoustics, aesthetics, education and historyTimeline of hypertext technology (283 words) [view diff] exact match in snippet view article find links to article
timeline of hypertext technology, including "hypermedia" and related human–computer interaction projects and developments from 1945 on. The term hypertext isMicrosoft PixelSense (2,302 words) [view diff] no match in snippet view article find links to article
Microsoft PixelSense (formerly called Microsoft Surface) was an interactive surface computing platform that allowed one or more people to use and touchLeap Motion (3,165 words) [view diff] no match in snippet view article find links to article
Francisco-based motion-control software company changing the future of human/computer interaction, today announced a $12.75 million Series A funding round led byIn the Beginning... Was the Command Line (588 words) [view diff] no match in snippet view article find links to article
In the Beginning... Was the Command Line is an essay by Neal Stephenson which was originally published online in 1999 and later made available in bookTrackball (2,764 words) [view diff] no match in snippet view article find links to article
A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-downVirtual reality headset (2,971 words) [view diff] no match in snippet view article find links to article
A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual realityAugmentation Research Center (1,340 words) [view diff] no match in snippet view article find links to article
SRI International's Augmentation Research Center (ARC) was founded in the 1960s by electrical engineer Douglas Engelbart to develop and experiment withDynabook (931 words) [view diff] no match in snippet view article find links to article
The KiddiComp concept, envisioned by Alan Kay in 1968 while a PhD candidate, and later developed and described as the Dynabook in his 1972 proposal "AThe Mother of All Demos (2,362 words) [view diff] no match in snippet view article find links to article
"The Mother of All Demos" was a landmark computer demonstration, named retroactively, of developments by Stanford Research Institute's Augmentation ResearchIntelligence amplification (2,410 words) [view diff] no match in snippet view article find links to article
Intelligence amplification (IA) (also referred to as cognitive augmentation, machine augmented intelligence and enhanced intelligence) is the use of informationLine Drawing System-1 (301 words) [view diff] no match in snippet view article find links to article
LDS-1 (Line Drawing System-1) was a calligraphic (vector, rather than raster) display processor and display device created by Evans & Sutherland in 1969Optical mouse (2,347 words) [view diff] no match in snippet view article find links to article
An optical mouse is a computer mouse which uses a light source, typically a light-emitting diode (LED), and a light detector, such as an array of photodiodesHypertext Editing System (340 words) [view diff] no match in snippet view article find links to article
The Hypertext Editing System, or HES, was an early hypertext research project conducted at Brown University in 1967 by Andries van Dam, Ted Nelson, andProject Sidekick (587 words) [view diff] no match in snippet view article find links to article
Sidekick is a project developed by NASA and Microsoft, started in December 2015 on the International Space Station, which provides virtual assistance toMicrosoft HoloLens (4,356 words) [view diff] no match in snippet view article find links to article
Microsoft HoloLens is an augmented reality (AR)/mixed reality (MR) headset developed and manufactured by Microsoft. HoloLens runs the Windows Mixed RealityMultichannel Speaking Automaton (296 words) [view diff] no match in snippet view article find links to article
Multichannel Speaking Automaton (MUSA) was an early prototype of Speech Synthesis machine started in 1975. It consisted of a stand-alone computer hardware3D display (3,506 words) [view diff] no match in snippet view article find links to article
A 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effectMultichannel Speaking Automaton (296 words) [view diff] no match in snippet view article find links to article
Multichannel Speaking Automaton (MUSA) was an early prototype of Speech Synthesis machine started in 1975. It consisted of a stand-alone computer hardwarePilot (operating system) (443 words) [view diff] no match in snippet view article
Pilot is a single-user, multitasking operating system designed by Xerox PARC in early 1977. Pilot was written in the Mesa programming language, totallingNatural user interface (1,688 words) [view diff] no match in snippet view article find links to article
In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the userDialogOS (163 words) [view diff] no match in snippet view article find links to article
programming and to introduce beginners in the basic principles of human/computer interaction and dialog design. It has also been used in research systems.Microsoft Mesh (270 words) [view diff] no match in snippet view article find links to article
Microsoft Mesh is a cloud-based platform for collaboration in mixed reality, offering it both as an app and as a service. Microsoft Mesh leverages MicrosoftFile Retrieval and Editing System (1,236 words) [view diff] no match in snippet view article find links to article
The File Retrieval and Editing SyStem, or FRESS, was a hypertext system developed at Brown University starting in 1968 by Andries van Dam and his studentsOffice of the future (1,910 words) [view diff] no match in snippet view article find links to article
The office of the future is a collection of ideas for redesigning the office. As technology and society have evolved, the definition of the office of theFile Retrieval and Editing System (1,236 words) [view diff] no match in snippet view article find links to article
The File Retrieval and Editing SyStem, or FRESS, was a hypertext system developed at Brown University starting in 1968 by Andries van Dam and his studentsMicrosoft Mesh (270 words) [view diff] no match in snippet view article find links to article
Microsoft Mesh is a cloud-based platform for collaboration in mixed reality, offering it both as an app and as a service. Microsoft Mesh leverages MicrosoftApple pointing devices (4,344 words) [view diff] no match in snippet view article find links to article
Apple Inc. has designed and manufactured several models of mice, trackpads, and other pointing devices, primarily for use with Macintosh computers. OverBarbara J. Grosz (1,050 words) [view diff] exact match in snippet view article find links to article
communication between humans and computers and its application to human-computer interaction. Grosz earned a bachelor's degree in mathematics from CornellIBM 2260 (622 words) [view diff] no match in snippet view article find links to article
The text-only monochrome IBM 2260 cathode-ray tube (CRT) video display terminal (Display Station) plus keyboard was a 1964 predecessor to the more-powerfulVideo tracking (1,212 words) [view diff] exact match in snippet view article find links to article
using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compressionFX Palo Alto Laboratory (440 words) [view diff] no match in snippet view article find links to article
areas: Internet of Things (IoT), Artificial Intelligence (AI) and Human Computer Interaction (HCI). Focus in IoT was on augmented reality and localizationConsumer brain–computer interfaces (513 words) [view diff] no match in snippet view article find links to article
There are various consumer brain–computer interfaces available for sale. These are devices that generally use an electroencephalography (EEG) headset toLaban movement analysis (2,060 words) [view diff] case mismatch in snippet view article find links to article
non-Euclidean geometry and physics has evolved. LMA is used in Human-Computer Interaction as a means of extracting useful features from a human's movementRice University School of Social Sciences (312 words) [view diff] no match in snippet view article find links to article
professional master’s programs in Energy Economics, Human Factors & Human Computer Interaction, Global Affairs, Industrial & Organizational Psychology, and SocialIBM 740 (316 words) [view diff] no match in snippet view article find links to article
The IBM 740 CRT Recorder was announced in 1954 and used with the IBM 701, IBM 704, and IBM 709 computers to draw vector graphics images, point by pointTim Shallice (491 words) [view diff] case mismatch in snippet view article find links to article
United Kingdom's Joint Council Initiative in Cognitive Science and Human-Computer Interaction. The project developed an existing specification language forNeil Heffernan (236 words) [view diff] no match in snippet view article find links to article
Neil T. Heffernan (born June 1970 in Worcester, Massachusetts) is a professor of computer science at Worcester Polytechnic Institute. He is known for hisPenn State University College of Information Sciences and Technology (2,149 words) [view diff] exact match in snippet view article find links to article
research, and outreach: data sciences and artificial intelligence, human-computer interaction, privacy and security, and social and organizational informaticsAlan Newell (75 words) [view diff] exact match in snippet view article find links to article
computer scientist), professor emeritus of computer science and human-computer interaction at the University of Dundee Allen Newell (1927–1992), researcherEmotiv Systems (278 words) [view diff] no match in snippet view article find links to article
electronics innovation company developing technologies to evolve human computer interaction incorporating non-conscious cues into the human-computer dialogueXerox Star (3,890 words) [view diff] no match in snippet view article find links to article
The Xerox Star workstation, officially named Xerox Star 8010 Information System, is the first commercial personal computer to incorporate technologiesDocuverse (110 words) [view diff] no match in snippet view article find links to article
Docuverse is a global distributed electronic library of interconnected documents, in other words, a global metadocument. The term was coined by Ted NelsonMouse button (2,031 words) [view diff] no match in snippet view article find links to article
A mouse button is an electric switch on a computer mouse which can be pressed (“clicked”) to select or interact with an element of a graphical user interfaceMeta (augmented reality company) (1,004 words) [view diff] no match in snippet view article
Meta was a company that designed augmented reality products. The company was founded by Meron Gribetz in 2012, based on the "Extramissive spatial imagingThe Interactive Encyclopedia System (180 words) [view diff] case mismatch in snippet view article find links to article
was a hypertext system developed in the University of Maryland Human-Computer Interaction Lab by Ben Shneiderman in 1983. The earliest versions of TIESNeuroSky (2,827 words) [view diff] no match in snippet view article find links to article
NeuroSky, Inc. is a manufacturer of brain-computer interface (BCI) technologies for consumer product applications, which was founded in 2004 in SiliconPeter Pirolli (337 words) [view diff] exact match in snippet view article find links to article
involves a mix of cognitive science, artificial intelligence, and human-computer interaction, with applications in digital health, sensemaking, and informationDaniel Siewiorek (493 words) [view diff] no match in snippet view article find links to article
Institute for Complex Engineered Systems, and Department Head of the Human Computer Interaction Institute. He has also served as Chairman of the IEEE TechnicalARTag (313 words) [view diff] no match in snippet view article find links to article
An ARTag is a fiducial marker system to support 3D registration (alignment) and pose tracking in augmented reality. They can be used to facilitate theThe Interactive Encyclopedia System (180 words) [view diff] case mismatch in snippet view article find links to article
was a hypertext system developed in the University of Maryland Human-Computer Interaction Lab by Ben Shneiderman in 1983. The earliest versions of TIESMatching wildcards (1,534 words) [view diff] no match in snippet view article find links to article
In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntaxComputer terminal (6,599 words) [view diff] no match in snippet view article find links to article
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computerSpaceOrb 360 (476 words) [view diff] no match in snippet view article find links to article
The SpaceOrb 360 is a 6DOF computer input device that is designed to be operated with two hands. Each of the 6 axes have 10-bit precision each when measuringEloquens (software) (490 words) [view diff] no match in snippet view article
Eloquens™ is a text-to-speech software, whose first version was released in 1993 by CSELT. It was the first commercial speech synthesis software able toBrain implant (6,472 words) [view diff] no match in snippet view article find links to article
Brain implants, often referred to as neural implants, are technological devices that connect directly to a biological subject's brain – usually placedElectronic Document System (309 words) [view diff] no match in snippet view article find links to article
The Electronic Document System (EDS) was an early hypertext system – also known as the Interactive Graphical Documents (IGD) hypermedia system – focusedCharles Spence (525 words) [view diff] exact match in snippet view article find links to article
aspects of multisensory design. He has also conducted research on human-computer interaction issues on the crew workstation on the European Space Shuttle,Operation Match (864 words) [view diff] no match in snippet view article find links to article
Operation Match was a computer dating service created in 1965 by three Harvard undergraduates and Douglas H. Ginsburg, a Cornell dropout who later becameHands-on (135 words) [view diff] exact match in snippet view article find links to article
Hands-on or Hands-On may refer to: Hands-on computing, a branch of human-computer interaction (HCI) research Hands-on-throttle-and-stick (HOTAS) Hands-On ElectronicsMannheim School of Computer Science and Mathematics (459 words) [view diff] exact match in snippet view article find links to article
processing, programming languages, robotics, language technologies, human-computer interaction and software engineering. The Institute of Computer Science andTangible user interface (2,937 words) [view diff] case mismatch in snippet view article find links to article
Michitaka Hirose (2001). Human-computer Interaction: INTERACT '01 : IFIP TC.13 International Conference on Human-Computer Interaction, 9th-13th July 2001,Semantic field (927 words) [view diff] exact match in snippet view article find links to article
assessment of computer systems. Volume 3 of Cambridge series on human-computer interaction. Cambridge University Press. ISBN 0-521-39336-1, ISBN 978-0-521-39336-2Command-line interface (8,474 words) [view diff] no match in snippet view article find links to article
A command-line interface (CLI) is a means of interacting with software via commands – each formatted as a line of text. Command-line interfaces emergedJefferson Han (442 words) [view diff] exact match in snippet view article find links to article
navigation, motion capture, real-time computer graphics, and human-computer interaction. He presented his multi-touch sensing work in February 2006 atCynthia Solomon (1,104 words) [view diff] exact match in snippet view article find links to article
secondary schools. Her work has mainly focused on research on human-computer interaction and children as designers. While working at Bolt, Beranek andApple Advanced Technology Group (475 words) [view diff] case mismatch in snippet view article find links to article
both hardware and software, with groups focused on such areas as Human-Computer Interaction, Speech Recognition (by Kai-Fu Lee), Educational Technology, NetworkingGameplay (1,890 words) [view diff] case mismatch in snippet view article find links to article
(2002). Playability in video games: a qualitative design model. Human-Computer Interaction, 17(4), 311–368. doi:10.1207/S15327051HCI1704_1 Jegers, K. (2008)Point-and-shoot interface (497 words) [view diff] no match in snippet view article find links to article
A point-and-shoot interface is an efficient object-oriented, text-based interface, usually presented on a non-GUI platform such as DOS or mainframe computersMichael Lew (526 words) [view diff] no match in snippet view article find links to article
Conference on Multimedia Retrieval), and the IEEE Workshop on Human Computer Interaction. He was also a founding member of the international advisory committee