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searching for Designing Virtual Worlds 7 found (61 total)

alternate case: designing Virtual Worlds

Sinespace (612 words) [view diff] exact match in snippet view article find links to article

2018-10-24. "New World Notes: Watch: Designing Virtual Worlds Author Richard Bartle Discusses Designing Virtual Worlds from Within a Virtual World". nwn
Nigel Roberts (931 words) [view diff] exact match in snippet view article find links to article
(F-TAG) He is also a member of BAFTA. Bartle, Richard (2004). Designing Virtual Worlds. New Riders. p. 5. ISBN 9780131018167. "Outstanding individuals
List of text-based computer games (261 words) [view diff] exact match in snippet view article find links to article
Bartle: Reviews - UK". Archived from the original on 2015-12-28. "Designing Virtual Worlds". Archived from the original on 2015-11-18. "The Yawhg". Archived
Judith Donath (1,409 words) [view diff] exact match in snippet view article find links to article
ISBN 978-0-691-14627-0. Retrieved November 3, 2012. Richard A. Bartle (2004). Designing Virtual Worlds. New Riders. p. 484. ISBN 978-0-13-101816-7. Retrieved November
Shannon Appelcline (1,291 words) [view diff] exact match in snippet view article find links to article
for Best RPG Related Product in 2015. Bartle, Richard (2004). Designing Virtual Worlds. Berkeley, California: New Riders Press. p. 607. ISBN 0-131-01816-7
Role-playing game terms (3,554 words) [view diff] exact match in snippet view article find links to article
publisher (link) CS1 maint: others (link) Bartle, Richard A. (2004). Designing Virtual Worlds. Indianapolis, Ind.: New Riders Pub. pp. 377–384. ISBN 0-13-101816-7
Cynbe ru Taren (1,093 words) [view diff] case mismatch in snippet view article find links to article
twelfth in Seattle. Prothero lived in Seattle, programming and designing virtual worlds, until 1997, when he moved to Austin, Texas, to live with his wife