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searching for Phong shading 13 found (58 total)

alternate case: phong shading

Jim Blinn (644 words) [view diff] exact match in snippet view article find links to article

Carl Sagan documentary series Cosmos, and the research of the Blinn–Phong shading model. In 2000, Blinn was elected a member of the National Academy of
Panta Rhei (game engine) (1,019 words) [view diff] exact match in snippet view article
reflectance, Cook-Torrance model for specular highlights (replacing a Blinn–Phong shading model used in earlier demonstrations). Demonstrations used tile-based
PICA200 (788 words) [view diff] case mismatch in snippet view article find links to article
Bilinear texture filtering Alpha blending Full-scene anti-aliasing (2×2) Phong Shading Cel Shading Perspective-Correct Texture Mapping Dot3 Bump Mapping/Normal
Specular highlight (2,394 words) [view diff] exact match in snippet view article find links to article
vector off the surface, and V is the viewpoint vector. In the Blinn–Phong shading model, the intensity of a specular highlight is calculated as:
Schlick's approximation (336 words) [view diff] exact match in snippet view article find links to article
direction can be used as the second vector. Phong reflection model Blinn-Phong shading model Fresnel equations Schlick, C. (1994). "An Inexpensive BRDF Model
The Advanced Visualizer (863 words) [view diff] exact match in snippet view article find links to article
reflections, transparency, texture maps, bump mapping, Lambert and Phong shading models. Kinemation - an 'advanced' animation system that allowed for
QuickDraw 3D (1,241 words) [view diff] exact match in snippet view article find links to article
interactively or (with suitable plug-ins) using methods such as ray-tracing or phong shading. The QD3D API was an object-like system based on pure-C code. The various
3DMark (495 words) [view diff] exact match in snippet view article find links to article
light scattering and cloud blending Material surfaces use either Blinn-Phong shading model or Strauss lighting model and subsurface scattering in some cases
Torque (game engine) (2,220 words) [view diff] exact match in snippet view article
Initial Oculus Rift support. 3.5 November 2013 Inclusion of a Blinn–Phong shading resource. 3.5.1 3.6 October 2014 64-bit and CMake support. 3.6.3 3.7
Motorola 68000 series (4,136 words) [view diff] exact match in snippet view article find links to article
perform 3D animation in a computer that could easily apply Gouraud and Phong shading. It ran a modified Motorola VERSAdos operating system. People who are
Bethesda Softworks (6,248 words) [view diff] exact match in snippet view article find links to article
delivered above any other engine in its lighting in that it uses real-time phong shading, which means that light effects from fires, explosions, the moon, or
List of Vietnamese Americans (5,519 words) [view diff] exact match in snippet view article find links to article
– computer graphics pioneer; inventor of Phong reflection model and Phong shading interpolation method Duy-Loan Le – Prominent Texas Instruments engineer
Computer graphics (8,762 words) [view diff] exact match in snippet view article find links to article
shading in CGI via the development of the Gouraud shading and Blinn–Phong shading models, allowing graphics to move beyond a "flat" look to a look more