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Longer titles found: Euler's equations (rigid body dynamics) (view)

searching for Rigid body dynamics 37 found (204 total)

alternate case: rigid body dynamics

Blender Game Engine (743 words) [view diff] no match in snippet view article find links to article

several significant new features, including integration of the Bullet rigid-body dynamics library. Version 2.5 alpha0 was the first version of Blender to have
XPLOR-NIH (340 words) [view diff] exact match in snippet view article find links to article
carried out using any combination of Cartesian, torsion angle and rigid body dynamics and minimization. Currently Xplor-NIH is the most versatile, comprehensive
Chris Hecker (1,343 words) [view diff] exact match in snippet view article find links to article
second was a series on rigid body dynamics simulation for games, complete with an extensive bibliography of rigid body dynamics resources. The articles
Carroll's paradox (447 words) [view diff] no match in snippet view article find links to article
width. Carroll, Michael M. (November 1984). "Singular constraints in rigid-body dynamics". American Journal of Physics. 52 (11): 1010–1012. Bibcode:1984AmJPh
Webots (946 words) [view diff] exact match in snippet view article find links to article
(Open Dynamics Engine) for detecting of collisions and simulating rigid body dynamics. The ODE library allows one to accurately simulate physical properties
Miegakure (1,041 words) [view diff] exact match in snippet view article find links to article
technical paper: N-Dimensional Rigid Body Dynamics". Ten Bosch, Marc (August 2020). "N-dimensional rigid body dynamics". ACM Transactions on Graphics
COLLADA (1,017 words) [view diff] exact match in snippet view article find links to article
2006; added features such as character skinning and morph targets, rigid body dynamics, support for OpenGL ES materials, and shader effects for multiple
Cannon.js (528 words) [view diff] no match in snippet view article find links to article
pages without the need for a plug-in. The physics engine implements rigid-body dynamics, discrete collision detection, and a Gauss-Seidel constraint solver
Featherstone's algorithm (140 words) [view diff] exact match in snippet view article find links to article
Physics engine Featherstone's algorithm implementation in the Moby rigid body dynamics simulator Source code for implementation of Featherstone's algorithm
Moshe Shoham (1,435 words) [view diff] case mismatch in snippet view article find links to article
2009. Brodsky, V., Shoham, M.: "Dual-Numbers representation of Rigid Body Dynamics," Journal of Mechanisms and Machine Theory, Vol. 34, No. 5, pp. 693-718
Away3D (1,426 words) [view diff] exact match in snippet view article find links to article
on the Bullet physics library, for collision detection, soft and rigid body dynamics. The engine is built jointly by the Away3D team and the JiglibFlash
Electric Image Animation System (1,195 words) [view diff] case mismatch in snippet view article find links to article
Multi-Layer Rendering, Image-Based Lighting, Raytrace Sky Maps and Rigid Body Dynamics. The version, 8.0, added Photon Mapping, Fast soft shadows, area
Rattleback (976 words) [view diff] exact match in snippet view article find links to article
Commons has media related to Celtic rattlebacks. Bondi, Hermann. "The rigid body dynamics of unidirectional spin." Proceedings of the Royal Society of London
Unilateral contact (2,339 words) [view diff] exact match in snippet view article find links to article
cone complementarity approach for solving large-scale, nonsmooth, rigid body dynamics". Computer Methods in Applied Mechanics and Engineering. 200 (5–8):
Non-smooth mechanics (443 words) [view diff] case mismatch in snippet view article find links to article
Stewart D.E. and Trinkle J.C. An Implicit Time-Stepping Scheme for Rigid Body Dynamics with Inelastic Collisions and Coulomb Friction. Int. J. Numer. Methods
List of computer simulation software (1,622 words) [view diff] exact match in snippet view article find links to article
complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more.
Geometry (Jega album) (156 words) [view diff] case mismatch in snippet view article
2. "Syntax Tree" 4:00 3. "Recursion" 4:25 4. "Geometry" 4:36 5. "Rigid Body Dynamics" 3:56 6. "Doric" 5:16 7. "Breakpoint Envelope" 4:48 8. "Inertia"
SimSpark (313 words) [view diff] exact match in snippet view article find links to article
Dynamics Engine (ODE) for detecting collisions and for simulating rigid body dynamics. ODE allows accurate simulation of the physical properties of objects
LS-DYNA (1,560 words) [view diff] exact match in snippet view article find links to article
analysis capabilities: Full 2D & 3D capabilities Nonlinear dynamics Rigid body dynamics Quasi-static simulations Normal modes Linear statics Thermal analysis
Spatial acceleration (489 words) [view diff] exact match in snippet view article find links to article
ISBN 0-89838-230-0. This reference effectively combines screw theory with rigid body dynamics for robotic applications. The author also chooses to use spatial
Classical Mechanics (Goldstein) (1,675 words) [view diff] no match in snippet view article
and the use of the Cayley-Klein parameters and matrix algebra for rigid-body dynamics. This is followed by a comprehensive and clear discussion of Hamiltonian
Tinker (software) (953 words) [view diff] exact match in snippet view article
variable metric or a truncated Newton method molecular, stochastic, and rigid body dynamics with periodic boundaries and control of temperature and pressure
Explorer 1 (2,761 words) [view diff] exact match in snippet view article find links to article
motivated the first further development of the Eulerian theory of rigid body dynamics after nearly 200 years – to address this kind of momentum-preserving
Free body diagram (2,025 words) [view diff] case mismatch in snippet view article find links to article
The Role Of The Kinetic Diagram In The Teaching Of Introductory Rigid Body Dynamics Past, Present, And Future, pp. 7.1182.1–7.1182.11 "Stress and Dynamics"
Rodrigues' rotation formula (1,959 words) [view diff] no match in snippet view article find links to article
2007. For another descriptive example see: http://chrishecker.com/Rigid_Body_Dynamics#Physics_Articles, Chris Hecker, physics section, part 4. "The Third
Contact dynamics (1,337 words) [view diff] case mismatch in snippet view article find links to article
Stewart D.E. and Trinkle J.C. An Implicit Time-Stepping Scheme for Rigid Body Dynamics with Inelastic Collisions and Coulomb Friction. Int. J. Numer. Methods
Softimage (company) (3,754 words) [view diff] case mismatch in snippet view article
from Softimage|3D. In 2004, v4.0 was released which included new Rigid Body Dynamics based on ODE, Character SDK, Custom Display Host, XML-based UI definition
Interaction information (2,326 words) [view diff] no match in snippet view article find links to article
Harel (2014-06-18). "N-body Information Theory (NbIT) Analysis of Rigid-Body Dynamics in Intracellular Loop 2 of the 5-HT2A Receptor". arXiv:1406.4730
SolidWorks (2,465 words) [view diff] no match in snippet view article find links to article
analysis tools that use Finite Element Analysis (FEA) as well as rigid-body dynamics tools to predict a product's real-world physical behavior by virtually
Valery Vasilevich Kozlov (755 words) [view diff] exact match in snippet view article find links to article
Yuri N., and Valery V. Kozlov. "Various aspects of n-dimensional rigid body dynamics." (1995): 141-172. (book chapter in Dynamical Systems in Classical
Animation:Master (613 words) [view diff] no match in snippet view article find links to article
Layered Rendering into OpenEXR image format. Version 13 (2006) Hair, Rigid-body Dynamics, File formats now XML based. Version 14 (2007) Ambient Occlusion
Plane-based geometric algebra (4,207 words) [view diff] exact match in snippet view article find links to article
robotics in mind. It has since been applied to machine learning, rigid body dynamics, and computer science, especially computer graphics. It is usually
List of paradoxes (7,840 words) [view diff] no match in snippet view article find links to article
non-deterministic systems in Newtonian mechanics? Painlevé paradox: Rigid-body dynamics with contact and friction is inconsistent. Tea leaf paradox: When
Constraint (computational chemistry) (4,325 words) [view diff] exact match in snippet view article
1080/00268979000100841. Mazur, AK (1999). "Symplectic integration of closed chain rigid body dynamics with internal coordinate equations of motion". Journal of Chemical
Space tether missions (5,644 words) [view diff] exact match in snippet view article find links to article
create a list of dynamical issues to consider: Three-dimensional rigid body dynamics (librational motion) of the station and subsatellite Swinging in-plane
Bicycle and motorcycle dynamics (15,943 words) [view diff] no match in snippet view article find links to article
Bourlet, Emmanuel Carvallo, and Francis Whipple had showed with rigid-body dynamics that some safety bicycles could actually balance themselves if moving
Rotation formalisms in three dimensions (12,921 words) [view diff] case mismatch in snippet view article find links to article
E.; Romero, L. (2004). "The Quaternions with an application to Rigid Body Dynamics". Sandia Technical Report. Sandia National Laboraties. SAND2004-0153