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Christopher R. Johnson (1,878 words) [view diff] exact match in snippet view article find links to article

Tory. Pathways for Theoretical Advances in Visualization. IEEE Computer Graphics and Applications, pp. 103–112, July, 2017. M. Larsen, K. Moreland, C.R.
Anselmo Lastra (305 words) [view diff] exact match in snippet view article find links to article
Transactions on Visualization and Computer Graphics and IEEE Computer Graphics and Applications. Lastra's major contributions are in hardware-based programmable
Voreen (845 words) [view diff] exact match in snippet view article find links to article
Exploration of Cosmological Dark-Matter Simulation Data". IEEE Computer Graphics and Applications. 37 (2): 80–89. doi:10.1109/MCG.2017.20. PMID 28320645
Kwan-Liu Ma (1,234 words) [view diff] exact match in snippet view article find links to article
Transactions on Visualization and Computer Graphics (2007-2011), IEEE Computer Graphics and Applications (2007-2019), and the Journal of Computational Science and
FoxTrax (1,310 words) [view diff] exact match in snippet view article find links to article
experiments." Cavallaro defended FoxTrax in a 1997 paper for IEEE Computer Graphics and Applications, calling it an "overall success" that contributed to higher
SIMNET (1,786 words) [view diff] case mismatch in snippet view article find links to article
and Blau, B. (1994), "Teaching Your System To Share." IEEE computer graphics and applications, 14(1), 60{{citation}}: CS1 maint: multiple names: authors
Anisotropic filtering (1,312 words) [view diff] exact match in snippet view article find links to article
Paul S. (November 1986). "Survey of Texture Mapping". IEEE Computer Graphics and Applications. 6 (11): 56–67. doi:10.1109/MCG.1986.276672. "Radeon Whitepaper"
Projection augmented model (3,048 words) [view diff] exact match in snippet view article find links to article
MacIntyre, B. (2001). Recent Advances in Augmented Reality. IEEE Computer Graphics and Applications, 21(6), 34-47. Baradaran, H., & Stuerzlinger, W. (2005)
Industrial augmented reality (3,517 words) [view diff] exact match in snippet view article find links to article
projects in the automotive and aerospace industries". IEEE Computer Graphics and Applications. 25 (6): 48–56. doi:10.1109/mcg.2005.124. PMID 16315477
Electronic Visualization Laboratory (1,582 words) [view diff] exact match in snippet view article find links to article
Zeltzer, D. (January 1994). "A survey of glove-based input". IEEE Computer Graphics and Applications. 14 (1): 30–39. doi:10.1109/38.250916. S2CID 7119184. Cruz-Neira
Color Naming System (477 words) [view diff] exact match in snippet view article find links to article
(1982). "A New Color-Naming System for Graphics Languages". IEEE Computer Graphics and Applications. 2 (3): 37. doi:10.1109/MCG.1982.1674223. S2CID 16846774
Bruce H. McCormick (625 words) [view diff] exact match in snippet view article find links to article
Graphics and NTSC Video Recording". With D.J. Sandin. In: IEEE Computer Graphics and Applications. Oct. 1987, pp. 50–58. 1987. "Visualization in Scientific
Redirected walking (182 words) [view diff] case mismatch in snippet view article find links to article
redirected walking in immersive virtual environments. IEEE computer graphics and applications, 38(2), 44-56 Zhang, Sarah (August 31, 2015). "You Can't
Information Visualization (journal) (129 words) [view diff] exact match in snippet view article
G. (January 2005), "Information visualization at 10", IEEE Computer Graphics and Applications, 25 (1): 12–14, CiteSeerX 10.1.1.615.8634, doi:10.1109/MCG
PLaSM (310 words) [view diff] exact match in snippet view article find links to article
"Solid Modeling: Current Status and Research Directions". IEEE Computer Graphics and Applications. 3 (7). IEEE Computer Graphics: 25–37. doi:10.1109/MCG
HyperFun (407 words) [view diff] exact match in snippet view article find links to article
T.L. (2005), "Web-based shape modeling with HyperFun", IEEE Computer Graphics and Applications, 25 (2), IEEE Computer Society Press: 60–69, doi:10.1109/MCG
Project Sidekick (587 words) [view diff] exact match in snippet view article find links to article
Outer Space: Augmented Reality for Astronauts and Beyond". IEEE Computer Graphics and Applications. 40 (1): 82–89. doi:10.1109/MCG.2019.2957631. ISSN 0272-1716
Jock D. Mackinlay (862 words) [view diff] exact match in snippet view article find links to article
2000. "Opportunities for Information Visualization". In: IEEE Computer Graphics and Applications 20(1). 2004. "Log-based Longitudinal Study Finds Window
David Perrett (671 words) [view diff] exact match in snippet view article find links to article
transforming facial features for perception research". IEEE Computer Graphics and Applications. 21 (5): 42–50. doi:10.1109/38.946630. hdl:10023/1596.
Reeb graph (1,673 words) [view diff] exact match in snippet view article find links to article
Kergosien, 1991. Surface coding based on Morse theory. IEEE Computer Graphics and Applications, 11(5), pp.66-78 Harish Doraiswamy, Vijay Natarajan, Efficient
Delta3D (724 words) [view diff] exact match in snippet view article find links to article
S2CID 31960632. Archived from the original (PDF) on 2016-04-05. IEEE Computer Graphics and Applications: Projects in VR: the Delta3D open source game engine Halldale
Lawrence J. Rosenblum (1,023 words) [view diff] exact match in snippet view article find links to article
Reality. He has guest edited special issues/sections of IEEE Computer Graphics and Applications (CG&A), Computer, and Presence on visualization, VR, and
Jane Veeder (1,533 words) [view diff] exact match in snippet view article find links to article
Problem with Copper Giloth in 1985. The article, meant for IEEE Computer Graphics and Applications, analyzed the ways in which computer art programs were
Gouraud shading (640 words) [view diff] exact match in snippet view article find links to article
Blinn, James F. (July 1992). "Hyperbolic Interpolation". IEEE Computer Graphics and Applications. 12 (4): 89-94. doi:10.1109/MCG.1992.10028. S2CID 207973430
Thomas A. DeFanti (1,018 words) [view diff] exact match in snippet view article find links to article
Zeltzer, D. (January 1994). "A survey of glove-based input". IEEE Computer Graphics and Applications. 14 (1): 30–39. doi:10.1109/38.250916. S2CID 7119184.{{cite
Secondary animation (545 words) [view diff] exact match in snippet view article find links to article
Active and Passive Simulations for Secondary Motion". IEEE Computer Graphics and Applications. 20 (4): 3–4. arXiv:2303.10551. doi:10.1109/38.851756.
Narrative-based learning (916 words) [view diff] exact match in snippet view article find links to article
successive story generation to branching story graphs. IEEE Computer Graphics and Applications 26(3): 23-31. Rowe, J.P., McQuiggan, S.W., & Lester, J
Hanspeter Pfister (1,014 words) [view diff] exact match in snippet view article find links to article
R. & Lee, J. (2001). The transfer function bake-off. IEEE Computer Graphics and Applications, 21(3), 16–22. Borkin, M. A., Vo, A. A., Bylinskii, Z.
Smile Train (767 words) [view diff] exact match in snippet view article find links to article
Sheppard, L.M (2005). "Virtual surgery brings back smiles". IEEE Computer Graphics and Applications. 25 (1): 6–11. doi:10.1109/MCG.2005.26. PMID 15691163.
Kurt Akeley (722 words) [view diff] exact match in snippet view article find links to article
Akeley, The Silicon Graphics 4D/240GTX Superworkstation, IEEE Computer Graphics and Applications, July 1989, pp. 71–83. Paul Haeberli and Kurt Akeley, The
Virtual human (3,087 words) [view diff] exact match in snippet view article find links to article
Survey Archived July 9, 2021, at the Wayback Machine, IEEE Computer Graphics and Applications, IEEE Computer Society, vol 2( 9), pp.17-25 Bonney, M.
Procedural texture (674 words) [view diff] exact match in snippet view article find links to article
Scopigno (2010). "A survey on solid texture synthesis" (PDF). IEEE Computer Graphics and Applications. 30 (4): 74–89. doi:10.1109/MCG.2009.153. PMID 20650730
Jim Thomas (computer scientist) (491 words) [view diff] exact match in snippet view article
SIGGRAPH from 1989 to 1992, served as editor-in-chief of IEEE Computer Graphics and Applications from 2002 to 2006. He chaired the IEEE Visualization conference
Crowd simulation (6,640 words) [view diff] exact match in snippet view article find links to article
Thalmann, D. (2009). "Unique Character Instances for Crowds". IEEE Computer Graphics and Applications. 29 (6): 82–90. doi:10.1109/MCG.2009.129. PMID 24806782
Beier–Neely morphing algorithm (197 words) [view diff] exact match in snippet view article find links to article
Shin (1998). "Polymorph: morphing among multiple images". IEEE Computer Graphics and Applications. 18 (1): 58–71. doi:10.1109/38.637304. Description of the
Behavior authoring (331 words) [view diff] exact match in snippet view article find links to article
Behavior Authoring Framework for Multi-Actor Simulations". IEEE Computer Graphics and Applications. 31 (6): 45–55. doi:10.1109/MCG.2011.68. PMID 24808258
Georges Reeb (855 words) [view diff] exact match in snippet view article find links to article
Y.L. (1991). "Surface coding based on Morse theory". IEEE Computer Graphics and Applications. 11 (5): 66–78. doi:10.1109/38.90568. ISSN 0272-1716. S2CID 29897524
David Em (879 words) [view diff] exact match in snippet view article find links to article
Computing", "Report on Siggraph '81", March 1982 Haggerty, M. "IEEE Computer Graphics and Applications" page 4 "Computer Painting in a Different Light." Nov.
Axonometric projection (1,335 words) [view diff] exact match in snippet view article find links to article
J. (July 2000). "Axonometry: A Matter of Perspective". IEEE Computer Graphics and Applications. 20 (4): 7–11. doi:10.1109/38.851742. "A Chinese Perspective
Superellipsoid (2,307 words) [view diff] exact match in snippet view article find links to article
"Superquadrics and Angle-Preserving Transformations". IEEE Computer Graphics and Applications. 1 (1): 11–23. doi:10.1109/MCG.1981.1673799. ISSN 1558-1756
Roy Pea (903 words) [view diff] exact match in snippet view article find links to article
2022-05-31. Pea, Roy (1991). "Learning Through Multimedia". IEEE Computer Graphics and Applications. "Dynagrams". Stanford.edu. Retrieved 2022-05-31. "Center
Visual analytics (1,919 words) [view diff] exact match in snippet view article find links to article
Chung Wong and J. Thomas (2004). "Visual Analytics". in: IEEE Computer Graphics and Applications, Volume 24, Issue 5, Sept.-Oct. 2004 Page(s): 20–21. James
Maxine D. Brown (684 words) [view diff] exact match in snippet view article find links to article
High Speed Networks." With T. DeFanti and R.Stevens. In: IEEE Computer Graphics and Applications, Vol 16.4, July 1996, pp. 42–43. 1997. "The ImmersaDesk
Autodesk 123D (766 words) [view diff] exact match in snippet view article find links to article
circuits announcement. Ryan Schmidt, Matt Ratto. Design to Fabricate, Maker Hardware Requires Maker Software.IEEE Computer Graphics and Applications.
Dream Flight (257 words) [view diff] exact match in snippet view article find links to article
High-Level Graphical Types in the MIRA Animation System, IEEE Computer Graphics and Applications, Vol. 3, No 9, 1983, pp.9-16 "Art Show Archives: Dream
Dream Flight (257 words) [view diff] exact match in snippet view article find links to article
High-Level Graphical Types in the MIRA Animation System, IEEE Computer Graphics and Applications, Vol. 3, No 9, 1983, pp.9-16 "Art Show Archives: Dream
Ronald Azuma (543 words) [view diff] exact match in snippet view article find links to article
(November 2001). "Recent advances in augmented reality". IEEE Computer Graphics and Applications. 21 (4). IEEE: 34–47. doi:10.1109/38.963459. S2CID 791733
Bjorn Merker (663 words) [view diff] exact match in snippet view article find links to article
cortical surfaces and an optimal flattening algorithm." IEEE Computer Graphics and Applications, 6: 36-44. B. Merker & J. Schlag (1985): "Role of intralaminar
Miriam Gasko Donoho (322 words) [view diff] exact match in snippet view article find links to article
(July 1988), "MacSpin: dynamic graphics on a desktop computer", IEEE Computer Graphics and Applications, 8 (4): 51–58, doi:10.1109/38.7749, S2CID 6842862
Fluid animation (985 words) [view diff] exact match in snippet view article find links to article
(March 1987). "Fourier Synthesis of Ocean Scenes" (PDF). IEEE Computer Graphics and Applications. 7 (3): 16–23. doi:10.1109/MCG.1987.276961. S2CID 1330805
Wired glove (1,215 words) [view diff] exact match in snippet view article find links to article
Zeltzer, D. (January 1994). "A survey of glove-based input". IEEE Computer Graphics and Applications. 14 (1): 30–39. doi:10.1109/38.250916. S2CID 7119184. US
Andrew Witkin (766 words) [view diff] exact match in snippet view article find links to article
"Andy Witkin: From Computer Vision to Computer Graphics". IEEE Computer Graphics and Applications. 31 (1): 102–105. doi:10.1109/MCG.2011.3. PMID 24955477
Supertoroid (810 words) [view diff] exact match in snippet view article find links to article
Superquadric Alan H. Barr (1981) Superquadrics and Angle-Preserving Transformations. IEEE Computer Graphics and Applications, volume 1 issue 1. pp. 11-23.
William Ward Armstrong (1,124 words) [view diff] exact match in snippet view article find links to article
Lake, "Near-Real-Time Control of Human Figure Models" IEEE Computer Graphics and Applications V. 7 No. 6, 52-61, 1987. W. W. Armstrong, A. S. Mohamed
Mobile 3D Graphics API (635 words) [view diff] exact match in snippet view article find links to article
"Designing graphics programming interfaces for mobile devices". IEEE Computer Graphics and Applications. 25 (6). IEEE CG&A 2005: 66–75. doi:10.1109/MCG.2005.129
Aspen Movie Map (1,605 words) [view diff] exact match in snippet view article find links to article
Technology. Heckbert, Paul, "Survey of Texture Mapping," IEEE Computer Graphics and Applications, Nov. 1986, pp. 56–67. Lippman, Andrew, "Movie-maps: An
Holly Rushmeier (971 words) [view diff] exact match in snippet view article find links to article
Digital Model of Michelangelo's Florentine Pietà" (PDF). IEEE Computer Graphics and Applications. 22: 59–67. doi:10.1109/38.974519. Bernardini, Fausto;
Intel i860 (2,119 words) [view diff] exact match in snippet view article find links to article
A General-Purpose CPU with 3D Graphics Capabilities". IEEE Computer Graphics and Applications. 9 (4). IEEE Computer Society: 85–94. doi:10.1109/38.31467
Domain coloring (1,541 words) [view diff] exact match in snippet view article find links to article
Complex Functions: An Implementation-Oriented Introduction". IEEE Computer Graphics and Applications. 32 (5): 90–97. doi:10.1109/MCG.2012.100. PMID 24806991
EyeTV (2,096 words) [view diff] exact match in snippet view article find links to article
Machover, Carl; Kasik, David J. (2007). "Tools and Products". IEEE Computer Graphics and Applications. 27 (4): 96–95. doi:10.1109/MCG.2007.92. ISSN 0272-1716
Samurai Romanesque (278 words) [view diff] exact match in snippet view article find links to article
Romanesque, J2ME, and the battle for mobile cyberspace". IEEE Computer Graphics and Applications. 23 (1): 16–23. doi:10.1109/MCG.2003.1159608. Hall, Justin
Windowing system (1,548 words) [view diff] exact match in snippet view article find links to article
Brad (Dec 1984). "The User Interface for Sapphire" (PDF). IEEE Computer Graphics and Applications. 4 (12): 13–23. doi:10.1109/MCG.1984.6429376. S2CID 11138733
Hunger (1974 film) (811 words) [view diff] exact match in snippet view article
Holocaust Hidden Child to Computer Animation Laboratory". IEEE Computer Graphics and Applications. 43 (1): 103–109. doi:10.1109/MCG.2022.3218030. PMID 37022440
Eruption column (1,627 words) [view diff] exact match in snippet view article find links to article
Guritz (July 1995). "Visualization of Volcanic ash clouds". IEEE Computer Graphics and Applications. 15 (4): 34–39. doi:10.1109/38.391488. "Keeping aircraft
Betsy DiSalvo (628 words) [view diff] exact match in snippet view article find links to article
Text-Based Programs for Introductory Computer Science". IEEE Computer Graphics and Applications. 34 (6): 12–15. doi:10.1109/MCG.2014.112. PMID 25388231
Rendez-vous in Montreal (1,025 words) [view diff] exact match in snippet view article find links to article
Synthetic Actors in the Film Rendez-vous in Montreal, IEEE Computer Graphics and Applications, Vol.7, No 12, 1987, pp.9-19 The Making Of Rendez-Vous
HOTAS (1,335 words) [view diff] exact match in snippet view article find links to article
virtual cockpit for a distributed interactive simulation". IEEE Computer Graphics and Applications. 14: 49–54. doi:10.1109/38.250919. Stein, Michael; Sandl
Posthuman (2,066 words) [view diff] case mismatch in snippet view article find links to article
MacIntyre. "Recent advances in augmented reality[dead link]." IEEE computer graphics and applications 21, no. 6 (2001): 34-47. Muri, Allison. The Enlightenment
Videoplace (388 words) [view diff] exact match in snippet view article find links to article
and Zeltzer, D. (1994). “A Survey of Glove-based Input.” IEEE Computer Graphics and Applications, 14(1), 30 Fails, Jerry Alan and Olsen, Dan R. (2003).
Immersive virtual musical instrument (661 words) [view diff] exact match in snippet view article find links to article
Adérito (2007). "An Immersive Musical Instrument Prototype". IEEE Computer Graphics and Applications. 27 (4): 14–19. doi:10.1109/MCG.2007.76. ISSN 0272-1716
Superquadrics (1,350 words) [view diff] exact match in snippet view article find links to article
"Superquadrics and Angle-Preserving Transformations". IEEE Computer Graphics and Applications. 1 (1): 11–23. doi:10.1109/MCG.1981.1673799. ISSN 0272-1716
Mary Whitton (404 words) [view diff] exact match in snippet view article find links to article
Nick (May 2020), "The graphics system for the 80's", IEEE Computer Graphics and Applications, 40 (3), Institute of Electrical and Electronics Engineers
Geographic information science (992 words) [view diff] exact match in snippet view article find links to article
Weibel, Robert (2017). "Geographic Data Science" (PDF). IEEE Computer Graphics and Applications. 37 (5): 15–17. doi:10.1109/MCG.2017.3621219. ISSN 0272-1716
Parallel projection (2,212 words) [view diff] exact match in snippet view article find links to article
J. (July 2000). "Axonometry: A Matter of Perspective". IEEE Computer Graphics and Applications. 20 (4): 7–11. doi:10.1109/38.851742. "A Chinese Perspective
Marc Levoy (1,311 words) [view diff] exact match in snippet view article find links to article
Levoy (May 1988). "Display of Surfaces from Volume Data". IEEE Computer Graphics and Applications. 8 (3). Philippe Lacroute & Marc Levoy. "Fast Volume Rendering
Virtual maintenance training (1,274 words) [view diff] exact match in snippet view article find links to article
Kenney, "Training the Hubble Space Telescope Flight Team," IEEE Computer Graphics and Applications, vol. 15, no. 5, pp. 31-37, Sept. 1995 "American Systems
Virtual tour (1,607 words) [view diff] exact match in snippet view article find links to article
heritage sites with integrated techniques[dead link]." IEEE Computer Graphics and Applications 24.3 (2004): 21-29. CSA Newsletter, Feb. '95 - Imaging
Pearl Pu (749 words) [view diff] exact match in snippet view article find links to article
Resource Allocation Tasks" (with George Melissargos). IEEE Computer Graphics and Applications. IEEE Computer Society Press. 17(4), pp. 6–9, 1997. "Trust-inspiring
Colin Ware (1,390 words) [view diff] exact match in snippet view article find links to article
for univariate maps: Theory, experiments and principles. IEEE Computer Graphics and Applications, 8(5), 41-49. Ware, C., & Knight, W. (1995). Using visual
Document mosaicing (1,912 words) [view diff] exact match in snippet view article find links to article
R. (1996). "Video mosaics for virtual environments". IEEE Computer Graphics and Applications. 16 (2): 22–306. doi:10.1109/38.486677. Anthony, Zappalá;
Utah teapot (2,076 words) [view diff] exact match in snippet view article find links to article
W. (1997). "Faster ray tracing using adaptive grids". IEEE Computer Graphics and Applications. 17 (1): 42–51. doi:10.1109/38.576857. S2CID 29664150.
Fred Brooks (1,764 words) [view diff] exact match in snippet view article find links to article
Jr. (1999). "What's Real About Virtual Reality" (PDF). IEEE Computer Graphics and Applications. 19 (6): 16–27. doi:10.1109/38.799723. S2CID 3235380. Archived
Parallel curve (4,979 words) [view diff] exact match in snippet view article find links to article
Hanson, Eric (1984). "Offsets of Two-Dimensional Profiles". IEEE Computer Graphics and Applications. 4 (9): 36–46. doi:10.1109/mcg.1984.275995. S2CID 9046817
Scientific visualization (3,071 words) [view diff] exact match in snippet view article find links to article
"Visualizing second-order tensor fields with hyperstreamlines". IEEE Computer Graphics and Applications. 13 (4): 25–33. doi:10.1109/38.219447. hdl:2060/19950012873
Binary space partitioning (2,903 words) [view diff] exact match in snippet view article find links to article
(September 1991). "Front-to-Back Display of BSP Trees". IEEE Computer Graphics and Applications. 11 (5): 79–85. doi:10.1109/38.90569. S2CID 19056967. Radha
Line drawing algorithm (1,602 words) [view diff] exact match in snippet view article find links to article
Pang: Line-drawing algorithms for parallel machines. IEEE Computer Graphics and Applications 10, 5 (September 1990): 54–59 See for example Pere Marès
Graphical user interface (3,767 words) [view diff] exact match in snippet view article find links to article
Retrieved 4 September 2021. Van Dam, A. (2000). "Beyond WIMP". IEEE Computer Graphics and Applications. 20: 50–51. doi:10.1109/38.814559. "Reality-Based Interaction:
William Fetter (2,119 words) [view diff] exact match in snippet view article find links to article
Progression of Human Figures Simulated by Computer Graphics. IEEE Computer Graphics and Applications, 1982, Vol. 2, No. 9, p. 9-13. Herbert W. Franke: Computergraphik
Cornell box (2,771 words) [view diff] exact match in snippet view article find links to article
"Validating acoustical simulations in the Bell Labs Box" (PDF). IEEE Computer Graphics and Applications. 22 (4): 28–37. doi:10.1109/MCG.2002.1016696. ISSN 0272-1716
Affective haptics (2,034 words) [view diff] exact match in snippet view article find links to article
"iFeel_IM!: augmenting emotions during online communication". IEEE Computer Graphics and Applications (PDF). 30 (5): 72–80. doi:10.1007/s10055-005-0014-2. PMID 24807416
Smoothness (3,930 words) [view diff] exact match in snippet view article find links to article
Parametric Curves: Three Equivalent Characterizations". IEEE Computer Graphics and Applications. 9 (6): 60–68. doi:10.1109/38.41470. S2CID 17893586. Hartmann
Solid modeling (3,497 words) [view diff] exact match in snippet view article find links to article
"Solid Modeling: Current Status and Research Directions". IEEE Computer Graphics and Applications. 3 (7). IEEE Computer Graphics: 25–37. doi:10.1109/MCG
Isometric video game graphics (3,292 words) [view diff] exact match in snippet view article find links to article
(July–August 2000). "Axonometry: a matter of perspective". IEEE Computer Graphics and Applications. 20 (4): 7–11. doi:10.1109/38.851742. "Knight Lore was
Superellipse (2,979 words) [view diff] exact match in snippet view article find links to article
"Superquadrics and Angle-Preserving Transformations". IEEE Computer Graphics and Applications. 1 (1): 11–23. doi:10.1109/MCG.1981.1673799. ISSN 1558-1756
Arc diagram (2,597 words) [view diff] exact match in snippet view article find links to article
Visualizing transition graphs with user-defined diagrams", IEEE Computer Graphics and Applications, 27 (5): 58–66, doi:10.1109/MCG.2007.121, PMID 17913025
Chroma key (4,102 words) [view diff] exact match in snippet view article find links to article
(2004). "Thermo-key: human region segmentation from video". IEEE Computer Graphics and Applications. 24 (1): 26–30. doi:10.1109/MCG.2004.1255805. PMID 15384664
Fast inverse square root (4,650 words) [view diff] exact match in snippet view article find links to article
approximation of the inverse square root in a 1997 column for IEEE Computer Graphics and Applications. Reverse engineering of other contemporary 3D video games
Cartogram (4,113 words) [view diff] exact match in snippet view article find links to article
Stephen (2005). "Medial-axis-based cartograms" (PDF). IEEE Computer Graphics and Applications. 25 (3): 60–68. doi:10.1109/MCG.2005.64. PMID 15943089
Amira (software) (3,704 words) [view diff] exact match in snippet view article
D.S. (1990). "A dataflow toolkit for visualization". IEEE Computer Graphics and Applications. 10 (4): 60–69. doi:10.1109/38.56300. S2CID 14426676. Foulser
Virtuality (product) (2,907 words) [view diff] exact match in snippet view article
Zelter, David (1994). "A survey of glove-based input". IEEE Computer Graphics and Applications. 14 (1): 30–39. doi:10.1109/38.250916. Booty, Frank (April
OpenGL ES (3,424 words) [view diff] exact match in snippet view article find links to article
"Designing graphics programming interfaces for mobile devices". IEEE Computer Graphics and Applications. 25 (6). IEEE CG&A 2005: 66–75. doi:10.1109/MCG.2005.129
Social media analytics (3,592 words) [view diff] exact match in snippet view article find links to article
social media: a study from the VAST Box Office Challenge". IEEE Computer Graphics and Applications, 34, 5.) Saboo, A. R., Kumar, V., & Ramani, G. (September
ReBoot (5,317 words) [view diff] exact match in snippet view article find links to article
Watch Free". Weatherford, Margaret, "Keyframing to Fame", IEEE Computer Graphics and Applications 18(4): 4-5 (1998) Rainmaker Entertainment official site
Colette Bangert (2,395 words) [view diff] exact match in snippet view article find links to article
Intelligence: The First Decade of Computer Art (1965–1975)". IEEE Computer Graphics and Applications. 5 (7): 33–45. CiteSeerX 10.1.1.473.7750. doi:10.1109/mcg
Cube (6,298 words) [view diff] exact match in snippet view article find links to article
mapping and other applications of world projections". IEEE Computer Graphics and Applications. 6 (11): 21–29. doi:10.1109/MCG.1986.276658. S2CID 11301955
Nadia Magnenat Thalmann (1,534 words) [view diff] exact match in snippet view article find links to article
Synthetic Actors in the Film Rendez-Vous a Montreal". IEEE Computer Graphics and Applications. 7 (12): 9–19. doi:10.1109/MCG.1987.276934. ISSN 1558-1756
Color term (4,148 words) [view diff] exact match in snippet view article find links to article
(1982), "A New Color-Naming System for Graphics Languages", IEEE Computer Graphics and Applications, vol. 2, IEEE, pp. 37–44 The Colour of Words – Article
Number Nine Visual Technology (1,875 words) [view diff] exact match in snippet view article find links to article
2011. Machover, Carl; Dill, John (1985). "New products". IEEE Computer Graphics and Applications. 5 (10): 71. doi:10.1109/MCG.1985.276240. "Number Nine
New media art (4,852 words) [view diff] exact match in snippet view article find links to article
visualization of the AIDS virus was depicted on the cover of IEEE Computer Graphics and Applications in November 1988. At the University of Illinois in 1989
Multi-exposure HDR capture (4,903 words) [view diff] exact match in snippet view article find links to article
Splitting Trees for High-Precision Monocular Imaging". IEEE Computer Graphics and Applications. 27 (2): 32–42. doi:10.1109/MCG.2007.45. PMID 17388201
Massively multiplayer online game (4,780 words) [view diff] exact match in snippet view article find links to article
Romanesque, J2ME, and the battle for mobile cyberspace". IEEE Computer Graphics and Applications. 23: 16–00. doi:10.1109/MCG.2003.1159608. "Blizzard Entertainment:Press
64-bit computing (7,317 words) [view diff] exact match in snippet view article find links to article
A General-Purpose CPU with 3D Graphics Capabilities". IEEE Computer Graphics and Applications. 9 (4): 85–94. doi:10.1109/38.31467. S2CID 38831149. Retrieved
Nadine Social Robot (2,394 words) [view diff] exact match in snippet view article find links to article
Them Remember—Emotional Virtual Characters with Memory, IEEE Computer Graphics and Applications (IF: 1.116), vol. 29, no. 2, pp. 20-29, March 2009 The
Acoustic angiography (2,870 words) [view diff] exact match in snippet view article find links to article
(November 1993). "Visualization of 3D ultrasound data". IEEE Computer Graphics and Applications. 13 (6): 50–57. doi:10.1109/38.252557. ISSN 0272-1716.
Bézier curve (6,981 words) [view diff] exact match in snippet view article find links to article
"Comparing offset curve approximation methods" (PDF). IEEE Computer Graphics and Applications. 17 (3): 62–71. doi:10.1109/38.586019. Richard J. Kinch
In situ (7,991 words) [view diff] exact match in snippet view article find links to article
Spatial User Interfaces for In Situ Visual Analytics". IEEE Computer Graphics and Applications. 37 (2): 66–79. doi:10.1109/MCG.2016.38. PMID 28113834
Affective computing (6,396 words) [view diff] exact match in snippet view article find links to article
Practical Opponent Color Space for Computer Graphics". IEEE Computer Graphics and Applications. 29 (1): 42–55. doi:10.1109/mcg.2009.13. PMID 19363957
Mobile phone (9,613 words) [view diff] exact match in snippet view article find links to article
Characteristics and the Effects on the User Interface". IEEE Computer Graphics and Applications. 7 (4): 31–44. doi:10.1109/MCG.1987.276869. ISSN 0272-1716
Institute for Research on Learning (2,232 words) [view diff] exact match in snippet view article find links to article
Pea, R.D. (1991, July). Learning through multimedia. IEEE Computer Graphics and Applications, 11(4), 58-66. Pea, R. D. (1992). Augmenting the discourse
Ray tracing (graphics) (7,806 words) [view diff] exact match in snippet view article
(November 1983). "A Testbed for Realistic Image Synthesis". IEEE Computer Graphics and Applications. 3 (8): 10–20. CiteSeerX 10.1.1.131.1958. doi:10.1109/MCG
History of computer animation (14,372 words) [view diff] exact match in snippet view article find links to article
High-Level Graphical Types in the MIRA Animation System, IEEE Computer Graphics and Applications, Vol. 3, No 9, 1983, pp.9–16 N. Magnenat Thalmann, D. Thalmann
Merit Network (6,212 words) [view diff] exact match in snippet view article find links to article
"Bert Herzog, 1929–2008: Remembrances and Recollections", IEEE Computer Graphics and Applications, vol.28, no.5, pp. 6-9 (Sep./Oct. 2008), doi:10.1109/MCG
Indoor positioning system (5,330 words) [view diff] exact match in snippet view article find links to article
"Pedestrian Tracking with Shoe-Mounted Inertial Sensors". IEEE Computer Graphics and Applications. 25 (6): 38–46. doi:10.1109/MCG.2005.140. PMID 16315476
Automatic summarization (6,825 words) [view diff] exact match in snippet view article find links to article
"ImageHive: Interactive Content-Aware Image Summarization". IEEE Computer Graphics and Applications. 32 (1): 46–55. doi:10.1109/mcg.2011.89. ISSN 0272-1716
Joseph J. LaViola Jr. (1,684 words) [view diff] exact match in snippet view article find links to article
Immersive VR for scientific visualization: A progress report. IEEE Computer Graphics and Applications, 20(6), 26–52. Bowman, D. A., Kruijff, E., LaViola, J.
Ellipse (16,568 words) [view diff] exact match in snippet view article find links to article
(September 1984). "An Efficient Ellipse-Drawing Algorithm". IEEE Computer Graphics and Applications. 4 (9): 24–35. doi:10.1109/MCG.1984.275994. S2CID 18995215
Smartphone (22,992 words) [view diff] exact match in snippet view article find links to article
Characteristics and the Effects on the User Interface". IEEE Computer Graphics and Applications. 7 (4): 31–44. doi:10.1109/MCG.1987.276869. ISSN 0272-1716
Feynman diagram (15,967 words) [view diff] exact match in snippet view article find links to article
for Theoretical Advances in Visualization January 2017 IEEE Computer Graphics and Applications 37(4):103-112 DOI:10.1109/MCG.2017.3271463 https://www
Rotation formalisms in three dimensions (9,999 words) [view diff] exact match in snippet view article find links to article
Bibcode:1993JAnSc..41..439S. Taubin, G. (2011). "3D Rotations". IEEE Computer Graphics and Applications. 31 (6): 84–89. doi:10.1109/MCG.2011.92. PMID 24808261
Creatures (video game series) (9,114 words) [view diff] exact match in snippet view article
Immersive Cultural Training: Creating a Living World" (PDF). IEEE Computer Graphics and Applications. Archived from the original (PDF) on 2013-03-15. Retrieved
Ridge Computers (4,508 words) [view diff] exact match in snippet view article find links to article
Workstations — Ridge introduces single-user 32-bit workstation". IEEE Computer Graphics and Applications. IEEE. p. 72. Carlson, Wayne E. (20 June 2017). "6". Computer