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searching for Object Lisp 8 found (14 total)

alternate case: object Lisp

Allegro Common Lisp (554 words) [view diff] exact match in snippet view article find links to article

video games, implementing the development environments for Game Oriented Object Lisp and Game Oriented Assembly Lisp Allegro CL has been used to implement
Game Oriented Assembly Lisp (896 words) [view diff] exact match in snippet view article find links to article
Daxter: The Precursor Legacy. The predecessor language, Game Oriented Object Lisp (GOOL), was also developed by Andy Gavin for Crash Bandicoot. Since Naughty
Andy Gavin (671 words) [view diff] exact match in snippet view article find links to article
developed two LISP dialects for use in game development, Game Oriented Object Lisp (GOOL) and its successor Game Oriented Assembly Lisp (GOAL). These included
Naughty Dog (3,266 words) [view diff] exact match in snippet view article find links to article
number of employees and invented a development tool called Game Oriented Object Lisp, to create the characters and gameplay. Cartoonists Charles Zembillas
String interning (913 words) [view diff] no match in snippet view article find links to article
conversions of one of these values are guaranteed to result in the same object. Lisp introduced the notion of interned strings for its symbols. Historically
Crash Bandicoot (9,708 words) [view diff] case mismatch in snippet view article find links to article
Together, Gavin and Baggett created the development tool "Game Oriented Object LISP" (GOOL), which would be used to create the characters and gameplay of
Crash Bandicoot 2: Cortex Strikes Back (3,696 words) [view diff] case mismatch in snippet view article find links to article
Bandicoot co-creator Andy Gavin programmed a new engine named "Game-Oriented Object LISP 2" (GOOL 2); being three times faster than the previous game's engine
Crash Bandicoot (video game) (9,199 words) [view diff] case mismatch in snippet view article
gameplay, Gavin and Baggett created the programming language "Game Oriented Object LISP" (GOOL) using LISP syntax. The first two test levels created for the