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Find link is a tool written by Edward Betts.searching for OpenAL 14 found (91 total)
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October 2012, a fork using the current version of Java OpenGL and Java OpenAL has been made available on a git repository. The game can be played onlineArjan Brussee (277 words) [view diff] exact match in snippet view article find links to article
LinkedIn. "Interview - Carlo Vogelsang on Lightning Quick 3D Audio with OpenAL". 30 June 2003. Archived from the original on 9 May 2006. Retrieved 1 MayC-Media (330 words) [view diff] exact match in snippet view article find links to article
September 2008. While there is an article promoting new Xear3D EX with OpenAL support, replacement drivers are not available at the current time. As ofLeadwerks (665 words) [view diff] exact match in snippet view article find links to article
code. An AI navigation system is included, based on the Recast library. OpenAL is used for audio. Leadwerks Game Engine is marketed as an easy to learnWojciech Zaremba (631 words) [view diff] case mismatch in snippet view article find links to article
ensure that artificial general intelligence "benefits all of humanity". In OpenAl, Zaremba has worked as robotics research manager until 2020, then managingList of game engines (284 words) [view diff] exact match in snippet view article find links to article
GPL-3.0-or-later (version 1 and 2) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability forList of game engine recreations (2,263 words) [view diff] exact match in snippet view article find links to article
of the C&C Red Alert engine. Written from scratch in C++, using SDL2 and OpenAL "Red Alert Plus Plus". Facebook. Retrieved 4 July 2016. An open source re-implementationId Software (8,759 words) [view diff] exact match in snippet view article find links to article
version of Doom 3 source port, dhewm3, available for download, supports 4K, OpenAL and more". DSO Gaming. Retrieved July 14, 2024. Larabel, Michael (June 6List of Java frameworks (12 words) [view diff] exact match in snippet view article find links to article
that enables cross-platform access to popular native APIs such as OpenGL, OpenAL, and OpenCL. Micronaut A modern, JVM-based, full-stack framework for buildingAmbisonic reproduction systems (2,718 words) [view diff] exact match in snippet view article find links to article
reproduction in games, and to allow reasonably accurate native 5.1 playback. An OpenAL game audio backend and decoder for this setup is commercially availableMono (software) (6,846 words) [view diff] exact match in snippet view article
Silverlight that uses Mono. OpenTK, a managed binding for OpenGL, OpenCL and OpenAL. QtSharp, C# bindings for the Qt framework. Resco MobileBusiness, a cross-platformDolphin (emulator) (8,172 words) [view diff] exact match in snippet view article
Dolphin was released, featuring back-end improvements to OpenGL rendering and OpenAL audio, broader controller support, networking enhancements, and performanceUnreal Engine 1 (2,025 words) [view diff] exact match in snippet view article find links to article
ISBN 9780735714137. "Interview - Carlo Vogelsang on Lightning Quick 3D Audio with OpenAL". Creative Labs. June 30, 2003. Archived from the original on August 10List of commercial video games with later released source code (17,320 words) [view diff] exact match in snippet view article find links to article
mention here, but the essential purpose of v227 is to add DirectX9 and OpenAL support as well as mending everything that needs mending. Epic are aware