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searching for Noritaka Funamizu 12 found (42 total)

alternate case: noritaka Funamizu

1941: Counter Attack (885 words) [view diff] exact match in snippet view article find links to article

Hudson Soft blackoak. "Capcom 1991 Retrospective with Yoshiki Okamoto, Noritaka Funamizu, and Akira Nishitani". shmuplations.com. Archived from the original
Battle Circuit (1,541 words) [view diff] exact match in snippet view article find links to article
them against the ground. Battle Circuit was developed by producers Noritaka Funamizu and Yoshiki Okamoto of Capcom's arcade production team in early 1997
Dynasty Wars (641 words) [view diff] exact match in snippet view article find links to article
Arcade Flyer Developer(s) Capcom Publisher(s) Capcom Designer(s) Noritaka Funamizu S. Sato Kenji Kataoka Composer(s) Manami Matsumae Platform(s) Arcade
Hsien-Ko (3,232 words) [view diff] exact match in snippet view article find links to article
by Night Warriors: Darkstalkers' Revenge planners Haruo Murata and Noritaka Funamizu and graphically designed by Hitoshi Nishio, an artist responsible
Guile (Street Fighter) (3,674 words) [view diff] exact match in snippet view article
fans. In an interview with Game On!, Capcom Research and Design head Noritaka Funamizu stated that of the more popular characters in the series with western
Carrier Air Wing (video game) (902 words) [view diff] exact match in snippet view article
Carrier Air Wing Developer(s) Capcom Publisher(s) Capcom Designer(s) Noritaka Funamizu Composer(s) Manami Matsumae Platform(s) Arcade Release October 1990
R. Mika (1,854 words) [view diff] exact match in snippet view article find links to article
for the PC version, albeit in a different pose. "An Interview with Noritaka Funamizu". Game Informer (70): 10. February 1999. "Best Characters for Street
Willow (video game) (1,040 words) [view diff] exact match in snippet view article
p. 21. "Developer Interview Capcom Developer: Yoshiaki Okamoto, Noritaka Funamizu". Gamest. Vol. 4 no. 11. Shinseisha Ltd. November 1989. pp. 10–21
U.N. Squadron (787 words) [view diff] exact match in snippet view article find links to article
2013-06-15. "Developer Interview Capcom Developer: Yoshiaki Okamoto, Noritaka Funamizu". Gamest. Shinseisha Ltd. (38): 10–29. (Translation) Archived 2017-05-31
Karin Kanzuki (2,200 words) [view diff] exact match in snippet view article find links to article
Fighter III and IV. 1Up.com. Retrieved on 2008-07-02 "An Interview with Noritaka Funamizu". Game Informer (70): 10. February 1999. "All you need is victory
Street Fighter II: Champion Edition (2,192 words) [view diff] exact match in snippet view article find links to article
Fighter II". Edge. No. 108. Bath: Future Publishing. March 2002. Noritaka Funamizu: We made Street Fighter 2 Dash, and sales were so high. I mean the
Resident Evil 2 (10,609 words) [view diff] exact match in snippet view article find links to article
German). WEKA Computerzeitschriften-Verlag GmbH (2/97). February 1997. Noritaka Funamizu: Wir haben zum Beispiel verschiedene Anzüge für die Spielfiguren integriert