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searching for Replay value 437 found (1010 total)

alternate case: replay value

Pac-Attack (1,991 words) [view diff] exact match in snippet view article find links to article

Critical reception for the game was mixed: while some disliked its lack of replay value and inferiority to other games such as Tetris and Columns, others praised
Pimp My Ride (video game) (780 words) [view diff] exact match in snippet view article
Portable and PlayStation 2. It was panned for its poor physics, lack of replay value, and repetitive gameplay. In the game, players are challenged to pimp
Gyromancer (1,757 words) [view diff] exact match in snippet view article find links to article
found the game to be fun and addictive, and to have a great deal of replay value. Players assume the role of Rivel, an immortal summoner who ventures
Cosmo Gang the Video (1,532 words) [view diff] exact match in snippet view article find links to article
met with a more mixed response for its simplistic gameplay and lacking replay value. The arcade version was digitally re-released for the Japanese Wii Virtual
Xevious: Fardraut Saga (1,316 words) [view diff] exact match in snippet view article find links to article
several finding it to lack replay value and to be too difficult. Both Famitsu and Power Play said that the game lacked replay value, with Famitsu claiming
The Order: 1886 (3,734 words) [view diff] exact match in snippet view article find links to article
while criticism was given for the game's short length, story, gameplay, replay value, and limited involvement the player is given. The Order: 1886 is a story-focused
Prince of Persia Classic (489 words) [view diff] exact match in snippet view article find links to article
animations, and controls, and criticism for its short length and lack of replay value. The game plays similarly to the original 1989 version — the player has
Heroes of Might and Magic (3,418 words) [view diff] no match in snippet view article find links to article
Heroes of Might and Magic (commonly abbreviated HoMM), known as Might & Magic Heroes in 2011–2024, is a series of video games created and developed by
Namco Museum Vol. 1 (1,181 words) [view diff] exact match in snippet view article find links to article
lack of appeal to modern players was criticized, it was praised for its replay value, virtual museum and included exhibits, as well as the selection of included
Ratchet & Clank: Full Frontal Assault (1,147 words) [view diff] exact match in snippet view article find links to article
However, it did receive praise for its soundtrack, multiplayer mode, and replay value. Full Frontal Assault uses the camera angles, weapons and third-person
Star Fox 64 (5,201 words) [view diff] exact match in snippet view article find links to article
acclaim for its precise controls, voice acting, multiplayer modes, and replay value through the use of branching gameplay paths. Like the SNES Star Fox game
Supreme Snowboarding (1,355 words) [view diff] exact match in snippet view article find links to article
one of the best visuals of its time, though its lack of content and replay value was sometimes criticized. The game's core is built around three major
SimCity 4: Rush Hour (1,772 words) [view diff] exact match in snippet view article find links to article
positive reviews upon release, with many praising the added depth and replay value provided by the new transportation and disaster features. When starting
City Connection (2,076 words) [view diff] exact match in snippet view article find links to article
responses in North America, with critics disliking its simplicity, lack of replay value, and poor controls. Some felt it possessed a cute aesthetic and unique
Castlevania: Curse of Darkness (2,228 words) [view diff] exact match in snippet view article find links to article
positive reviews, with praise for its combat system, music, content, and replay value, while criticism fell towards its story, characters, repetitive level
Gundam: Battle Assault (video game) (2,129 words) [view diff] exact match in snippet view article
towards the presentation, slow-paced gameplay, story mode and lack of replay value, with most reviewers feeling mixed in regards to the audio, although
Pac-Man Championship Edition DX (1,750 words) [view diff] exact match in snippet view article find links to article
remakes of all time. Critics applauded the game's addictive nature, replay value, intense gameplay and electronic soundtrack, and for being a vast improvement
Isolated Warrior (1,032 words) [view diff] exact match in snippet view article find links to article
action, but other felt mixed in regards to the sound, difficulty and replay value, while common complaints were geared towards the amount of flickering
Famista 64 (1,460 words) [view diff] exact match in snippet view article find links to article
received largely mixed reviews for its simplistic gameplay and lack of replay value. Several also felt disappointed that Namco decided to make their first
Murder at the Presidio (264 words) [view diff] exact match in snippet view article find links to article
Weinberg of DVD Talk gave the film 2.5 out of 5 stars and judged its replay value worth 1 out of 5 stars. He said the film was too predictable, likening
Dig Dug: Digging Strike (1,439 words) [view diff] exact match in snippet view article find links to article
upon release—critics disliked the game's short length and lack of both replay value and long-lasting appeal, although would praise its usage of collectibles
Murdered: Soul Suspect (1,953 words) [view diff] exact match in snippet view article find links to article
release; most criticisms centered on the poor combat, short length, lack of replay value, and lack of difficulty. The game did, however, receive praise for some
Tekken 5 (3,896 words) [view diff] exact match in snippet view article find links to article
praised the return of classic gameplay features and the large amount of replay value provided by the PlayStation 2 port though the final boss was criticized
Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled (1,728 words) [view diff] exact match in snippet view article find links to article
visuals and addition of online play, but were critical of the little replay value and the inability to join a game already in progress. Turtles in Time
Marvel: Ultimate Alliance 2 (4,114 words) [view diff] exact match in snippet view article find links to article
The game was praised for its branching narrative, improved writing and replay value, and new additions to the character roster, but criticized for the absence
Thief (2014 video game) (3,249 words) [view diff] exact match in snippet view article
mixed critical reception. Reviews praised the stealth mechanics and replay value, but criticized the level layouts and story. The player controls Garrett
Starblade (2,259 words) [view diff] exact match in snippet view article find links to article
These versions were less well-received, being criticized for their low replay value and lack of extra content from the arcade release. An arcade sequel,
Sonic Colors (5,360 words) [view diff] exact match in snippet view article find links to article
from critics, who praised its graphics, audio, soundtrack, gameplay and replay value, with many considering it a return to form for the series. However, some
Super Punch-Out!! (3,165 words) [view diff] exact match in snippet view article find links to article
style, its colorful, outlandish opponents, simple gameplay controls, and replay value. The game also featured colorful, detailed graphics, which included the
Mr. Driller (video game) (3,332 words) [view diff] exact match in snippet view article
premise, colorful visuals and soundtrack, although criticized its low replay value and lack of extra content. It was met with a long series of sequels and
Virtual Lab (1,708 words) [view diff] exact match in snippet view article find links to article
Virtual Boy's stereoscopic 3D effects, high difficulty, and lack of replay value. There was some division regarding the quality of its gameplay, though
Wonder Boy in Monster Land (4,869 words) [view diff] exact match in snippet view article find links to article
praised the game for its colorful graphics, smooth controls, gameplay, and replay value. Other ports received mixed reception: criticisms included very slow
Winter Gold (1,375 words) [view diff] exact match in snippet view article find links to article
regarding the gameplay and sound design, and criticized the lack of replay value, limited color palette, and letterboxed resolution. Winter Gold is a
Iji (2,158 words) [view diff] exact match in snippet view article find links to article
loudspeaker system. Iji was generally well received. Reviews praised the replay value, the player's ability to guide Iji on different moral paths, and that
Elric: Battle at the End of Time (996 words) [view diff] exact match in snippet view article find links to article
a game of strategic army combat to be too simple, and questioned the replay value: "The rules for conducting these campaigns are simplistic and uninteresting
Katamari Damacy (5,261 words) [view diff] exact match in snippet view article find links to article
one of the greatest video games of all time, praising its gameplay, replay value, humor, originality, and Shibuya-kei soundtrack. A high-definition remaster
Void Bastards (829 words) [view diff] exact match in snippet view article find links to article
style, dark humor, and gameplay, but criticized its lackluster story and replay value. The main character is one of many rehydrated prisoners aboard a stranded
Pocky & Rocky with Becky (949 words) [view diff] exact match in snippet view article find links to article
Gamer 101 staff noted that the additional difficulty mode improves its replay value. Pocky & Rocky with Becky is a shoot 'em up video game that allows people
Clockwork Knight 2 (896 words) [view diff] exact match in snippet view article find links to article
sequel a dramatic improvement over its predecessor, citing improved replay value and pacing. Clockwork Knight 2 immediately picks up on the cliffhanger
The Darkness II (4,090 words) [view diff] exact match in snippet view article find links to article
were directed at the game's short length, technical issues, and lack of replay value. The game debuted as the third best-selling game in its first week of
Ghoul Panic (1,207 words) [view diff] exact match in snippet view article find links to article
points for adding replay value and for being well-designed and fun to play. Superjuegos also applauded the multiplayer for its replay value and addictive
Populous (video game) (3,116 words) [view diff] exact match in snippet view article
release, with critics praising the game's graphics, design, sounds and replay value. It was nominated for multiple year-end accolades, including Game of
Video game modding (6,497 words) [view diff] exact match in snippet view article find links to article
from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the
Dungeon Siege III (4,850 words) [view diff] exact match in snippet view article find links to article
graphics, especially the character models. Opinions about the story, replay value and multiplayer system were mixed on the other hand. Dungeon Siege III
Dr Kawashima's Brain Training for Nintendo Switch (1,411 words) [view diff] exact match in snippet view article find links to article
critics with praise for the use of the Switch's technology, puzzles, and replay value, though many felt the game lacked innovation and variety. The game has
Viva Piñata (video game) (3,011 words) [view diff] exact match in snippet view article
reviews from critics, who praised the graphics, color palette, soundtrack, replay value, numerous types of piñatas, and strategic gameplay. Much of the game's
The Incredible Hulk (2003 video game) (1,740 words) [view diff] exact match in snippet view article
questioned the lack of incentives that he felt would have enhanced the replay value by encouraging the player to destroy more enemies or complete a level
Hexen: Beyond Heretic (3,180 words) [view diff] exact match in snippet view article find links to article
physical characteristics, lending an additional degree of variety and replay value to the game. The Fighter relies mainly on close-quarters physical attacks
Hydro Thunder (2,850 words) [view diff] exact match in snippet view article find links to article
plateau in your quest to beat your best time – and that reduces the replay value. Still, Hydro Thunder swims more than it sinks, and is at least a renter
Mr. Driller Drill Land (1,660 words) [view diff] exact match in snippet view article find links to article
Watch said the amount of content and overall presentation added a lot of replay value to the game for their interesting premise and gameplay mechanics. GamesTM
Shadow Squadron (1,677 words) [view diff] exact match in snippet view article find links to article
other areas like the lack of additional texture-mapped graphics and replay value. Critics also compared the game with other titles in the same genre such
Hydro Thunder Hurricane (4,041 words) [view diff] exact match in snippet view article find links to article
different boats, the diverse arcade-style courses, and the game's overall replay value. The game has sold an estimated 321,000 units as of end-of-year 2012
Fire Emblem: Three Houses (6,826 words) [view diff] exact match in snippet view article find links to article
system and battalion mechanics, narrative, characters, soundtrack, and replay value. Minor criticisms were directed at the game's easier difficulty compared
Beasts of Maravilla Island (468 words) [view diff] exact match in snippet view article find links to article
criticizing its technical issues, lack of creative options and lack of replay value. The game received updates after release that improved performance, fixed
Granada (video game) (2,326 words) [view diff] exact match in snippet view article
as the presentation, graphics, sound design, controls, gameplay and replay value. Retrospective reviews for the Genesis version have been equally positive
Afrikan Sauce (1,740 words) [view diff] exact match in snippet view article find links to article
characterized it as a "game changer" and commended it for having "substantial replay value". The album won Album of the Year in Africa at the 2019 All Africa Music
Tekken (9,264 words) [view diff] exact match in snippet view article find links to article
standards of fighting games and praised for its gameplay mechanics and replay value. All major installments were released as arcade games, and the boards
Iron Helix (1,365 words) [view diff] exact match in snippet view article find links to article
graphics and sound, and that the five difficulty levels provided "excellent replay value", and concluded that Iron Helix offered "an intensely satisfying experience"
X-Men Origins: Wolverine (video game) (3,195 words) [view diff] exact match in snippet view article
aesthetic value, whereas the shortness of the campaign, the lack of replay value and the repetitiveness of action have been criticized. IGN's Greg Miller
Barbie Magic Hair Styler (236 words) [view diff] exact match in snippet view article find links to article
gave the game 3 and half stars out of a possible 5, complimenting its replay value and the vast combinations of styles and accessories, as well as the "well-designed
Prince Interactive (305 words) [view diff] exact match in snippet view article find links to article
function. He summarized it as "a blast" to show it to friends but with no replay value. He cynically lamented this example of the entire two-year-old medium
Super Mario Run (5,714 words) [view diff] exact match in snippet view article find links to article
positive reviews by critics. Reviewers generally praised the game's replay value and addictive gameplay, though common criticism was directed towards
Might & Magic Heroes VI (4,090 words) [view diff] exact match in snippet view article find links to article
received "generally favorable reviews". Reviewers praised the title's replay value, visuals and improvements to the Heroes formula, but were critical of
Primal Rage (5,789 words) [view diff] exact match in snippet view article find links to article
Brad Cook praised the arcade version's visuals, sound, gameplay, and replay value, stating that "This is a fun game and a good value at 25 cents per play
Toy Story Racer (2,034 words) [view diff] exact match in snippet view article find links to article
you on many occasions". Thompson further stated that the game had low replay value because of its lack of diverse characters, game modes, and tracks. IGN's
Soul Reaver 2 (7,275 words) [view diff] exact match in snippet view article find links to article
involved storyline, visuals and puzzles, but criticized it for lacking replay value and ending without a definite resolution. Its developers felt the final
F.E.A.R. Extraction Point (4,034 words) [view diff] exact match in snippet view article find links to article
implementation of "reflex time", and AI. Common criticisms included a lack of replay value, a short campaign given the $30 price, and a lack of innovation and originality
Micro Machines 2: Turbo Tournament (3,389 words) [view diff] exact match in snippet view article find links to article
with reviewers praising the additional tracks and vehicles providing replay value, but some criticised the graphics of some versions. The Mega Drive update
Kirby Super Star Ultra (3,718 words) [view diff] exact match in snippet view article find links to article
and "vivacious". Destructoid's Ashley Davis praised the game for its replay value and additional content, stating that "they feel like they could have
BoomBots (1,048 words) [view diff] exact match in snippet view article find links to article
in ultimately lacking replay value due to missing variety within character movesets. Furthermore, the criticism of replay value was also fueled by lack
The Dark Pictures Anthology: House of Ashes (7,008 words) [view diff] exact match in snippet view article find links to article
two instalments in the anthology, and points of praise included the replay value, QTE intensity, cinematography, multiplayer modes, and likeability of
Super Mario 3D World (6,727 words) [view diff] exact match in snippet view article find links to article
Super Mario 3D World was acclaimed for its level design, presentation, replay value, and soundtrack, though some reviewers criticized its unreliable camera
Growlanser: Wayfarer of Time (1,390 words) [view diff] exact match in snippet view article find links to article
player choices and replay value. NeoSeeker said that with over 40 possible endings to view, the game offers a huge amount of replay value for those who appreciate
Begin (video game) (378 words) [view diff] case mismatch in snippet view article
July 2010. Retrieved 2010-07-19. Feir, Michael (July–August 1996). "Replay Value: The Scarce Quantity of Quality". Audyssey Magazine (1). Retrieved 2010-07-19
Pokémon Rumble World (1,032 words) [view diff] exact match in snippet view article find links to article
"fairly shallow but very fun in spurts", and that was too short and lacked replay value. Metro similarly felt that the free-to-play system was "relatively fair"
Ray Tracers (706 words) [view diff] exact match in snippet view article find links to article
buy it since they could easily finish it on a single rental and the replay value is minimal. Computer and Video Games lamented, "Fun though Ray Tracers
Muse (Jolin Tsai album) (5,020 words) [view diff] exact match in snippet view article
praising it as a benchmark in pop music, highlighting its depth and replay value. The album sold over 95,000 copies in Taiwan, ranking as the third best-selling
Twinkle Tale (2,115 words) [view diff] exact match in snippet view article find links to article
commended for the detailed presentation, colorful visuals, gameplay and replay value but some of the reviewers felt divided in regards to the music and sound
Frostpunk (5,297 words) [view diff] exact match in snippet view article find links to article
crisis management, and ethical choices while criticizing its lack of replay value. It sold over 5 million copies within six years of its release. 11 Bit
Sonic Generations (5,677 words) [view diff] exact match in snippet view article find links to article
game that incorporated the best of Sonic's history, and offered more replay value compared to previous games. The team eventually decided to split the
Castlevania: Order of Shadows (434 words) [view diff] exact match in snippet view article find links to article
phones. IGN rated the game 6.7, calling it "decent", and with little replay value compared to other Castlevania entries. 1UP.com has given it a D−, calling
Metal Slug (1996 video game) (4,223 words) [view diff] exact match in snippet view article
suffers from low longevity, with too few levels and a complete lack of replay value, and also criticized the slowdown in the game, but Mike approved of the
Types of fiction with multiple endings (1,086 words) [view diff] exact match in snippet view article find links to article
often feature multiple endings. Multiple endings may increase a game's replay value, encourage customization or deviate from the story in the form of easter
Hyperlink cinema (1,986 words) [view diff] case mismatch in snippet view article find links to article
November 4, 2020. "Resident Evil 6 HD Remaster Review – Not Worth The Replay Value". gamingbolt.com. April 4, 2016. Retrieved January 26, 2021. "Tips on
Magic: The Gathering – Duels of the Planeswalkers 2014 (352 words) [view diff] exact match in snippet view article find links to article
Kershaw praising the tutorial and new Sealed Play mode, as well as the replay value. The Game Scouts praised the game by saying "If you've retired slinging
Westworld: Season 3 (soundtrack) (371 words) [view diff] exact match in snippet view article
not, these covers are infectiously catchy, and arguably boast a higher replay value than the series itself." Alec Bojalad from Den of Geek stated: "The Westworld
Crash Bandicoot 4: It's About Time (9,954 words) [view diff] exact match in snippet view article find links to article
implementation of the new gameplay mechanics. The controls, amount of content and replay value, visuals, music, voice-acting, and story were also commended. The physics
Titan Souls (1,249 words) [view diff] exact match in snippet view article find links to article
simple control, as well as the huge variety of bosses featured, high replay value, as well as the attractive and captivating atmosphere and environmental-design
Madagascar: Operation Penguin (200 words) [view diff] exact match in snippet view article find links to article
it offers "witty dialogue to keep the story moving along and has some replay value." Game Chronicles claimed that Operation Penguin is "technically a very
Timon and Pumbaa's Virtual Safari (987 words) [view diff] exact match in snippet view article find links to article
Virtual Safari 2.0. AnimatedViews felt the game was impressing but lacked replay value due to not having much gameplay. "Disney's Virtual Safari Puts Timon
The Gem and the Staff (729 words) [view diff] exact match in snippet view article find links to article
concluded that because the adventure is only good for an hour of play, "replay value is virtually nil". He concluded by saying "The Gem and the Staff does
Virtua Cop (2,841 words) [view diff] exact match in snippet view article find links to article
is a near-perfect arcade port but too short and completely lacking in replay value, though he nonetheless gave it an overall recommendation. Maximum instead
Cult of the Lamb (3,371 words) [view diff] exact match in snippet view article find links to article
critics upon release, with praise directed towards its gameplay and replay value. It received three nominations at the 19th British Academy Games Awards
The Hunt for Red October (1987 video game) (475 words) [view diff] exact match in snippet view article
an excellent submarine simulator, controlled entirely by mouse. The replay value of the game was also praised, as the Soviets change tactics with each
Super Monkey Ball 2 (2,252 words) [view diff] exact match in snippet view article find links to article
elements from Mario Tennis (2000) and Virtua Tennis, and the potential long replay value from the two-versus-two mode. Less favorably, he found Monkey Bassball
Dungeon Hack (864 words) [view diff] case mismatch in snippet view article find links to article
hack-and-slay is your style." Dungeon Hack won Computer Game Review's "Most Replay Value of 1994" award.[citation needed] According to GameSpy's Allen Rausch
Soccer Kid (4,141 words) [view diff] exact match in snippet view article find links to article
aspects such as the presentation, visuals, original gameplay concept and replay value, while some felt divided in regards to the difficulty and sound design
Global Domination (404 words) [view diff] exact match in snippet view article find links to article
surprisingly enjoyable and addictive ... a great solitaire game" with high replay value. Moss gave Global Domination "an unexpected thumbs up". Global Domination
The Wild Thornberrys: Rambler (461 words) [view diff] exact match in snippet view article find links to article
received a 7.9 out of 10 from ReviewCorner.com, which wrote, "long-term replay value is a bit questionable," but that "this program is good, clean fun." PCMag
Book of Spells (662 words) [view diff] exact match in snippet view article find links to article
PlayStation Move and augmented reality, while criticizing the game's short replay value. The Book of Spells was nominated for a BATA in the ‘Game Innovation
Aero Fighters 3 (992 words) [view diff] exact match in snippet view article find links to article
commended the ability to select between multiple planes, which added more replay value. Reviewing the Neo Geo AES version, GamePro's Major Mike said the game
Quirks (board game) (369 words) [view diff] exact match in snippet view article
Goldberg found the most serious flaw in the game was an ever-diminishing replay value as players either consciously or subconsciously memorized the card values
Star Trek: Hidden Evil (1,115 words) [view diff] exact match in snippet view article find links to article
animation and odd but beautiful scenery." However, he also criticized the replay value of the game, saying, "don't count on playing Star Trek: Hidden Evil a
The Punisher: No Mercy (890 words) [view diff] exact match in snippet view article find links to article
The Sixth Axis, which gave the game a score of 8/10, concluding "its replay value is extremely high, and although you’ll unlikely play it for huge stretches
Can't Stop (board game) (945 words) [view diff] exact match in snippet view article
"Like most of Sid's games this is easy to learn yet offers considerable replay value." The game was recommended by the Spiel des Jahres jury in 1982, with
Dark Savior (1,700 words) [view diff] exact match in snippet view article find links to article
novices". The reviewer also said the multiple endings give the game high replay value. Gerstmann commented on its "monotonous" platforming sections and unique
Ekhymosis (781 words) [view diff] exact match in snippet view article find links to article
with the single "De Madrugada". The video of the song had incredible replay value on MTV Latino. The same year, Ekhymosis recorded a rock version of the
Snowboard Kids (1,207 words) [view diff] exact match in snippet view article find links to article
and the variety of modes and minigames offer a good deal of depth and replay value. IGN referred to the game as "a solid title that incorporates the graphic
Pole Position (board game) (111 words) [view diff] exact match in snippet view article
stars out of 5, and stated that "As the track differs each time the replay value of the game is high. There is considerable scope for strategy and for
Safari Jack (113 words) [view diff] exact match in snippet view article find links to article
Safari Jack and commented that "It's a clever, simple design with lots of replay value, lots of animals with silly names, and enough strategy to keep most gamers
Hatoful Boyfriend (10,937 words) [view diff] exact match in snippet view article find links to article
received generally positive reception; reviewers praised the game's replay value as well as its writing and characterization, while repetitive gameplay
Disney Learning: Mickey Mouse (558 words) [view diff] exact match in snippet view article find links to article
Kids described the graphics as "stunning", though questioned the game's replay value. SuperKids said the game was "enjoyable" and featured a cast of familiar
Garfield: Big Fat Hairy Deal (324 words) [view diff] exact match in snippet view article find links to article
beautifully animated", but criticised the repetitive level design and lack of replay value. Nic Outterside, writing in Atari ST User, found that the game had "you
Yooka-Laylee and the Impossible Lair (1,121 words) [view diff] exact match in snippet view article find links to article
platformer". Game Informer also spoke highly, praising the game's great replay value and fresh perspective on the 2D platforming genre. Eurogamer's Tom Phillips
Through the Darkest of Times (1,605 words) [view diff] exact match in snippet view article find links to article
and that the strategy choices did not impact the story enough. Its low replay value was also heavily criticized, with gameplay being characterized by reviewers
Pac-Land (2,872 words) [view diff] exact match in snippet view article find links to article
similar response, saying the visuals, stage layouts and soundtrack added replay value to the game. Raze disliked the Lynx port's limited amount of lives and
Earthfall (video game) (338 words) [view diff] exact match in snippet view article
replaying the same level is extremely repetitive, leading to a lack of replay value. He praised the game's weapon designs, but called the game's shooting
Jetpac (1,376 words) [view diff] exact match in snippet view article find links to article
its simple gameplay. ZX Computing praised the game's playability and replay value, stating that Jetpac was "a very well put together piece of software"
Jurassic Park Interactive (1,061 words) [view diff] exact match in snippet view article find links to article
like the 3DO." Sackenheim found the minigames enjoyable but with little replay value, calling them "rehashes" of classic arcade games. In 2018, Zack Zwiezen
Cyclemania (214 words) [view diff] exact match in snippet view article find links to article
its novel use of actual video footage, but criticized its lack of a replay value. "Cyclemania on Steam". Steam. Retrieved 2024-03-20. "Cyclemania". GOG
Formula One 2003 (video game) (937 words) [view diff] exact match in snippet view article
of Futuregamez also praised the graphics but criticised the sound and replay value, scoring the game 77%. Writing in The Guardian, Jack Schofield noted
One Must Fall (326 words) [view diff] exact match in snippet view article find links to article
and endurance, thus the many robot/pilot combinations allow for larger replay value. Developed by Diversions Entertainment and co-published in December 2003
The Shoot (video game) (912 words) [view diff] exact match in snippet view article
soon gets used to it. It also went on to praise the game's price and replay value. Video game talk show Good Game gave the game a 7 out of 10, saying that
Guardian Heroes (2,819 words) [view diff] exact match in snippet view article find links to article
Paul Davies and Edward Lomas concurred, and were enthusiastic about the replay value of unlocking characters for Vs. mode. Yasuhiro Hunter of Maximum said
Dragon's Lair (GBC video game) (1,711 words) [view diff] exact match in snippet view article
Despite this praise, some have criticized the game for poor audio, low replay value, and inconsistent controls. Dragon's Lair for the Game Boy Color plays
Bomberman Hero (1,067 words) [view diff] exact match in snippet view article find links to article
detonated; a useful ability against certain bosses. Much of the game's replay value is in the sub-mission of scoring the number of target points per stage
Tekken 3D: Prime Edition (777 words) [view diff] exact match in snippet view article find links to article
visuals and good framerate, but it lamented its lack of game modes and low replay value. GameSpot stated that while it looked and played very well, the game
Untitled (Hodgy Beats EP) (956 words) [view diff] exact match in snippet view article
flow and beat selection, though noted that the EP offered very little replay value, and that no track "really stuck out". Drew Malmuth of Pretty Much Amazing
Cluedo (CD-i video game) (601 words) [view diff] exact match in snippet view article
production values but poor gameplay. CDi Reviews wrote it had a lot of replay value. Cluedo: The Mysteries Continue won gold in two categories at the Cannes
MTV Music Generator 2 (766 words) [view diff] exact match in snippet view article find links to article
"Eventually, the greatest downfall of MTV Music Generator 2 lies in its replay value. After a while, the primary songs lose their freshness and a user might
Starship Troopers (board wargame) (1,202 words) [view diff] exact match in snippet view article
Goldberg gave Starship Troopers a rating of 5 out of 9, citing the limited replay value of the game. ""The play of the game will prove interesting for the first
NHL Hockey (2,493 words) [view diff] exact match in snippet view article find links to article
immediately. The review staff of MegaTech magazine praised the game's replay value, calling it a "superb sports simulation" and one of the best available
Digimon Racing (1,110 words) [view diff] exact match in snippet view article find links to article
also praised, such as control (Harris and Lee), multiplayer mode (Lee), replay value, and kart hopping (Harris). Nintendo Power stated that "[t]he racing
Sandy Beach (video game) (383 words) [view diff] exact match in snippet view article
ultimately they were both unsatisfying – being too simple, lacking in replay value and suffering from "unforgivably clumsy controls". 1UP.com called it
Bloodborne (7,742 words) [view diff] exact match in snippet view article find links to article
the Dark Souls series, as well as its intimately-realized story, high replay value, deliberate, rewarding and fast-paced combat, sparse storytelling and
Iron Man and X-O Manowar in Heavy Metal (1,011 words) [view diff] exact match in snippet view article find links to article
characters have varying abilities yet are evenly matched, giving the game replay value, the action is extremely repetitive, the music is poor, and the graphics
Atomic Betty (video game) (1,584 words) [view diff] exact match in snippet view article
audio and gameplay that was geared towards a younger audience and lacked replay value. Atomic Betty is a single player puzzle action game based on the animated
Aqua GT (319 words) [view diff] exact match in snippet view article find links to article
score of 3/10, stating that the game was "very repetitive" and had "no replay value", arguing that "crash damage, open-water courses or decent graphics could
Rafa Nadal Tennis (657 words) [view diff] exact match in snippet view article find links to article
competitive edge to the gameplay experience and extending the game's replay value. With its vibrant graphics and animations, Rafa Nadal Tennis aims to
Rabbids Go Home (3,044 words) [view diff] exact match in snippet view article find links to article
control and noted that the ability to customize challenges "adds a lot of replay value to this latest exercise in Rabbid abuse." Chris Scullion of Official
Rush 2: Extreme Racing USA (688 words) [view diff] exact match in snippet view article find links to article
mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game. Mountain Dew soda cans appear in the game and can be collected
Creature Feature (Chill) (308 words) [view diff] exact match in snippet view article
find that the book "does have an oddly redeeming appeal", although the replay value of players playing monsters would be "negligible". As a result, he concluded
Dynasty Warriors Advance (583 words) [view diff] exact match in snippet view article find links to article
Nintendo Power, however, gave the game a 7 (out of 10), praising its replay value that "ranks among the best" on the Game Boy Advance system. The game
Harvest Moon 3 GBC (592 words) [view diff] exact match in snippet view article find links to article
best. Gaming Target awarded the game an 8.0, citing the gameplay and replay value as high points, while indicating the audio left something to be desired
Time Gal (3,256 words) [view diff] exact match in snippet view article find links to article
unlockable video gallery is a nice feature, it effectively eliminates any replay value, which compounds the easiness of the game to give it very low longevity
Unreal Tournament (7,228 words) [view diff] exact match in snippet view article find links to article
AllGame complimented the addictiveness of Assault mode, and the game's replay value, calling it "a glowing, shining beacon in a sea of multi-player games"
The Incredible Hulk (Nintendo DS video game) (2,197 words) [view diff] exact match in snippet view article
the movie". The various unlockable skins were appreciated for adding replay value and for their ties to the comic series mythos, although Ellis felt they
Chrono Resurrection (1,709 words) [view diff] exact match in snippet view article find links to article
party" of characters, with other party members unlockable for additional replay value. Due to time constraints, the development team expected that two of the
Supersonic Racers (162 words) [view diff] exact match in snippet view article find links to article
variety of tracks and racing environments are enough to give it long term replay value." He praised the inventiveness of the tracks. Scary Larry of GamePro
Game world (525 words) [view diff] exact match in snippet view article find links to article
depth and emotional resonance Unique gameplay mechanics and exploration Replay value and player retention A well-designed game world blurs the line between
Cluedo DVD Game (900 words) [view diff] exact match in snippet view article find links to article
included on the DVD are terrific fun, while the one random case offers replay value." It described "the system used to make sure the DVD knows which cards
Cluedo DVD Game (900 words) [view diff] exact match in snippet view article find links to article
included on the DVD are terrific fun, while the one random case offers replay value." It described "the system used to make sure the DVD knows which cards
Nonlinear narrative (3,172 words) [view diff] exact match in snippet view article find links to article
game play is greatly expanded. Nonlinear game play allows for greater replay value, allowing the player to put together different pieces of a potentially
Vandal Hearts (1,249 words) [view diff] exact match in snippet view article find links to article
was positive about the game, but said it lacked depth and has little replay value. He cited the lack of hidden characters and an interactive storyline
Inertia Creeps (973 words) [view diff] exact match in snippet view article find links to article
stating that they took the track into "two unique directions which ensure replay value." Massive Attack Robert Del Naja – vocals, producer, arrangements, programming
Popeye (video game) (1,351 words) [view diff] exact match in snippet view article
that its mechanics unique among climbing games gave it above-average replay value. Computer Games magazine gave the ColecoVision and home computer conversions
Sorcery (video game) (407 words) [view diff] exact match in snippet view article
common complaint is that the game has a length of 8 hours and lack of replay value. Additional work by Santa Monica Studio. "Sorcery finally coming to PS3
Dune 2000 (1,849 words) [view diff] exact match in snippet view article find links to article
smooth visuals, superb sound, a plethora of gameplay modes, strategy and replay value, Dune 2000 is a real winner. It also makes great use of the various PlayStation
Icewind Dale: Enhanced Edition (1,400 words) [view diff] exact match in snippet view article find links to article
have". Softpedia gave it a review score of 8/10 praising it for its replay value, vast world, adding new UI and other features and for adding all its
Carmen Sandiego Math Detective (1,173 words) [view diff] exact match in snippet view article find links to article
series has not lost its power to educate and amuse all at once", a 5 star replay value rating - saying "the three difficulty levels will give hours of replay"
Shiro Games (901 words) [view diff] exact match in snippet view article find links to article
10, writing "A solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the
Ristar (Game Gear) (1,308 words) [view diff] exact match in snippet view article
easy-to-learn controls, cleverly designed and colorful graphics, and strong replay value. In contrast, Famitsu only awarded the game a 25 out of 40 score. Retrospective
Final Challenge (510 words) [view diff] exact match in snippet view article find links to article
although I admit that I stumbled into the key hexes by sheer dumb luck. Replay value is non-existent – when the mystery is solved, that's it. A system of
Scooby-Doo! Mystery of the Fun Park Phantom (1,499 words) [view diff] exact match in snippet view article find links to article
motive. Since the culprit is different from game to game, it has high replay value. Designed by Rick Raymer, the game was originally slated to be called
Star Wars: Demolition (1,735 words) [view diff] exact match in snippet view article find links to article
that the PlayStation version's charm runs out quickly, providing little replay value. In the same issue, The Bamboo Carabao said of the Dreamcast version
Infiltrator II (225 words) [view diff] exact match in snippet view article find links to article
against the likes of Gunship, it obviously falls short in both realism and replay value. If one is more inclined towards the arcade spectrum, however, Infiltrator
Peter Shilton's Handball Maradona (448 words) [view diff] exact match in snippet view article find links to article
the core gameplay was fun, the repetitive nature didn't provide enough replay value. Peter Shilton's Handball Maradona at MobyGames Peter Shilton's Handball
Game & Watch Gallery 2 (794 words) [view diff] exact match in snippet view article find links to article
original Game & Watch games justice", finding that the game had a "ton of replay value" and finding most games "enjoyable and rewarding". In contrast to the
The Muppets Movie Adventures (1,831 words) [view diff] exact match in snippet view article find links to article
"shoe-horned" in. Gruetzmacher also criticized the game for a lack of replay value, short length and easy difficulty. He ultimately awarded the title 2
Revolution '76 (188 words) [view diff] exact match in snippet view article find links to article
Computer Gaming World decided that the game offered depth, challenge, and replay value. "97.02.01: Life, Liberty and the Pursuit of Happiness". teachersinstitute
Blue's 123 Time Activities (504 words) [view diff] exact match in snippet view article find links to article
way". Review Corner said the game had "excellent activities" and "good replay value". Allgame said the game captured the "flavor, feel, and tone" of the
Catapult Run (541 words) [view diff] exact match in snippet view article find links to article
concluded, "Catapult Run is a respectable product, but it lacks imagination, replay value – the race is run once every seven years – and a useful story line. Whether
Nothing to Prove (EP) (204 words) [view diff] exact match in snippet view article
Ng rated the EP 8.0/10, stating that it is a beautiful EP with high replay value. Waploaded reviewed the EP and gave it a rating of 4/5. "Victor AD -
Voyeur (video game) (520 words) [view diff] exact match in snippet view article
"Although it won't appeal to action fans, this title has enough depth and replay value to be a valuable addition to any CD-i library." Power Unlimited reviewed
Black Fire (video game) (920 words) [view diff] exact match in snippet view article
game's visuals and originality, but praise was given to its audio and replay value. Sega Saturn Magazine's Rad Automatic wrote that "Basically, Blackfire
Pac-Man Collection (1,405 words) [view diff] exact match in snippet view article find links to article
worth a purchase. GameSpot especially praised its high-quality ports and replay value, saying that it helps prove that classic video games and handheld systems
Urban Yeti! (416 words) [view diff] exact match in snippet view article find links to article
noted that the game had charming moments, but ultimately had little replay value and had too many graphical problems. GameZone's Scott Kuvin felt that
City of Sorcerers (191 words) [view diff] exact match in snippet view article find links to article
enjoyable. What we have here is a highly uneven design with considerable replay value: If one game doesn't turn out well, try again and it's bound to be different
Disney's Pocahontas (video game) (587 words) [view diff] exact match in snippet view article
that while the game could be addictive during a first play through, its replay value was limited. GamePro similarly categorized the game as appropriate for
Codenames (board game) (1,832 words) [view diff] exact match in snippet view article
game". Writing for Kotaku, Alex Walker stated that the game had high replay value and commended its mechanics. Oliver East, in Just Push Start, commented
Shadow of Memories (3,031 words) [view diff] exact match in snippet view article find links to article
short play time, and felt that the multiple endings enhanced the game's replay value. The game's soundtrack was well received. Critics wrote that it suited
WWE Legends of WrestleMania (1,481 words) [view diff] exact match in snippet view article find links to article
GameSpot and IGN, criticized the game for being repetitive, lacking in replay value, being overly simplistic, and how wrestler models were beefed up to look
Madden NFL 25 (2013 video game) (1,685 words) [view diff] exact match in snippet view article
Hansen of Destructoid praised the physics, but noted the possible lack of replay value, calling it "Madden XIII-2" due to it being too similar to Madden NFL
MasterClass (2,194 words) [view diff] exact match in snippet view article find links to article
subscriptions initially lasted a lifetime, different courses have different replay value. The publication also noted the challenge of keeping students on the
Carmen Sandiego: Junior Detective (941 words) [view diff] exact match in snippet view article find links to article
for graphics, 4 stars for sound, 4 stars for enjoyment, 3 stars for replay value, and 4 stars for documentation. The game received the 1995 Codie award
The Flintstones (1994 Ocean Software video game) (962 words) [view diff] exact match in snippet view article
overall score of 8 out of 10, calling it a "solid" platformer with good replay value and particularly praising the "fluid" animations and "satisfying" sound
Mega Man X4 (4,352 words) [view diff] exact match in snippet view article find links to article
in the way the characters played the same levels added to the game's replay value. However, most of the same critics concurred that Mega Man X4's 2D side-scrolling
Assault Suit Leynos (629 words) [view diff] exact match in snippet view article find links to article
firepower in the early 1990s. The assortment of armaments increased replay value by encouraging the player to experiment with ways to defeat enemies.
T-MEK (1,311 words) [view diff] exact match in snippet view article find links to article
criticized the DOS port for its poor visuals, dodgy audio design, lack of replay value and unoriginality, stating that "I tried to find something good about
Guild Wars 2: Heart of Thorns (1,079 words) [view diff] exact match in snippet view article find links to article
ArenaNet wanted to add a few maps with very deep content and a high replay value. Reception It has a score of 81/100 on Metacritic. PC Gamer awarded it
Social network game (2,930 words) [view diff] exact match in snippet view article find links to article
network of friends. Gaming capitals are a way for developers to increase replay value provides extended play time, and players get more value from the game
Boom Blox (2,236 words) [view diff] exact match in snippet view article find links to article
GameRankings. N-Europe gave the game a 9/10 score, praising its "amazing replay value" and its "ingenious puzzles". Electronic Gaming Monthly out of three
Quota (EP) (331 words) [view diff] exact match in snippet view article
describing the release as "solid" with a "surprisingly high amount of replay value". All tracks are written by Matt Langston except where noted. Eleventyseven
Gamer (2009 film) (1,691 words) [view diff] exact match in snippet view article
of Mark Neveldine and Brian Taylor's earlier work, Gamer has little replay value." Metacritic, which uses a weighted average, assigned the film a score
Onimusha 2: Samurai's Destiny (3,350 words) [view diff] exact match in snippet view article find links to article
praised for retaining the action elements from its predecessor and adding replay value, but the use of the D-pad rather than the joystick's left analogue to
Zone of the Enders (1,712 words) [view diff] exact match in snippet view article find links to article
story modes' short length and mixed views were offered regarding their replay value. The voice acting and script translation has been panned by most writers
Pirates! Gold (850 words) [view diff] exact match in snippet view article find links to article
evaluation of "Excellent" and stated that "Pirates! Gold does have built-in replay value thanks to the option of playing in one of six historical periods or historical
Sentient (video game) (1,091 words) [view diff] exact match in snippet view article
Sentient was praised for its ambitious and intricate gameplay and its replay value, but criticised for its sloppy graphics, particularly the odd-looking
New Legends (532 words) [view diff] exact match in snippet view article find links to article
Varanini criticized the "bland environments", camera issues, lack of replay value and short length, saying his play time clocked in at just over 5 hours
Dogfight (video game) (312 words) [view diff] exact match in snippet view article
avionics, lack of Constantly Computed Impact Point, buggy AI, and low replay value. The magazine stated that it would have been better received in 1991
Kingdom Builder (1,343 words) [view diff] exact match in snippet view article find links to article
Kingdom Builder "can be done in less than an hour, and because of its high replay value – we can play again and have a totally different experience." Zimmerman
Star Wraith: Shadows of Orion (410 words) [view diff] exact match in snippet view article find links to article
This review praised the game for its graphics, simple gameplay, and replay value, but criticized it for its lack of cinematics and weak story. In-game
Touhou Spell Bubble (1,207 words) [view diff] exact match in snippet view article find links to article
Project. Nevertheless, Zapparoli gave positive remarks for the gameplay, replay value, game modes, responsive controls, adjustable difficulty, music selection
Rescue Shot (658 words) [view diff] exact match in snippet view article find links to article
awarded the game 2 out of 5, citing the brevity of the game and lack of replay value since the game has no unlockable extras and progression is linear. GameSpot's
Onimusha (3,071 words) [view diff] exact match in snippet view article find links to article
the length of each game with opinions sometimes differing due to the replay value they offer. Yoshinori Ono acknowledged the third game's short length
Combat (video game) (1,870 words) [view diff] exact match in snippet view article
and sound fail to give a true impression of the game, noting its high replay value and "highly entertaining cat-and-mouse action." In the first issue of
Uncharted: Fight for Fortune (989 words) [view diff] exact match in snippet view article find links to article
Nathan Drake and enjoyed the general premise, but found it lacking in replay value. Eurogamer's Quintin Smith was fairly mixed about the game, enjoying
Psychonauts in the Rhombus of Ruin (1,102 words) [view diff] exact match in snippet view article find links to article
universe. Criticism was directed at the game's short length, limited replay value, and abrupt ending. The game was nominated for "Best VR Experience" in
Big Bang Mini (594 words) [view diff] exact match in snippet view article find links to article
"wonderfully vibrant visuals and an infectious soundtrack" to raise the replay value for "newcomers and veterans alike", calling it "an evolutionary step
Empire Builder (board game) (1,074 words) [view diff] exact match in snippet view article
Builder a classic that "rewards careful strategy and offers lots of replay value." In Issue 2 of Games International, Brian Walker reviewed the third
Space Invaders Virtual Collection (1,155 words) [view diff] exact match in snippet view article find links to article
backdrops in the 3D mode and the additional gameplay modes for adding replay value, but noted that it was diminished due to the lack of a save battery.
Castlevania Chronicles (1,647 words) [view diff] exact match in snippet view article find links to article
GameSpot critiqued the PlayStation version for its perceived lack of replay value and dated graphics, assigning it a modest score of 6.1. This sentiment
Prime Target (409 words) [view diff] exact match in snippet view article find links to article
stars. MacHome praised the game's realism and plot. MacGamer liked the replay value. MacGate appreciated how at the core of the game was a genuine mystery
Necromunda: Hired Gun (1,654 words) [view diff] exact match in snippet view article find links to article
new to the franchise. Side contracts were added in order to allow more replay value. Necromunda: Hired Gun was announced in March 2021. The game was released
Star Wars (1983 video game) (1,987 words) [view diff] exact match in snippet view article
protection, and the game only having three playable scenarios with "limited" replay value. In 1995, Flux magazine ranked the game 61st on their "Top 100 Video
Point Blank DS (605 words) [view diff] exact match in snippet view article find links to article
from critics, with common complaints being towards the game's lack of replay value and for minigames being too similar to each other. It holds a 66/100
One Must Fall: 2097 (818 words) [view diff] exact match in snippet view article find links to article
and endurance, thus the many HAR/pilot combinations allow for large replay value. Unlike in most fighting games of its time, the arenas (except one, the
Pac-Man Vs. (1,669 words) [view diff] exact match in snippet view article find links to article
critics, who praised its clever take on the core gameplay, multiplayer and replay value. It holds a 78/100 on Metacritic. Nintendo World Report called it "a
Namco Museum Essentials (1,538 words) [view diff] exact match in snippet view article find links to article
game's use of PlayStation Home and bonus content, which they noted added replay value to the games. Push Square stated that the unlockable extras and leaderboards
Firestriker (425 words) [view diff] exact match in snippet view article find links to article
game elements like power-ups and bosses enhance the game's depth and replay value. They further commented that while the player can lose track of the ball
SaGa (2,365 words) [view diff] exact match in snippet view article find links to article
through multiple character scenarios, heavy emphasis is placed upon the replay value of SaGa games. Since the original Makai Toushi SaGa, much of the series
Mario and Donkey Kong: Minis on the Move (1,540 words) [view diff] exact match in snippet view article find links to article
the game. IGN's Lucas M. Thomas wrote that this feature extends the replay value significantly, though some (including Thomas) derided the limitation
Gal Gun: Double Peace (2,357 words) [view diff] exact match in snippet view article find links to article
branching paths and magnitude of content to unlock, while also praising the replay value and ability of seeing through objects, saying it added depth. Despite
Audiosurf (1,131 words) [view diff] exact match in snippet view article find links to article
reviews. 1Up.com awarded Audiosurf an "A" rating citing the massive replay value. IGN gave the title an 8.6 out of 10, and stated that "[Audiosurf is]
Suburbia (board game) (715 words) [view diff] exact match in snippet view article
involves a "decent amount of player interaction" and has substantial replay value. Andrew Holmes, in a review for Meeple Mountain, states that the game
Madagascar (video game) (1,318 words) [view diff] exact match in snippet view article
was criticised for its low-quality graphics, short length, and lacking replay value. Alex Navarro of GameSpot gave it a score of 7 out of 10, calling it
Gobs of Games (311 words) [view diff] exact match in snippet view article find links to article
you coming back, and the option to play against a friend adds to the replay value." "E3: The Parties". Gamers' Republic (26): 63. July 2000. "3DO Has Gobs
Super Chase H.Q. (419 words) [view diff] exact match in snippet view article find links to article
and fast-paced driving action but criticizing the sound and lack of replay value. Japanese: スーパーチェイスクリミナルターミネーション, Hepburn: Sūpā Cheisu Kuriminaru Tāminēshon
Gold of the Americas: The Conquest of the New World (240 words) [view diff] exact match in snippet view article find links to article
challenging and entertaining game with a bit of history and good deal of replay value thrown in." Dave Morris reviewed Gold of the Americas for Games International
Cruis'n Exotica (867 words) [view diff] exact match in snippet view article find links to article
potent when racing friends in the multiplayer mode. Another concern is replay value: the first 10 minutes or so really hook you in, but when you get the
Star Wars: Super Bombad Racing (1,646 words) [view diff] exact match in snippet view article find links to article
Uncle Dust of GamePro said that the game "offers enough challenge and replay value to be a good party game for younger Star Wars fans." However, Jeff Lundrigan
Jett Rocket (880 words) [view diff] exact match in snippet view article find links to article
it was commented that a Time Attack mode of some kind would add much replay value to the eventual sequel. Jett Rocket has received a Metacritic score of
Anno 2205 (1,470 words) [view diff] exact match in snippet view article find links to article
combat only in side missions and lack of multiplayer, limiting the replay value of the game. Prescott, Shaun (15 June 2015). "Anno 2205 confirmed for
My Grandma's Basement (660 words) [view diff] exact match in snippet view article find links to article
value than true creativity. For some, this will likely limit the album’s replay value. It is as if his darker motives are justified by these flashes of artistic
Hexen II (1,603 words) [view diff] exact match in snippet view article find links to article
detail present when graphical acceleration is used. They concluded, "For replay value and sheer fun, Hexen II is going to be hard to beat; you could spend
Why There Are Mountains (336 words) [view diff] exact match in snippet view article find links to article
the means; fortunately, that gives Why There Are Mountains astounding replay value." The album also received a "Best New Music" designation in the review
Star Wars: Rebel Assault (1,721 words) [view diff] exact match in snippet view article find links to article
fun to play. The problem is, the fun is too short lived" and without replay value. In April 1994 the magazine said that Rebel Assault "seems to have split
Captain Quazar (715 words) [view diff] exact match in snippet view article find links to article
in previous years, they felt that with its fast-paced action and high replay value, Captain Quazar genuinely merited an award (whereas other systems which
Chitin: I (723 words) [view diff] exact match in snippet view article find links to article
a good example of a 'minimalist' yet open ended design with a lot of replay value, making it typical of the early Metagaming microgames." In Issue 35 of
The Lord of the Rings Online: Mines of Moria (1,883 words) [view diff] exact match in snippet view article find links to article
King (released at roughly the same time) as an expansion, citing its replay value and gameplay quality. The review also praised Turbine for making a complete
Christmas Queens 2 (1,935 words) [view diff] exact match in snippet view article find links to article
Caliente's 'Xmas Hams' and Alaska Thunderf—'s 'Chr!$Tm@$ $Ux' have little replay value—but side-splitting skits and synth jams like Sharon Needles' 'Snow Machine'
Nester's Funky Bowling (860 words) [view diff] exact match in snippet view article find links to article
for the Virtual Boy, praising the graphics but bemoaning the lack of replay value due to few modes of play and no save function. Wired's Chris Kohler stated
XXX (video game) (1,890 words) [view diff] exact match in snippet view article
recommending it for a day's rental, and Harris added that the attempts to add replay value by offering unlockable content were not as fleshed out as those of Digital
Brain Challenge (1,342 words) [view diff] exact match in snippet view article find links to article
review, and while calling it "an odd little game", it praised "lots of replay value, interesting unlockables, and loads of content make up for the title's
Mordor: The Depths of Dejenol (345 words) [view diff] exact match in snippet view article find links to article
continues to be playable (and challenging) long after. The game also offers replay value through new character/guild combinations and community-devised challenges
Gizmos & Gadgets! (730 words) [view diff] exact match in snippet view article find links to article
humorous. It added that the game was "very enjoyable", with substantial replay value. It also noted that "the User's Guide is huge and has plenty of tips
Glyder 2 (325 words) [view diff] exact match in snippet view article find links to article
rating of 93% on Metacritic based on 5 critic reviews. AppSmile said "Replay value is very high, as the game itself is perfect for killing a few minutes
Krazy Ivan (817 words) [view diff] exact match in snippet view article find links to article
guidance through mission objectives, but they criticized the lack of replay value. A Next Generation critic praised the animation, heavy use of distance
G.E.V. (board game) (975 words) [view diff] exact match in snippet view article
Ritchie commented that "GEV is not as clean as Ogre, but probably has more replay value. There are some imaginative scenarios, including one involving an armored
Maximum Force (1,127 words) [view diff] exact match in snippet view article find links to article
of alternate routes to choose from leaves Maximum Force with little replay value. Most reviews assessed the game as overall bland compared to the alternatives
Warpath: Jurassic Park (1,545 words) [view diff] exact match in snippet view article find links to article
dinosaur "would've been a nice extra for the game's overall feel and replay value." James Mielke of GameSpot also praised the dinosaurs, but criticized
Mercenary (video game) (1,177 words) [view diff] exact match in snippet view article
Gold Medal from Zzap!64 magazine. RUN reviewer Bob Sodaro noted the replay value of Mercenary for the Commodore 64, writing: "Prior to marking up the
Galaga '88 (2,065 words) [view diff] exact match in snippet view article find links to article
while The Games Machine applauded its addictiveness, soundtrack and replay value. Your Sinclair labeled it "one of the most enjoyable machines on offer
Air Combat (1,642 words) [view diff] exact match in snippet view article find links to article
previous ones. AllGame in particular said that it gave the game much replay value for this reason, as did Famitsu. Hendrix thought they contained a level
Jouhou (426 words) [view diff] exact match in snippet view article find links to article
reissue, claiming it as Discordance Axis' definitive release for its replay value and "melodic distortion and blast-beats". Discordance Axis Jon Chang
Armada 2526 (861 words) [view diff] exact match in snippet view article find links to article
Metacritic. Game Zone's Mike Splechta praised the game's accessibility and replay value, but criticised its graphics as "just not up to today's standards". Simon
Symbiosis (A Bullet for Pretty Boy album) (294 words) [view diff] exact match in snippet view article
describes, "It's not the best metalcore album, but it has surprising replay value and should provide plenty of enjoyment for one looking to consume some
Port Royale 2 (812 words) [view diff] exact match in snippet view article find links to article
unremarkable game." Because the game has an open ending, IGN said it had "good replay value as you can take different career paths each time you play." The game
X – Live in Los Angeles (782 words) [view diff] exact match in snippet view article find links to article
for the content, audio, and video; 2.5 for the extras; and 3.5 for its replay value, with reviewer Randy Miller III summing it up as "a nice package that
Walls of Rome (video game) (483 words) [view diff] exact match in snippet view article
only a solid extension of the original Siege engine, it offers loads of replay value as well". The game was reviewed in 1994 in Dragon #207 by Sandy Petersen
The Lego Movie Videogame (1,879 words) [view diff] exact match in snippet view article find links to article
scored the game a 3.5 out of 5. He cited the "great" comedy, "high" replay value, and "fun" mini-games as positives, but criticized the presence of technical
Gold Mouf (472 words) [view diff] exact match in snippet view article find links to article
know I can spit, but at the same time I want to make music that got replay value. On February 4, 2020, he released the single "GED (Gettin Every Dolla)"
The Bigs 2 (1,203 words) [view diff] case mismatch in snippet view article find links to article
Bigs 2 (PS3, X360): A Fun, Fast-Pace Game of Ball Without Much Depth or Replay Value". Game Informer. No. 196. GameStop. Archived from the original on July
Cilvia Demo (1,032 words) [view diff] exact match in snippet view article find links to article
review, directing praise at the album's production, lyrical content, and replay value. Cilvia Demo appeared on multiple year end lists of the best hip-hop
King of Crabs (513 words) [view diff] exact match in snippet view article find links to article
the game but criticizing the game's gameplay as tedious and lacking in replay value. Eurogamer gave an overall positive review and described the game as
Quarterthing (387 words) [view diff] exact match in snippet view article find links to article
it "an impressive step forward, instantly captivating with undeniable replay value." Sheldon Pearce of Pitchfork gave the album an 8.3 out of 10, saying:
X-Men: Destiny (2,481 words) [view diff] exact match in snippet view article find links to article
fulfillment of fantasy for mutant lovers that this game provides, as well as replay value, despite the questionable graphics. Cook, Dave (November 9, 2012). "Silicon
Mechanized Assault & Exploration (645 words) [view diff] exact match in snippet view article find links to article
challenging artificial intelligence; and considerable depth, variety, and replay value." Next Generation similarly described it as "a sophisticated, challenging
Thexder 95 (365 words) [view diff] exact match in snippet view article find links to article
too near. That's OK if you're not good at platform shooters, but your replay value is practically nil." In 1996, Computer Gaming World declared Thexder
Rabbids Land (982 words) [view diff] exact match in snippet view article find links to article
poopers". They disliked the tired infused board game concept and low replay value. They also stated that the animation was great, but overall the graphics
Mario & Sonic at the London 2012 Olympic Games (2,484 words) [view diff] exact match in snippet view article find links to article
of the minigames "fared better" than its Wii counterpart in terms of replay value, he expressed disappointment over the "embarrassing design" of certain
Mechanized Assault & Exploration (645 words) [view diff] exact match in snippet view article find links to article
challenging artificial intelligence; and considerable depth, variety, and replay value." Next Generation similarly described it as "a sophisticated, challenging
Stop That Roach! (305 words) [view diff] exact match in snippet view article find links to article
Players gave the game a rating of 56% and criticized the game's poor replay value and sound effects. He considered the game "[not] very good", but unique
Star Trek: Starfleet Command II: Empires at War (1,425 words) [view diff] exact match in snippet view article find links to article
feature was "a working Dynaverse II", and that it adds a great deal of replay value to the game. IGN staff (December 12, 2000). "News Briefs". IGN. Ziff
Pokémon Conquest (1,956 words) [view diff] exact match in snippet view article find links to article
reviewers praising the game's accessibility for young players, high replay value, and ability to mix Pokémon with a traditional Japanese historical setting
Recca (2,325 words) [view diff] exact match in snippet view article find links to article
the audiovisual presentation, speed, detailed spritework, boss fights, replay value, and emulation quality but criticized the lack of additional plot details
WWE SmackDown! vs. Raw 2006 (3,255 words) [view diff] no match in snippet view article find links to article
"there's no other wrestling game since No Mercy that offers this much replay, value, or depth", while a Netjak reviewer said that WWF No Mercy on the Nintendo
Hero Must Die (2,140 words) [view diff] exact match in snippet view article find links to article
about the remake's announcement, said that the game had "incredible" replay value and positively said Hero Must Die was an "odd enough duck". In its review
Freedom Fighters (video game) (1,850 words) [view diff] exact match in snippet view article
length. The game can be cleared relatively quickly, but offers little replay value. According to Jeff Gerstmann of GameSpot, "The only real problem with
Botanicula (1,045 words) [view diff] exact match in snippet view article find links to article
visuals, as well as gameplay. However, other reviews noted a lack of replay value. IGN highly recommended the game, writing, "It may not be as hilarious
Super Swing Golf (877 words) [view diff] exact match in snippet view article find links to article
gave it a score of 7.3 out of 10, calling it a fair game with a lot of replay value, but ultimately the rest depended on preference. Yahoo! Games awarded
Inhale C-4 $$$$$ (926 words) [view diff] exact match in snippet view article find links to article
clearly isn't here to be taken too seriously, but he's got a lot more replay value than some of his subject matter." Inhale C-4 $$$$$ landed at number 14
Chocobo Racing (2,931 words) [view diff] exact match in snippet view article find links to article
easy, with story mode lasting only two hours and there being limited replay value except for the unlocking of secret characters and courses. Other critiques
Test Drive 2001 (261 words) [view diff] exact match in snippet view article find links to article
the game 2/5 for graphics, 3/5 for sound, 2.5/5 for enjoyment, 3/5 for replay value, and 3/5 for documentation. Nicholls, Shawn. "Test Drive 2001 - Review"
Doe or Die (927 words) [view diff] exact match in snippet view article find links to article
RapReviews labeled Doe or Die as "AZ's best album to date", with the "most replay value". The reviewer believed it deserves to be mentioned alongside albums
Regular Show: Mordecai and Rigby in 8-Bit Land (1,460 words) [view diff] exact match in snippet view article find links to article
World Report found it "blandly written". Also condemned was the lack of replay value; critics reported completion within an hour, and found the extras and
WarioWare: Touched! (2,607 words) [view diff] exact match in snippet view article find links to article
version of the GBA game [WarioWare, Inc.: Mega Microgames] with not much replay value". The game's Wii U re-release was applauded for its variability in its
SpongeBob SquarePants: Employee of the Month (1,274 words) [view diff] exact match in snippet view article find links to article
but also called it, "Very easy, and extremely short." King wrote, "The replay value is moderate to low; it took some 3.5 hours for me to complete, and although
Rebel Raiders: Operation Nighthawk (746 words) [view diff] exact match in snippet view article find links to article
action is okay, but you're really missing out on a lot of mission pacing, replay value and even challenge with this easily completed game. Unless you're a hardcore
Disc Drivin' (266 words) [view diff] exact match in snippet view article find links to article
the most addictive games I have ever played on iOS." AppSmile said "Replay value is terrific, with a variety of modes to enjoy and strategies to employ
Arma: Armed Assault (1,223 words) [view diff] exact match in snippet view article find links to article
necessarily involve the player. This implies that the game has high replay value as no two games will be identical. The campaign in Armed Assault is narrated
Iridion 3D (2,406 words) [view diff] exact match in snippet view article find links to article
obscured by their own ship. Edge and others observed that Iridion's replay value was low, while Curtiss wrote that the changing environments helped keep
Reach for the Stars (video game) (1,395 words) [view diff] exact match in snippet view article
along so many different axes of possibility, the game offers tremendous replay value. It is quite possible to save a game on the first turn, and have it play
Onimusha Blade Warriors (1,410 words) [view diff] exact match in snippet view article find links to article
several modes, "sharp" graphics, "tight" controls, gameplay, sound, and replay value. The reviewer said that the fans of Onimusha will appreciate the title
Guitar Hero (video game) (4,351 words) [view diff] exact match in snippet view article
use of Star Power "to provide a little more depth to the game — some replay value, some interest for people as they were playing beyond just hitting the
List of Crash Bandicoot mobile games (1,913 words) [view diff] exact match in snippet view article find links to article
praised the game for its tight gameplay, "pretty" graphics and high replay value. Crash Twinsanity is a 2D platform mobile game published by I-play, developed
Tracer (album) (431 words) [view diff] exact match in snippet view article
Pitchfork gave the album a 7.0 out of 10, saying, "If Tracer has significant replay value, it's for the parsing of the details of its light-filled surface, for
Putt-Putt Enters the Race (1,332 words) [view diff] exact match in snippet view article find links to article
title was "high-quality" and "entertaining", while complimenting its replay value. The game was used in a study by The Mirror. Daily Herald deemed the
Call to Power II (1,625 words) [view diff] exact match in snippet view article find links to article
highlighted the improved interface, animations and sound, and the game's replay value. Criticisms included the lack of feedback during diplomacy, lack of tactical
The Pure Wargame (424 words) [view diff] exact match in snippet view article find links to article
recommended it as "excellent" for its fast pace, ease of learning, and higher replay value over the richer and more detailed V for Victory: Market-Garden. The game
Cotton: Fantastic Night Dreams (4,254 words) [view diff] exact match in snippet view article find links to article
arcade-accurate graphics, animations, hard rock soundtrack, playability and replay value but criticized the presentation. Electric Brain compared the game with
Tegel's Mercenaries (535 words) [view diff] exact match in snippet view article find links to article
war games gave both games a grade of C−, stating that Tegel's had no replay value and AI characters in both games only had "a rudimentary intelligence"
Demonlord (board game) (651 words) [view diff] exact match in snippet view article
attractive, the combat system was "intelligent", and the game had a high replay value. Given its cost of only $5, Watson thought the game excellent value,
Where in the World Is Carmen Sandiego? (2011 video game) (1,334 words) [view diff] exact match in snippet view article
to be randomly generated and there are more than a dozen suspects, so replay value is very good". The site advises that the game is for ages 13 and up.
Motocross Maniacs (675 words) [view diff] exact match in snippet view article find links to article
requires quite some skill to master. Additionally, the game provides replay value by letting the player beat previous time records, which are announced
Illuminati (game) (2,523 words) [view diff] exact match in snippet view article
Scott Haring wrote that Illuminati is "too much fun and has too much replay value to fade away on its own. Indeed, 25 years after its initial release,
Wild Wild Racing (860 words) [view diff] exact match in snippet view article find links to article
"Wild Wild Racing is a good off-road racing game with a decent amount of replay value, but overall it's not as good as it could have been. Still, if you're
3-D Ultra Pinball: Thrillride (538 words) [view diff] exact match in snippet view article find links to article
special modes" that "excel on all counts", whilst noting the "absence of replay value incentive". Computer Games stated that the game was "pretty fun" with
Pixels (2015 film) (5,445 words) [view diff] exact match in snippet view article
worst arcade games from the era that inspired it, Pixels has little replay value and is hardly worth a quarter." On Metacritic, the film has a weighted
Lego Batman: The Videogame (2,982 words) [view diff] exact match in snippet view article find links to article
and 360, and a 7.3 for PSP stating that while the game has plenty of replay value, it also retains problematic elements from the previous games in the
Zombie Revenge (1,302 words) [view diff] exact match in snippet view article find links to article
for a while. But the frustrations of the game, including its limited replay value and annoying sound and controls, keep this game from being a 'must-own'
Toughman Contest (video game) (692 words) [view diff] exact match in snippet view article
declared Toughman Contest the better of the two games, citing its better replay value, stronger AI, and the fact that opponents do not signal their moves ahead
Populous: The Beginning (2,608 words) [view diff] exact match in snippet view article find links to article
with the player's followers automatically going about daily life, the replay value was lowered even with the multiplayer options. Others agreed that the
Killing Floor (video game) (1,982 words) [view diff] exact match in snippet view article
of existing maps, and the repetitiveness of the gameplay reduced its replay value. Killing Floor has a Metacritic score of 72/100. The sequel, Killing
Metal Combat: Falcon's Revenge (1,727 words) [view diff] exact match in snippet view article find links to article
different strategies, as well as the soundscapes, variety of modes, and replay value. GamePro's Captain Squideo described it as "much harder, faster, and
Zombie Revenge (1,302 words) [view diff] exact match in snippet view article find links to article
for a while. But the frustrations of the game, including its limited replay value and annoying sound and controls, keep this game from being a 'must-own'
Kolobos (689 words) [view diff] exact match in snippet view article find links to article
DVD Verdict praised the film's acting and commented that Kolobos had "replay value". Flickering Myth noted that the film drew heavy inspiration from Italian
Holy War (board game) (598 words) [view diff] exact match in snippet view article
render play rather confusing. Having really only one scenario means that replay value is not very large". In Issue 35 of Warning Order, Matt Irsik commented
Star Trigon (1,027 words) [view diff] exact match in snippet view article find links to article
to play despite its high price point. IGN also appreciated the game's replay value with its character selection, which GameZebo agreed with. GAME Watch
Terminator 3: The Redemption (2,340 words) [view diff] exact match in snippet view article find links to article
as linear and repetitive. Some critics also believed the game lacked replay value. However, praise went to the variety of gameplay styles, which Dunham
Tom Clancy's Rainbow Six Siege (12,149 words) [view diff] exact match in snippet view article find links to article
Butterworth agreed that the game's competitive nature increases the game's replay value. Ben Griffin from GamesRadar praised the destruction mechanic for bringing
DogDay (276 words) [view diff] exact match in snippet view article find links to article
praised the "great graphics, music, and wonderful puzzles", and noted its replay value. Hardcore Gaming praised the game's atmosphere and mise-en-scène. Tap
Peggle Nights (1,470 words) [view diff] exact match in snippet view article find links to article
also honored by reviewers, including Scarpelli who reasoned they added replay value to Peggle Nights. The dream aspect of the game "makes for some great
Choro Q Park (201 words) [view diff] exact match in snippet view article find links to article
and simplicity. Another found its gameplay repetitive and lacking in replay value and innovation. A MANiAC reviewer found the visuals cleaner and higher
Next to Nothing (Rittz album) (652 words) [view diff] exact match in snippet view article
many of the tracks as "standout" and characterized the album as having "replay value" and working "sonically from beginning to end." The album debuted at
Alien vs Predator (Atari Jaguar video game) (6,028 words) [view diff] exact match in snippet view article
applauded the game's atmospheric visuals, sound effects, playability, and replay value of the three campaigns. Computer and Video Games' Mark Patterson and
Morning/Evening (1,465 words) [view diff] exact match in snippet view article find links to article
Hebden's most "immediate" record, it lent Morning/Evening a "near infinite replay value". AllMusic's Andy Kellman said that the album "isn't among the most substantive
Onslaught (2009 video game) (785 words) [view diff] exact match in snippet view article
website Metacritic. Nintendo Life praised the online multiplayer and the replay value of the single player campaign. Official Nintendo Magazine also praised
Kickin Momma (277 words) [view diff] exact match in snippet view article find links to article
there's Game Center achievements and leaderboards that increase the replay value even further. " Appsafari said " The only downside to this game is that
Mr. Driller Drill Spirits (1,729 words) [view diff] exact match in snippet view article find links to article
Famitsu and Yahoo! Games praised the usage of unlockable extras for adding replay value. Retrospectively, Retronauts said the game was more of a stripped-down
Where's Waldo? (video game) (1,149 words) [view diff] exact match in snippet view article
Some reviewers, such as GameCola, also noted of the game's lack of replay value. The game was listed #12 on Seanbaby's "Worst Nintendo Games". In 1992
Terminator Salvation (video game) (2,630 words) [view diff] exact match in snippet view article
out 10 for its passable visuals, good ally A.I., and complete lack of replay value. He also criticized it because Bale's voice was missing. In the video
Warhammer 40,000: Dawn of War II – Retribution (2,944 words) [view diff] exact match in snippet view article find links to article
IGN appreciated how the title paid homage to Warhammer lore and added replay value through the addition of new races. PC Gamer called Dawn of War II "an
Stunt Race FX (1,543 words) [view diff] exact match in snippet view article find links to article
that as a child she considered it good only as a rental because its replay value is so short and the primitive graphics induce nausea. She said the Super
Die Hard Arcade (1,692 words) [view diff] exact match in snippet view article find links to article
longevity stemming from its short length, low difficulty, and limited replay value. Most critics asserted that even mildly-skilled players would beat the
Forza Motorsport 6 (2,537 words) [view diff] exact match in snippet view article find links to article
praised the number of cars and tracks featured, as well as its high replay value. Justin Towell from GamesRadar criticized the game's slow-paced career
Zero4 Champ DooZy-J Type-R (150 words) [view diff] exact match in snippet view article find links to article
instead of sprites. There are also around 5 mini-bonus games, which add replay value. Zero4 Champ's graphics weren't well-received as the developers decided
Topple (532 words) [view diff] exact match in snippet view article find links to article
beating various score thresholds, should provide a decent amount of replay value. If you’re new to the series, pick up the first one for free [App Store]
Moto Racer (1,371 words) [view diff] exact match in snippet view article find links to article
accelerator card, and the multiplayer options and unlockables give it a higher replay value than most of the competition. Critics widely praised the PlayStation
Ridge Racer 3D (1,538 words) [view diff] exact match in snippet view article find links to article
Informer complemented the amount of gameplay modes for providing additional replay value, as did Nintendojo. GamePro and GameSpot both commented on its wide selection
Lemmings 2: The Tribes (1,992 words) [view diff] exact match in snippet view article find links to article
parts, by ensuring they end levels with gold medals, effectively adding replay value to levels they completed. Once upon a time, the twelve tribes of Lemming
Rango (video game) (1,057 words) [view diff] exact match in snippet view article
commendable, the majority of critics noted the game's short play time and replay value as a major pitfall.[citation needed] "Rango:The Video Game". IGN. March
Stack Jump (448 words) [view diff] exact match in snippet view article find links to article
arcade game, but is often remarked to have it harmed due to lack of replay value. Reviewers, however, criticized it for the invasive advertisement pop-ups
Klonoa: Moonlight Museum (769 words) [view diff] exact match in snippet view article find links to article
it among the best WonderSwan games for its cute character designs and replay value. Japanese: 風のクロノア ムーンライトミュージアム, Hepburn: Kaze no Kuronoa Mūnraito Myūjiamu
Worms (1995 video game) (3,195 words) [view diff] exact match in snippet view article
gameplay. Worms is a fun game with an infectious spirit and near endless replay value." GamePro summarized that "a humorous concept never really pays off in
Carmen Sandiego Adventures in Math (1,680 words) [view diff] exact match in snippet view article find links to article
a rating of 5/10 stars, criticizing it for being short and having no replay value. It added that "the visuals are still underwhelming yet charming, and
Funeral (Lil Wayne album) (2,395 words) [view diff] exact match in snippet view article
the length of the album and concluded that, "overall, Funeral lacks replay value compared to the multiple 'best of the year' albums that Wayne has proven
Sonic Advance (3,240 words) [view diff] exact match in snippet view article find links to article
The game's use of the GameCube link cable was praised; IGN noted the replay value and variety it offered, and GameSpot called it interesting, and felt
Dragon Ball Z: Attack of the Saiyans (2,190 words) [view diff] exact match in snippet view article find links to article
cited the game's overall length a good thing as he felt the game had no replay value. Nick Valentino of GameZone praised the game, calling it the best RPG
Shadow Man (video game) (2,574 words) [view diff] exact match in snippet view article
it "a good game that can get bogged down as any complex game can. Its replay value is very high, because there is a plethora of hidden goodies waiting to
Legasista (719 words) [view diff] exact match in snippet view article find links to article
fight. The game features randomly generated dungeons and thus has long replay value. The game takes place in dungeons within the Ivy Tower, and are filled
Azure Dreams (1,427 words) [view diff] exact match in snippet view article find links to article
version, "A randomly generated dungeon map might conceivably add to the replay value, but as it is, Azure Dreams will not exactly have many gamers coming
Armored Warriors (537 words) [view diff] exact match in snippet view article find links to article
stage ended with a boss character, and the game provided a competent replay value with the customization options. In the year 2281, the United Earth Government
Funeral (Lil Wayne album) (2,395 words) [view diff] exact match in snippet view article
the length of the album and concluded that, "overall, Funeral lacks replay value compared to the multiple 'best of the year' albums that Wayne has proven
Mortimer Beckett (612 words) [view diff] exact match in snippet view article find links to article
rated it a 3/10 due to "a poor graphical presentation, and little-to-no replay value". The fourth game was rated 3.5/5 by Gamezebo's Brandy Shaul, who criticized
Groove Coaster (2,473 words) [view diff] exact match in snippet view article find links to article
quick play sessions belie a game with a considerable amount of depth and replay value." DaGameboyz wrote "It's definitely one of the "must plays" of the iOS
Mad Acorn (414 words) [view diff] exact match in snippet view article find links to article
but it does have some really nice visuals, the great art, and inherent replay value based on desire to get better, rather than through extraneous incentives
Mysterious Song (2,340 words) [view diff] exact match in snippet view article find links to article
sound. Terry Cavanagh of QB Gamer also praised the graphics, music, replay value, difficulty and plot but stated that the Dragon Warrior-like gameplay
OutRun Online Arcade (1,656 words) [view diff] exact match in snippet view article find links to article
impressions of the game were positive. GamePro noted the game's high replay value and reasonable price. IGN favorably compared the game to the original
Daughter of Swords (935 words) [view diff] exact match in snippet view article find links to article
described the album as "a suite so sophisticated, so nice on the ear, its replay value might well be limitless" and concluded "These are simple songs that are
Crash Bandicoot: The Huge Adventure (2,667 words) [view diff] exact match in snippet view article find links to article
Advance to be highly successful; he praised the game's level design and replay value, and declared The Huge Adventure to be more fun than its PlayStation
Searching Sylvan (447 words) [view diff] exact match in snippet view article find links to article
is "as high-quality as you can manage" and has "a surprising level of replay value". Credits adapted from Sylvan's SoundCloud. "QuESt - Searching Sylvan"
Mole Mania (1,165 words) [view diff] exact match in snippet view article find links to article
the audio department to be average and noted the lack of additional replay value. Mega Fun's Ulf Schneider considered Mole Mania to be difficult puzzle
Thunderstone (card game) (579 words) [view diff] exact match in snippet view article
Once players have completed the quests they will be able to enjoy great replay value with the available selection of monsters, heroes, and support cards,
Chemicus: Journey to the Other Side (695 words) [view diff] exact match in snippet view article find links to article
educational games as having "terrible" graphics, "shallow" stories, little replay value, and "shoddy" production values. Just Adventure noted that while there
Space Ace (2,754 words) [view diff] exact match in snippet view article find links to article
conversion of the arcade game, though they criticized that the game lacks replay value. In their review of the Sega CD version, GamePro gave the game an overall
Chill (role-playing game) (2,093 words) [view diff] exact match in snippet view article
prey on humans did have "an oddly redeeming appeal", but felt that "the replay value [is] negligible." He gave this supplement a thumbs down, saying, "Creature
Trials HD (1,998 words) [view diff] exact match in snippet view article find links to article
perfect score by Xbox World 360. Reviewers generally praised the game's replay value. IGN's Daemon Hatfield remarked that Trials HD had "truckloads of content"
Spec Ops: The Line (10,311 words) [view diff] exact match in snippet view article find links to article
different experiences for players without having a branching storyline. Replay value was also considered when the development team was designing these choices
FIFA 12 (4,138 words) [view diff] exact match in snippet view article find links to article
Metacritic. While praised for its presentation, it was criticized for its replay value, outdated gameplay, lack of new soundtrack, expensive price tag, gameplay
Samurai Warriors (3,017 words) [view diff] exact match in snippet view article find links to article
game as it deviates from its spiritual predecessor by adding a higher replay value for gamers. The Create a Character mode was received with mixed results
Metamorphosis (video game) (545 words) [view diff] exact match in snippet view article
use of Kafka's work, but criticized its technical flaws and lack of replay value. Alex Santa Maria of Screen Rant awarded the game 3 out of 5 stars, with
Ballblazer Champions (940 words) [view diff] exact match in snippet view article find links to article
game was with the multiplayer mode, which he says adds to the game's replay value. A Next Generation critic similarly described it as "A good one-player
Robert Ludlum's The Bourne Conspiracy (2,117 words) [view diff] exact match in snippet view article find links to article
popular license. Unfortunately, the short lived campaign and lack of replay value hurt the game quite a bit. Regardless, it’s worth a rental so pick it
Mario vs. Donkey Kong (2,396 words) [view diff] exact match in snippet view article find links to article
2004 release; the reviewer considered it "an attempt to squeeze more replay value" out of a short game with a high price tag. Eurogamer, on the other hand
Grand Theft Auto: San Andreas (12,252 words) [view diff] case mismatch in snippet view article find links to article
Best Action Game and Best Story for PlayStation 2 from IGN, and Best Replay Value and Best Voice Acting from PSM. Grand Theft Auto: San Andreas sold 4
Endless Space (1,513 words) [view diff] exact match in snippet view article find links to article
77/100 on Metacritic. IGN praised the game for its accessibility and replay value, while criticizing the sound assets and unclear tool-tips for newer players
Mad Dog II: The Lost Gold (1,077 words) [view diff] exact match in snippet view article find links to article
choice of three different guides, which they said "adds greater depth and replay value to the game." Next Generation reviewed the Sega CD version of the game
Marvel Snap (2,763 words) [view diff] exact match in snippet view article find links to article
overly complicated metagame," while praising its approachability and replay value. The Guardian praised the game's approachable nature in combination with
Rise of the Dragon (1,856 words) [view diff] exact match in snippet view article find links to article
translation of the PC title". Though they criticized the absence of replay value, they approved of the gritty tone and "atmospheric" graphics, and scored
Sugarcane (EP) (1,303 words) [view diff] exact match in snippet view article
Kpade commended Savage's songwriting efforts and said the EP has great replay value. The Native's Edwin Okolo praised Savage for embracing Afropop and said
Magic & Mayhem: The Art of Magic (462 words) [view diff] exact match in snippet view article find links to article
up an "engaging" mix of tactical combat and RPG game play with "good" replay value due to skirmish and multiplayer options. "Magic & Mayhem: The Art of
Super Paper Mario (3,392 words) [view diff] exact match in snippet view article find links to article
its level design and controls but said it was too easy and lacked in replay value. GamesRadar+ reviewer Brett Elston praised the graphics, dialogue, and
Space Marshals (1,382 words) [view diff] exact match in snippet view article find links to article
worked with the style and pace of the game. Phone Arena praised the replay value of the game, and how playing it several times over and over was still
Trick Boarder (463 words) [view diff] exact match in snippet view article find links to article
found the visual presentation to be "washed-out" and there to be little replay value once the player had completed courses. Total Game Boy critiqued the game's
James Bond 007: Everything or Nothing (Game Boy Advance video game) (1,464 words) [view diff] exact match in snippet view article
Metacritic. Critics generally found the game to be too short, with little replay value. Frank Provo of GameSpot stated that the game adequately captured "the
Galaga (4,993 words) [view diff] exact match in snippet view article find links to article
originally flew in one type of pattern, with more being added to increase replay value. Graphic designer Hiroshi Ono designed many of the sprites, including
Octogeddon (1,523 words) [view diff] exact match in snippet view article find links to article
vs. Zombies once was." Carter said that Octogeddon did not have the replay value that Plants vs. Zombies had. Nonetheless, the gameplay and art style
Kengo: Master of Bushido (915 words) [view diff] exact match in snippet view article find links to article
"Chet" Barber of NextGen said, "With a deep fighting engine and great replay value, you'll be playing this one for weeks. If you loved Bushido Blade, Kengo
Felony 11-79 (822 words) [view diff] exact match in snippet view article find links to article
Smith of Electronic Gaming Monthly argued that the game has plenty of replay value in the form of numerous unlockable cars, two unlockable tracks, and hidden
Wingspan (board game) (2,814 words) [view diff] exact match in snippet view article
each bird card is unique. Stuart West from Nature agreed, noting the replay value of each game due to the unique powers of the bird cards and bonus cards
Galaga (4,993 words) [view diff] exact match in snippet view article find links to article
originally flew in one type of pattern, with more being added to increase replay value. Graphic designer Hiroshi Ono designed many of the sprites, including
Dance Dance Revolution Disney Mix (1,143 words) [view diff] exact match in snippet view article find links to article
Electronic Gaming Monthly's Chris Johnston argued the game had little replay value due its small amount of songs, not helped by the Disney covers being
Felony 11-79 (822 words) [view diff] exact match in snippet view article find links to article
Smith of Electronic Gaming Monthly argued that the game has plenty of replay value in the form of numerous unlockable cars, two unlockable tracks, and hidden
Bubble Trouble (1994 video game) (281 words) [view diff] exact match in snippet view article
time you strive to get just a little bit farther, although lack of any replay value limits the appeal." Lore Design Ltd. (1993). Bubble Trouble (Atari Lynx)
Phantom 2040 (video game) (1,542 words) [view diff] exact match in snippet view article
challenge, Phantom 2040 is a feast made even more satisfying by lengthy replay value." Bro' Buzz of GamePro had a much more mixed assessment of the Game Gear
Ico (6,360 words) [view diff] exact match in snippet view article find links to article
subsequent playthroughs after completing the game, was said to reduce the replay value of the title. Electronic Gaming Monthly notes that "Yorda would probably
Extreme-G (1,224 words) [view diff] exact match in snippet view article find links to article
aesthetics to that of the movie Tron. GameRevolution praised the game's replay value due to its extensive number of tracks, weapons, and multiplayer options
Total Annihilation (4,013 words) [view diff] exact match in snippet view article find links to article
GamePro said it "stands out by providing a deep challenge and excellent replay value." Like Next Generation, they expressed excitement over the promised updates
The SpongeBob SquarePants Movie (video game) (2,364 words) [view diff] exact match in snippet view article
because the adventure is the same each time through, there's not much replay value here." Kristen Salvatore of Computer Gaming World felt that the PC version
Pokémon Colosseum (4,655 words) [view diff] exact match in snippet view article find links to article
Diego Union-Tribune praised the game for its gameplay, graphics and replay value, but criticized its sound, specifically its soundtrack which was described
Karaoke (7,934 words) [view diff] exact match in snippet view article find links to article
computing ability made for a short catalog of songs and therefore reduced replay value. As a result, karaoke games were considered little more than collector's
Maestro! Jump in Music (748 words) [view diff] exact match in snippet view article find links to article
Opus 9 Official Nintendo Magazine gave the game 85%, praising its high replay value. NGamer gave the game 81%, saying its creativity and charm makes up for
Critter Round-Up (876 words) [view diff] exact match in snippet view article find links to article
CheatCodeCentral also gave the game a respectable 3.9/5 (78%), seeing "high replay value" and noting it to be "highly enjoyable in brief sessions in solo or multiplayer
Ori and the Blind Forest (3,699 words) [view diff] exact match in snippet view article find links to article
presentation and platforming, but criticizing its short length and low replay value, also believing the game was "needlessly punishing" in the escape sequences
Finger Physics (732 words) [view diff] exact match in snippet view article find links to article
liked the first one and was looking for some improvement in terms of replay value, but I didn't exactly get it." "Finger Physics - App Review". 19 January
The Immortal (video game) (1,411 words) [view diff] exact match in snippet view article
the game 76% and criticising its completely linear nature and lack of replay value, while identifying the graphics as a strength. Jim Trunzo reviewed The
King Cashing (742 words) [view diff] exact match in snippet view article find links to article
a trilogy? " MacLife said "While it's a short romp, there's a lot of replay value in this unusual game of chance. King Cashing 2 duct-tapes some strange
Jak and Daxter: The Lost Frontier (1,990 words) [view diff] exact match in snippet view article find links to article
19, 2016. Retrieved February 25, 2016. TLF has a surprising amount of replay value in Hero Mode, which becomes available once you have finished the game
Sapienza (Hitman) (3,762 words) [view diff] exact match in snippet view article
gameplay surrounding the main assassination targets which provides high replay value, 47's mission to destroy the virus is linear in nature as it can only
Sonic R (4,448 words) [view diff] exact match in snippet view article find links to article
of a driving adventure game". Sega Saturn Magazine commented on the replay value provided by alternate modes, such as "Get 5 Balloons!", but conceded
Arctic Thunder (1,124 words) [view diff] exact match in snippet view article find links to article
"At the finish line, Arctic Thunder is moderately enjoyable with good replay value, but its many flaws really hinder what could have been a great romp in
Razorlight (album) (1,204 words) [view diff] exact match in snippet view article
album's tight and polished sheen off-putting and its latter tracks lacking replay value but praised the first four tracks for their strong production and energetic
Job Simulator (1,551 words) [view diff] exact match in snippet view article find links to article
initial impression, but some were disappointed by the lack of depth and replay value. Owlchemy Labs announced that Job Simulator had sold "over 1 million
Milo (video game) (700 words) [view diff] exact match in snippet view article
received by critics, earning praise especially for its graphics, sound, and replay value. The reliance on luck rather than logic in some of the puzzles, as well
Mario Kart 64 (4,181 words) [view diff] exact match in snippet view article find links to article
detailed and impressive than Super Mario Kart, and thought it had a lot of replay value. Hyper and N64 Magazine highlighted the flexible turning control with
Finally Rich (2,165 words) [view diff] exact match in snippet view article find links to article
hasn't lost its appeal, and much of his debut carries the same level of replay value. So people will love it. People will hate it. Chief Keef probably doesn't
Indiana Jones and the Last Crusade: The Action Game (766 words) [view diff] exact match in snippet view article find links to article
gameplay as "quite addicting", but criticizing lack of savegame and replay value. It reached number one in the UK charts, replacing RoboCop which had
Dragon Warrior Monsters 2 (2,081 words) [view diff] exact match in snippet view article find links to article
breeding monsters as “incredibly fun”, and noted the high degree of replay value because of the post-story monster collecting activities players can do
NanoTek Warrior (780 words) [view diff] exact match in snippet view article find links to article
Boyer contended that the game has high longevity due its challenge and replay value. Both Sushi-X (the fourth reviewer in the EGM team) and GameSpot staff
Castle Crashers (3,838 words) [view diff] exact match in snippet view article find links to article
modern throwback to classic beat 'em ups. He additionally noted the high replay value, and cited the game's four player multiplayer and number of unlockables
Wind-up Knight (712 words) [view diff] exact match in snippet view article find links to article
something unique in the world of iOS and a great challenge." AppSmile wrote "Replay value is pretty good, as your results on each level take into account the number
Mr. Driller A (1,480 words) [view diff] exact match in snippet view article find links to article
one wrote they complimented each other well and added to the game's replay value. Another enjoyed the number of game modes for having their own playstyles
The Evil Within (5,148 words) [view diff] exact match in snippet view article find links to article
needlessly frustrating. Tim Turi from Game Informer praised its high replay value, jump scares, well-executed lighting, dark, unpredictable world, as well
Food Network: Cook or Be Cooked (798 words) [view diff] exact match in snippet view article find links to article
though the gameplay itself controlled tightly and was fun, it held little replay value because of the lack of dishes to create. David Wolinsky of The A.V. Club
Bogey Dead 6 (617 words) [view diff] exact match in snippet view article find links to article
addicted to Bogey Dead 6 due to its well-conceived modes, voice overs, replay value, and variety of missions, but the other three opined that the game, while
Where the Wild Things Are (video game) (1,178 words) [view diff] exact match in snippet view article
strong recommendation. Although the platforming isn't bad, the lack of replay value and small visual problems take away from the overall adventure. However
Guns Akimbo (1,796 words) [view diff] exact match in snippet view article find links to article
killswitch – but for others, its videogame-style violence will have plenty of replay value." On Metacritic, the film has a weighted average score of 42 out of 100
Rekoil (592 words) [view diff] exact match in snippet view article find links to article
times, poor voice acting, numerous bugs, lag and crashing issues, low replay value, poorly-designed spawn points, as well as the lifeless community. He
Kyūkai Dōchūki (756 words) [view diff] exact match in snippet view article find links to article
Mega Drive Encyclopedia wrote that it did not have the same amount of replay value as games like Family Stadium or J-League Soccer Prime Goal. Japanese:
Wild West Guns (720 words) [view diff] exact match in snippet view article find links to article
"somewhat disappointing", and that the omission of scoreboards affected replay value. In contrast, Eurogamer was less impressed with the Wii version, calling
Hulk (video game) (4,322 words) [view diff] exact match in snippet view article
of GameZone welcomed the Challenge mode as a fun means of increasing replay value. The stealth levels, while acknowledged as an effort to provide gameplay
Enemy Engaged: RAH-66 Comanche vs. KA-52 Hokum (994 words) [view diff] exact match in snippet view article find links to article
"While the stunning graphics, true to life weather effects, and endless replay value blew us away in the end, it was the engrossing experience of being but
Ready 2 Rumble Boxing (2,629 words) [view diff] exact match in snippet view article find links to article
review, "With its unique look, awesome two-player matchups, and high replay value, Ready 2 Rumble Boxing makes the hungry young Dreamcast look like a true
Psi-5 Trading Company (904 words) [view diff] case mismatch in snippet view article find links to article
gave the game 3½ stars out of 5 and gave the Graphics, Enjoyment and Replay Value the highest marks. The original Commodore 64 version was released in
Mega Man (8,805 words) [view diff] exact match in snippet view article find links to article
interconnected Metroidvania-esque world that encourages exploration and replay value, and the ability to collect "Biometals", which are central to the story
Vanquish (video game) (3,362 words) [view diff] exact match in snippet view article
ever to come out of Japan." Their only minor criticism was the title's replay value, "perhaps the only area of the game which lags behind its Western counterparts