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searching for Software art 29 found (377 total)

alternate case: software art

Liberapay (853 words) [view diff] no match in snippet view article find links to article

2015. The platform is primarily aimed at funding free and open-source software, art and knowledge, though other uses are allowed. There is a git repository
Barbara Nessim (1,535 words) [view diff] exact match in snippet view article find links to article
unique archival inkjet prints printed on canvas, and ‘randomly’ moving software art shown on a wall-mounted monitor.” Her 1991 Random Access Memories (RAM)
Maurizio Bolognini (1,570 words) [view diff] case mismatch in snippet view article find links to article
MIT Press, ISBN 978-0-262-07279-3, pp. 204-205. Andreas Broeckmann, "Software Art Aesthetics" Archived 2019-08-13 at the Wayback Machine, in David Olivier
Coleford, Gloucestershire (1,724 words) [view diff] case mismatch in snippet view article find links to article
National Biography, 1885–1900, Volume 28, Mary Howitt "READ_ME 2004 - Software Art and Cultures conference - Full program". readme.runme.org. Retrieved
Electronic Language International Festival (984 words) [view diff] exact match in snippet view article find links to article
technologies as ways of creation and interaction. Films, sites, web and software art show that with digital art, technology can be more than its usual functionality
MacroMind (350 words) [view diff] case mismatch in snippet view article find links to article
VideoWorks II (1987) and VideoWorks Interactive - multimedia animation software Art Grabber/Body Shop (1985) - clip art software Comic Works/Graphic Works
Media art history (1,804 words) [view diff] case mismatch in snippet view article find links to article
illustrates its broad scope and includes, among others, virtual art. Software Art, Internet Art, Game Art, Glitch Art, Telematic Art, Bio Art / Genetic
Algorithmic art (2,693 words) [view diff] case mismatch in snippet view article find links to article
Art Fun with Computer-Generated Art Thomas Dreher: Conceptual Art and Software Art: Notations, Algorithms and Codes Real-Time Computer Generated Digital
Jeff Butler (784 words) [view diff] exact match in snippet view article find links to article
drawings appeared in a 1996 issue of TV Guide. Butler joined the Raven Software art staff in the fall of 1997 after returning to his native Madison with
Art of Illusion (1,626 words) [view diff] no match in snippet view article find links to article
2014. "Art of illusion - RepRap". reprap.org. "Find the Best Free CAD Software". "Art of Illusion Manual, Contents". "Art of Illusion, tool for modelling
Art-Net (589 words) [view diff] no match in snippet view article find links to article
lighting desk or general purpose computer running lighting control software). Art-Net is a simple implementation of DMX512-A protocol over UDP in which
Live coding (1,522 words) [view diff] case mismatch in snippet view article find links to article
its promotion. In Goriunova, O. and Shulgin, A., editors, read_me - Software Art and Cultures. "ManifestoDraft". Toplap.org. "On-the-flly project". onthefly
Astro Boy: The Video Game (1,252 words) [view diff] case mismatch in snippet view article find links to article
North American cover art for PlayStation 2 Developer(s) High Voltage Software Art Co., Ltd (DS) Publisher(s) D3 Publisher Engine Quantum3 Platform(s) Wii
Amiga (11,401 words) [view diff] no match in snippet view article find links to article
in 1991 and until the late-1990s was the largest public archive of software, art and documents for any platform. The name Amiga was chosen by the developers
Art Academy (video game) (2,495 words) [view diff] no match in snippet view article
DSiWare versions. Unlike most games, as well as other particular teaching software, Art Academy does not grade the player's/art trainee's performance in accomplishing
Business method patent (3,341 words) [view diff] case mismatch in snippet view article find links to article
non-technical features". Kate Gaudry, Tomas Franklin, "Post-Alice Exam Stats In Software Art Units: A Bleaker Road", Law360 3 October 2014 Software and Business Methods
List of copyright duration by country (6,034 words) [view diff] no match in snippet view article find links to article
publication or 50 years from completion, whichever is shorter (computer software): Art. 31(3)  Bangladesh Life + 60 years or Publication + 60 years: s. 24 
Konrad Becker (1,071 words) [view diff] exact match in snippet view article find links to article
performative multimedia installations, from industrial ambience noise to audio software art and a dance context in the early rave scene he also developed theatrical
Hybrid art (1,085 words) [view diff] exact match in snippet view article find links to article
expression, speech, wearable computing, 3d sound, and VR Code: algorithms, software art, genetic art, Alife, artificial intelligence Information Systems: databases
Beryl Korot (2,159 words) [view diff] case mismatch in snippet view article find links to article
2016-07-27 at the Wayback Machine Art 21 - Spirituality Art 21 - Radical Software Art 21 - Text and Commentary Art 21 - Dachau 1974 Beryl Korot: "Babel: the
Netochka Nezvanova (author) (1,399 words) [view diff] case mismatch in snippet view article
Inke (2004). "Read_me, run_me, execute_me. Code as Executable Text: Software Art and its Focus on Program Code as Performative Text". Medien Kunst Netz
Benjamin Gaulon (842 words) [view diff] exact match in snippet view article find links to article
Rosa. "From enchanting to the default cultivation of artifacts, From software art to generic manipulation. Sunshine in my throat, July 2009"". Rosa-menkman
Marc Lee (1,903 words) [view diff] case mismatch in snippet view article find links to article
Playground 2008, "Hack the City!" (ISBN 978-89-961789-0-3) 2004 – Read_me: Software Art & Cultures, Aarhus (ISBN 978-87-988440-4-4) 2004 – MetaWorx – Young Swiss
N3krozoft Ltd (294 words) [view diff] case mismatch in snippet view article find links to article
retrieved 2007-11-07 Goriunova, Olga; Shulgin, Alexei (2004), read_me - Software Art & Cultures, University of Aarhus, ISBN 87-988440-4-0 Dörig, Raffael (2004-10-08)
New media art journals (675 words) [view diff] exact match in snippet view article find links to article
into a wide variety of digital art such as net art, interactive art, software art, digital painting, and computational video'. Its modus operandi is a
Francesco Monico (2,583 words) [view diff] exact match in snippet view article find links to article
"StudiumS3". "Fabrica". "MILANO IN DIGITALE - arte elettronica, arte digitale, software art, net art, installazioni interattive, arte contemporanea, installazioni
Depot Museum Boijmans Van Beuningen (1,209 words) [view diff] no match in snippet view article find links to article
2022, the Depot app received a Webby Award in the category Apps and Software, Art, Culture, and Events 2022. On May 12, 2022, the Depot received the Best
Michael Takeo Magruder (2,320 words) [view diff] case mismatch in snippet view article find links to article
Contemporary Arts Practice. Inv The Preservation of Complex Objects (Volume 2): Software Art, ed. Leo Konstantelos. Portsmouth: University of Portsmouth. Rita Raley
List of video games based on films (1,111 words) [view diff] case mismatch in snippet view article find links to article
Asterix at the Olympic Games Astro Boy: The Video Game 2009 High Voltage Software Art Co., Ltd (DS) D3 Publisher Astro Boy Atlantis The Lost Empire: Search