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searching for Game engine 58 found (2993 total)

alternate case: game engine

Marathon Trilogy (4,786 words) [view diff] exact match in snippet view article find links to article

operating systems and to modern versions of Windows and macOS after the game engine was open-sourced in 1999. In the Marathon series, players can navigate
DayZ (video game) (4,372 words) [view diff] no match in snippet view article
DayZ is a multiplayer online survival video game developed and published by Bohemia Interactive. It is the standalone game based on the mod of the same
Petroglyph Games (655 words) [view diff] no match in snippet view article find links to article
Petroglyph Games, Inc. is an American video game developer based in Las Vegas. It was founded in 2003 by Joe Bostic, Michael Legg and Steve Tall, programmers
Frontier Developments (2,723 words) [view diff] exact match in snippet view article find links to article
parent Atari SA on 2 April. Frontier began development of an in house game engine in 1988. Cobra uses C++ as the programming language. The development
Bohemia Interactive (3,841 words) [view diff] no match in snippet view article find links to article
Bohemia Interactive a.s. is a Czech video game developer and publisher based in Prague. The company focuses on creating military simulation games such
The Collective (company) (461 words) [view diff] no match in snippet view article
The Collective, Inc. was an American video game developer based in Newport Beach, California. Founded in 1997 by ex-Virgin Entertainment employees, the
The Collective (company) (461 words) [view diff] no match in snippet view article
The Collective, Inc. was an American video game developer based in Newport Beach, California. Founded in 1997 by ex-Virgin Entertainment employees, the
Pillars of Garendall (677 words) [view diff] exact match in snippet view article find links to article
Beenox Studios and Ambrosia Software. It was built using the Coldstone game engine, which was also a joint Beenox/Ambrosia project. The game was released
Minori (company) (594 words) [view diff] no match in snippet view article
Minori (みのり, stylised minori) was a Japanese visual novel company (previously the software division of CoMixWave until April 2007). Their most successful
Lucha Libre AAA: Héroes del Ring (405 words) [view diff] exact match in snippet view article find links to article
came out on May 28, 2011. This title uses a modified version of the game engine from TNA Impact!. Reception The PlayStation 3 version received "mixed"
Tekken X Street Fighter (1,363 words) [view diff] exact match in snippet view article find links to article
of Tekken X Street Fighter was going to feature the same 3D fighting game engine of the Tekken franchise, as opposed to Street Fighter X Tekken, which
The Hidden (video game) (462 words) [view diff] no match in snippet view article
The Hidden is a multiplayer total conversion mod for the popular Half-Life 2 computer game. The gameplay revolves around the retrieval of an escaped research
Rabbids Go Home (3,044 words) [view diff] exact match in snippet view article find links to article
normalized urban planning". Ubisoft Montpellier created a proprietary game engine, LyN, specifically for and alongside Rabbids Go Home. The game was announced
Minecraft (20,965 words) [view diff] exact match in snippet view article find links to article
to work with, remembering "If you had two song files at once, it [the game engine] would actually crash. There were so many more weird glitches like that
Operation Flashpoint: Red River (1,379 words) [view diff] no match in snippet view article find links to article
Operation Flashpoint: Red River is a first-person shooter video game developed and published by Codemasters for Microsoft Windows, PlayStation 3 and Xbox
Silicon Knights (1,649 words) [view diff] exact match in snippet view article find links to article
Precursor Games, after the loss of a court case against Epic Games over the game engine Unreal Engine 3. Epic Games won the case and a counter-suit for $4.45
Scripted sequence (401 words) [view diff] exact match in snippet view article find links to article
occur when triggered by player location or actions that play out in the game engine. Some scripted sequences are used to play short cutscenes that the player
Dota Auto Chess (2,492 words) [view diff] no match in snippet view article find links to article
Dota Auto Chess is a strategy video game mod for the video game Dota 2. Developed by Drodo Studio and released in January 2019, the game features teams
Terminal Reality (978 words) [view diff] exact match in snippet view article find links to article
actors. The Photex (Photo-texture) engine was the first photorealistic game engine created by Terminal Reality, developed from the Monster Truck Madness
Ensemble Studios (1,227 words) [view diff] case mismatch in snippet view article find links to article
In addition to game development, Ensemble Studios also made the Genie Game Engine used in Age of Empires, Age of Empires II: The Age of Kings, and Star
Spiders (company) (226 words) [view diff] no match in snippet view article
Spiders is a French video game developer specializing in action role-playing games, owing to their previous experience. Spiders was created in 2008 by
AGEod (690 words) [view diff] case mismatch in snippet view article find links to article
history oriented strategy video games built with its proprietary Adaptive Game Engine (AGE), and also publishes third-party titles. AGEod's main goal is offering
Strategic Command (video game series) (2,111 words) [view diff] no match in snippet view article
the games are played on maps divided into squares ("tiles"). The third game-engine saw the return of hexes. Games from the first and second series saw the
Google Native Client (2,684 words) [view diff] exact match in snippet view article find links to article
downloaded code in software other than web browsers, like in the Dæmon game engine. An ARM implementation was released in March 2010. x86-64, IA-32, and
Kinetica (844 words) [view diff] exact match in snippet view article find links to article
technology by Analog Devices. It was the first game to use the Kinetica game engine which would later be used for the video games SOCOM U.S. Navy SEALs,
Kart racing game (834 words) [view diff] case mismatch in snippet view article find links to article
one of the highest-grossing mobile games. Gregory, Jason (2009-06-09). Game Engine Architecture. CRC Press. p. 19. ISBN 978-1439879184. Retrieved 2014-11-27
Menzoberranzan (video game) (1,118 words) [view diff] exact match in snippet view article
Simulations (SSI) and DreamForge Intertainment. Menzoberranzan uses the game engine that was used previously in SSI's Ravenloft: Strahd's Possession (1994)
Roblox (9,340 words) [view diff] exact match in snippet view article find links to article
created using a dialect of the programming language Lua and the platform's game engine, Roblox Studio. While Roblox is free-to-play, it features in-game purchases
Crytek (2,199 words) [view diff] exact match in snippet view article find links to article
demo of a game called X-Isle: Dinosaur Island, which showcased their game engine technology that offered larger viewing distances than other game engines
FIFA Street (2012 video game) (1,069 words) [view diff] exact match in snippet view article
12, including creative director Gary Paterson, and uses the FIFA 12 game engine. Sid Misra, the line producer for FIFA Street, promised "the first true
Star Wars: TIE Fighter (2,668 words) [view diff] exact match in snippet view article find links to article
Holland and Edward Kilham's Totally Games studio. Based on X-Wing's game engine, TIE Fighter supports Gouraud shading and adds gameplay features and
Buffyverse role-playing games (1,292 words) [view diff] exact match in snippet view article find links to article
streamlined (or Cinematic) version of Eden Studios' popular Unisystem game engine, also featured in CJ Carella's WitchCraft and All Flesh Must Be Eaten
Fortnite (5,508 words) [view diff] exact match in snippet view article find links to article
game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players
RJ Mical (761 words) [view diff] exact match in snippet view article find links to article
Williams Electronics, was the chief architect of the Fathammer mobile game engine, and was at Sony Computer Entertainment from 2005 to 2011 as a senior
RollerCoaster Tycoon 2 (3,024 words) [view diff] exact match in snippet view article find links to article
ported to RollerCoaster Tycoon Classic in 2017. OpenRCT2, an open-source game engine recreation, was first released in 2015. In RollerCoaster Tycoon 2, players
Spiderweb Software (711 words) [view diff] exact match in snippet view article find links to article
which are expanded remakes of the Exile series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002)
Dungeon Keeper (series) (539 words) [view diff] exact match in snippet view article
modified version of the Magic Carpet game engine. Dungeon Keeper 2 was released in June 1999. It used a new game engine that natively supported hardware acceleration
International Cricket Captain (2,237 words) [view diff] exact match in snippet view article find links to article
Cricket Captain was the idea of Chris Child, who programmed the original game engine as a university project. Empire producer Brian Walker produced and co-designed
Keen Software House (1,401 words) [view diff] exact match in snippet view article find links to article
Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science
Kirby Fighters 2 (775 words) [view diff] exact match in snippet view article find links to article
characters and assets from the Kirby franchise and uses the Super Kirby Clash game engine. The game released worldwide in September 2020, but was accidentally
Desperados 2: Cooper's Revenge (1,247 words) [view diff] no match in snippet view article find links to article
Desperados 2: Cooper's Revenge is a real-time tactics video game developed by Spellbound Entertainment and published by Atari exclusively for Microsoft
Recoil (video game) (738 words) [view diff] exact match in snippet view article
subsidiary of its parent publisher, Electronic Arts, and uses the same game engine as MechWarrior 3. Tanks patrol desolate city streets. Turrets and missile
Alien Breed II: The Horror Continues (332 words) [view diff] exact match in snippet view article find links to article
an extra in the Amiga CD32 version of Alien Breed: Tower Assault. The game engine for Alien Breed II was largely rewritten to allow smoother scrolling
Portal Stories: Mel (3,434 words) [view diff] no match in snippet view article find links to article
Portal Stories: Mel is a 2015 puzzle-platform modification for Portal 2 developed and published by Prism Studios. Set in the Portal universe, the player
Bugbear Entertainment (423 words) [view diff] exact match in snippet view article find links to article
working title Next Car Game. Bugbear used its own ROMU game engine (also known as the Bugbear Game Engine) to develop all games. "Embracer Group Annual Report
Starling Framework (462 words) [view diff] exact match in snippet view article find links to article
for both mobile and desktop games and applications. Citrus Engine is a game engine that is most popular for its Platformer starter-kit. Dragon Bones is
Supercar Challenge (video game) (135 words) [view diff] exact match in snippet view article
and the Silverstone Circuit. The game was re-released with an improved game engine under the title Absolute Supercars in 2012. System 3 intended Supercar
Jeff Tunnell (690 words) [view diff] case mismatch in snippet view article find links to article
independent video game publisher, which is also the developer of the Torque Game Engine. In 2007, GarageGames was acquired by InterActiveCorp, the media conglomerate
Star Trek: Judgment Rites (1,597 words) [view diff] exact match in snippet view article find links to article
episode "The Squire of Gothos". Judgment Rites uses the same MS-DOS game engine as the earlier Star Trek: 25th Anniversary;[citation needed] however
The Sum of All Fears (video game) (1,070 words) [view diff] exact match in snippet view article
PlayStation 2 (only released in Europe) and GameCube, based on the Ghost Recon game engine; another version was released for the Game Boy Advance. The game is based
WWF WrestleMania 2000 (video game) (2,457 words) [view diff] exact match in snippet view article
Championship Wrestling (WCW), on behalf of THQ. WrestleMania 2000 shares its game engine with the Japan-only release Virtual Pro Wrestling 2: Ōdō Keishō. The
Zarch (1,598 words) [view diff] no match in snippet view article find links to article
Zarch (also known under its ported name of Virus) is a computer game developed by David Braben (better known as the co-author of Elite) in 1987, for the
Infinity Plus Two (440 words) [view diff] exact match in snippet view article find links to article
Infinite Interactive was one of the first developers to port a full custom game engine to the iPhone in 2009. However due to Publisher issues it was not until
Make Something Unreal (1,804 words) [view diff] exact match in snippet view article find links to article
contests aimed to reward developers who created mods using the Unreal game engine. Make Something Unreal has not returned since the event in 2013. Epic
Star Wars: X-Wing vs. TIE Fighter (1,103 words) [view diff] exact match in snippet view article find links to article
graphics, and brings texture mapping to the ship models of the in-flight game engine. It includes robust multiplayer options for up to eight players in free-for-all
Quest for Fame (453 words) [view diff] exact match in snippet view article find links to article
variety of music instead of primarily Aerosmith tunes. A very limited game engine was included on a CD-ROM track on Aerosmith's Nine Lives, but it also
Diesel (349 words) [view diff] exact match in snippet view article find links to article
group Diesel (1942 film), a German film about Rudolf Diesel Diesel (game engine), a computer gaming technology Diesel, a former name of Brazilian rock
Unreal (202 words) [view diff] exact match in snippet view article find links to article
game), a 1990 game published by Ubisoft Unreal Engine, a widely used game engine upon which the Unreal games among others are built Unreal (demo), a 1992