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Find link is a tool written by Edward Betts.searching for BASIC Magazine 151 found (153 total)
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(July 1989). "BM特選プログラム•コーナー - ファミリーコンピュータ/ツインファ三ン用: ザックナー". Micom BASIC Magazine [ja] (in Japanese). No. 85. The Dempa Shimbunsha Corporation [ja]. ppList of Atari Jaguar games (2,762 words) [view diff] exact match in snippet view article find links to article
Hot Information: ジャガー (JAGUAR) – 世界初64ピッドマシン「ジャガー」の日本国内輸入販!". Micom BASIC Magazine [ja] (in Japanese). No. 151. The Dempa Shimbunsha Corporation [ja].Gunbird (1,959 words) [view diff] exact match in snippet view article find links to article
arcade game for the previous two weeks. Japanese publication Micom BASIC Magazine ranked the game eighth in popularity in its January 1995 issue. GamestGaiapolis (3,299 words) [view diff] exact match in snippet view article find links to article
Japanese arcade players, receiving several awards from Gamest and Micom BASIC Magazine. Gaming publications praised the game for its audiovisual presentationVarth: Operation Thunderstorm (983 words) [view diff] exact match in snippet view article find links to article
time as well. In the October 1992 issue of Japanese publication Micom BASIC Magazine, it was ranked on the number eight spot in popularity. バース オペレーション サンダーCarrier Air Wing (video game) (555 words) [view diff] exact match in snippet view article
Columns II. In the January 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number eight spot in popularity. In MayDungeon Master II: The Legend of Skullkeep (907 words) [view diff] exact match in snippet view article find links to article
Page 20". Internet Archive. April 1994. "PC-9821 release date in Micom BASIC Magazine (Japan) October 1994, 'Super Hot Soft Information' section Page 7 (PageHi-Ten Bomberman (1,125 words) [view diff] exact match in snippet view article find links to article
キャラBOM) Yamanaka, Naoki (September 1993). "Basic Magazine News: テレビゲームにもハイビジョンの時代がやってくる!". Micom BASIC Magazine (in Japanese). No. 135. The Dempa ShimbunshaTruxton II (2,181 words) [view diff] exact match in snippet view article find links to article
the time. In the September 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number five spot in popularity. TruxtonMetal Black (video game) (2,293 words) [view diff] exact match in snippet view article
Nobuyuki (January 1992). "Super Soft 大特集: NEW VIDEO GAME - メタルブラック". Micom BASIC Magazine (in Japanese). No. 115. The Dempa Shimbunsha Corporation. pp. 229–231Haunted Castle (video game) (1,190 words) [view diff] exact match in snippet view article
アミューズメント・エキスポ レポート - '88AOU出展ビデオゲームを完全レポート — 悪魔城ドラキュラ(コナミ)". Micom BASIC Magazine (in Japanese). No. 71. The Dempa Shimbunsha Corporation. p. 270. ザ・ベストゲーム2GunForce (677 words) [view diff] exact match in snippet view article find links to article
the month. In the September 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number fifteen spot in popularity. AkagiGuardian (1986 video game) (1,330 words) [view diff] exact match in snippet view article
Evercade in 2022. Reception Ichiro Tezuka of Japanese publication Micom BASIC Magazine regarded Guardian as a fun Spartan X-style game due to the enemy varietyGhox (1,283 words) [view diff] exact match in snippet view article find links to article
a 85% score. In the April 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number thirty spot in popularity. RetroVimana (video game) (1,548 words) [view diff] exact match in snippet view article
Burning Fight. In the September 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number nine spot in popularity. Vimana wasMajor Title (1,035 words) [view diff] exact match in snippet view article find links to article
of the month. In the July 1990 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number sixteen spot in popularity. The arcadeCyber Citizen Shockman 2: A New Menace (929 words) [view diff] exact match in snippet view article find links to article
Menace received average reviews from critics. Japanese publication Micom BASIC Magazine ranked the game third in popularity in its July 1991 issue, and it receivedSuper Spacefortress Macross (video game) (1,998 words) [view diff] exact match in snippet view article
most-popular arcade game during the month. The Japanese publication Micom BASIC Magazine also ranked it at the number six spot in popularity on their DecemberR-Type Leo (1,083 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information: Video Game - R-Type Leo". Micom BASIC Magazine (in Japanese). No. 126. The Dempa Shimbunsha Corporation. p. 238. KalataFixEight (1,702 words) [view diff] exact match in snippet view article find links to article
as X-Men. In the November 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number six spot in popularity. Nick ZverloffPlaydia (1,056 words) [view diff] exact match in snippet view article find links to article
ProSpects: Bandai BA-X". GamePro. No. 64. November 1994. p. 268. Micom BASIC Magazine - November 1994 https://retrocdn.net/images/a/a0/MicomBASIC_JP_1994-11Super Bonk (798 words) [view diff] exact match in snippet view article find links to article
according to review aggregator GameRankings. The Japanese publication Micom BASIC Magazine ranked the game ninth in popularity in its October 1994 issue, and itSnow Bros. (3,721 words) [view diff] exact match in snippet view article find links to article
version. In the September 1990 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number eight spot in popularity. Den ofBlade Master (368 words) [view diff] exact match in snippet view article find links to article
"satisfying". In the October 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number fourteen spot in popularity. AkagiOut Zone (2,695 words) [view diff] exact match in snippet view article find links to article
1990 issue. In the November 1990 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number fifteenth spot in popularity. LikewiseMega Man: The Wily Wars (2,343 words) [view diff] exact match in snippet view article find links to article
Nintendo Classics service. Reception The Japanese publication Micom BASIC Magazine ranked the game fifth in popularity in its January 1995 issue, and itOverride (video game) (563 words) [view diff] exact match in snippet view article
received an average reception from critics. Japanese publication Micom BASIC Magazine ranked the game twelfth in popularity in its March 1991 issue, and itXenon 2: Megablast (3,101 words) [view diff] exact match in snippet view article find links to article
October 1991. p. 27. "Super Soft Hot Information: つすぐ Birthday". Micom BASIC Magazine [ja] (in Japanese). No. 112. The Dempa Shimbunsha Corporation [ja].Rapid Reload (1,301 words) [view diff] exact match in snippet view article find links to article
copies during its lifetime in Japan. The Japanese publication Micom BASIC Magazine ranked the game fifth in popularity in its July 1995 issue. It receivedBlood Bros. (868 words) [view diff] exact match in snippet view article find links to article
game at the time. In the May 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked in the number eighteen spot in popularity. WritingXexex (1,122 words) [view diff] exact match in snippet view article find links to article
at the time. In the January 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number ten spot in popularity. At the 1992Prehistoric Isle (1,460 words) [view diff] exact match in snippet view article find links to article
Kenjō, Kōji (June 1989). "Super Soft Corner: Video Game - 原始島". Micom BASIC Magazine (in Japanese). No. 84. The Dempa Shimbunsha Corporation. pp. 288–290Aquales (1,672 words) [view diff] exact match in snippet view article find links to article
Entertainment Side - 現行ゲームソフト・カタログ・シリーズ 第1回 X68000シリーズ: エグザクト - アクアレス". Micom BASIC Magazine (in Japanese). No. 127. The Dempa Shimbunsha Corporation. p. 215. GyusyabuCyber Citizen Shockman 3: The Princess from Another World (881 words) [view diff] exact match in snippet view article find links to article
received generally favorable reviews. The Japanese publication Micom BASIC Magazine ranked the game third in popularity in its May 1992 issue, and it receivedSuper Star Soldier (942 words) [view diff] exact match in snippet view article find links to article
to finish what was started. Reception The Japanese publication Micom BASIC Magazine ranked Super Star Soldier first in popularity in its September 1990Batsugun (3,549 words) [view diff] exact match in snippet view article find links to article
at the time. In the April 1994 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number nine spot in popularity. Gamest simultaneouslyPulseman (1,009 words) [view diff] exact match in snippet view article find links to article
service on April 18, 2023. Reception The Japanese publication Micom BASIC Magazine ranked the game eighth in popularity in its October 1994 issue, andThe Maze of Galious (3,087 words) [view diff] exact match in snippet view article find links to article
creation process in a 1988 interview with Japanese publication Micom BASIC Magazine. Fukutate explained that the staffer who came up with the charactersCastlevania: Rondo of Blood (3,509 words) [view diff] exact match in snippet view article find links to article
copies during its lifetime in Japan. The Japanese publication Micom BASIC Magazine ranked the game first in popularity in its January 1994 issue, and itSinistron (video game) (776 words) [view diff] exact match in snippet view article
Sinistron received generally favorable reviews. Japanese publication Micom BASIC Magazine ranked the game thirteen in popularity in its March 1991 issue. KnownLegend of Success Joe (623 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: あしたのジョー伝説". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. DanielGun Frontier (video game) (3,004 words) [view diff] exact match in snippet view article
of the project in a 1991 interview with Japanese publication Micom BASIC Magazine where he revealed additional development information as well as variousAxelay (2,807 words) [view diff] exact match in snippet view article find links to article
2020. Kuboki, Kei (October 1993). "An Interview With: Treausre". Micom BASIC Magazine (in Japanese). Vol. 1, no. 11. DieHard Gamers Club. p. 60. Vo, AlexMad Stalker: Full Metal Forth (2,923 words) [view diff] exact match in snippet view article find links to article
created and featured across various Japanese publications such as Micom BASIC Magazine. On 24 September 1994, Yonao composed an album titled Mad Stalker 2142Knightmare (1986 video game) (3,657 words) [view diff] exact match in snippet view article
creation process in a 1988 interview with Japanese publication Micom BASIC Magazine. Fukutate explained that the staffer who came up with the characterTempo (video game) (572 words) [view diff] exact match in snippet view article
the backgrounds and sprites. Reception The Japanese publication Micom BASIC Magazine ranked Tempo eighth in popularity in its June 1995 issue, and it receivedDetana!! TwinBee (3,146 words) [view diff] exact match in snippet view article find links to article
candy-colored visuals. In the May 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number six spot in popularity. MaurizioSpace Megaforce (1,427 words) [view diff] exact match in snippet view article find links to article
copies during its lifetime in Japan. The Japanese publication Micom BASIC Magazine ranked the game fourteenth in popularity in its July 1992 issue, andFinalizer (video game) (241 words) [view diff] exact match in snippet view article
being the fourth most-successful table arcade unit of the month. Micom BASIC Magazine writer Akira Yamashita speculated that the game's idea was possiblyTakeru (company) (558 words) [view diff] exact match in snippet view article
of Mega Blaster. "Software House Hot Information: フューチャーかわら版". Micom BASIC Magazine [ja] (in Japanese). No. 107. The Dempa Shimbunsha Corporation [ja].Little Samson (2,321 words) [view diff] exact match in snippet view article find links to article
know who held the rights. Reception The Japanese publication Micom BASIC Magazine [ja] ranked the game ninth in popularity in its September 1992 issueCotton: Fantastic Night Dreams (4,254 words) [view diff] exact match in snippet view article find links to article
previous two weeks. In the July 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number sixteenth spot in popularity. GamestTumblepop (1,548 words) [view diff] exact match in snippet view article find links to article
the month. In the February 1992 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number eight spot in popularity. The arcadeRayxanber (1,242 words) [view diff] exact match in snippet view article find links to article
received mixed reception from critics. The Japanese publication Micom BASIC Magazine ranked the game at the number thirty-one spot in popularity on theirPop'n TwinBee: Rainbow Bell Adventures (866 words) [view diff] exact match in snippet view article find links to article
601 copies during its lifetime in Japan. Japanese publication Micom BASIC Magazine ranked the game tenth in popularity in its April 1994 issue, and itThrash Rally (699 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: スラッシュラリー". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. DelpierreSoccer Brawl (1,047 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: サッカーブロール". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. PottierDogyuun (2,293 words) [view diff] exact match in snippet view article find links to article
(October 1992). "Super Soft Hot Information - Video Game: ドギューン". Micom BASIC Magazine (in Japanese). No. 124. The Dempa Shimbunsha Corporation. p. 243. "Dogyuun"Burning Angels (347 words) [view diff] exact match in snippet view article find links to article
Angels received generally favorable reviews. Japanese publication Micom BASIC Magazine ranked the game fourteen in popularity in its March 1991 issue. Japanese:Ninja Commando (1,121 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ニンジャコマンドー". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. "NF編集部にまるBaseball Stars Professional (1,305 words) [view diff] exact match in snippet view article find links to article
"Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ベースボールスターズ•プロフェッショナル". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. "NF編集部にまるRobo Army (696 words) [view diff] exact match in snippet view article find links to article
Itabashi (July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ロボアーミー". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. DrevetThe Super Spy (989 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ザ・スーパースパイ". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. BoardmanPuzzled (video game) (875 words) [view diff] exact match in snippet view article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ジョイジョイキッド". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. "NF編集部にまるMagician Lord (3,595 words) [view diff] exact match in snippet view article find links to article
"アーケード・ゲームがビデオ・レンタル店でも借りられる!? – 本体価格58,000円のSNK – NEO GEO SYSTEM登場" (PDF). Micom BASIC Magazine (in Japanese). No. 94. The Dempa Shimbunsha Corporation. pp. 220–224Granada (video game) (2,326 words) [view diff] exact match in snippet view article
Jidai o Koete. In a 1990 interview with Japanese publication Micom BASIC Magazine, the company and its members recounted about the creation process ofDivine Comedy in popular culture (7,347 words) [view diff] exact match in snippet view article find links to article
Retrieved 23 September 2024. Kiyohide Ino (November 1992). "BASIC Magazine News". Micom BASIC Magazine [ja] (in Japanese). No. 125. The Dempa Shimbunsha CorporationDevilman (4,606 words) [view diff] exact match in snippet view article find links to article
143 ザ・キング・オブ・ファイターズ'94 [All About The King of Fighters '94]. Micom BASIC Magazine (in Japanese). Vol. 7. The Dempa Shimbunsha Corporation. December 25Louis Carreon (595 words) [view diff] exact match in snippet view article find links to article
Profile || Louis Carreon Finds Peace in Art After Prison | BASIC Magazine". basic-magazine.com. Retrieved 2018-08-16. "Louis Carreon tells us about theMai Shiranui (10,477 words) [view diff] exact match in snippet view article find links to article
Microcomputer BASIC Magazine. p. 253. Studio BentStuff (November 1994). All About The King of Fighters '94 (in Japanese). Vol. 7. Microcomputer BASIC Magazine. pThe Tower of Druaga (3,165 words) [view diff] exact match in snippet view article find links to article
Namco (in Japanese). Dempa Shimbun. ISBN 978-4885541070. Microcomputer BASIC Magazine Editorial Department (February 1988). All About Namco II (in Japanese)Football Frenzy (1,003 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: フットボールフレンジー". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. "NF編集部にまるShalom: Knightmare III (729 words) [view diff] exact match in snippet view article find links to article
creation process in a 1988 interview with the Japanese publication Micom BASIC Magazine. Fukutate explained that the staffer who came up with the charactersRiding Hero (1,384 words) [view diff] exact match in snippet view article find links to article
"アーケード・ゲームがビデオ・レンタル店でも借りられる!? - 本体価格58,000円のSNK -- NEO GEO SYSTEM登場". Micom BASIC Magazine (in Japanese). No. 94. The Dempa Shimbunsha Corporation. pp. 220–224Eight Man (video game) (783 words) [view diff] exact match in snippet view article
Itabashi (July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: 8マン". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. DrevetPipi & Bibi's (1,034 words) [view diff] exact match in snippet view article find links to article
(April 1992). "Super Soft Hot Information - Video Game: フーピー!!". Micom BASIC Magazine (in Japanese). No. 118. The Dempa Shimbunsha Corporation. p. 240. WhoopeeAssault (1988 video game) (1,607 words) [view diff] exact match in snippet view article
21. Keisuke, Sakuma (July 1990). "ウルフチームの最新作『グラナダ』の魅力に迫る!!". Micom BASIC Magazine (in Japanese). No. 97. The Dempa Shimbunsha Corporation. pp. 220–224Grobda (1,184 words) [view diff] exact match in snippet view article find links to article
2020. Keisuke, Sakuma (July 1990). "ウルフチームの最新作『グラナダ』の魅力に迫る!!". Micom BASIC Magazine (in Japanese). No. 97. The Dempa Shimbunsha Corporation. pp. 220–224Metal Hawk (1,663 words) [view diff] exact match in snippet view article find links to article
Kenjō, Kōji (November 1988). "Video Games - ビデオゲーム新作インフォメーション". Micom BASIC Magazine (in Japanese). No. 77. The Dempa Shimbunsha Corporation. p. 267. "'88RoboCop (1988 video game) (1,378 words) [view diff] exact match in snippet view article
Kenjō, Kōji (October 1988). "Video Games - ビデオゲーム新作インフォメーション". Micom BASIC Magazine (in Japanese). No. 76. The Dempa Shimbunsha Corporation. pp. 268–269Top Player's Golf (1,116 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: トッププレイヤーズゴルフ". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. "GameSnow Bros. 2: With New Elves (1,389 words) [view diff] exact match in snippet view article find links to article
Information: アーケードゲーム (Arcade Game) - AOUショー 主な出展ビデオゲームリスト". Micom BASIC Magazine (in Japanese). No. 142. The Dempa Shimbunsha Corporation. p. 296. "'94Cosmo Gang the Video (1,532 words) [view diff] exact match in snippet view article find links to article
Cosmogang". Cash Box. 23 March 1991. p. 21. Retrieved 29 October 2019. "マイコンBASIC Magazine". Nostalgic Bemaga. December 1991. Archived from the original on 20P-47: The Phantom Fighter (3,750 words) [view diff] exact match in snippet view article find links to article
AOU アミューズメント・エキスポ レポート - '88AOU出展ビデオゲームを完全レポート — P•47 (ジャレコ)". Micom BASIC Magazine [ja] (in Japanese). No. 71. The Dempa Shimbunsha Corporation [ja]. pNAM-1975 (2,640 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ナム-1975". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. "NF編集部にまるTeki Paki (1,503 words) [view diff] exact match in snippet view article find links to article
"Super Soft Hot Information: Video Game! (ビデオゲーム) - 洗脳ゲーム テキ・パキ". Micom BASIC Magazine (in Japanese). No. 107. The Dempa Shimbunsha Corporation. p. 255. Akagi.EXE Magazine (674 words) [view diff] exact match in snippet view article find links to article
running and closed Software Management and the third Process title, BASIC Magazine. This left .EXE as the only print title aimed at software professionalsAthena Asamiya (3,960 words) [view diff] exact match in snippet view article find links to article
2018. "All About The King of Fighters '94 (ザ・キング・オブ・ファイターズ'94)". Micom BASIC Magazine. All About (in Japanese). Vol. 7. The Dempa Shimbunsha Corporation.Naious (1,079 words) [view diff] exact match in snippet view article find links to article
Entertainment Side – 現行ゲームソフト・カタログ・シリーズ 第1回 X68000シリーズ: エグザクト – アクアレス". Micom BASIC Magazine (in Japanese). No. 127. The Dempa Shimbunsha Corporation. p. 215. GyusyabuViewpoint (video game) (1,462 words) [view diff] exact match in snippet view article
Yamanaka, Naoki (January 1993). "アーケード・ゲーム・ギャラリー - ビューポイント". Micom BASIC Magazine (in Japanese). No. 127. Dempa Shimbunsha. pp. 234–237. "Neo•Geo CD:Demon's World (1,646 words) [view diff] exact match in snippet view article find links to article
Ryota (July 1989). "Super Soft Corner: Video Game - ホラーストーリー". Micom BASIC Magazine (in Japanese). No. 85. The Dempa Shimbunsha Corporation. pp. 288–290Kyo Kusanagi (10,030 words) [view diff] exact match in snippet view article find links to article
2019. "All About The King of Fighters '94 (ザ・キング・オブ・ファイターズ'94)". Micom BASIC Magazine. All About (in Japanese). Vol. 7. The Dempa Shimbunsha Corporation.Metal Slader Glory (3,912 words) [view diff] exact match in snippet view article find links to article
March 2001. p. 120. "Challenge Adventure Game: メタルスレイダーグローリー". Micom BASIC Magazine (in Japanese). No. 115. The Dempa Shimbunsha Corporation. January 1992Virtual Bowling (1,759 words) [view diff] exact match in snippet view article find links to article
1996). "Super Soft Hot Information: バーチャルボーイ (Virtual Boy)". Micom BASIC Magazine [ja] (in Japanese). No. 165. The Dempa Shimbunsha Corporation [ja].Satoru Kōsaki (1,618 words) [view diff] exact match in snippet view article find links to article
Genji, and developed an interest in video game music through the Mycom BASIC Magazine, where he started to program music on a PC-9801. As an information engineeringMystic Riders (481 words) [view diff] exact match in snippet view article find links to article
arcade game for the previous two weeks. Japanese publication Micom BASIC Magazine ranked the game eleventh in popularity in its August 1992 issue. SinclairA.B. Cop (515 words) [view diff] exact match in snippet view article find links to article
"Super Soft Hot Information: Video Game! (ビデオゲーム) - エアバイクコップ". Micom BASIC Magazine (in Japanese). No. 105. Dempa Shimbunsha. p. 247. "The Unconverted:Halley's Comet (video game) (1,364 words) [view diff] exact match in snippet view article
Exchanger (March 1986). "Video Game: すい星接近!!君は地球を魔の手から守れるか - 八レ-ずい星". Micom BASIC Magazine (in Japanese). No. 45. The Dempa Shimbunsha Corporation. pp. 236–237Tiger-Heli (2,657 words) [view diff] exact match in snippet view article find links to article
Japanese: タイガー・ヘリ, Hepburn: Taigā-Heri "•ビデオゲーム• CLASSIC GUIDE". Micom BASIC Magazine (in Japanese). No. 112. The Dempa Shimbunsha Corporation. October 1991Aldynes (573 words) [view diff] exact match in snippet view article find links to article
Benī (March 1991). "Super Soft Hot Information: PC Engine". Micom BASIC Magazine [ja] (in Japanese). No. 105. The Dempa Shimbunsha Corporation [ja].Download 2 (272 words) [view diff] exact match in snippet view article find links to article
met with generally favorable reviews. The Japanese publication Micom BASIC Magazine ranked the game seventh in popularity in its June 1991 issue. Japanese:Toy Shop Boys (339 words) [view diff] exact match in snippet view article find links to article
Shop Boys received average reviews. The Japanese publication Micom BASIC Magazine ranked the game fifteenth in popularity in its April 1991 issue. Japanese:List of cancelled Super NES games (2,559 words) [view diff] exact match in snippet view article find links to article
Nintendo Power. No. 46. March 1993. p. 112. "スー バーNES 出 展 新作 完 王 ガ". Micom BASIC Magazine (in Japanese). No. 129. The Dempa Shimbunsha Corporation. March 1993Étoile Princesse (1,638 words) [view diff] exact match in snippet view article find links to article
Side - 現行ゲームソフト・カタログ・シリーズ 第1回 X68000シリーズ: エグザクト - エトワール•プリンセス". Micom BASIC Magazine (in Japanese). No. 127. The Dempa Shimbunsha Corporation. p. 215. "TheHana Tāka Daka!? (433 words) [view diff] exact match in snippet view article find links to article
? received generally favorable reviews. Japanese publication Micom BASIC Magazine ranked the game fifth in popularity in its November 1991 issue. TurboPlay'sCho Ren Sha 68K (2,868 words) [view diff] exact match in snippet view article find links to article
(July 1989). "BM特選プログラム•コーナー - ファミリーコンピュータ/ツインファ三ン用: ザックナー". Micom BASIC Magazine [ja] (in Japanese). No. 85. The Dempa Shimbunsha Corporation [ja]. ppLeague Bowling (1,002 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: リーグボウリング". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. NoakNinja Combat (1,576 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ニンジャコンバット". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. NoakBurning Fight (1,383 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: バーニングファイト". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. NoakWillow (arcade game) (1,428 words) [view diff] exact match in snippet view article
Wayback Machine). "Super Soft Corner: ビデオゲーム新作インフォメーション - ウィロー". Micom BASIC Magazine (in Japanese). No. 82. The Dempa Shimbunsha Corporation. July 1989.Valis II (3,969 words) [view diff] case mismatch in snippet view article find links to article
computers carried sentiments similar to the original release. Micom Basic Magazine analyzed the PC-8801 version, praising the amount of visual scenes comparedDownload (video game) (444 words) [view diff] exact match in snippet view article
met with generally favorable reviews. The Japanese publication Micom BASIC Magazine ranked the game sixteenth in popularity in its November 1990 issue,Undeadline (2,077 words) [view diff] exact match in snippet view article find links to article
Corporation. August 1989. pp. 16–17. "新着ゲーム情報: アンデッドライン [MSX2/+2]". Micom BASIC Magazine [ja] (in Japanese). No. 87. The Dempa Shimbunsha Corporation [ja]. SeptemberAlien vs Predator (Atari Jaguar video game) (6,028 words) [view diff] exact match in snippet view article
Hot Information: ジャガー (JAGUAR) – 世界初64ピッドマシン「ジャガー」の日本国内輸入販!". Micom BASIC Magazine [ja] (in Japanese). No. 151. The Dempa Shimbunsha Corporation [ja].L-Dis (456 words) [view diff] exact match in snippet view article find links to article
received generally favorable reviews. The Japanese publication Micom BASIC Magazine ranked the game seventh in popularity in its July 1991 issue, and itCrossed Swords (video game) (1,208 words) [view diff] exact match in snippet view article
Itabashi (July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: クロスンード". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. NoakOtogirisō (3,666 words) [view diff] exact match in snippet view article find links to article
ISBN 978-981-99-1341-1. Maya; Kyou (December 1992). "Game Music". Micom BASIC Magazine [ja] (in Japanese). McFerran, Damien (6 March 2024). "32 Years On, SpikeLiquid Kids (1,314 words) [view diff] exact match in snippet view article find links to article
(November 1990). "Super Soft 6 大特集: New Video Games - ミズバク大冒険". Micom BASIC Magazine (in Japanese). No. 101. The Dempa Shimbunsha Corporation. pp. 215–217Fire Shark (3,129 words) [view diff] exact match in snippet view article find links to article
Yasuyuki (January 1990). "Super Soft Corner - Video Game: 鮫! 鮫! 鮫!". Micom BASIC Magazine (in Japanese). No. 91. The Dempa Shimbunsha Corporation. pp. 288–290Mutation Nation (1,328 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ミューテイション・ネイション". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. "Video-GamePop'n Magic (385 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja]. No. 122. The Dempa Shimbunsha Corporation [ja]. p. 248. HermellinBlue's Journey (1,359 words) [view diff] exact match in snippet view article find links to article
Itabashi (July 1992). "Super Soft 大特集 - 今、「NEO・GEO」がおもしろい!: ラギ". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. NoakTricky Kick (496 words) [view diff] exact match in snippet view article find links to article
1991). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja]. No. 109. The Dempa Shimbunsha Corporation [ja]. p. 260. PingosLast Resort (video game) (1,437 words) [view diff] exact match in snippet view article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ラスト・リゾート". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 206. "ReportajeCyber-Lip (1,151 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: サイバーリップ". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. NoakRabio Lepus (1,006 words) [view diff] exact match in snippet view article find links to article
Special received generally favorable reviews. Japanese publication Micom BASIC Magazine ranked the game thirteenth in popularity in its January 1991 issue,Ghost Pilots (1,331 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ゴーストパイロット". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208. NoakDead Connection (455 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information - Video Game: デッドコネクション". Micom BASIC Magazine (in Japanese). No. 124. The Dempa Shimbunsha Corporation. p. 243. SAlpha Mission II (1,437 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: ASO II~ラスト ガーディアン~". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. NoakTommy Moe's Winter Extreme: Skiing & Snowboarding (983 words) [view diff] exact match in snippet view article find links to article
Retrieved 2025-03-08. Nakamura, Kyōko (December 1994). "スーパーファミコン". Micom BASIC Magazine [ja] (supplement). Super Soft Hot Information (in Japanese). No. 150Club Drive (2,723 words) [view diff] exact match in snippet view article find links to article
Retrieved 2018-08-17. "Super Soft Hot Information: ジャガー (JAGUAR)". Micom BASIC Magazine [ja] (in Japanese). No. 156. The Dempa Shimbunsha Corporation [ja].Cybermorph (4,110 words) [view diff] exact match in snippet view article find links to article
Hot Information: ジャガー (JAGUAR) – 世界初64ピッドマシン「ジャガー」の日本国内輸入販!". Micom BASIC Magazine [ja] (in Japanese). No. 151. The Dempa Shimbunsha Corporation [ja].Geograph Seal (1,456 words) [view diff] exact match in snippet view article find links to article
23. "Super Soft Hot Information - X68000 Series: ジオグラフシール". Micom BASIC Magazine (in Japanese). No. 141. The Dempa Shimbunsha Corporation. March 1994Namachūkei 68 (943 words) [view diff] exact match in snippet view article find links to article
68 was met with generally favorable reception from reviewers. Micom BASIC Magazine noted the game's sense of realism and "splendid" graphical directionAlcahest (video game) (1,795 words) [view diff] exact match in snippet view article
1994. pp. 100–109. Yamanaka, Naoki (January 1994). "スーパーファミコン". Micom BASIC Magazine [ja] (supplement). Super Soft Hot Information (in Japanese). No. 139Andro Dunos (1,335 words) [view diff] exact match in snippet view article find links to article
(July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: アンドロデュノス". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209. KnaufBatman (PC Engine video game) (1,209 words) [view diff] exact match in snippet view article
Batman on the PC Engine garnered mixed reception from critics. Micom BASIC Magazine ranked the game at the number twelve spot in popularity on their JanuaryI'MAX (752 words) [view diff] exact match in snippet view article find links to article
had specialists who wrote articles for the industry-influential Micom BASIC Magazine [ja] to announce new developments in a casual way. Like Konami withIron Soldier (3,722 words) [view diff] exact match in snippet view article find links to article
May 1995. pp. 6–7. "Super Soft Hot Information: ジャガー (JAGUAR)". Micom BASIC Magazine [ja] (in Japanese). No. 156. The Dempa Shimbunsha Corporation [ja].Illusion City (2,632 words) [view diff] exact match in snippet view article find links to article
Mega-CD version received mixed response. The Japanese publication Micom BASIC Magazine ranked the game at the number three spot in popularity on their AprilValis: The Fantasm Soldier (5,869 words) [view diff] exact match in snippet view article find links to article
2022-03-19. Yamashita, Akira (February 1987). "BGM・グラフィックス最高!— ヴァリス". Micom BASIC Magazine (in Japanese). No. 56. The Dempa Shimbunsha Corporation. pp. 272–273Trevor McFur in the Crescent Galaxy (2,956 words) [view diff] exact match in snippet view article find links to article
Information: Jaguar (JAGUAR) — A whopping 17! The reality of pads]. Micom BASIC Magazine [ja] (in Japanese). No. 152. The Dempa Shimbunsha Corporation [ja].Dual Orb: Seireiju Densetsu (317 words) [view diff] exact match in snippet view article find links to article
development. The development of the game was documented in the Micom BASIC Magazine. The Super Famicom gifted readers with Dual Orb telephone cards duringThe Cliffhanger: Edward Randy (2,177 words) [view diff] exact match in snippet view article find links to article
1990). "Super Soft Hot Information - Video Game!: エドワードランディ". Micom BASIC Magazine (in Japanese). No. 102. The Dempa Shimbunsha Corporation. p. 236. AkagiEllis (Battle Arena Toshinden) (2,486 words) [view diff] exact match in snippet view article
T1013597050487. 負けないでfly away [Cheer Up! Fly Away]. マイコン BASIC Magazine [Microcom BASIC Magazine] (in Japanese). Vol. 15, no. 6. June 1996. p. 230. T1018361060501God Panic: Shijō Saikyō Gundan (249 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja]. No. 126. The Dempa Shimbunsha Corporation [ja]. p. 245. "NEW GAMESKiaidan 00 (248 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja]. No. 125. The Dempa Shimbunsha Corporation [ja]. p. 244. "NEW GAMESAlzadick (277 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja]. No. 122. The Dempa Shimbunsha Corporation [ja]. p. 248. KalataCoryoon: Child of Dragon (290 words) [view diff] exact match in snippet view article find links to article
1991). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja] (in Japanese). No. 114. The Dempa Shimbunsha Corporation [ja].Alzadick (277 words) [view diff] exact match in snippet view article find links to article
1992). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine [ja]. No. 122. The Dempa Shimbunsha Corporation [ja]. p. 248. KalataBatman: The Video Game (Game Boy video game) (1,260 words) [view diff] exact match in snippet view article
Level/area: Staff. "Super Soft Hot Information - Game Boy (ゲームボーイ)". Micom BASIC Magazine [ja] (in Japanese). No. 95. The Dempa Shimbunsha Corporation [ja]. May