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searching for OpenGL Architecture Review Board 8 found (15 total)

alternate case: openGL Architecture Review Board

OpenGL Shading Language (1,372 words) [view diff] exact match in snippet view article find links to article

C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline
Vertex buffer object (1,052 words) [view diff] exact match in snippet view article find links to article
vertex buffer object specification has been standardized by the OpenGL Architecture Review Board Archived 2011-11-24 at the Wayback Machine as of OpenGL Version
Polygonal modeling (2,028 words) [view diff] exact match in snippet view article find links to article
Official Guide to Learning OpenGL, Version 1.4, Fourth Edition by OpenGL Architecture Review Board ISBN 0-321-17348-1 OpenGL(R) Reference Manual : The Official
Video game programming (2,976 words) [view diff] exact match in snippet view article find links to article
a fan of the game. OpenGL is a standard maintained by the OpenGL Architecture Review Board (ARB). The ARB meets periodically to update the standard by
3Dlabs (1,426 words) [view diff] exact match in snippet view article find links to article
low-cost OpenGL accelerator chip. 3Dlabs was a member of the OpenGL Architecture Review Board and played an important role in the development of OpenGL 2
Clip coordinates (389 words) [view diff] exact match in snippet view article find links to article
Archived 2011-02-26 at the Wayback Machine Dave Shreiner; OpenGL Architecture Review Board (2006). OpenGL programming guide: the official guide to learning
Borda count (5,488 words) [view diff] exact match in snippet view article find links to article
Area Committees. X.Org Foundation: Board of Directors. The OpenGL Architecture Review Board uses the Borda count as one of the feature-selection methods
Silicon Graphics (7,325 words) [view diff] exact match in snippet view article find links to article
industry-wide consortium to maintain the OpenGL standard (the OpenGL Architecture Review Board). This meant that for the first time, fast, efficient, cross-platform