language:
Find link is a tool written by Edward Betts.searching for Game Audio Network Guild Awards 61 found (109 total)
alternate case: game Audio Network Guild Awards
Neal Acree
(1,152 words)
[view diff]
exact match in snippet
view article
find links to article
Cinematic/Cutscene Audio - StarCraft II: Legacy of the Void - Game Audio Network Guild Awards (2015) Best Music, Visual Media - World of Warcraft: WarlordsAustin Wintory (1,052 words) [view diff] exact match in snippet view article find links to article
Game Audio Network Guild Awards Best Interactive Score Erica Won 2020 Game Audio Network Guild Awards Best Original Instrumental Erica Won 2021 Game AudioJared Emerson-Johnson (778 words) [view diff] no match in snippet view article find links to article
Jared Nathaniel Emerson-Johnson (born October 13, 1981) is an American video game music composer, sound designer, voice director and voice actor. Emerson-JohnsonGeoff Knorr (346 words) [view diff] exact match in snippet view article find links to article
Year Nominated 2017 Game Audio Network Guild Awards Civilization VI Music of the Year Nominated 2019 Game Audio Network Guild Awards Civilization VI: RiseSeven: The Days Long Gone (285 words) [view diff] exact match in snippet view article find links to article
nominated for "Best Original Soundtrack Album" at the 16th Annual Game Audio Network Guild Awards. Donnelly, Joe (2 December 2016). "Seven: The Days Long GoneJory Prum (1,809 words) [view diff] no match in snippet view article find links to article
Jory Prum (January 31, 1975 – April 22, 2016), also known as Jory K. Prum, was an American audio engineer, best known for his work in film and video gamesWolcen: Lords of Mayhem (347 words) [view diff] exact match in snippet view article find links to article
" Game Audio Network Guild Awards 2021: Best Music for an Indie Game Game Audio Network Guild Awards 2021: Best Audio for an Indie Game Game Audio NetworkGordy Haab (882 words) [view diff] exact match in snippet view article find links to article
"Glory, The Galactic Republic" from Star Wars: The Old Republic Game Audio Network Guild Awards Best Original Instrumental Song Won Star Wars: The Old RepublicMusic of the Katamari Damacy series (3,637 words) [view diff] case mismatch in snippet view article find links to article
was awarded Best Original Vocal/Pop Song at the 4th Annual Game Audio Network Guild awards in 2006. None of the other soundtracks have been nominatedPeter Hollens (1,464 words) [view diff] exact match in snippet view article find links to article
Awards Best Song by a Solo Performer "I See Fire" Won 2015 Game Audio Network Guild Awards Best Game Music Cover/Remix "Baba Yetu" (Civilization IV) featWinnie Waldron (2,466 words) [view diff] exact match in snippet view article find links to article
orchestration, sound design, sound effects, etc. The 10th Annual Game Audio Network Guild Awards nominated the original music track, Victoria's Lab from LittleBigPlanetMusic of the Dead Space series (3,141 words) [view diff] exact match in snippet view article find links to article
also won in the "Audio of the Year" category at that year's Game Audio Network Guild Awards. The track "Welcome Aboard the U.S.G. Ishimura" was later includedBatman: Arkham Asylum (11,903 words) [view diff] exact match in snippet view article find links to article
two nominations (Audio of the Year and Best Dialogue) at the Game Audio Network Guild Awards. According to Metacritic, on all platforms, Arkham Asylum wasWill Loconto (510 words) [view diff] exact match in snippet view article find links to article
and Nominations Year Organization Award Category Title 2009 Game Audio Network Guild Awards Finalist Best Original Instrumental "The Heist" - PicturekaPeter McConnell (1,185 words) [view diff] exact match in snippet view article find links to article
Michel (June 2012). "Skywalker Symphony Orchestra Triumphs at Game Audio Network Guild Awards". International Musician. San Francisco: American FederationMass Effect 2 (9,874 words) [view diff] exact match in snippet view article find links to article
Academy Games Awards and Best Soundtrack Album at the 9th Annual Game Audio Network Guild Awards. In 2012, Legacy, an album composed mostly of tracks writtenHearthstone (9,733 words) [view diff] exact match in snippet view article find links to article
"Best Sound Design in a Casual/Social Game" at the 15th Annual Game Audio Network Guild Awards, whereas its other nomination was for "Best Music in a Casual/SocialStar Wars: Squadrons (2,282 words) [view diff] exact match in snippet view article find links to article
Game Awards 2020. It won the Music of the Year award at The Game Audio Network Guild Awards In Japan, the PlayStation 4 version of Star Wars: SquadronsHalo 3 Original Soundtrack (2,298 words) [view diff] exact match in snippet view article find links to article
Halo 3 were also nominated as finalists in the 6th Annual Game Audio Network Guild Awards, and X-Play's "Best of 2007" Awards in the "Best Original Soundtrack"Martin Leung (1,314 words) [view diff] exact match in snippet view article find links to article
Medley" for Video Games Live album. In March 2007, at the Game Audio Network Guild Awards, Leung performed Super Mario music with Koji Kondo and ShigeruYonder: The Cloud Catcher Chronicles (869 words) [view diff] exact match in snippet view article find links to article
An Audio Development blog in two parts" at the 16th Annual Game Audio Network Guild Awards, and for "Family & Kids" at the 2018 Webby Awards. Manjón,Music of Red Dead Redemption (1,885 words) [view diff] exact match in snippet view article find links to article
GameSpot, Music of the Year and Best Interactive Score at the Game Audio Network Guild Awards, and Best Original Score at the Spike Video Game Awards; theEverybody's Gone to the Rapture (1,660 words) [view diff] exact match in snippet view article find links to article
Design Award Everybody's Gone to the Rapture Nominated 2016 Game Audio Network Guild Awards 2016 Best Original Soundtrack Album Everybody's Gone to theArena of Valor (7,715 words) [view diff] exact match in snippet view article find links to article
for "Best Music in a Casual/Social Game" at the 15th Annual Game Audio Network Guild Awards, whereas its other nomination was for "Best Original Instrumental"Monument Valley 2 (1,675 words) [view diff] exact match in snippet view article find links to article
Developers Choice Awards Best Mobile Game Nominated 16th Annual Game Audio Network Guild Awards Best Game Audio Article, Publication or Broadcast NominatedParanormal Activity (film series) (2,699 words) [view diff] exact match in snippet view article
for "Best Sound Design for an Indie Game" at the 16th Annual Game Audio Network Guild Awards. A documentary about the making of the films called UnknownPyre (video game) (1,886 words) [view diff] exact match in snippet view article
Original or Adapted ("Vagrant Song") Nominated 16th Annual Game Audio Network Guild Awards Best Interactive Score Nominated 2018 Webby Awards BestRime (video game) (1,940 words) [view diff] exact match in snippet view article
Outstanding Achievement in Original Music Composition Nominated Game Audio Network Guild Awards Music of the Year Nominated Best Original Soundtrack AlbumDestiny 2 (16,656 words) [view diff] exact match in snippet view article find links to article
Developers Choice Awards Best Technology Nominated 16th Annual Game Audio Network Guild Awards Best Interactive Score Nominated Best Dialogue Nominated BestKenneth Young (Scottish composer) (1,632 words) [view diff] exact match in snippet view article
org, retrieved 8 March 2017. "Finalists for the 14th annual Game Audio Network Guild Awards Announced", audiogang.org, retrieved 25 March 2016. "TIGA 2016Club Penguin Island (2,540 words) [view diff] exact match in snippet view article find links to article
for "Best Music in a Casual/Social Game" at the 16th Annual Game Audio Network Guild Awards. Results calculated by averaging these reviews: Review By ClubMyst V: End of Ages (4,114 words) [view diff] exact match in snippet view article find links to article
nominated under the "Best Interactive Score" category at the 2006 Game Audio Network Guild Awards, and won the 2006 Game Industry News award for best soundtrackContra (series) (4,301 words) [view diff] exact match in snippet view article
and "Best Music in a Casual/Social Game" at the 16th Annual Game Audio Network Guild Awards. The original arcade versions of Contra and Super Contra wereThe Hobbit (2003 video game) (3,575 words) [view diff] exact match in snippet view article
Award Publication Award Game Audio Network Guild Awards "Best Original Soundtrack" (2004)Divinity: Original Sin II (3,474 words) [view diff] exact match in snippet view article find links to article
for an Indie Game" and "Best Music for an Indie Game" at the Game Audio Network Guild Awards. It was also nominated for "Music Design" and "Writing or NarrativeBelmont University (5,647 words) [view diff] no match in snippet view article find links to article
a top-selling game that won Best Audio in the global GANG (Game Audio Network Guild) Awards. College of Education College of Law College of Liberal ArtsChristopher Tin (3,777 words) [view diff] no match in snippet view article find links to article
category). Additionally it won Tin two awards at the GANG (Game Audio Network Guild) Awards in 2006, as well as two awards in the 10th Annual IndependentFinal Fantasy Tactics (5,409 words) [view diff] exact match in snippet view article find links to article
nominated for "Best Game Music Cover/Remix" at the 16th Annual Game Audio Network Guild Awards. Japanese: ファイナルファンタジータクティクス, Hepburn: Fainaru Fantajī TakutikusuUncharted: The Lost Legacy (4,366 words) [view diff] exact match in snippet view article find links to article
Excellence in Technical Achievement Nominated 16th Annual Game Audio Network Guild Awards Audio of the Year Nominated Sound Design of the Year NominatedDead Rising 4 (3,466 words) [view diff] exact match in snippet view article find links to article
Trade Reviewers Awards Song Collection Nominated 15th Annual Game Audio Network Guild Awards Best Original Vocal Song - Pop ("Oh Willamette") NominatedMimi Page (2,622 words) [view diff] no match in snippet view article find links to article
Retrieved January 6, 2016 "finalists-for-the-14th-annual-game-audio-network-guild-awards-announced". Video Game Music Online. Retrieved February 13Outcast (video game) (4,056 words) [view diff] exact match in snippet view article
Original Choral Composition" with "Marion" at the 16th Annual Game Audio Network Guild Awards. In 1999, a sequel, called Outcast II: The Lost Paradise, wasPrince of Persia: The Forgotten Sands (Wii) (3,587 words) [view diff] exact match in snippet view article
category at the 63rd Writers Guild of America Awards. At the 2011 Game Audio Network Guild Awards, the music was nominated in the "Best Original InstrumentalWorld of Warcraft (12,967 words) [view diff] exact match in snippet view article find links to article
nominated for "Best Game Music Cover/Remix" at the 16th Annual Game Audio Network Guild Awards. Reception World of Warcraft received very positive reviewsPoets of the Fall (5,081 words) [view diff] exact match in snippet view article find links to article
Year Award Category Related work Result Ref 2004 Game Audio Network Guild Awards Best Original Vocal Song – Pop Late Goodbye Won YleX's "Best of 2004"Beyond Good & Evil (video game) (6,378 words) [view diff] case mismatch in snippet view article
Score", and "Best Sound Design" awards at the second annual Game Audio Network Guild awards. During the 7th Annual Interactive Achievement Awards, theMiddle-earth: Shadow of War (8,488 words) [view diff] exact match in snippet view article find links to article
Franchise Role Playing Nominated Use of Sound, Franchise Nominated 16th Annual Game Audio Network Guild Awards Best Original Song ("Fires of War") NominatedStar Wars Battlefront II (2017 video game) (8,410 words) [view diff] exact match in snippet view article
SXSW Gaming Awards Excellence in Convergence Won 16th Annual Game Audio Network Guild Awards Audio of the Year Nominated Music of the Year Nominated SoundLittleBigPlanet 2 (7,348 words) [view diff] exact match in snippet view article find links to article
game". LittleBigPlanet 2 was nominated for the 10th Annual Game Audio Network Guild Awards in the categories of 'Best Use of Licensed Music' and 'BestFinal Fantasy XV (10,244 words) [view diff] exact match in snippet view article find links to article
Original Instrumental" ("Valse di Fantastica") at the 15th Annual Game Audio Network Guild Awards. In 2017, the game was nominated for "Best Visual Design" atVideo game music (13,572 words) [view diff] exact match in snippet view article find links to article
in Audio 2000 Game Developers Choice Awards Best Audio 2003 Game Audio Network Guild Awards 2003 Taipei Game Show Indie Game Awards Best Audio 2004 BritishFar Cry 3 (8,950 words) [view diff] exact match in snippet view article find links to article
Choice Awards Best Technology Won Best Visual Arts Nominated Game Audio Network Guild Awards Audio of the Year Nominated Sound Design of the Year NominatedThe Golden Compass (video game) (4,836 words) [view diff] no match in snippet view article
The score was nominated for two awards at the 2008 G.A.N.G (Game Audio Network Guild) Awards; "Music of the Year" (won by BioShock), and the "Main MenuTomb Raider: Legend (8,454 words) [view diff] exact match in snippet view article find links to article
soundtrack also won the Music of the Year award at the 2007 Game Audio Network Guild Awards. The game was also the winner in the Interactive EntertainmentCall of Duty: WWII (7,651 words) [view diff] exact match in snippet view article find links to article
SFX Nominated eSports Game of the Year Nominated 16th Annual Game Audio Network Guild Awards Music of the Year Won Sound Design of the Year Won Best OriginalThe Legend of Zelda: Ocarina of Time (10,001 words) [view diff] exact match in snippet view article find links to article
nominated for "Best Game Music Cover/Remix" at the 16th Annual Game Audio Network Guild Awards. Ocarina of Time was first shown as a technical and thematicHalo Wars 2 (7,298 words) [view diff] exact match in snippet view article find links to article
Strategy/Simulation Game of the Year Nominated 16th Annual Game Audio Network Guild Awards Sound Design of the Year Nominated Best Interactive Score NominatedRock Band (12,632 words) [view diff] exact match in snippet view article find links to article
Creating Rock Band VR") and "Best VR Audio" at the 16th Annual Game Audio Network Guild Awards. Rock Band Unplugged was developed by Backbone EntertainmentWolfenstein II: The New Colossus (8,065 words) [view diff] exact match in snippet view article find links to article
Story Nominated Action Game of the Year Nominated 16th Annual Game Audio Network Guild Awards Best Dialogue Nominated Best Original Instrumental ("Lontano")Dead Space 2 (10,750 words) [view diff] exact match in snippet view article find links to article
nominated for in the "Best Audio" category. At that year's Game Audio Network Guild Awards, it was nominated in the "Audio of the Year" and "Best InteractiveThe Godfather (2006 video game) (11,329 words) [view diff] exact match in snippet view article
Award Publication Award Game Audio Network Guild Awards "Best Arrangement of a Non-Original Score" (2007)