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searching for Ludonarrative dissonance 2 found (16 total)

alternate case: ludonarrative dissonance

Gonzalo Frasca (1,557 words) [view diff] exact match in snippet view article find links to article

most notable examples of this is Clint Hocking's blog post on ludonarrative dissonance. Such dissonance, according to Hocking, occurs when a game exhibits
Nathan Drake (7,857 words) [view diff] case mismatch in snippet view article find links to article
of the criticism, a trophy was included in Uncharted 4, named 'Ludonarrative Dissonance', with the description "Kill 1,000 enemies". In 2007, Sony placed