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searching for Per-pixel lighting 11 found (29 total)

alternate case: per-pixel lighting

SGI VPro (424 words) [view diff] exact match in snippet view article find links to article

InfinitePerformance. VPro provides some very advanced capabilities such as per-pixel lighting, also known as "phong shading", (through the SGIX_fragment_lighting
PICA200 (823 words) [view diff] exact match in snippet view article find links to article
subdivision and Loop subdivision Some MAESTRO-2G extensions include, per-pixel lighting (where the lighting is calculated per pixel instead of per vertex)
Panda3D (1,233 words) [view diff] exact match in snippet view article find links to article
shaders in 2005. However, users have been slow to leverage modern per-pixel lighting techniques in their games. The developers theorize that this is because
Dim3 (441 words) [view diff] exact match in snippet view article find links to article
by importing various 3D models into it. The Editor is capable of per-pixel lighting, bump and specular mapping, real-time lighting and/or baked lighting
Blender Game Engine (749 words) [view diff] exact match in snippet view article find links to article
Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic lighting, mapping modes, GLSL Vertex Paint texture blending
Alien Arena (758 words) [view diff] exact match in snippet view article find links to article
high-resolution textures, 3D models used as architecture in maps, GLSL per-pixel lighting effects, parallax mapping, normal mapping, ragdoll physics using the
LithTech (2,544 words) [view diff] exact match in snippet view article find links to article
physics software for improved real-world physics simulation, dynamic per-pixel lighting, bump mapping, normal mapping, and specular highlighting. Along with
GLGE (programming library) (143 words) [view diff] exact match in snippet view article
their time creating richer content for the web. Keyframe animation Per-pixel lighting directional lights, spot lights and point lights Normal mapping Animated
Torque (game engine) (2,235 words) [view diff] exact match in snippet view article
Game Engine made to support advanced technologies including shaders, per-pixel lighting, and massive terrains. This version of the engine has been ported
2004 in video games (1,486 words) [view diff] exact match in snippet view article find links to article
features such as unified lighting and shadowing, real-time fully dynamic per-pixel lighting and stencil shadowing. The game became id's best selling game to date
Doom 3 (8,275 words) [view diff] exact match in snippet view article find links to article
animations and scripting that showed real-time with fully dynamic per-pixel lighting and stencil shadowing, and GUI surfaces that add extra interactivity