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searching for Katie Salen 14 found (32 total)

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Mizuko Ito (885 words) [view diff] exact match in snippet view article find links to article

include Kris Gutierrez, Sonia Livingstone, Bill Penuel, Jean Rhodes, Katie Salen, Juliet Schor, Julian Sefton-Green, and S. Craig Watkins, released Connected
Charles Foley (inventor) (331 words) [view diff] exact match in snippet view article
by six sons and three daughters, and two brothers and two sisters. Katie Salen & Eric Zimmerman (2003). Rules of Play: game design fundamentals. MIT
Old Man Murray (2,068 words) [view diff] exact match in snippet view article find links to article
Adventure Games". Adventure Gamers. Michael Mateas; Andrew Stern (2005). Katie Salen and Eric Zimmerman (ed.). The Game Design Reader: A Rules of Play Anthology
Firefight: Modern U.S. and Soviet Small Unit Tactics (1,011 words) [view diff] exact match in snippet view article find links to article
Tactics (1976)". boardgamegeek.com. Retrieved 23 April 2021. Tekinbaş, Katie Salen (2016). "Game Development". In Lowood, Henry; Guins, Raiford (eds.).
Brenda Laurel (1,483 words) [view diff] exact match in snippet view article find links to article
Whatever That Meant". Kotaku. Retrieved 8 March 2015. Gurak, 2001, p. 77 Katie Salen, Eric Zimmerman The Game Design Reader: A Rules of Play Anthology – 2006
Cheating in video games (3,326 words) [view diff] exact match in snippet view article find links to article
In-World: Reconnecting Video Game Play to the Rest of Kids' Lives.". In Katie Salen (ed.). The Ecology of Games: Connecting Youth, Games, and Learning, Pages
Chop Suey (video game) (1,158 words) [view diff] exact match in snippet view article
Has Signed Off". Retrieved 29 September 2014. Salen, Katie; Tekinbas, Katie Salen; Zimmerman, Eric (2006). The Game Design Reader. ISBN 9780262195362.
Feedback (5,498 words) [view diff] exact match in snippet view article find links to article
Strange loop. New York: Basic Books. p. 67. ISBN 978-0-465-03079-8. Katie Salen and Eric Zimmerman. Rules of Play. MIT Press. 2004. ISBN 0-262-24045-9
Play (activity) (7,595 words) [view diff] exact match in snippet view article
to rules and game design. In their book, Rules of Play, researchers Katie Salen and Eric Zimmerman outline 18 schemas for games, using them to define
Positive feedback (6,840 words) [view diff] exact match in snippet view article find links to article
Animal and the Machine, Paris, Hermann et Cie - MIT Press, Cambridge, MA. Katie Salen and Eric Zimmerman. Rules of Play. MIT Press. 2004. ISBN 0-262-24045-9
Sissyfight 2000 (1,791 words) [view diff] exact match in snippet view article find links to article
January 2022.{{cite web}}: CS1 maint: archived copy as title (link) Katie Salen; Eric Zimmerman (2004). Rules of play: game design fundamentals. MIT
History of Western typography (6,107 words) [view diff] exact match in snippet view article find links to article
Encyclopedestrianization of Communication by James Souttar; Tracing the Invisible by Katie Salen. Colorado College picture catalogue of Incunabula Comp.fonts FAQ: General
Procedural rhetoric (2,866 words) [view diff] exact match in snippet view article find links to article
The Ecology of Games: Connecting Youth, Games, and Learning. Ed. by Katie Salen. The John D. and Catherine T. MacArthur Foundation Series on Digital
Massively multiplayer online role-playing game (6,126 words) [view diff] exact match in snippet view article find links to article
Media as Story, Performance, and Game. MIT Press: 118–30. Tekinbaş, Katie Salen; Zimmerman, Eric (2006). The game design reader: a Rules of play anthology