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Find link is a tool written by Edward Betts.searching for Software art 30 found (396 total)
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unique archival inkjet prints printed on canvas, and ‘randomly’ moving software art shown on a wall-mounted monitor.” Her 1991 Random Access Memories (RAM)Maurizio Bolognini (1,570 words) [view diff] case mismatch in snippet view article find links to article
MIT Press, ISBN 978-0-262-07279-3, pp. 204-205. Andreas Broeckmann, "Software Art Aesthetics" Archived 2019-08-13 at the Wayback Machine, in David OlivierColeford, Gloucestershire (1,724 words) [view diff] case mismatch in snippet view article find links to article
National Biography, 1885–1900, Volume 28, Mary Howitt "READ_ME 2004 - Software Art and Cultures conference - Full program". readme.runme.org. RetrievedElectronic Language International Festival (984 words) [view diff] exact match in snippet view article find links to article
technologies as ways of creation and interaction. Films, sites, web and software art show that with digital art, technology can be more than its usual functionalityMacroMind (350 words) [view diff] case mismatch in snippet view article find links to article
VideoWorks II (1987) and VideoWorks Interactive - multimedia animation software Art Grabber/Body Shop (1985) - clip art software Comic Works/Graphic WorksMedia art history (1,804 words) [view diff] case mismatch in snippet view article find links to article
illustrates its broad scope and includes, among others, virtual art. Software Art, Internet Art, Game Art, Glitch Art, Telematic Art, Bio Art / GeneticAlgorithmic art (2,693 words) [view diff] case mismatch in snippet view article find links to article
Art Fun with Computer-Generated Art Thomas Dreher: Conceptual Art and Software Art: Notations, Algorithms and Codes Real-Time Computer Generated DigitalArt of Illusion (1,626 words) [view diff] no match in snippet view article find links to article
2014. "Art of illusion - RepRap". reprap.org. "Find the Best Free CAD Software". "Art of Illusion Manual, Contents". "Art of Illusion, tool for modellingJeff Butler (784 words) [view diff] exact match in snippet view article find links to article
drawings appeared in a 1996 issue of TV Guide. Butler joined the Raven Software art staff in the fall of 1997 after returning to his native Madison withArt-Net (589 words) [view diff] no match in snippet view article find links to article
lighting desk or general purpose computer running lighting control software). Art-Net is a simple implementation of DMX512-A protocol over UDP in whichLive coding (1,530 words) [view diff] case mismatch in snippet view article find links to article
its promotion. In Goriunova, O. and Shulgin, A., editors, read_me - Software Art and Cultures. "ManifestoDraft". Toplap.org. "On-the-flly project". ontheflyAstro Boy: The Video Game (1,252 words) [view diff] case mismatch in snippet view article find links to article
North American cover art for PlayStation 2 Developer(s) High Voltage Software Art Co., Ltd (DS) Publisher(s) D3 Publisher Engine Quantum3 Platform(s) WiiAmiga (11,412 words) [view diff] no match in snippet view article find links to article
in 1991 and until the late-1990s was the largest public archive of software, art and documents for any platform. The name Amiga was chosen by the developersArt Academy (video game) (2,495 words) [view diff] no match in snippet view article
DSiWare versions. Unlike most games, as well as other particular teaching software, Art Academy does not grade the player's/art trainee's performance in accomplishingBusiness method patent (3,350 words) [view diff] case mismatch in snippet view article find links to article
non-technical features". Kate Gaudry, Tomas Franklin, "Post-Alice Exam Stats In Software Art Units: A Bleaker Road", Law360 3 October 2014 Software and Business MethodsList of copyright duration by country (6,030 words) [view diff] no match in snippet view article find links to article
publication or 50 years from completion, whichever is shorter (computer software): Art. 31(3) Bangladesh Life + 60 years or Publication + 60 years: s. 24Konrad Becker (1,071 words) [view diff] exact match in snippet view article find links to article
performative multimedia installations, from industrial ambience noise to audio software art and a dance context in the early rave scene he also developed theatricalHybrid art (1,085 words) [view diff] exact match in snippet view article find links to article
expression, speech, wearable computing, 3d sound, and VR Code: algorithms, software art, genetic art, Alife, artificial intelligence Information Systems: databasesNetochka Nezvanova (author) (1,399 words) [view diff] case mismatch in snippet view article
Inke (2004). "Read_me, run_me, execute_me. Code as Executable Text: Software Art and its Focus on Program Code as Performative Text". Medien Kunst NetzBeryl Korot (2,159 words) [view diff] case mismatch in snippet view article find links to article
2016-07-27 at the Wayback Machine Art 21 - Spirituality Art 21 - Radical Software Art 21 - Text and Commentary Art 21 - Dachau 1974 Beryl Korot: "Babel: theBenjamin Gaulon (842 words) [view diff] exact match in snippet view article find links to article
Rosa. "From enchanting to the default cultivation of artifacts, From software art to generic manipulation. Sunshine in my throat, July 2009"". Rosa-menkmanMarc Lee (1,903 words) [view diff] case mismatch in snippet view article find links to article
Playground 2008, "Hack the City!" (ISBN 978-89-961789-0-3) 2004 – Read_me: Software Art & Cultures, Aarhus (ISBN 978-87-988440-4-4) 2004 – MetaWorx – Young SwissNew media art journals (675 words) [view diff] exact match in snippet view article find links to article
into a wide variety of digital art such as net art, interactive art, software art, digital painting, and computational video'. Its modus operandi is aN3krozoft Ltd (294 words) [view diff] case mismatch in snippet view article find links to article
retrieved 2007-11-07 Goriunova, Olga; Shulgin, Alexei (2004), read_me - Software Art & Cultures, University of Aarhus, ISBN 87-988440-4-0 Dörig, Raffael (2004-10-08)Art education in the United States (3,437 words) [view diff] no match in snippet view article find links to article
3D animation software, raster graphics editors, and video editing software. Art education Art schools Arts in education Arts integration Arts-basedFrancesco Monico (2,583 words) [view diff] exact match in snippet view article find links to article
"StudiumS3". "Fabrica". "MILANO IN DIGITALE - arte elettronica, arte digitale, software art, net art, installazioni interattive, arte contemporanea, installazioniDepot Museum Boijmans Van Beuningen (1,209 words) [view diff] no match in snippet view article find links to article
2022, the Depot app received a Webby Award in the category Apps and Software, Art, Culture, and Events 2022. On May 12, 2022, the Depot received the BestMichael Takeo Magruder (2,320 words) [view diff] case mismatch in snippet view article find links to article
Contemporary Arts Practice. Inv The Preservation of Complex Objects (Volume 2): Software Art, ed. Leo Konstantelos. Portsmouth: University of Portsmouth. Rita RaleyList of video games based on films (1,119 words) [view diff] case mismatch in snippet view article find links to article
Asterix at the Olympic Games Astro Boy: The Video Game 2009 High Voltage Software Art Co., Ltd (DS) D3 Publisher Astro Boy Atlantis The Lost Empire: SearchList of Nintendo Switch games (A) (21,517 words) [view diff] case mismatch in snippet view article
Destructive Creations WW: 1C Company June 11, 2020 Ancient Islands Avernus Software Art Games Studio March 10, 2022 Ancient Mahjong Pix Arts Pix Arts September