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searching for Unreal 547 found (4913 total)

alternate case: unreal

Unreal Engine (10,819 words) [view diff] exact match in snippet view article find links to article

Unreal Engine (UE) is a series of 3D computer graphics game engines developed by Epic Games, first showcased in the 1998 first-person shooter video game
Epic Games (12,490 words) [view diff] exact match in snippet view article find links to article
developed Unreal Engine, a commercially available game engine which also powers its internally developed video games like Fortnite and the Unreal, Gears
Unreal Tournament (7,390 words) [view diff] exact match in snippet view article find links to article
Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series
Unreal (video game series) (283 words) [view diff] exact match in snippet view article
Infogrames, Atari, and Midway Games. Unreal Anthology (2006) contains Unreal Gold, Unreal Tournament, Unreal II, Unreal Tournament 2004, and a bonus soundtrack
Unreal Tournament 2004 (3,211 words) [view diff] exact match in snippet view article find links to article
Unreal Tournament 2004 is a first-person arena shooter video game developed by Epic Games and Digital Extremes. Part of the Unreal franchise, it is the
Unreal Tournament 3 (3,341 words) [view diff] exact match in snippet view article find links to article
Unreal Tournament 3 (UT3) is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the Unreal franchise
Fortnite (4,870 words) [view diff] exact match in snippet view article find links to article
Fortnite slowed due to several issues, including switching from the Unreal Engine 3 to Unreal Engine 4, a deeper role-playing game approach to extend the life
Unreal (1998 video game) (4,752 words) [view diff] exact match in snippet view article
Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May
Chris Mortensen (1,057 words) [view diff] exact match in snippet view article find links to article
Sinking Its Hooks into Pro Football. In 1999, he made a film called The Unreal Story of Professional Wrestling. Mortensen was married to Micki Mortensen
Hozier (5,250 words) [view diff] exact match in snippet view article find links to article
Billboard 200, and was certified gold in the U.S. His third studio album, Unreal Unearth (2023), was released on Rubyworks Records, and debuted at number
Unreal Tournament 2003 (891 words) [view diff] exact match in snippet view article find links to article
Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari
Unreal II: The Awakening (1,563 words) [view diff] exact match in snippet view article find links to article
Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft
Cliff Bleszinski (2,763 words) [view diff] exact match in snippet view article find links to article
CliffyB, is an American video game designer, known for his work on the Unreal and Gears of War series while at Epic Games. After leaving Epic in 2012
Unreal Tournament (cancelled video game) (3,280 words) [view diff] exact match in snippet view article
game in the Unreal Tournament series, and the first entry to be released since 2007's Unreal Tournament 3. The game utilizes Epic's Unreal Engine 4 and
The Matrix Awakens (640 words) [view diff] exact match in snippet view article find links to article
open-world video game and technology demonstration developed by Epic Games using Unreal Engine 5 in partnership with Warner Bros. Pictures, The Coalition, Wētā
Fortnite Creative (1,581 words) [view diff] exact match in snippet view article find links to article
Holocaust denier Nick Fuentes. A revamped system of Fortnite Creative, known as Unreal Editor for Fortnite (UEFN), or colloquially as Creative 2.0, was initially
Single-player video game (1,323 words) [view diff] exact match in snippet view article find links to article
few actually require more than one player for the game to be played. The Unreal Tournament series is one example of such. The earliest video games, such
Battle Kitty (461 words) [view diff] exact match in snippet view article find links to article
Layzell Bros. Higher Ground Laughing Wild Animation services Plastic Wax Unreal Engine Original release Network Netflix Release April 19, 2022 (2022-04-19)
Unreal Championship (597 words) [view diff] exact match in snippet view article find links to article
and released for the Xbox. Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take
Blade & Soul (1,160 words) [view diff] exact match in snippet view article find links to article
(based on the White Tiger). Weeks before NCmedia day, NCSoft announced a new Unreal Engine 3-based MMORPG only known by its codename Project [M]. For the next
Make Something Unreal (1,804 words) [view diff] exact match in snippet view article find links to article
Make Something Unreal, also known as $1,000,000 Make Something Unreal Contest and Make Something Unreal Live, was a series of video game development competitions
Unreal Championship 2: The Liandri Conflict (1,587 words) [view diff] exact match in snippet view article find links to article
part of the Unreal franchise, and is a direct sequel to 2002's Unreal Championship (itself a port of the PC game Unreal Tournament 2003). Unreal Championship
Psyonix (1,725 words) [view diff] exact match in snippet view article find links to article
vehicles to Unreal Tournament 2003. The game's developer, Epic Games, subsequently hired the studio to recreate this gameplay for a game mode in Unreal Tournament
Tim Sweeney (1,844 words) [view diff] exact match in snippet view article find links to article
businessman. He is the founder and CEO of Epic Games, and the creator of Unreal Engine, a game development platform. Sweeney was raised in Potomac, Maryland
Doctor Who: The Eternity Clock (779 words) [view diff] exact match in snippet view article find links to article
2013. Retrieved 1 July 2013. "Doctor Who: The Eternity Clock powered by Unreal Engine 3". Eurogamer.net. 22 February 2012. "BBC Worldwide set to launch
Deathmatch (video games) (4,199 words) [view diff] exact match in snippet view article
contains highly unreal and unrealistic elements. The description depicts a typical deathmatch based on major titles such as Quake, Doom, Unreal Tournament
Digital Extremes (2,142 words) [view diff] exact match in snippet view article find links to article
Subsequent sequels in the Unreal franchise include Unreal Championship, Unreal Tournament 2003, and Unreal Tournament 2004. The Unreal series has sold more
Game engine (2,615 words) [view diff] exact match in snippet view article find links to article
2021-07-14. Tan, James. "Introduction - Unreal Engine (Canterbury Software Summit 2013 slides)" (PDF). Unreal Engine. Retrieved 2021-07-14. "What is a
Marvel 1943: Rise of Hydra (840 words) [view diff] exact match in snippet view article find links to article
2024, also presenting a story trailer that demonstrated the game's use of Unreal Engine 5 and its character animations. The cast was unveiled by Marvel,
List of games by Epic Games (3,253 words) [view diff] exact match in snippet view article find links to article
success of Unreal (1998) renamed itself in 1999 to Epic Games and moved to Raleigh, North Carolina; it and a temporary office in Canada during Unreal's development
Metal (API) (1,341 words) [view diff] exact match in snippet view article
Studio Wildcard Unreal Engine 4 29 August 2017 Observer Bloober Team Unreal Engine 4 24 October 2017 Unreal Tournament Epic Games Unreal Engine 4 Cancelled
Legend Entertainment (3,867 words) [view diff] exact match in snippet view article find links to article
their skill with the Unreal Engine, and agreed to let Legend develop the sequel to Unreal. Epic president Mark Rein announced that Unreal II was expected to
Almost Unreal (1,399 words) [view diff] exact match in snippet view article find links to article
"Almost Unreal" is a song by Swedish pop music duo Roxette, released on 10 May 1993 by EMI Records as the lead single from the soundtrack of the 1993 live
Alien Swarm (1,265 words) [view diff] exact match in snippet view article find links to article
top-down shooter video game developed by Valve. It is a remake of a mod for Unreal Tournament 2004, and it was developed by the original team, who were hired
Titanic: Honor and Glory (962 words) [view diff] exact match in snippet view article find links to article
the game, which would later be switched over to Unreal Engine 4. The first preview of the game in Unreal Engine 4 was uploaded to YouTube in March 2015
Ursula K. Le Guin bibliography (2,253 words) [view diff] exact match in snippet view article find links to article
2018. Nordling, Emily (December 27, 2016). "A Matter of Perspective: The Unreal and the Real by Ursula K. Le Guin". Tor.com. Retrieved July 21, 2018. Bernardo
Infinity Blade (3,861 words) [view diff] exact match in snippet view article find links to article
Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one
Valorant (5,077 words) [view diff] exact match in snippet view article find links to article
(June 17, 2020). "VALORANT's foundation is Unreal Engine". Unreal Engine. Retrieved June 18, 2020. @UnrealEngine (June 18, 2020). "The tech behind the
Nickelodeon Kart Racers 3: Slime Speedway (1,062 words) [view diff] exact match in snippet view article find links to article
Martel Composer(s) Carlos Bozzo Diego Villafuerte Series Nicktoons Engine Unreal Engine 4 Platform(s) Nintendo Switch PlayStation 4 PlayStation 5 Windows
AirSim (333 words) [view diff] exact match in snippet view article find links to article
such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. It is developed by Microsoft and
Steve Polge (542 words) [view diff] exact match in snippet view article find links to article
1998 – Unreal 1999 – Unreal Tournament 2002 – Unreal Tournament 2003 2002 – Unreal Championship 2003 – Unreal II: The Awakening 2004 – Unreal Tournament
X-Men: Destiny (2,327 words) [view diff] exact match in snippet view article find links to article
legal issues between Silicon Knights and Epic Games over the misuse of Unreal Engine 3 code, both X-Men: Destiny and another game, Too Human, were recalled
Henry Darger (3,948 words) [view diff] exact match in snippet view article find links to article
is inscribed "Artist" and "Protector of Children". In the Realms of the Unreal is a 15,145-page work bound in fifteen immense, densely typed volumes (with
List of graphic adventure games (829 words) [view diff] exact match in snippet view article find links to article
PlayStation 4, Linux 5 August 2014 First adventure game to use Unreal Engine 4 Unreal Engine 4 The Vanishing of Ethan Carter The Astronauts The Astronauts
Ursula K. Le Guin (13,599 words) [view diff] exact match in snippet view article find links to article
Changing Planes, also released in 2002, while the anthologies included The Unreal and the Real (2012), and The Hainish Novels and Stories, a two-volume set
Freddie Stroma (1,302 words) [view diff] exact match in snippet view article find links to article
McLaggen in the Harry Potter film series, Adam Cromwell on the Lifetime series Unreal, Brit Vayner in 13 Hours: The Secret Soldiers of Benghazi (2016), H.G. Wells
Gears of War 2 (6,300 words) [view diff] exact match in snippet view article find links to article
The game expands technically on the previous game by using a modified Unreal Engine 3. The development team brought in comic book writer Joshua Ortega
List of first-person shooter engines (80 words) [view diff] exact match in snippet view article find links to article
Other first-person shooters Unreal Engine Unreal 1998 Star Trek: The Next Generation: Klingon Honor Guard (1998), Unreal Tournament (1999), Deus Ex (2000)
Conan Exiles (1,284 words) [view diff] exact match in snippet view article find links to article
Funcom Director(s) Joel Bylos Composer(s) Knut Avenstroup Haugen Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Xbox Series X/S Release
Paragon (video game) (2,248 words) [view diff] exact match in snippet view article
(MOBA) game developed and published by Epic Games, powered by their own Unreal Engine 4. The game started buy-to-play early access in March 2016, and then
Star Trek: The Next Generation: Klingon Honor Guard (1,123 words) [view diff] exact match in snippet view article find links to article
Next Generation. The game was developed by MicroProse in 1998, using the Unreal game engine. The critical response to the title was generally positive with
List of first-person shooter engines (80 words) [view diff] exact match in snippet view article find links to article
Other first-person shooters Unreal Engine Unreal 1998 Star Trek: The Next Generation: Klingon Honor Guard (1998), Unreal Tournament (1999), Deus Ex (2000)
Reality in Buddhism (2,452 words) [view diff] exact match in snippet view article find links to article
different schools. For example; Some consider that the concept of the unreality of "reality" is confusing. They posit that the perceived reality is considered
Jump Force (3,519 words) [view diff] exact match in snippet view article find links to article
developed by Spike Chunsoft and published by Bandai Namco. The game is using Unreal Engine 4, and was created in commemoration of the 50th anniversary of Weekly
PUBG Mobile (3,126 words) [view diff] exact match in snippet view article find links to article
the mobile version. In doing so, they had to create an evolution of the Unreal Engine 4, which was optimized to suit the mobile platform, with a focus
Too Human (3,112 words) [view diff] exact match in snippet view article find links to article
2007 to 2012 between developer Silicon Knights and Unreal Engine creators Epic Games regarding the Unreal Engine 3 engine used in the game. This resulted
Epic Citadel (571 words) [view diff] exact match in snippet view article find links to article
Epic Citadel is a tech demo developed by Epic Games to demonstrate the Unreal Engine 3 running on Apple iOS, within Adobe Flash Player Stage3D and using
G.I. Joe: Operation Blackout (503 words) [view diff] exact match in snippet view article find links to article
GameMill Entertainment EU: Maximum Games Series G.I. Joe Engine Unreal Engine 4 Unreal Engine 5 (Xbox Series X/S) Platform(s) Nintendo Switch PlayStation
Black Myth: Wukong (914 words) [view diff] exact match in snippet view article find links to article
a 12 minute gameplay trailer, which revealed that the game was moved to Unreal Engine 5. In a 2020 interview with IGN China, Game Science said they planned
Stargate: Resistance (838 words) [view diff] exact match in snippet view article find links to article
owned and operated by the American studio Dark Comet Games, powered by the Unreal 3 engine, and based on the television series Stargate SG-1. It was originally
Space Hulk: Deathwing (1,049 words) [view diff] exact match in snippet view article find links to article
" "From board game to boarding doomed ships in Space Hulk: Deathwing". Unreal Engine. August 18, 2016. Retrieved September 28, 2021. "Space Hulk: Deathwing
Mirror's Edge (5,217 words) [view diff] exact match in snippet view article find links to article
and interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to reflect colors and create
Rogue Company (1,588 words) [view diff] exact match in snippet view article find links to article
players. Until June 20, 2023. "Over 80 Unreal Engine-powered games featured during 2022 summer gaming events". Unreal Engine. August 15, 2022. Retrieved August
Ark: Survival Evolved (5,534 words) [view diff] exact match in snippet view article find links to article
Series X/S in late 2024. The game is to be released using Unreal Engine 5, instead of Unreal Engine 4 used in the original game. An animated series based
America's Army (7,023 words) [view diff] exact match in snippet view article find links to article
which was released in August 2013. All versions have been developed on the Unreal Engine. The game was financed by the U.S. government and distributed by
Future (3,646 words) [view diff] exact match in snippet view article find links to article
the belief that only the present exists and the future and the past are unreal. Religions consider the future when they address issues such as karma, life
Viveka (696 words) [view diff] exact match in snippet view article find links to article
Vedanta Darshana interprets viveka as discrimination between the real and the unreal while Visistadvaita Vedanta Darshana interprets viveka as discrimination
Paul Chaloner (777 words) [view diff] exact match in snippet view article find links to article
games including Starcraft 2, Quake 3, Quake 4, Quake Champions, Unreal Tournament, Unreal Tournament 2004, Counter-Strike: Source, Call of Duty 2, Counter-Strike:
SpongeBob SquarePants season 10 (1,823 words) [view diff] exact match in snippet view article find links to article
of the series, has him and Squidward play along as supervillains. 206 2 "Unreal Estate" Tom Yasumi (animation), Adam Paloian (storyboard supervision) Written
Ryan C. Gordon (2,615 words) [view diff] exact match in snippet view article find links to article
Linux and Mac OS X platforms. These include being hired to port most of the Unreal Tournament series, some of the Serious Sam series, the official Postal series
Tripwire Interactive (823 words) [view diff] exact match in snippet view article find links to article
that created Unreal Tournament 2004 mod Red Orchestra: Combined Arms. Red Orchestra won top prize in the Nvidia-sponsored Make Something Unreal competition
Killing Floor (video game) (1,693 words) [view diff] exact match in snippet view article
and published by Tripwire Interactive. It was originally released as an Unreal Tournament 2004 mod in 2005. A full retail release followed on May 14, 2009
The Lost (video game) (391 words) [view diff] exact match in snippet view article
partway through the project, moving from the LithTech engine to Epic Games' Unreal Engine. Also, Crave Entertainment changed The Lost's traditional publishing
Sjoerd De Jong (529 words) [view diff] exact match in snippet view article find links to article
promoting Unreal Engine 4 in the northern half of Europe. De Jong started making levels for video games at the age of 15, when he purchased a copy of Unreal in
Marvel Heroes (video game) (3,840 words) [view diff] exact match in snippet view article
Games's Unreal Engine 3, instead of the Unity 3D engine used for Marvel Super Hero Squad Online, with studio director Jeff Lind stating "We love Unreal Engine
Necromunda: Underhive Wars (570 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Focus Home Interactive Composer(s) Stéphane Primeau Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Release 7
Tales of Arise (3,016 words) [view diff] exact match in snippet view article find links to article
returns as both character designer and art director. The game is built using Unreal Engine 4. Tales of Arise was originally scheduled to release for PlayStation
Warhammer 40,000: Eternal Crusade (680 words) [view diff] exact match in snippet view article find links to article
Behaviour Interactive Composer(s) Maxime Goulet Series Warhammer 40,000 Engine Unreal Engine 4 Platform(s) Microsoft Windows Release September 23, 2016 Genre(s)
The Wolf Among Us 2 (974 words) [view diff] exact match in snippet view article find links to article
for the game. The game was being developed on the Unreal Engine 4 before it was upgraded to Unreal Engine 5 during 2023, and will be released in an episodic
Battlefleet Gothic: Armada (1,202 words) [view diff] exact match in snippet view article find links to article
Interactive on January 16, 2015. The game was developed using Epic Games' Unreal Engine 4. A Space Marines faction, separate from the Imperial Fleet, is
WWE 2K Battlegrounds (1,029 words) [view diff] exact match in snippet view article find links to article
Saber Interactive Publisher(s) 2K Series WWE 2K Playground Sports Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 Xbox
Mortal Kombat vs. DC Universe (4,159 words) [view diff] exact match in snippet view article find links to article
16, 2008. Mortal Kombat vs. DC Universe was developed using Epic Games' Unreal Engine 3, and was the first Mortal Kombat title developed solely for the
NASCAR 21: Ignition (736 words) [view diff] exact match in snippet view article find links to article
bought 704Games and received all of their assets. The game is powered by Unreal Engine 4 using rFactor 2's physics engine. On November 11, 2021, a downloadable
Johanna Braddy (766 words) [view diff] exact match in snippet view article find links to article
Braddy co-starred as Anna Martin in the Lifetime dark comedy-drama series Unreal. She also starred as Shelby Wyatt in the ABC thriller series Quantico. Braddy
Edens Zero (3,124 words) [view diff] no match in snippet view article find links to article
Edens Zero (stylized in all caps) is a Japanese science fantasy manga series written and illustrated by Hiro Mashima. It has been serialized in Kodansha's
Shiri Appleby (1,718 words) [view diff] exact match in snippet view article find links to article
Roswell (1999–2002) and Rachel Goldberg in the Lifetime/Hulu drama series Unreal (2015–2018). Her major film credits include A Time for Dancing (2000), Swimfan
Lineage II (1,588 words) [view diff] exact match in snippet view article find links to article
the things that [they] were going to create". Developers chose to use the Unreal Engine 2 game engine because of its ability to render outdoor scenes and
Julia Stone (1,644 words) [view diff] no match in snippet view article find links to article
Julia Stone (born 13 April 1984) is an Australian folk singer-songwriter and multi-instrumentalist. She is the sister of Angus Stone, with whom she has
The Walking Dead: Saints & Sinners – Chapter 2: Retribution (1,105 words) [view diff] exact match in snippet view article find links to article
Entertainment Publisher(s) Skydance Interactive Series The Walking Dead Engine Unreal Engine 4 Platform(s) Meta Quest 2 PICO 4 PlayStation VR PlayStation VR2
Silicon Knights (1,653 words) [view diff] exact match in snippet view article find links to article
after the loss of a court case against Epic Games over the game engine Unreal Engine 3. Epic Games won the case and a counter-suit for $4.45 million on
X-Men Origins: Wolverine (video game) (3,150 words) [view diff] exact match in snippet view article
The game was developed primarily by Raven Software through the use of Unreal Engine technology. Its ESRB rating has varied widely across platforms, with
Unreal mode (1,327 words) [view diff] exact match in snippet view article find links to article
In x86 computing, unreal mode, also big real mode, flat real mode, or voodoo mode is a variant of real mode, in which one or more segment descriptors has
Star Wars Battle Pod (426 words) [view diff] exact match in snippet view article find links to article
the original on 2015-03-15. Retrieved 2015-11-09. The game actually uses Unreal Engine 3 Amanda Kooser (2014-10-14). "The arcade strikes back with Star
Fortnite: Save the World (6,243 words) [view diff] exact match in snippet view article find links to article
Epic using their new Unreal 4 game engine, with a planned release in 2013. The game's development was originally started in the Unreal 3 engine, but as they
American McGee's Grimm (2,855 words) [view diff] exact match in snippet view article find links to article
was made in the June 2007 issue of PC Gamer. Spicy Horse Games is using Unreal Engine 3 technology for American McGee's Grimm. There are 23 weekly episodes
Thrash Unreal (415 words) [view diff] exact match in snippet view article find links to article
"Thrash Unreal" is a single by punk group Against Me!. It is the second single from their album New Wave. It was their first single to chart in the United
Déraciné (1,045 words) [view diff] exact match in snippet view article find links to article
FromSoftware games, which presented a challenge. Déraciné was developed using Unreal Engine. Reception Déraciné received mixed reviews from critics according
Thor: God of Thunder (2,629 words) [view diff] exact match in snippet view article find links to article
Ivansmith (Nintendo DS) Composer(s) Inon Zur Jake Kaufman (Nintendo DS) Engine Unreal Engine 3 (non-Nintendo versions) Infernal (Wii and 3DS versions) Platform(s)
It Takes Two (video game) (2,756 words) [view diff] exact match in snippet view article
game was written mostly in AngelScript, which was implemented into the Unreal Engine by Hazelight through their own plugin. Like A Way Out, It Takes Two
Thor: God of Thunder (2,629 words) [view diff] exact match in snippet view article find links to article
Ivansmith (Nintendo DS) Composer(s) Inon Zur Jake Kaufman (Nintendo DS) Engine Unreal Engine 3 (non-Nintendo versions) Infernal (Wii and 3DS versions) Platform(s)
Thrash Unreal (415 words) [view diff] exact match in snippet view article find links to article
"Thrash Unreal" is a single by punk group Against Me!. It is the second single from their album New Wave. It was their first single to chart in the United
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles (1,348 words) [view diff] exact match in snippet view article find links to article
content Mat, Paget (December 13, 2021). "Unreal Engine developers take center stage at The Game Awards 2021". Unreal Engine. Retrieved January 3, 2022. Abhilash
Mortal Kombat Arcade Kollection (568 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Warner Bros. Interactive Entertainment Series Mortal Kombat Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360, Microsoft Windows Release
Jeffrey Bowyer-Chapman (1,116 words) [view diff] exact match in snippet view article find links to article
television, most notably as Jay in the Lifetime dark comedy-drama series Unreal (2015–2018) and as one of the main judges on the first season of Canada's
Asura's Wrath (3,678 words) [view diff] exact match in snippet view article find links to article
Asura to show a different face to players. The game was developed on the Unreal Engine 3, which was specially licensed by Capcom for the task, and aided
TNA Impact! (video game) (2,353 words) [view diff] exact match in snippet view article
Brock Feldman Artist(s) Paul Interrante Composer(s) Dale Oliver Engine Unreal Engine 3 (PS3/Xbox 360) Platform(s) PlayStation 2 PlayStation 3 Xbox 360
LithTech (2,206 words) [view diff] exact match in snippet view article find links to article
engine developed by Monolith Productions and comparable with the Quake and Unreal engines. Monolith and a number of other video game developers have used
Mass Effect Legendary Edition (3,157 words) [view diff] exact match in snippet view article find links to article
feasibility of porting the games from their original engine, Unreal Engine 3, to Unreal Engine 4. BioWare eventually determined that the amount of work
Soulcalibur VI (3,144 words) [view diff] exact match in snippet view article find links to article
on story elements than in the previous games in the series. It runs on Unreal Engine 4 like Bandai Namco's previous fighting game, Tekken 7. According
Gears of War (9,927 words) [view diff] exact match in snippet view article find links to article
previously worked with Epic Games on soundtracks for Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Championship 2. The music for Gears of War 2 and
Fairytale Fights (464 words) [view diff] exact match in snippet view article find links to article
White, Jack, The Naked Emperor and more. Fairytale Fights is based on the Unreal Engine 3. The game has a volumetric liquid system, where blood drenches
SpeedTree (1,963 words) [view diff] exact match in snippet view article find links to article
and SpeedTree Architect in November 2013. IDV released SpeedTree v7 for Unreal Engine 4 in July 2014. IDV released SpeedTree v7 for Unity 5 on the new
SWAT 4 (1,893 words) [view diff] exact match in snippet view article find links to article
Fairview. SWAT 4 was built on Irrational Games' Vengeance Engine powered by Unreal Engine 2 technology. Like the rest of the SWAT series, SWAT 4 places heavy
KartKraft (338 words) [view diff] exact match in snippet view article find links to article
monster karts and kartKross karts), and up to 25 players. KartKraft uses the Unreal Engine and supports virtual reality, triple screen play, and full motion
Ultima X: Odyssey (965 words) [view diff] exact match in snippet view article find links to article
the decision to cancel Ultima X. Ultima X: Odyssey was to use the lauded Unreal Engine. As with most MMORPGs, players would have had to pay a monthly fee
Vampire: The Masquerade – Swansong (1,987 words) [view diff] exact match in snippet view article find links to article
Thang, Jimmy (August 6, 2021). "Over 80 Unreal Engine games highlighted during recent summer events". Unreal Engine. Retrieved September 6, 2021. "Vampire:
Magic: The Gathering – Battlegrounds (964 words) [view diff] exact match in snippet view article find links to article
Josh Adams Artist(s) Christopher Bretz Composer(s) Stephen Geering Engine Unreal Engine 2.0 Platform(s) Windows, Xbox Release NA: November 18, 2003 EU: November
Tom Clancy's Splinter Cell: Essentials (575 words) [view diff] exact match in snippet view article find links to article
on March 21, 2006. It is the fourth entry in the series and runs on the Unreal Engine 2. Ubisoft Montreal had been in development of Splinter Cell: Essentials
Star Wars 1313 (1,451 words) [view diff] exact match in snippet view article find links to article
difficult to deal with these changes were." It was being developed on top of Unreal Engine 3, as shown in the latest Developer Diary called "Descent to the
Gears of War (video game) (7,590 words) [view diff] exact match in snippet view article
conceived around the years 2000 and 2001 as Unreal Warfare, which was much closer to the multiplayer-driven Unreal series than the game that would eventually
Unreal (short story collection) (727 words) [view diff] exact match in snippet view article
Unreal is the first in a series of collections of short stories by Australian author Paul Jennings. It was first released on June 6, 1985. A boy called
Minecraft Dungeons (2,827 words) [view diff] exact match in snippet view article find links to article
Studios for Xbox One, Windows 10, PlayStation 4, and Nintendo Switch using Unreal Engine 4. Console ports are being done by Double Eleven. With the continued
The Walking Dead: Saints & Sinners (2,173 words) [view diff] exact match in snippet view article find links to article
Furhmann Composer(s) Michael David Peter Series The Walking Dead Engine Unreal Engine 4 Platform(s) Oculus Rift Microsoft Windows PlayStation VR Oculus
Unreal!!! (165 words) [view diff] exact match in snippet view article find links to article
Unreal!!! was the seventh studio album of Ray Stevens and his second for Barnaby Records, released in 1970. Two singles ("America, Communicate With Me"
First-person shooter engine (3,167 words) [view diff] exact match in snippet view article find links to article
Retrieved 2009-07-05. "History of Unreal - Part 1". beyondunreal.com. 2005-05-31. Retrieved 2009-08-05. "History of Unreal - Part 1". beyondunreal.com. 2005-05-31
Battlegrounds Mobile India (2,024 words) [view diff] exact match in snippet view article find links to article
Director(s) Sean Hyunil Sohn Composer(s) Tom Salta Series PUBG Universe Engine Unreal Engine 4 Platform(s) Android iOS iPadOS Release Android 2 July 2021 iOS/iPadOS
Wild Blood (video game) (839 words) [view diff] exact match in snippet view article
2012-09-10. Retrieved 2016-05-12. Grush, Andrew. "Wild Blood is Gameloft's First Unreal 3 iOS Game (Full Review) - Mobile Magazine". Mobilemag.com. Archived from
Midnight Star (video game) (986 words) [view diff] exact match in snippet view article
Designer(s) Alex Seropian Writer(s) John Scalzi Composer(s) Serj Tankian Engine Unreal Engine 3 Platform(s) iOS Release February 5, 2015 Genre(s) First-person
Nathalie Kelley (1,408 words) [view diff] exact match in snippet view article find links to article
roles in various television series including Body of Proof (2011–2012), Unreal (2015), The Vampire Diaries (2016–2017), Dynasty (2017–2018) and The Baker
Marvel's Midnight Suns (3,427 words) [view diff] exact match in snippet view article find links to article
for "Strategy/Simulation Game of the Year". "Awesome Unreal Engine-powered games of 2022". Unreal Engine. 2022-01-06. Archived from the original on 2022-01-18
Sega Studios San Francisco (2,030 words) [view diff] exact match in snippet view article find links to article
They also had a long time relationship with Epic Games for bringing the Unreal Engine to several game consoles. During its lifetime the studio developed
Hood: Outlaws & Legends (995 words) [view diff] exact match in snippet view article find links to article
Newcastle Publisher(s) Focus Home Interactive Director(s) Andrew Willans Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox
The Punisher: No Mercy (911 words) [view diff] exact match in snippet view article find links to article
Studios Publisher(s) Sony Computer Entertainment Series The Punisher Engine Unreal Engine 3 Platform(s) PlayStation 3 Release July 2, 2009 Genre(s) First-person
EFootball (900 words) [view diff] exact match in snippet view article find links to article
Xbox One, and Xbox Series X/S on 30 September 2021. It was built using Unreal Engine 4 for the first time in the franchise. On 8 October 2021, Konami
Constance Zimmer (978 words) [view diff] exact match in snippet view article find links to article
Disguise (2014–17). She gained wider recognition for her role as Quinn King on Unreal (2015–18), for which she received a Critics' Choice Television Award and
Archangel (2017 video game) (426 words) [view diff] exact match in snippet view article
Developer(s) Skydance Interactive Publisher(s) Skydance Interactive Engine Unreal Engine 4 Platform(s) Oculus Rift Microsoft Windows PlayStation VR Release
The King of Fighters XV (4,074 words) [view diff] exact match in snippet view article find links to article
This is also the first game in The King of Fighters series created using Unreal Engine 4, and the first to implement GGPO rollback networking. Taking place
World Cyber Games (1,313 words) [view diff] exact match in snippet view article find links to article
174 17 Age of Empires II FIFA 2000 Quake III Arena StarCraft: Brood War Unreal Tournament WCG 2001 December 5 – 9, 2001 $300,000 COEX Convention & Exhibition
Ufabulum (305 words) [view diff] exact match in snippet view article find links to article
No. Title Length 1. "4001" 6:35 2. "Unreal Square" 5:17 3. "Stadium Ice" 4:21 4. "Energy Wizard" 3:48 5. "Red in Blue" 3:11 6. "The Metallurgist" 3:50
Tribes: Vengeance (1,915 words) [view diff] exact match in snippet view article find links to article
Universal Games in October 2004. It was built on an enhanced version of the Unreal Engine 2/2.5, which Irrational Games called the Vengeance engine. Part of
Derealization (1,982 words) [view diff] exact match in snippet view article find links to article
the external world, causing those with the condition to perceive it as unreal, distant, distorted or falsified. Other symptoms include feeling as if one's
Singularity (video game) (2,231 words) [view diff] exact match in snippet view article
released for Windows, PlayStation 3 and Xbox 360. It is built on Epic Games' Unreal Engine 3. Singularity is a first-person shooter with horror elements. A
Deus Ex (video game) (10,636 words) [view diff] exact match in snippet view article
used UnrealEd atop the Unreal game engine for map design, which Spector wrote was "superior to anything else available". Their trust in UnrealScript
Harry Potter and the Chamber of Secrets (video game) (1,935 words) [view diff] exact match in snippet view article
Electronic Arts Aspyr (Mac) Composer(s) Jeremy Soule Series Harry Potter Engine Unreal (Windows) Platform(s) Game Boy Color Game Boy Advance PlayStation Windows
The Outer Worlds (4,173 words) [view diff] exact match in snippet view article find links to article
included Cain and Boyarsky were working on "something completely new" in the Unreal Engine during an interview with Game Pressure. Obsidian later revealed the
A Way Out (video game) (2,739 words) [view diff] exact match in snippet view article
film in order to devote more time to working on the game. The game uses Unreal Engine 4. About 30–35 people worked on the game. Despite the game's heavy
Harry Potter and the Prisoner of Azkaban (video game) (1,930 words) [view diff] exact match in snippet view article
GBA) Composer(s) Jeremy Soule Ian Stocker (GBA) Series Harry Potter Engine Unreal Engine 2 (Microsoft Windows) RenderWare (PlayStation 2, Xbox, GameCube)
BioShock (14,480 words) [view diff] exact match in snippet view article find links to article
mentality." BioShock uses a heavily modified Unreal Engine 2.5 with some of the advanced technologies from Unreal Engine 3. Irrational had previous experience
Batman: Arkham Asylum (12,014 words) [view diff] exact match in snippet view article find links to article
Arkham Asylum: A Serious House on Serious Earth graphic novel. Built on Unreal Engine 3, Arkham Asylum's production underwent several variations, refining
BioShock (14,480 words) [view diff] exact match in snippet view article find links to article
mentality." BioShock uses a heavily modified Unreal Engine 2.5 with some of the advanced technologies from Unreal Engine 3. Irrational had previous experience
Necromunda: Hired Gun (1,282 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Focus Home Interactive Composer(s) Olivier Zuccaro Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox
Vampire: The Masquerade – Bloodlines 2 (2,376 words) [view diff] exact match in snippet view article find links to article
Interactive Director(s) Alex Skidmore Series Vampire: The Masquerade Engine Unreal Engine 5 Platform(s) Windows PlayStation 5 Xbox Series X/S Release Q4 2024
Concrete Genie (1,468 words) [view diff] exact match in snippet view article find links to article
(September 3, 2019). "Players enjoyed more than 100 Unreal Engine games at gamescom 2019". Unreal Engine. Retrieved July 6, 2023. Alex Osborn (October
Overkill's The Walking Dead (1,952 words) [view diff] exact match in snippet view article find links to article
Hampus Gross Composer(s) Daniel Rydberg Series The Walking Dead Engine Unreal Engine 4 Platform(s) Windows Release November 6, 2018 Genre(s) First-person
Street Fighter V (6,909 words) [view diff] exact match in snippet view article find links to article
the growth potential in the fighting game space". The game is powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game
Stargate Worlds (2,164 words) [view diff] exact match in snippet view article find links to article
images from Stargate Worlds in late 2006 along with announcing the use of Unreal Engine 3.0. This was also the first public release on the Stargate Worlds
Duke Nukem Forever (5,925 words) [view diff] exact match in snippet view article find links to article
as outdated. Weeks after E3, he announced that 3D Realms had switched to Unreal Engine, a new engine with better rendering capabilities for large spaces
Dragon Ball Z: Kakarot (2,626 words) [view diff] exact match in snippet view article find links to article
Asada Noriko Murakami Keisuke Ito Eisei Kudo Series Dragon Ball Engine Unreal Engine 4 Platform(s) PlayStation 4 Xbox One Windows Nintendo Switch Stadia
Vampire: The Masquerade – Bloodhunt (1,308 words) [view diff] exact match in snippet view article find links to article
Sharkmob Composer(s) Atanas Valkov Series Vampire: The Masquerade Engine Unreal Engine Platform(s) Windows, PlayStation 5 Release April 27, 2022 Genre(s)
Kevin Riepl (853 words) [view diff] exact match in snippet view article find links to article
games, films and television shows. He is best known for his work on the Unreal series of games, Gears of War and Aliens: Colonial Marines. Riepl was born
Chavez (band) (719 words) [view diff] no match in snippet view article
Chavez is an American band from New York City, formed in 1993. After a period of inactivity, the band re-formed in 2006. They released two independent
Mark Rein (executive) (427 words) [view diff] exact match in snippet view article
magazine Game Developer where he also provides a updates on the state of the Unreal Engine. He resides in Raleigh, North Carolina, though he was raised in Toronto
Land of the Dead: Road to Fiddler's Green (840 words) [view diff] exact match in snippet view article find links to article
Brainbox Games Publisher(s) Groove Games Designer(s) Josh Druckman Engine Unreal Engine 2 Platform(s) Windows, Xbox Release NA: October 20, 2005 AU: November
Gears of War 3 (6,417 words) [view diff] exact match in snippet view article find links to article
the Unreal Engine. Epic called the software "a byproduct of Epic’s internal Unreal Engine 3 testing process, which utilized both Gears and Unreal Tournament
Tactical Ops: Assault on Terror (1,033 words) [view diff] exact match in snippet view article find links to article
multiplayer first-person shooter games, including its original Unreal Engine parent game, Unreal Tournament, Tactical Ops features single-player and multiplayer
Highlander: The Game (591 words) [view diff] exact match in snippet view article find links to article
Widescreen Games Publisher(s) Square Enix Composer(s) Richard Jacques Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release
SK Gaming (4,285 words) [view diff] exact match in snippet view article find links to article
League: Summer 2004 – Team (Unreal Tournament 2004) 2nd Electronic Sports World Cup 2004 – Christian "GitzZz" Hoeck (Unreal Tournament 2004) 1st Electronic
Robo Recall (975 words) [view diff] exact match in snippet view article find links to article
Robo Recall Developer(s) Epic Games Publisher(s) Epic Games Engine Unreal Engine 4 Platform(s) Microsoft Windows (Oculus Rift) Oculus Quest Release March
Code Vein (2,003 words) [view diff] exact match in snippet view article find links to article
five". Gematsu. Retrieved July 16, 2020. "Code Vein Is Being Made With Unreal Engine 4, Developed On A Separate Line From God Eater", Siliconera, June
Tekken 7 (9,049 words) [view diff] exact match in snippet view article find links to article
game's announcement trailer that morning. The game was developed using the Unreal Engine 4, which allows for it to be developed for multiple platforms. While
Sascha Dikiciyan (270 words) [view diff] exact match in snippet view article find links to article
and all the weapon sound effects for Unreal Tournament and, since the build 222 patch, also its predecessor, Unreal. Dikiciyan has also produced independent
The Last Remnant (4,563 words) [view diff] exact match in snippet view article find links to article
individual units. The Last Remnant is the first Square Enix game to use the Unreal Engine. It was intended by Square Enix president Yoichi Wada to "become
Graven (video game) (424 words) [view diff] exact match in snippet view article
Developer(s) Slipgate Ironworks Publisher(s) 3D Realms Fulqrum Publishing Engine Unreal Engine 4 Platform(s) Microsoft Windows Nintendo Switch PlayStation 4 PlayStation
Outlast (2,899 words) [view diff] exact match in snippet view article find links to article
Writer(s) J. T. Petty Composer(s) Samuel Laflamme Series Outlast Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 4 Xbox One Linux OS X
Harry Potter and the Philosopher's Stone (2001 video game) (3,321 words) [view diff] exact match in snippet view article
version was developed by software company KnowWonder and was built on the Unreal Engine which allowed for it to play on both software and hardware-accelerated
Dragon Quest XI (4,025 words) [view diff] exact match in snippet view article find links to article
telling its story. The PlayStation 4, Windows, and Switch versions use the Unreal Engine 4 game engine and had developmental assistance from ORCA Inc, while
Brothers: A Tale of Two Sons (2,167 words) [view diff] exact match in snippet view article find links to article
505 Games. During development, its working title was P13. The game uses Unreal Engine 3, and was developed in collaboration with Swedish-Lebanese award-winning
Michiel van den Bos (1,250 words) [view diff] exact match in snippet view article find links to article
electronic composer. He has composed soundtracks for over 20 games including Unreal, Deus Ex, Sonic, and the Age of Wonders series. He's also known as M.C.A
Transformers: Rise of the Dark Spark (2,649 words) [view diff] exact match in snippet view article find links to article
versions of Transformers: Rise of the Dark Spark are powered by Epic Games' Unreal Engine 3 and utilize the Havok physics engine. Unlike Fall of Cybertron
Tom Clancy's Rainbow Six: Vegas (2,980 words) [view diff] exact match in snippet view article find links to article
Composer(s) Paul Haslinger Series Tom Clancy's Rainbow Six Engine Unreal Engine 3 Unreal Engine 2 (PSP) Platform(s) Windows, Xbox 360, PlayStation 3, PlayStation
The Lord of the Rings: Gollum (2,917 words) [view diff] exact match in snippet view article find links to article
trapped in the mines of Moria behind its locked entrance. The game uses Unreal Engine 4 and supports deep learning super sampling (DLSS). In contrast to
Batman: Arkham City Lockdown (1,030 words) [view diff] exact match in snippet view article find links to article
Programmer(s) Anthony J. Rod Composer(s) Nick Arundel Series Batman: Arkham Engine Unreal Engine 3 Platform(s) iOS, Android Release iOS December 7, 2011 Android June
Alien Breed 2: Assault (805 words) [view diff] exact match in snippet view article find links to article
Assault Developer(s) Team17 Publisher(s) Team17 Series Alien Breed Engine Unreal Engine 3 Platform(s) Microsoft Windows, Xbox 360 (Xbox Live Arcade), PlayStation
Leisure Suit Larry: Box Office Bust (1,470 words) [view diff] exact match in snippet view article find links to article
Covert Composer(s) Jay Waters Oliver Wood Series Leisure Suit Larry Engine Unreal Engine 3 Platform(s) Microsoft Windows, Xbox 360, PlayStation 3 Release
Game of Thrones (2012 video game) (2,082 words) [view diff] exact match in snippet view article
Developer(s) Cyanide Publisher(s) NA: Atlus USA PAL: Focus Home Interactive Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release
Grounded (video game) (2,349 words) [view diff] exact match in snippet view article
"" (Tweet) – via Twitter. "Over 80 Unreal Engine-powered games featured during 2022 summer gaming events". Unreal Engine. August 15, 2022. Retrieved August
Observer (video game) (2,391 words) [view diff] exact match in snippet view article
of interrogation. A team of around thirty developed the game using the Unreal Engine 4. It stars Rutger Hauer, who was also in Blade Runner, one of the
Transformers: War for Cybertron (4,433 words) [view diff] exact match in snippet view article find links to article
with the PAL region release following on June 25, 2010. It is powered by Unreal Engine 3. Physics for the game are handled using the Havok physics library
Dragon Ball FighterZ (4,820 words) [view diff] exact match in snippet view article find links to article
in Arc System Works’ first 2.5D game, the Unreal Engine, which now uses Unreal Engine 4 instead of Unreal Engine 3 in the previous game. Players each
The Black Eyed Peas Experience (721 words) [view diff] exact match in snippet view article find links to article
Developer(s) Ubisoft Quebec (Wii) iNiS (Xbox 360) Publisher(s) Ubisoft Engine Unreal Engine 3 (Xbox 360) Platform(s) Wii, Xbox 360 Release NA: November 8, 2011
WWE Immortals (1,366 words) [view diff] exact match in snippet view article find links to article
Travis Hernandez Mike Lee Programmer(s) Peter Bennett Anthony J. Rod Engine Unreal Engine 3 Platform(s) Android iOS Release January 15, 2015 Genre(s) Fighting
Batman: Arkham VR (1,983 words) [view diff] exact match in snippet view article find links to article
references to a murder, shrapnel, and the Penguin. The game was built using Unreal Engine 4. Reception Batman: Arkham VR received "mixed or average" reviews
Red Steel (2,404 words) [view diff] exact match in snippet view article find links to article
with Australian video game magazine Hyper that the game runs on a modified Unreal Engine 2.5. He said that much of the Ubisoft staff had worked on the engine
Infinity Blade III (1,294 words) [view diff] exact match in snippet view article find links to article
Developer(s) Chair Entertainment Epic Games Publisher(s) Epic Games Engine Unreal Engine 3 Platform(s) iOS Release September 18, 2013 Discontinued December
Marti Noxon (2,765 words) [view diff] case mismatch in snippet view article find links to article
series Girlfriends' Guide to Divorce (2014–18) and the Lifetime drama series UnREAL (2015–18), and an executive producer of the CBS medical drama series Code
Star Wars: Republic Commando (3,219 words) [view diff] exact match in snippet view article find links to article
Producer(s) Christopher Williams Steve Matulac Composer(s) Jesse Harlin Engine Unreal Engine 2 Platform(s) Microsoft Windows Xbox Nintendo Switch PlayStation
Fable: The Journey (1,894 words) [view diff] exact match in snippet view article find links to article
main series. Unlike previous games, Fable: The Journey was developed using Unreal Engine 3. It is the last game by Lionhead Studios before the studio's closure
Id Tech (1,492 words) [view diff] exact match in snippet view article find links to article
first popularised." However id Tech 4 had far fewer licensees than the Unreal Engine from Epic Games, and id planned to regain the momentum with id Tech
Medal of Honor: Above and Beyond (992 words) [view diff] exact match in snippet view article find links to article
2020). "Over half of new reveals at The Game Awards 2020 powered by Unreal Engine". Unreal Engine. Retrieved May 27, 2021. McCaffery, Ryan (November 9, 2020)
Mass Effect (video game) (8,376 words) [view diff] exact match in snippet view article
Effect was developed over the course of three and a half years, and uses the Unreal Engine 3 as a groundwork. It was designed so that the player would assume
Brothers in Arms: Earned in Blood (1,257 words) [view diff] exact match in snippet view article find links to article
graphics engine as Brothers in Arms: Road to Hill 30, which is based on the Unreal Engine 2.0. Reception Brothers in Arms: Earned in Blood received "generally
Injustice (franchise) (1,607 words) [view diff] no match in snippet view article
Injustice is a series of superhero fighting video games developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment, featuring
Brothers in Arms: D-Day (453 words) [view diff] exact match in snippet view article find links to article
in the Brothers in Arms series for the PlayStation Portable. It uses the Unreal Engine 2.0 as its technology base. Though labeled as a spin-off, the game's
Medal of Honor: Airborne (3,630 words) [view diff] exact match in snippet view article find links to article
installment of the Medal of Honor series, and uses a modified version of Unreal Engine 3, In the game's single-player mode, players assume the role of an
Observer (video game) (2,391 words) [view diff] exact match in snippet view article
of interrogation. A team of around thirty developed the game using the Unreal Engine 4. It stars Rutger Hauer, who was also in Blade Runner, one of the
Marti Noxon (2,765 words) [view diff] case mismatch in snippet view article find links to article
series Girlfriends' Guide to Divorce (2014–18) and the Lifetime drama series UnREAL (2015–18), and an executive producer of the CBS medical drama series Code
Deadpool (video game) (3,260 words) [view diff] exact match in snippet view article
charge of the game's development. The game was created using Epic Games' Unreal Engine 3 technology, which also powers High Moon's Transformers: Fall of
Star Wars: Republic Commando (3,219 words) [view diff] exact match in snippet view article find links to article
Producer(s) Christopher Williams Steve Matulac Composer(s) Jesse Harlin Engine Unreal Engine 2 Platform(s) Microsoft Windows Xbox Nintendo Switch PlayStation
Bob Bates (1,346 words) [view diff] exact match in snippet view article find links to article
graphics. Notable games that he has designed, written, or produced include Unreal II (2003), Spider-Man 3 (2007), and Eric the Unready (1993), listed as Adventure
Dead by Daylight (7,248 words) [view diff] exact match in snippet view article find links to article
assistance. Rowe, Brian (October 28, 2016). "Living Through Dead by Daylight". Unreal Engine. Archived from the original on February 9, 2022. Retrieved February
Saw II: Flesh & Blood (3,053 words) [view diff] exact match in snippet view article find links to article
costume. The game expands technically on the previous game, also using the Unreal Engine 3. Gameplay alterations include the ability to use the environment
Tetris Effect (2,326 words) [view diff] exact match in snippet view article find links to article
of the game was released on February 22, 2023. It was also upgraded to Unreal Engine 5 to take advantage of the PlayStation VR2. Reception Upon launch
Planet Groove (173 words) [view diff] exact match in snippet view article find links to article
oriented talk show that premiered in late-1996 on BET, when the short-lived Unreal was cancelled. This show's hostess was Rachel Stuart (who originally hosted
Vivartavada (791 words) [view diff] exact match in snippet view article find links to article
(parinama) of Brahman. Vivartavada is the idea that the world is merely an unreal manifestation (vivarta) of Brahman. Vivartavada states that although Brahman
Like a Dragon: Ishin! (3,688 words) [view diff] exact match in snippet view article find links to article
PlayStation 5, Windows, Xbox One, and Xbox Series X/S. It was developed using Unreal Engine 4, and received a worldwide release unlike the original game. Set
In the Realms of the Unreal (356 words) [view diff] exact match in snippet view article find links to article
In the Realms of the Unreal is a 2004 American documentary film written and directed by Jessica Yu about American outsider artist Henry Darger (1892–1973)
Spyro Reignited Trilogy (2,387 words) [view diff] exact match in snippet view article find links to article
control scheme at any point from the pause menu. Reignited Trilogy uses the Unreal Engine 4 game engine. The game also received development assistance from
Thief: Deadly Shadows (2,753 words) [view diff] exact match in snippet view article find links to article
programming team. Instead, the company licensed and modified Epic Games' Unreal Warfare engine. Thief III was developed from the beginning as a cross-platform
F1 Manager 2022 (1,165 words) [view diff] exact match in snippet view article find links to article
game since F1 Manager of EA Sports in 2000. The game is developed with Unreal Engine 4. It is developed and published by Frontier Developments, a British
HTC Vive (4,771 words) [view diff] exact match in snippet view article find links to article
to create VR projects with Unreal Engine 4 for the HTC Vive. Epic said that SteamVR is completely integrated into Unreal Engine 4 across Blueprint visual
Arena shooter (708 words) [view diff] exact match in snippet view article find links to article
player as the principal mode of play. The first real arena shooters were Unreal Tournament (1999), Turok: Rage Wars (1999) and Quake III Arena (1999). These
Ghostbusters (2016 video game) (1,021 words) [view diff] exact match in snippet view article
Jordana Arkin Dan Glasl Composer(s) Grant Kirkhope Series Ghostbusters Engine Unreal Engine 4 Platform(s) Microsoft Windows, PlayStation 4, Xbox One Release
Suspension of disbelief (1,532 words) [view diff] exact match in snippet view article find links to article
willing—of critical thinking and logic in understanding something that is unreal or impossible in reality, such as something in a work of speculative fiction
Star Wars Jedi: Survivor (5,095 words) [view diff] exact match in snippet view article find links to article
with the possible third and final major installment targeting the new Unreal Engine 5. In September 2023, a third game has been confirmed. Zwiezen, Zack
Medal of Honor (2010 video game) (4,319 words) [view diff] exact match in snippet view article
component of the game. Medal of Honor's single-player campaign uses a modified Unreal Engine 3 while multiplayer uses the Frostbite Engine. It is the first game
New Wave (Against Me! album) (1,154 words) [view diff] exact match in snippet view article
released in May 2007, prior to the album's release. A second single, "Thrash Unreal", followed in July 2007. The album was #1 on Spin Magazine's Album of the
Daylight (video game) (641 words) [view diff] exact match in snippet view article
Microsoft Windows and PlayStation 4. It was the first game to be powered by Unreal Engine 4. The player's goal in each level is to search for notes and logs
Guilty Gear Xrd (4,701 words) [view diff] exact match in snippet view article find links to article
and part of the Guilty Gear series. Guilty Gear Xrd was developed using Unreal Engine 3, with cel-shaded graphics in place of the series traditional hand
Ace Combat 7: Skies Unknown (4,551 words) [view diff] exact match in snippet view article find links to article
the successes of the Tekken 7 development team in using Unreal Engine 4. "trueSky", an Unreal Engine plugin that generates realistic clouds, played a
Alexander Brandon (547 words) [view diff] exact match in snippet view article find links to article
produced by Epic Games, or games based on Epic technology, including Unreal, Unreal Tournament, Deus Ex, Tyrian, Jazz Jackrabbit 2, and the cancelled game
Alliance of Valiant Arms (1,476 words) [view diff] exact match in snippet view article find links to article
first-person shooter video game, developed by now-defunct Red Duck, Inc. using Unreal Engine 3. Since then, Neowiz has taken over the development and publishing
Suicide Squad: Kill the Justice League (4,853 words) [view diff] exact match in snippet view article find links to article
2020). "Suicide Squad: Kill the Justice League Discovered To Be Using Unreal Engine 4 Through LinkedIn". Rectify Gaming. Archived from the original on
Aliens: Fireteam Elite (1,856 words) [view diff] exact match in snippet view article find links to article
Aliens: Fireteam Elite emphasizes intense action over creeping horror". Unreal Engine. Retrieved 15 August 2023. Sheridan, Wade (2 March 2021). "'Aliens:
Alien Breed Evolution (1,004 words) [view diff] exact match in snippet view article find links to article
Evolution Developer(s) Team17 Publisher(s) Team17 Series Alien Breed Engine Unreal Engine 3 Platform(s) Xbox 360 Microsoft Windows PlayStation 3 Release Xbox
Epic Mickey (5,110 words) [view diff] exact match in snippet view article find links to article
Windows, Xbox One and Xbox Series X/S. The remake is being developed in Unreal Engine, deviating from the Gamebryo engine used in the original game. Barnes
Brothers in Arms: Hell's Highway (2,085 words) [view diff] exact match in snippet view article find links to article
Neumann Composer(s) Ed Lima Duncan Watt Series Brothers in Arms Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360, Microsoft Windows Release
Monica Barbaro (864 words) [view diff] case mismatch in snippet view article find links to article
(2023). She has also appeared in leading roles in the television series UnREAL (2016), Chicago Justice (2017), The Good Cop (2018), and FUBAR (2023), and
Returnal (3,140 words) [view diff] exact match in snippet view article find links to article
visual effects that the development team built in-house as extensions to Unreal Engine: The core visual style of the game relies heavily on particle systems
Alice: Madness Returns (4,216 words) [view diff] exact match in snippet view article find links to article
R. J. Berg Composer(s) Jason Tai Marshall Crutcher Chris Vrenna Engine Unreal Engine 3 Platform(s) Windows PlayStation 3 Xbox 360 Release NA: June 14
Borderlands: The Handsome Collection (1,435 words) [view diff] exact match in snippet view article find links to article
Retrieved June 4, 2020. Kreiner, Joe (February 3, 2015). "Unreal Engine Developers at PAX South". Unreal Engine. Retrieved October 27, 2021. "Borderlands: The
Fox Engine (1,032 words) [view diff] exact match in snippet view article find links to article
Evolution Soccer series, Konami discontinued use of the Fox Engine in favor of Unreal Engine due to PES Productions focusing development efforts on the PlayStation
S.T.A.L.K.E.R. 2: Heart of Chornobyl (2,626 words) [view diff] exact match in snippet view article find links to article
resurfaced years later in 2018, with the development restarted and powered by Unreal Engine 5. It was scheduled to release on December 8, 2022, but due to the
MotoGP 18 (542 words) [view diff] exact match in snippet view article find links to article
Developer(s) Milestone srl Publisher(s) Milestone srl Series MotoGP Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Nintendo Switch Release
Parameshashakti (792 words) [view diff] exact match in snippet view article find links to article
time by anybody is unreal and there is no non-existence for what is real. Because it is not possible to determine if it is real or unreal this shakti is anirvchaniya
Hot Wheels Unleashed (1,587 words) [view diff] exact match in snippet view article find links to article
2023. Mat, Paget (December 13, 2021). "Unreal Engine developers take center stage at The Game Awards 2021". Unreal Engine. Archived from the original on
Godfall (742 words) [view diff] exact match in snippet view article find links to article
confirmed for release on the PlayStation 5. The game was developed with Unreal Engine 4. At their E3 2021 press conference, Gearbox announced that Godfall
Shin Megami Tensei V (3,459 words) [view diff] exact match in snippet view article find links to article
game was developed using the game engine Unreal Engine 4, a first for Atlus; according to Yamai, moving to Unreal Engine 4 changed the way they create games
Future Crew (838 words) [view diff] exact match in snippet view article find links to article
Skaven, as well as several others. Noteworthy demos by Future Crew include Unreal (released at Assembly 1992), Panic (released at The Party 1992) and Second
Lollipop Chainsaw (3,223 words) [view diff] exact match in snippet view article find links to article
Yuki James Gunn Composer(s) Akira Yamaoka Mac Nobuka Jimmy Urine Engine Unreal Engine 3 Platform(s) PlayStation 3 Xbox 360 Release NA: June 12, 2012 AU:
Sunsets & Full Moons (402 words) [view diff] exact match in snippet view article find links to article
No. Title Writer(s) Length 1. "Something Unreal" Daniel O'Donoghue Mark Sheehan James Barry 3:31 2. "The Last Time" O'Donoghue Sheehan Barry James Abrahart
Perfect Dark (upcoming video game) (1,036 words) [view diff] exact match in snippet view article
diversify the Xbox family. According to a source, the game will run on Unreal Engine 4 and feature "various weapons, gadgets, and a camera surveillance
Fox Engine (1,032 words) [view diff] exact match in snippet view article find links to article
Evolution Soccer series, Konami discontinued use of the Fox Engine in favor of Unreal Engine due to PES Productions focusing development efforts on the PlayStation
Werewolf: The Apocalypse – Earthblood (2,870 words) [view diff] exact match in snippet view article find links to article
The Apocalypse – Earthblood was developed by Cyanide in the game engine Unreal Engine 4, with cooperation from White Wolf Publishing to help make the game
Silent Hill 2 (upcoming video game) (1,086 words) [view diff] exact match in snippet view article
Composer(s) Akira Yamaoka Arkadiusz Reikowski Series Silent Hill Engine Unreal Engine 5 Platform(s) PlayStation 5 Windows Release 2024 Genre(s) Survival
Mike Capps (executive) (1,320 words) [view diff] exact match in snippet view article
(Epic Games, 2003) Unreal Tournament 2004 (Epic Games, 2004) Unreal Championship 2: The Liandri Conflict (Epic Games, 2005) Unreal Tournament 3 (Epic
MotoGP 18 (542 words) [view diff] exact match in snippet view article find links to article
Developer(s) Milestone srl Publisher(s) Milestone srl Series MotoGP Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Nintendo Switch Release
Shenmue III (5,025 words) [view diff] exact match in snippet view article find links to article
though key staff from the original team returned. The game was built using Unreal Engine 4. Shenmue III was released on November 19, 2019, 18 years after
Batman: Arkham Origins (mobile) (1,329 words) [view diff] exact match in snippet view article
Director(s) Ed Boon Producer(s) Erin Piepergerdes Series Batman: Arkham Engine Unreal Engine 3 Platform(s) iOS Android Release iOS WW: October 16, 2013 Android
Crash Team Rumble (957 words) [view diff] exact match in snippet view article find links to article
Madan Josh Nadelberg Writer(s) Mandy Benanav Series Crash Bandicoot Engine Unreal Engine 4 Platform(s) PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S
Shin Megami Tensei V (3,459 words) [view diff] exact match in snippet view article find links to article
game was developed using the game engine Unreal Engine 4, a first for Atlus; according to Yamai, moving to Unreal Engine 4 changed the way they create games
Goat Simulator (4,713 words) [view diff] exact match in snippet view article find links to article
physics engine with ragdoll physics for the goat and human models within Unreal Engine 3, a game engine they were familiar with from the Sanctum series
Fat Princess (2,419 words) [view diff] exact match in snippet view article find links to article
Developer(s) Titan Studios Publisher(s) Sony Computer Entertainment Engine Unreal Engine 3 Platform(s) PlayStation 3 PlayStation Portable Release July 30
List of freeware first-person shooters (87 words) [view diff] exact match in snippet view article find links to article
MySpace and Apple's Dashboard Widgets. Unreal Tournament Epic Games TBA 2015-03-09 Linux, OS X, Windows Unreal Engine 4 Proprietary license Crowdsourced
Throne and Liberty (497 words) [view diff] exact match in snippet view article find links to article
game engine from a proprietary game engine that was used in Guild Wars to Unreal Engine 4. The game has changed to Project TL in 2017. https://tl.plaync
Killing Floor 2 (3,395 words) [view diff] exact match in snippet view article find links to article
PlayStation 4 and August 2017 for Xbox One. The game utilizes Epic Games' Unreal Engine 3. A sequel, Killing Floor 3, is in development. Killing Floor 2
Turok (video game) (2,030 words) [view diff] exact match in snippet view article
GameTrailers, which gave the game 8.3/10, highlighted the game's use of the Unreal Engine 3, believing it to be "the best use of the tech outside of Epic's
Dark Void (1,813 words) [view diff] exact match in snippet view article find links to article
face an alien threat that humanity had previously banished. The game uses Unreal Engine 3. A Games for Windows – Live version was also released on April
Sword Art Online: Fatal Bullet (1,048 words) [view diff] exact match in snippet view article find links to article
revealed on August 18, 2017. It was developed by Dimps, Fatal Bullet runs on Unreal Engine 4; a Siliconera writer described the gameplay as bearing some similarity
Abyss Odyssey (1,128 words) [view diff] exact match in snippet view article find links to article
Odyssey Developer(s) ACE Team Publisher(s) Atlus Sega (Windows) Engine Unreal Engine 3 Platform(s) Windows, PlayStation 4, PlayStation 3, Xbox 360 Release
Mass Effect 3: Citadel (1,618 words) [view diff] exact match in snippet view article find links to article
Composer(s) Sam Hulick Cris Velasco Sascha Dikiciyan Series Mass Effect Engine Unreal Engine 3 Platform(s) PlayStation 3 Windows Xbox 360 Release March 5, 2013
Might & Magic Heroes VII (671 words) [view diff] exact match in snippet view article find links to article
Composer(s) Rob King Paul Romero Series Heroes of Might and Magic Engine Unreal Engine 3 Platform(s) Microsoft Windows Release September 29, 2015 Genre(s)
Chimeras (album) (359 words) [view diff] exact match in snippet view article
Chimeras (sub-titled A Child’s Adventures in the Realms of the Unreal) is an album of contemporary classical music by American composer John Zorn featuring
Bitsquid (772 words) [view diff] exact match in snippet view article find links to article
Autodesk hoped to compete with other low-cost-to-enter game engines like Unreal Engine, Unity, and CryEngine. Stingray was offered on a monthly subscription
Godfall (742 words) [view diff] exact match in snippet view article find links to article
confirmed for release on the PlayStation 5. The game was developed with Unreal Engine 4. At their E3 2021 press conference, Gearbox announced that Godfall
List of file formats (13,920 words) [view diff] exact match in snippet view article find links to article
games based on the Unreal engine. U – Unreal script format UAX – Animations format for Unreal Engine 2 UMX – Map format for Unreal Tournament UMX – Music
Little Nightmares (3,108 words) [view diff] exact match in snippet view article find links to article
2021). "How Little Nightmares II plumbs the depths of adolescent angst". Unreal Engine. Retrieved October 30, 2021. Torfe, Pat (10 July 2017). "Return To
Johnathan Wendel (1,954 words) [view diff] exact match in snippet view article find links to article
Championship for Aliens vs. Predator 2 in 2001. He became a world champion in Unreal Tournament 2003 after winning the 2002 CPL Winter event. Wendel's achievements
Tom Clancy's Ghost Recon 2 (1,678 words) [view diff] exact match in snippet view article find links to article
Composer(s) Bill Brown Tom Salta Series Tom Clancy's Ghost Recon Engine Unreal Engine 2 (PS2) Platform(s) Xbox, PlayStation 2, GameCube Release Xbox, PS2
Procedural animation (370 words) [view diff] exact match in snippet view article find links to article
in the game from walking, to driving, to picking things up. In the game Unreal Tournament 3, bodies who have gone into ragdoll mode to fake death can arise
Pariah (video game) (1,765 words) [view diff] exact match in snippet view article
2005 for Microsoft Windows and Xbox. It uses a modified version of the Unreal Engine and the Havok physics engine. A PlayStation 2 version was also in
Brothers in Arms: Road to Hill 30 (3,046 words) [view diff] exact match in snippet view article find links to article
once again into action. Brothers in Arms uses a modified version of the Unreal Engine 2.0 with various effects such as motion blur, colored and lighting
Tom Clancy's Splinter Cell (4,761 words) [view diff] exact match in snippet view article find links to article
"Third Echelon", as he overcomes his adversaries. Levels are created using Unreal Engine and emphasize light and darkness as gameplay elements. The series
Renegade X (456 words) [view diff] exact match in snippet view article find links to article
(Havoc89), with the aim of remaking Command & Conquer: Renegade as a mod for Unreal Tournament 3. The mod was released in 2009 and received multiple awards
Unreal Estate (Entombed album) (53 words) [view diff] exact match in snippet view article
Unreal Estate is the second live album by Swedish death metal band Entombed. Originally it was planned to be released on 20 October 2004, but printing
Moonbase Alpha (542 words) [view diff] exact match in snippet view article find links to article
station faster and earn high rankings. The game was designed using the Unreal Engine 3. Moonbase Alpha was released to mixed reception. Gameplanet gave
50 Cent: Blood on the Sand (1,950 words) [view diff] exact match in snippet view article find links to article
O'Kane Andrew Taylor Writer(s) Kamran Pasha Composer(s) Swizz Beatz Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release EU: February 20, 2009
Installation 01 (914 words) [view diff] exact match in snippet view article find links to article
Installation 01 Team) for Microsoft Windows, macOS, and Linux operating systems in Unreal Engine 5. Installation 01 is a fan-made, multiplayer-only project originally
The Quarry (video game) (3,579 words) [view diff] exact match in snippet view article
best-selling video game of June 2022. "Over 80 Unreal Engine-powered games featured during 2022 summer gaming events". Unreal Engine. 15 August 2022. Retrieved 15
XCOM: Chimera Squad (1,971 words) [view diff] exact match in snippet view article find links to article
Writer(s) Zach Bush Composer(s) Phill Boucher Drew Jordan Series XCOM Engine Unreal Engine 3 Platform(s) Windows Release April 24, 2020 Genre(s) Turn-based
MotoGP 20 (256 words) [view diff] exact match in snippet view article find links to article
Developer(s) Milestone srl Publisher(s) Milestone srl Series MotoGP Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Xbox One Nintendo Switch
Chōsoku Henkei Gyrozetter (658 words) [view diff] no match in snippet view article find links to article
Gyrozetter (超速変形ジャイロゼッター, Chōsoku Henkei Jairozetta, trans. Super High-Speed Transforming Gyrozetter) is a media franchise by Square Enix which includes
Terminator: Resistance (2,837 words) [view diff] exact match in snippet view article find links to article
Composer(s) Chris Detyna Leszek Górniak Jakub Gawlina Series Terminator Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One PlayStation 5 Xbox Series
Samurai Shodown (2019 video game) (2,487 words) [view diff] exact match in snippet view article
games will use Unreal Engine 4 in order to give a better graphical presentation. Samurai Shodown became the first SNK game to use Unreal Engine 4. First
Sackboy: A Big Adventure (1,317 words) [view diff] exact match in snippet view article find links to article
Metacritic. Kayser, Daniel (12 June 2020). "Unreal Engine developers shine at PlayStation 5 showcase". Unreal Engine. Retrieved 13 June 2020. Wood, Austin
Maya (religion) (8,539 words) [view diff] exact match in snippet view article
also connotes that which "is constantly changing and thus is spiritually unreal" (in opposition to an unchanging Absolute, or Brahman), and therefore "conceals
Injustice 2 (9,198 words) [view diff] exact match in snippet view article find links to article
Injustice 2 runs on the Mortal Kombat X engine (Unreal Engine 3), with the mobile version running on Unreal Engine 4. Injustice 2 released in North America
Enslaved: Odyssey to the West (6,113 words) [view diff] exact match in snippet view article find links to article
the game, and Nitin Sawhney composed the soundtrack. The team used the Unreal Engine 3 game engine to power Enslaved. The game received generally positive
Injustice 2 (9,198 words) [view diff] exact match in snippet view article find links to article
Injustice 2 runs on the Mortal Kombat X engine (Unreal Engine 3), with the mobile version running on Unreal Engine 4. Injustice 2 released in North America
Gravel (video game) (260 words) [view diff] exact match in snippet view article
srl Square Enix Designer(s) Irvin Zonca Artist(s) Manuel Capitani Engine Unreal Engine 4 Platform(s) Microsoft Windows, PlayStation 4, Xbox One, MacOS,
Rod Fergusson (1,795 words) [view diff] exact match in snippet view article find links to article
having only one producer at the time, splitting duties between Gears and Unreal Tournament 3. Fergusson discussed the situation with Microsoft where it
On-set virtual production (2,167 words) [view diff] exact match in snippet view article find links to article
after its use in the first season of The Mandalorian (2019), which used Unreal Engine, developed by Epic Games. Australian film director Clayton Jacobson
Brothers in Arms: Double Time (319 words) [view diff] exact match in snippet view article find links to article
Developer(s) Gearbox Software Publisher(s) Ubisoft Series Brothers in Arms Engine Unreal Engine 2 Platform(s) Wii, OS X Release Wii NA: September 23, 2008 AU: September
Friday the 13th: The Game (4,117 words) [view diff] exact match in snippet view article find links to article
13th with Gun. It is also the first video game IllFonic has developed with Unreal Engine 4, departing from CryEngine after the announcement of Project Advena
Domain-specific language (3,856 words) [view diff] exact match in snippet view article find links to article
include Meta-II, and its descendant TreeMeta. Unreal and Unreal Tournament unveiled a language called UnrealScript. This allowed for rapid development of
Brothers in Arms: Furious 4 (874 words) [view diff] exact match in snippet view article find links to article
Brothers in Arms: Furious 4 Developer(s) Gearbox Software Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release Cancelled
Warpath (video game) (671 words) [view diff] exact match in snippet view article
apparent. The game utilizes Unreal Engine 2 with optimizations and additions of the 2.5 Build (the same used for Unreal Championship 2 and Pariah) and
Amiga Halfbrite mode (457 words) [view diff] exact match in snippet view article find links to article
contemporary games (Fusion, Defender of the Crown, Agony, Lotus II, or Unreal) and animations (HalfBrite Hill) use EHB mode as a hardware-assisted means
Ninjala (3,807 words) [view diff] exact match in snippet view article find links to article
giving it more prominent promotion in Japan. Ninjala was built using the Unreal Engine game engine. Originally announced for release in 2019, GungHo announced
X-COM: Enforcer (1,088 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Infogrames Interactive Designer(s) Will Gee Series X-COM Engine Unreal Engine Platform(s) Microsoft Windows Release NA: April 17, 2001 EU: October
Fable Legends (1,222 words) [view diff] exact match in snippet view article find links to article
Marek Walton Andrew Walsh Composer(s) Russell Shaw Series Fable Engine Unreal Engine 4 Platform(s) Microsoft Windows, Xbox One Release Cancelled Genre(s)
Chōsoku Henkei Gyrozetter (658 words) [view diff] no match in snippet view article find links to article
Gyrozetter (超速変形ジャイロゼッター, Chōsoku Henkei Jairozetta, trans. Super High-Speed Transforming Gyrozetter) is a media franchise by Square Enix which includes
The Vanishing of Ethan Carter (1,589 words) [view diff] exact match in snippet view article find links to article
Vanishing of Ethan Carter was ported to Unreal Engine 4, and was released for the PlayStation 4 on July 15, 2015. The Unreal Engine 4 port was released for the
Fable (2004 video game) (4,657 words) [view diff] exact match in snippet view article
September 2014). "Fable Anniversary will support modding with included Unreal Engine 3 editor". PC Gamer. Future plc. Archived from the original on 12
Alien Rage (1,274 words) [view diff] exact match in snippet view article find links to article
PlayStation Network) developed by CI Games, then known as City Interactive, using Unreal Engine 3. The game has single-player and competitive multiplayer modes.
Tiny Tina's Wonderlands (3,246 words) [view diff] exact match in snippet view article find links to article
2022. Retrieved April 21, 2022. "Over 80 Unreal Engine games highlighted during recent summer events". Unreal Engine. August 6, 2021. Archived from the
Flumpool (2,136 words) [view diff] exact match in snippet view article find links to article
mini-album (though its length is over 48 minutes), Unreal was released on 10 November 2008. Unreal served Platinum certification from the RIAJ for its
Let It Die (video game) (1,311 words) [view diff] exact match in snippet view article
Takashi Kasahara Writer(s) Muga Takeda Composer(s) Akira Yamaoka Engine Unreal Engine 3 Platform(s) PlayStation 4 Microsoft Windows Release PlayStation
The Awesome Adventures of Captain Spirit (1,470 words) [view diff] exact match in snippet view article find links to article
dialogue trees were improved to allow responses while moving. Using the Unreal Engine 4, Dontnod developed a new facial and physics animation system and
Vanguard: Saga of Heroes (2,278 words) [view diff] exact match in snippet view article find links to article
game's first screenshots in April 2004 and announced that Vanguard would use Unreal Engine 2.0 in May 2004.[citation needed] In May 2006 Sigil reacquired the
Lineage W (633 words) [view diff] exact match in snippet view article find links to article
order to convert all elements in Lineage from 2.5D to 3D, NCSoft has used Unreal Engine 4 to develop this game. It supports NCSoft in-house AI-Translation
Alien Breed 3: Descent (813 words) [view diff] exact match in snippet view article find links to article
Descent Developer(s) Team17 Publisher(s) Team17 Series Alien Breed Engine Unreal Engine 3 Platform(s) Microsoft Windows, Xbox 360 (Xbox Live Arcade), PlayStation
Predator: Hunting Grounds (1,102 words) [view diff] no match in snippet view article find links to article
Predator: Hunting Grounds is a 2020 multiplayer video game developed by IllFonic and published by Sony Interactive Entertainment. The game is part of the
Kingdom Hearts III (13,745 words) [view diff] exact match in snippet view article find links to article
develop the game after some initial development tests had been done using Unreal Engine 3.: 66  Directly after E3 2013, Nomura claimed that Kingdom Hearts
Saw (video game) (5,603 words) [view diff] exact match in snippet view article
trailer, Brash Entertainment confirmed that the game would utilize the Unreal Engine 3 and be released for the Xbox 360, PlayStation 3, PlayStation 2
Daemon X Machina (1,074 words) [view diff] exact match in snippet view article find links to article
Toaki Usami Mitsuhiro Kitadani Yusuke Yamauchi Junichi Nakatsuru Engine Unreal Engine 4 Platform(s) Nintendo Switch Windows Release Nintendo Switch September
Yoshi's Crafted World (2,079 words) [view diff] exact match in snippet view article find links to article
Kirby's Epic Yarn with its yarn-based themes. The game was built using Unreal Engine 4. In June 2018, Nintendo confirmed that the game was delayed and
Ride to Hell: Retribution (2,528 words) [view diff] exact match in snippet view article find links to article
Developer(s) Eutechnyx Publisher(s) Deep Silver Producer(s) Graham James Engine Unreal Engine 3 Platform(s) PlayStation 3 Windows Xbox 360 Release NA: 25 June
Bink Video (475 words) [view diff] exact match in snippet view article find links to article
RAD's technology directly into Unreal Engine and that licenses will continue to be available to those who do not use the Unreal Engine in their work. Miles
DmC: Devil May Cry (5,698 words) [view diff] exact match in snippet view article find links to article
that Dante would be the only one controlled by the player. The game uses Unreal Engine 3. Dante's design was originally meant to be similar to that of previous
Stranglehold (video game) (4,631 words) [view diff] exact match in snippet view article
Microsoft Windows, PlayStation 3 and Xbox 360. It is Midway's first game to use Unreal Engine 3. Stranglehold is a sequel to John Woo's 1992 Hong Kong action film
XCOM 2: War of the Chosen (1,349 words) [view diff] exact match in snippet view article find links to article
Warlock) Developer(s) Firaxis Games Publisher(s) 2K Games Series XCOM Engine Unreal Engine 3.5 Platform(s) PlayStation 4 Windows Xbox One Linux macOS Nintendo
Deep Rock Galactic (2,701 words) [view diff] exact match in snippet view article find links to article
development was creating the procedural world generator. Deep Rock Galactic used Unreal Engine for development and was made with the engine's Blueprint scripting
32nd TCA Awards (82 words) [view diff] case mismatch in snippet view article find links to article
(FX) Game of Thrones (HBO) Making a Murderer (Netflix) Mr. Robot (USA) UnREAL (Lifetime) Outstanding Achievement in Comedy Black-ish (ABC) Crazy Ex-Girlfriend
Tony Hawk's Pro Skater HD (1,683 words) [view diff] exact match in snippet view article find links to article
amalgamation of levels collected from the first two installments, remade using Unreal Engine 3 for Microsoft Windows, PlayStation 3 and Xbox 360. Downloadable
Myst (8,479 words) [view diff] exact match in snippet view article find links to article
with the game's worlds fully created in free-roam 3D environments, using Unreal Engine 4, along with features like puzzle randomization, in September 2020
Tron: Evolution (2,441 words) [view diff] exact match in snippet view article find links to article
Sascha Dikiciyan Cris Velasco Kevin Manthei Daft Punk Series Tron Engine Unreal Engine 3 Aurora Engine Platform(s) Microsoft Windows Xbox 360 PlayStation
Clive Barker's Undying (2,602 words) [view diff] exact match in snippet view article find links to article
Undying into a straightforward first person shooter, an alternate version of Unreal, only with more gothic castles, werewolves, and European accents. Instead
Coffee Stain Studios (1,679 words) [view diff] exact match in snippet view article find links to article
In 2010, Coffee Stain participated in "Make Something Unreal", a modding competition for Unreal Tournament 3 held by Epic Games and Intel, with their
Men of Valor (873 words) [view diff] exact match in snippet view article find links to article
the Microsoft Windows and Xbox platforms. Men of Valor is based on the Unreal Engine 2.0 and simulates infantry combat during the Vietnam War, more specifically
Tekken 8 (6,615 words) [view diff] exact match in snippet view article find links to article
event. Focusing on more aggressive tones, Tekken 8 was developed using Unreal Engine 5, and it features upgraded fighting elements and systems from its
Sherlock Holmes: Crimes & Punishments (2,509 words) [view diff] exact match in snippet view article find links to article
absolving or condemning them. The game is the first in the series to use the Unreal Engine 3, and was inspired by Arthur Conan Doyle's original stories. The
Transformers: Fall of Cybertron (4,644 words) [view diff] exact match in snippet view article find links to article
PlayStation 3 and Xbox 360 releases. The game is powered by Epic Games' Unreal Engine 3 and utilizes the Havok physics engine. Some characters who previously
Lost Odyssey (5,820 words) [view diff] exact match in snippet view article find links to article
collapse by the middle of development, but they pulled through. The game used Unreal Engine 3 as middleware due to it being at the forefront of engine technology
Balan Wonderworld (5,973 words) [view diff] exact match in snippet view article find links to article
with finding bugs to Square Enix's resources. The game was built using Unreal Engine 4, chosen due to its wide multiplatform support, with a dedicated
PlaneShift (video game) (1,406 words) [view diff] exact match in snippet view article
discontinued, so the decision was taken to move the whole game content to Unreal Engine 4. On February 9, 2023, the migration was completed. All player accounts
Rise of the Argonauts (1,565 words) [view diff] exact match in snippet view article find links to article
Artist(s) Daniel Cabuco Writer(s) Rico Sablan Composer(s) Tyler Bates Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release
Cyberdimension Neptunia: 4 Goddesses Online (478 words) [view diff] exact match in snippet view article find links to article
cooperative multiplayer option. This is the first Neptunia game to use Unreal Engine 4, as well as the first spin-off game to be released on the PlayStation
TNN Outdoors Pro Hunter (275 words) [view diff] exact match in snippet view article find links to article
unfavorable reviews from critics. Mayer, Robert (November 19, 1998). "ASC Ships Unreal Hunting Game". Computer Games Strategy Plus. Strategy Plus, Inc. Archived
Assassin's Creed Chronicles (2,855 words) [view diff] exact match in snippet view article find links to article
Xbox One. China is the first title in the franchise to utilize Epic Games' Unreal Engine 3. On December 8, 2015, Ubisoft announced that India would be released
Gears of War: Judgment (3,160 words) [view diff] exact match in snippet view article find links to article
Bissell Composer(s) Steve Jablonsky Jacob Shea Series Gears of War Engine Unreal Engine 3 Platform(s) Xbox 360 Release NA: March 19, 2013 AU: March 19, 2013
Hello Neighbor (3,728 words) [view diff] exact match in snippet view article find links to article
Dynamic Pixels (Eerie Guest Studios from 2020) Publisher(s) tinyBuild Engine Unreal Engine 4 Platform(s) Windows Xbox One Nintendo Switch PlayStation 4 iOS
Tony Hawk's Pro Skater 5 (3,003 words) [view diff] exact match in snippet view article find links to article
Disruptive Games Fun Labs Publisher(s) Activision Series Tony Hawk's Engine Unreal Engine 3 Platform(s) PlayStation 3 PlayStation 4 Xbox 360 Xbox One Release
Rad (video game) (764 words) [view diff] exact match in snippet view article
Programmer(s) Chad Dawson Artist(s) Derek Brand Composer(s) David Earl Engine Unreal Engine 4 Platform(s) Windows Nintendo Switch PlayStation 4 Xbox One Amazon
Balan Wonderworld (5,973 words) [view diff] exact match in snippet view article find links to article
with finding bugs to Square Enix's resources. The game was built using Unreal Engine 4, chosen due to its wide multiplatform support, with a dedicated
MechWarrior 5: Mercenaries (2,559 words) [view diff] exact match in snippet view article find links to article
combat against an AI-piloted Raven mech. The game was to be developed in Unreal Engine 4, thereby departing from Mechwarrior Online's use of CryEngine,
Octopath Traveler (3,638 words) [view diff] exact match in snippet view article find links to article
Iizuka Writer(s) Kakunoshin Futsuzawa Composer(s) Yasunori Nishiki Engine Unreal Engine 4 Platform(s) Nintendo Switch Windows Stadia Xbox One Release Nintendo
Aliens: Colonial Marines (6,433 words) [view diff] exact match in snippet view article find links to article
that took over a decade to develop. The game was built using Epic Games' Unreal Engine 3, but Gearbox spent a considerable amount of preproduction time
One-Punch Man: A Hero Nobody Knows (856 words) [view diff] exact match in snippet view article find links to article
Chunsoft Publisher(s) Bandai Namco Entertainment Series One-Punch Man Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Release JP: February
Rise of the Argonauts (1,565 words) [view diff] exact match in snippet view article find links to article
Artist(s) Daniel Cabuco Writer(s) Rico Sablan Composer(s) Tyler Bates Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Release
Diabolical Pitch (233 words) [view diff] exact match in snippet view article find links to article
Manufacture Publisher(s) Microsoft Studios Producer(s) Goichi Suda Engine Unreal Engine 3 Platform(s) Xbox 360 Release April 4, 2012 Genre(s) Action, sports
Dan Gardopée (260 words) [view diff] exact match in snippet view article find links to article
in many games, including Crusader: No Remorse, Crusader: No Regret, Unreal, Unreal Tournament and Deus Ex. Gardopée co-composed three CD albums, AtmosphereS:
Lost Ark (video game) (1,767 words) [view diff] exact match in snippet view article
Ark's development began in 2011 under the codename Project T. The game uses Unreal Engine 3. It originally only supported DirectX 9 but was updated to also
The Chronicles of Spellborn (821 words) [view diff] exact match in snippet view article find links to article
Acclaim Games; set in a post-apocalyptic fantasy world. Spellborn used the Unreal Engine, featured a European Art approach and contained notable contributions
Killer Is Dead (2,616 words) [view diff] exact match in snippet view article find links to article
Shin Composer(s) Akira Yamaoka Ryo Koike Yasuhiro Isoda Kouta Kanno Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360, Windows Release August 1,
Emscripten (608 words) [view diff] exact match in snippet view article find links to article
been used to port a number of C/C++ code bases to WebAssembly, including Unreal Engine 3, SQLite, MeshLab, Bullet physics, AutoCAD, and a subset of the
Borderlands (video game) (6,160 words) [view diff] exact match in snippet view article
following year's E3 and other game conventions, building atop a modified Unreal Engine 3. Elements that were planned at the time of that cover story but
B. J. Britt (510 words) [view diff] exact match in snippet view article find links to article
for his roles as Paul Patterson Jr. on Being Mary Jane, Darius Beck on Unreal and Will Baker on Pitch. Britt was born in Wilson, North Carolina. Britt
Atari, Inc. (1993–present) (3,182 words) [view diff] exact match in snippet view article
was known for publishing games such as Doom II, Quake, Driver, the first Unreal and acquiring developers such as Reflections Interactive and Legend Entertainment
Trover Saves the Universe (1,446 words) [view diff] exact match in snippet view article find links to article
Artist(s) Mikey Spano JD Cragg Writer(s) Spencer McCurnin Steve Cha Engine Unreal Engine 4 Platform(s) PlayStation 4 Microsoft Windows Nintendo Switch Xbox
Gotham Knights (video game) (3,178 words) [view diff] exact match in snippet view article
death and the Court of Owls as antagonists. Gotham Knights was developed in Unreal Engine 4. PlayStation 4 and Xbox One versions of the game were in development
Days Gone (7,346 words) [view diff] exact match in snippet view article find links to article
Linneman, John (April 27, 2019). "Days Gone tech analysis: Bend Studios' Unreal world under the microscope". Eurogamer. Archived from the original on July
Tom Clancy's Ghost Recon Advanced Warfighter (3,513 words) [view diff] no match in snippet view article find links to article
Tom Clancy's Ghost Recon Advanced Warfighter (GRAW) is a tactical shooter video game released for the Xbox 360, Xbox, PlayStation 2 and Microsoft Windows
Cyber Danganronpa VR: The Class Trial (1,003 words) [view diff] exact match in snippet view article find links to article
complete the tech demo quickly, the developers made use of the game engine Unreal Engine 4. The tech demo was released digitally for the PlayStation 4 on
Open Season (video game) (1,650 words) [view diff] exact match in snippet view article
Ubisoft Quebec Publisher(s) Ubisoft Composer(s) Shawn K. Clement Engine Unreal Engine 2.0 Platform(s) Game Boy Advance, GameCube, Nintendo DS, PlayStation
Chandrakirti (4,680 words) [view diff] exact match in snippet view article find links to article
conventionally unreal entities are understood to be unreal by ordinary people, whereas intrinsic nature is not understood to be unreal by ordinary persons
Satisfactory (713 words) [view diff] exact match in snippet view article find links to article
Used Unreal Engine 4 prior to the release of Update 8 on 14 November 2023. Papadopoulos, John (14 March 2023). "Satisfactory will be now using Unreal Engine
Five Nights at Freddy's: Help Wanted (2,675 words) [view diff] exact match in snippet view article find links to article
Scott Cawthon Steel Wool Studios Series Five Nights at Freddy's Engine Unreal Engine 4 Platform(s) PlayStation 4 PlayStation 5 Windows Nintendo Switch
Abhasavada (676 words) [view diff] exact match in snippet view article find links to article
primary appearances in and through avidya, while the objects of the world are unreal, they being secondary appearances, the mere reflections of the primary appearances
Corrinne Yu (942 words) [view diff] exact match in snippet view article find links to article
including King's Quest, Quake II, and Halo 4. Her engine work included Unreal Engine 3, Microsoft's Direct3D Advisory Board, and CUDA and GPU simulation
DC Universe Online (7,900 words) [view diff] exact match in snippet view article find links to article
and 40,000 subscribers. "DC Universe Online (Super) Powered by Unreal Engine 3". Unreal Engine. Retrieved October 16, 2021. "About the Game DC Universe
XCOM 2 (6,656 words) [view diff] exact match in snippet view article find links to article
and Oblivion when creating the game's aesthetic. The game is powered by Unreal Engine 3.5. XCOM 2 was released in February 2016 for personal computers;
Tom Clancy's Rainbow Six: Vegas 2 (2,778 words) [view diff] exact match in snippet view article find links to article
Béland Composer(s) Paul Haslinger Series Tom Clancy's Rainbow Six Engine Unreal Engine 3 Havok Platform(s) PlayStation 3, Xbox 360, Microsoft Windows Release
Battleborn (video game) (4,441 words) [view diff] exact match in snippet view article
content in the future. Kreiner, Joe (February 3, 2015). "Unreal Engine Developers at PAX South". Unreal Engine. Archived from the original on October 28, 2021
Abzû (3,873 words) [view diff] exact match in snippet view article find links to article
needed an easy-to-use platform with tools and technology to create the game. Unreal Engine 4 was still quite new at this time, but it was chosen after the team
Autodesk Softimage (1,303 words) [view diff] exact match in snippet view article find links to article
or to create mods for games using Valve's Source engine, Epic Games's Unreal Engine and others. It was discontinued with the release of Softimage 2014
Long War (mod) (2,866 words) [view diff] exact match in snippet view article
the end of the mod's development, the team was working directly with the Unreal Development Kit and had created a Java-based tool to help manage the changes
Guilty Gear Strive (3,817 words) [view diff] exact match in snippet view article find links to article
announcement trailer under the working title New Guilty Gear, showcasing the new Unreal Engine 4 graphics and Wall Break mechanic in EVO 2019. Two days later, the
TERA (video game) (2,236 words) [view diff] exact match in snippet view article
Year". GameSpot. CBS Interactive. Retrieved 19 May 2017. Gaudiosi, John. "Unreal Engine 3 Pushes New MMO TERA Beyond Traditional RPGs". unrealengine.com
Astroneer (2,010 words) [view diff] exact match in snippet view article find links to article
announced in October 2015 by System Era Softworks and is developed with the Unreal Engine 4. Co-founder and lead artist Paul Pepera died on March 27, 2017
Gorampa (3,402 words) [view diff] exact match in snippet view article find links to article
madhyamikas should be “the negation of the reality of appearances; thus the unreality of appearances is the principal thing to be established.” Furthermore
Shadow Complex (4,292 words) [view diff] exact match in snippet view article find links to article
original design remained in the final map. With a brush stroke tool within the Unreal Engine, they were able to build out their drawn map into the 3D computer
Rock of Ages (video game) (1,149 words) [view diff] exact match in snippet view article
video game developed by ACE Team and published by Atlus USA. It uses the Unreal Engine 3. The game was released for Xbox 360 in August 2011, for Microsoft
Index of Windows games (U) (53 words) [view diff] exact match in snippet view article
Petroglyph Games Sega Unreal 1998 Epic Games, Digital Extremes GT Interactive Unreal II: The Awakening 2003 Legend Entertainment Infogrames Unreal Tournament 1999
Rocket League (13,523 words) [view diff] exact match in snippet view article find links to article
previous modifications that Psyonix' founder, Dave Hagewood, had done for Unreal Tournament 2003 by expanding out vehicle-based gameplay that Epic Games
Gundam Evolution (343 words) [view diff] exact match in snippet view article find links to article
(Console) Bandai Namco Online (PC) Composer(s) Tadayoshi Makino Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series
Little Nightmares II (2,387 words) [view diff] exact match in snippet view article find links to article
2021). "How Little Nightmares II plumbs the depths of adolescent angst". Unreal Engine. Retrieved 30 October 2021. Little Nightmares 2 - Producer Interview
Æon Flux (video game) (656 words) [view diff] no match in snippet view article
Æon Flux is the video game adaptation of the 2005 science fiction film of the same name, with elements of the Æon Flux animated series. The game was developed
Yaiba: Ninja Gaiden Z (2,179 words) [view diff] exact match in snippet view article find links to article
Writer(s) Bryan Keithley Composer(s) Grant Kirkhope Series Ninja Gaiden Engine Unreal Engine 3 Platform(s) PlayStation 3 Xbox 360 Microsoft Windows Release PlayStation
Gundam Evolution (343 words) [view diff] exact match in snippet view article find links to article
(Console) Bandai Namco Online (PC) Composer(s) Tadayoshi Makino Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series
Section 8 (video game) (1,871 words) [view diff] exact match in snippet view article
developed by TimeGate Studios and published by SouthPeak Games. It utilizes the Unreal Engine 3 and was released for Microsoft Windows, PlayStation 3 and Xbox
Rocket League (13,523 words) [view diff] exact match in snippet view article find links to article
previous modifications that Psyonix' founder, Dave Hagewood, had done for Unreal Tournament 2003 by expanding out vehicle-based gameplay that Epic Games
Billy Rancher (3,148 words) [view diff] exact match in snippet view article find links to article
vocalist and songwriter, front man of The Malchicks, Billy Rancher and the Unreal Gods, and Flesh and Blood (all based in Portland, Oregon). One of the most
Nerf Arena Blast (624 words) [view diff] exact match in snippet view article find links to article
"family-friendly version of multiplayer combat games like Quake III: Arena and Unreal Tournament", and was supported by Hasbro Interactive until that company
Lineage 2: Revolution (683 words) [view diff] exact match in snippet view article find links to article
Developer(s) Netmarble Neo Publisher(s) Netmarble Series Lineage Engine Unreal Engine 4 Platform(s) Android, iOS, iPadOS Release KOR: December 14, 2016
Duke Nukem 3D: Reloaded (793 words) [view diff] exact match in snippet view article find links to article
small team to work with. It was also stated the game would be based on the Unreal Engine 3 and would not require any other game for it to run. On November
Mass Effect 3: From Ashes (1,604 words) [view diff] exact match in snippet view article find links to article
Developer(s) BioWare Publisher(s) Electronic Arts Series Mass Effect Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox 360 PlayStation 3 Wii U Release
Blackwater (video game) (963 words) [view diff] exact match in snippet view article
Zombie Studios Publisher(s) 505 Games Producer(s) Pantierra LLC Engine Unreal Engine 3 Platform(s) Xbox 360 Release NA: October 25, 2011 EU: November
Robert Ludlum's The Bourne Conspiracy (2,111 words) [view diff] exact match in snippet view article find links to article
Emmanuel Valdez Designer(s) Daniel Badilla Composer(s) Paul Oakenfold Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release NA: June 3, 2008 AU:
Evil Dead: The Game (2,100 words) [view diff] exact match in snippet view article find links to article
"Evil Dead: The Game leverages its film and TV roots to great success". Unreal Engine. 2022-07-27. Archived from the original on 2022-07-27. Retrieved
Call of Cthulhu (video game) (2,761 words) [view diff] exact match in snippet view article
elements of stealth and psychological horror. The game will be built on the Unreal Engine 4 game engine. It will be more closely based on the Call of Cthulhu
Dead Island 2 (3,430 words) [view diff] exact match in snippet view article find links to article
Digital (2016–2019) Lemne, Bengt (August 21, 2014). "How Dead Island 2 pushed Unreal Engine 4 beyond its early limits". Game Reactor. Archived from the original
Development of Duke Nukem Forever (6,109 words) [view diff] exact match in snippet view article find links to article
suggested that 3D Realms make the switch to Unreal Engine, a new engine developed by Epic Games. The Unreal Engine was more realistic than Quake II and
Lemony Snicket's A Series of Unfortunate Events (video game) (1,870 words) [view diff] exact match in snippet view article
Developer(s) Adrenium Games Publisher(s) Activision JAMDAT (mobile) Engine Unreal Engine 2.0 (PC) Platform(s) Game Boy Advance GameCube PlayStation 2 Windows
Ambient occlusion (986 words) [view diff] exact match in snippet view article find links to article
in games and other real time applications. This feature was added to the Unreal Engine with version 4.22. In the absence of hardware-assisted ray traced
Tom Clancy's Splinter Cell: Pandora Tomorrow (3,340 words) [view diff] exact match in snippet view article find links to article
Guy Dubuc Jack Wall Marc Lessart Series Tom Clancy's Splinter Cell Engine Unreal Engine 2.0 Platform(s) Xbox Microsoft Windows Game Boy Advance Mobile PlayStation
Blacklight: Retribution (1,706 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Perfect World Entertainment Designer(s) Jared Gerritzen Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 4 Release Windows July
Fortnite Battle Royale (21,708 words) [view diff] exact match in snippet view article find links to article
Unreal Engine 4, but the game is expected to transition to Unreal Engine 5 by mid-2021 when the engine is released. Fortnite finally moved to Unreal Engine
Survival mode (558 words) [view diff] exact match in snippet view article find links to article
respectively. Killing Floor, originally a total conversion mod for the game Unreal Tournament 2004, first released in 2005, introduced the wave-based survival
World War II Combat: Road to Berlin (344 words) [view diff] exact match in snippet view article find links to article
cover art Developer(s) Direct Action Games Publisher(s) Groove Games Engine Unreal Engine 2 Platform(s) Windows, Xbox Release Xbox NA: January 24, 2006 Windows
X-COM: Alliance (1,565 words) [view diff] exact match in snippet view article find links to article
the team leader and directing the other players. X-COM Alliance used the Unreal Engine. Deformable and destructible environments (as in the X-COM strategy
The Caligula Effect (1,405 words) [view diff] exact match in snippet view article find links to article
Europe on March 15, 2019. The remake, developed by the studio Historia using Unreal Engine 4, features upgraded visuals and gameplay, a new playable female
A Hat in Time (3,578 words) [view diff] exact match in snippet view article find links to article
Breakfast and published by Humble Bundle. The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, which nearly doubled
Angry German Kid (1,085 words) [view diff] exact match in snippet view article find links to article
Angry German Kid (also known as Keyboard Crasher, Unreal Tournament Kid, AGK or PC Spielen) is a viral web video from 14 February 2006. The fictionalized
Silent Hill: Downpour (3,742 words) [view diff] exact match in snippet view article find links to article
present. Silent Hill: Downpour was developed by Vatra Games, using the Unreal Engine 3. Given the working title Silent Hill 8 at the Electronic Entertainment
Sherlock Holmes: The Devil's Daughter (1,275 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Frogwares Bigben Interactive Series Sherlock Holmes Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 4 Xbox One Nintendo Switch
Kynapse (235 words) [view diff] exact match in snippet view article find links to article
Hedgehog (2006), The Lord of the Rings Online: Shadows of Angmar and the Unreal Engine. Kynapse is also being used by companies such as EADS, BAE Systems
Advent Rising (2,641 words) [view diff] exact match in snippet view article find links to article
Cameron Dayton Composer(s) Tommy Tallarico Michael Richard Plowman Engine Unreal Engine 2 Platform(s) Windows Xbox OnLive Release NA: May 31, 2005 (Xbox)
Gears 5 (4,101 words) [view diff] exact match in snippet view article find links to article
Bissell Composer(s) Ramin Djawadi Crispin Hands Series Gears of War Engine Unreal Engine 4 Platform(s) Windows Xbox One Xbox Series X/S Release Windows, Xbox
Thief (2014 video game) (3,236 words) [view diff] exact match in snippet view article
Retrieved May 17, 2018. Scammell, David (April 4, 2013). "Confirmed: Thief uses Unreal Engine 3, not UE4". VideoGamer.com. Retrieved January 23, 2014. "Thief Reboot
Shadow Complex (4,292 words) [view diff] exact match in snippet view article find links to article
original design remained in the final map. With a brush stroke tool within the Unreal Engine, they were able to build out their drawn map into the 3D computer
Astroneer (2,010 words) [view diff] exact match in snippet view article find links to article
announced in October 2015 by System Era Softworks and is developed with the Unreal Engine 4. Co-founder and lead artist Paul Pepera died on March 27, 2017
Destroy All Humans! Path of the Furon (1,974 words) [view diff] exact match in snippet view article find links to article
Jay Lender Composer(s) Garry Schyman Series Destroy All Humans! Engine Unreal Engine 3 Platform(s) PlayStation 3, Xbox 360 Release NA: December 1, 2008
Cartwright Hall (546 words) [view diff] exact match in snippet view article find links to article
Sperm is Sacred in the Monty Python film, The Meaning of Life. In 2003 an Unreal Tournament map was created featuring the inside of the hall as part of a
Infinity Blade II (2,857 words) [view diff] exact match in snippet view article find links to article
Developer(s) Chair Entertainment Epic Games Publisher(s) Epic Games Engine Unreal Engine 3 Platform(s) iOS Release December 1, 2011 Discontinued December
Planet of the Apes: Last Frontier (899 words) [view diff] exact match in snippet view article find links to article
FoxNext The Imaginarium Creative England Series Planet of the Apes Engine Unreal Engine Platform(s) PlayStation 4 Xbox One Microsoft Windows Release PlayStation
Dust 514 (3,723 words) [view diff] exact match in snippet view article find links to article
CCP Games reached an agreement with Epic Games China in 2010 to license Unreal Engine 3 for use in Dust 514. During E3 2011, it was confirmed that Dust
Ajātivāda (1,592 words) [view diff] exact match in snippet view article find links to article
aja, the unborn eternal. The empirical world of appearances is considered unreal, and not absolutely existent. Gaudapada's perspective is based on the Māṇḍūkya
Marvel vs. Capcom: Infinite (7,670 words) [view diff] exact match in snippet view article find links to article
Capcom 4. To further differentiate Infinite, the developers opted to use the Unreal Engine 4 to develop more cinematic and modern visuals, as opposed to the
Borderlands 3 (6,864 words) [view diff] exact match in snippet view article find links to article
calls for a boycott of the game began trending on Twitter. Powered by Unreal Engine 4, the game was released on PlayStation 4, Xbox One, and Microsoft
Homefront (video game) (3,592 words) [view diff] exact match in snippet view article
Milius C.J. Kershner Composer(s) Matthew Harwood Series Homefront  Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release NA:
Tom Clancy's Splinter Cell: Conviction (5,286 words) [view diff] exact match in snippet view article find links to article
Cohen Michael Nielsen Amon Tobin Series Tom Clancy's Splinter Cell Engine Unreal Engine 2.5 Platform(s) Xbox 360 Microsoft Windows iOS Cloud (OnLive) Android
The Ball (video game) (721 words) [view diff] exact match in snippet view article
castles. Originally developed as a mod for Unreal Tournament III at 2008, it was ported over to the Unreal Development Kit to enable a standalone commercial
Bravely Default II (1,910 words) [view diff] exact match in snippet view article find links to article
Ikushima Writer(s) Yura Kubota Tomoyoshi Nagai Composer(s) Revo Engine Unreal Engine 4 Platform(s) Nintendo Switch Windows Release Nintendo Switch February
Philosophical presentism (1,261 words) [view diff] exact match in snippet view article find links to article
presentism: "Everything past is unreal, everything future is unreal, everything imagined, absent, mental... is unreal. Ultimately, real is only the present
Remember Me (video game) (3,863 words) [view diff] exact match in snippet view article
July 2013). "Dontnod Entertainment Brings Neo-Paris to Life with Unreal Engine 3". Unreal Engine. Archived from the original on 31 May 2017. VanOrd, Kevin
Frets on Fire (997 words) [view diff] exact match in snippet view article find links to article
open-source music video game created by Finnish independent video game developer Unreal Voodoo. Players use the keyboard to play along with markers which appear
UnReal World (959 words) [view diff] case mismatch in snippet view article find links to article
UnReal World is a roguelike survival freeware (shareware before 2013) video game set in a fictionalisation of Iron Age Finland. The game was first released
Philosophical presentism (1,261 words) [view diff] exact match in snippet view article find links to article
presentism: "Everything past is unreal, everything future is unreal, everything imagined, absent, mental... is unreal. Ultimately, real is only the present
Remember Me (video game) (3,863 words) [view diff] exact match in snippet view article
July 2013). "Dontnod Entertainment Brings Neo-Paris to Life with Unreal Engine 3". Unreal Engine. Archived from the original on 31 May 2017. VanOrd, Kevin
The Artful Escape (2,432 words) [view diff] exact match in snippet view article find links to article
from an Unreal Dev Grant from Epic Games for The Artful Escape of Francis Vendetti in June 2015 to help them develop the title on the Unreal Engine 4
The Agency: Covert Ops (1,296 words) [view diff] exact match in snippet view article find links to article
Developer(s) SOE Seattle Publisher(s) Sony Online Entertainment Engine Unreal Engine 3[citation needed] Platform(s) PlayStation 3, Microsoft Windows Release
UnReal World (959 words) [view diff] case mismatch in snippet view article find links to article
UnReal World is a roguelike survival freeware (shareware before 2013) video game set in a fictionalisation of Iron Age Finland. The game was first released
Mass Effect 3: Leviathan (1,791 words) [view diff] exact match in snippet view article find links to article
Arts Composer(s) Cris Velasco Sascha Dikiciyan Series Mass Effect Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release August
Deadfall Adventures (874 words) [view diff] exact match in snippet view article find links to article
looking it for their own purposes. Deadfall Adventures was developed with Unreal Engine 3. It is reportedly inspired by action-adventure books and movies
Styx: Master of Shadows (1,123 words) [view diff] exact match in snippet view article find links to article
Styx: Shards of Darkness was announced on 14 October 2015. It is powered by Unreal Engine 4, and has a larger budget than the original Master of Shadows. The
Infinity Blade II (2,857 words) [view diff] exact match in snippet view article find links to article
Developer(s) Chair Entertainment Epic Games Publisher(s) Epic Games Engine Unreal Engine 3 Platform(s) iOS Release December 1, 2011 Discontinued December
Vampyr (video game) (4,985 words) [view diff] exact match in snippet view article
realised with photorealistic lighting, and post-processes running on the Unreal Engine 4. Motion capture was used to track character movement. In August
Obduction (video game) (2,533 words) [view diff] exact match in snippet view article
Cyan later pushed the release by a month to July 26, 2016, citing a major Unreal Engine update as one reason for the postponement; the extra time enabled
Bloodstained: Ritual of the Night (6,319 words) [view diff] exact match in snippet view article find links to article
that was released alongside the main game. Bloodstained was developed for Unreal Engine 4. Near the end of 2018, Igarashi announced they had also brought
Rune (video game) (4,854 words) [view diff] exact match in snippet view article
between the Gods Odin and Loki and the buildup to Ragnarok. Built on the Unreal Engine, the game casts the player as Ragnar, a young Viking warrior whose
Fingertips '93 (447 words) [view diff] exact match in snippet view article find links to article
was issued as one of the B-sides on the duo's proceeding single, "Almost Unreal", which was released four months later in May 1993. The music video was
Exteel (1,904 words) [view diff] exact match in snippet view article find links to article
Publisher(s) NCSOFT Designer(s) Shin, Young Taek Composer(s) Inon Zur Engine Unreal Engine 2 (modified) Platform(s) Microsoft Windows Release KOR: December
Coopers Hall Winery and Taproom (634 words) [view diff] exact match in snippet view article find links to article
Coopers Hall wine in 2021. In Eater Portland's 2019 list of "Portland's Unreal Wine Bars", Alex Frane and Brooke Jackson-Glidden wrote, "Often used as
Imaginary time (1,139 words) [view diff] exact match in snippet view article find links to article
imaginary unit i. Imaginary time is not imaginary in the sense that it is unreal or made-up, it is simply expressed in terms of imaginary numbers. In mathematics
LawBreakers (1,784 words) [view diff] exact match in snippet view article find links to article
Nanni Artist(s) Tramell Isaac Composer(s) Jason Graves Jack Wall Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 Release August 8, 2017
Surf's Up (video game) (1,000 words) [view diff] exact match in snippet view article
Ubisoft Sony Computer Entertainment America (PS2, PS3, and PSP) Engine Unreal Engine 2.5 (PC, MAC, GBA and consoles) Onyx engine (PSP and DS) Platform(s)
Postal 2 (4,275 words) [view diff] exact match in snippet view article find links to article
Neowin, LLC. Retrieved July 10, 2020. "Interview with Ryan Gordon: Postal 2, Unreal & Mac Gaming". Macologist. November 10, 2004. Archived from the original
Betrayer (video game) (1,419 words) [view diff] exact match in snippet view article
Betrayer Developer(s) Blackpowder Games Publisher(s) Blackpowder Games Engine Unreal Engine 3 Platform(s) Microsoft Windows Release March 24, 2014 (2014-03-24)
Laurens Pluijmaekers (204 words) [view diff] exact match in snippet view article find links to article
Pluymaekers, is a Dutch former professional Unreal Tournament player. Lauke won the gold medal in Unreal Tournament 2004 at the World Cyber Games 2004
Id Tech 4 (2,438 words) [view diff] exact match in snippet view article find links to article
competition to Epic Games's Unreal Engine 2 during that period. Many who licensed Unreal Engine 2 were thus able to make the switch to Unreal Engine 3 more easily
Sanctum (2011 video game) (558 words) [view diff] exact match in snippet view article
Developer(s) Coffee Stain Studios Publisher(s) Coffee Stain Studios Engine Unreal Engine 3 Platform(s) Microsoft Windows, OS X Release Microsoft Windows WW:
Darksiders III (2,487 words) [view diff] exact match in snippet view article find links to article
Genesis. Bott, Amanda (September 12, 2018). "Unreal Engine developers converge at Gamescom 2018". Unreal Engine. Retrieved August 7, 2023. Lowry, Brendan
Shadow Ops: Red Mercury (1,265 words) [view diff] exact match in snippet view article find links to article
Rapelje Laureen Lafave Writer(s) Neil Alphonso Composer(s) Inon Zur Engine Unreal Engine 2 Platform(s) Xbox, Microsoft Windows Release Xbox NA: June 15, 2004
Megyn Price (663 words) [view diff] case mismatch in snippet view article find links to article
comedy-drama pilot UnREAL as an executive producer named Julia, opposite Shiri Appleby. On February 6, 2014, Lifetime officially green-lit UnREAL with a 10-episode
System Shock (2023 video game) (3,734 words) [view diff] exact match in snippet view article
windows of 2017, 2018, 2020, 2021, 2022, and 2023) as a result of changing to Unreal Engine and restarting development on the game from scratch twice after an
Sherlock Holmes Chapter One (1,430 words) [view diff] exact match in snippet view article find links to article
Frogwares Composer(s) Viacheslav Pakalin Series Sherlock Holmes Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox
The Forgotten City (2,104 words) [view diff] exact match in snippet view article find links to article
original mod was entirely overhauled; the standalone game was developed using Unreal Engine 4, the setting was changed and numerous features were added, such
Tribes of Midgard (834 words) [view diff] exact match in snippet view article find links to article
Gearbox Publishing Director(s) Julian Maroda Composer(s) Vibe Avenue Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Nintendo
Sorcery (video game) (355 words) [view diff] exact match in snippet view article
Artist(s) Christopher M. Hunt Joakim Wejdemar Composer(s) Mark Mancina Engine Unreal Engine 3 Platform(s) PlayStation 3 Release NA: May 22, 2012 EU: May 23,
Battalion 1944 (408 words) [view diff] exact match in snippet view article find links to article
released on 23 May 2019. The game is set during World War II and runs on Unreal Engine 4. Bulkhead is a collaborative effort between companies Deco Digital
Mortal Online (1,070 words) [view diff] exact match in snippet view article find links to article
Online's player-controlled, sandbox-style game design; it's powered by Unreal Engine 3 and features a skill-based, real-time combat system. It was followed
Angels Fall First (video game) (708 words) [view diff] exact match in snippet view article
first-person shooter Unreal Tournament 3 and referred to as Angels Fall First: Planetstorm, the game has since been moved to the Unreal Development Kit and
BioShock 2 (7,823 words) [view diff] exact match in snippet view article find links to article
support. Gaudiosi, John (February 9, 2010). "Unreal Engine 2.5 Still Brings Rapture Alive in Bioshock 2". Unreal Engine. Archived from the original on July
Samurai Jack: Battle Through Time (2,054 words) [view diff] exact match in snippet view article find links to article
Tomoyo Nishimoto Shinya Chikamori Akari Kaida Series Samurai Jack Engine Unreal Engine 4 Platform(s) iOS macOS Nintendo Switch PlayStation 4 Windows Xbox
Kim Matula (803 words) [view diff] exact match in snippet view article find links to article
Matula later starred in the second season of Lifetime comedy-drama series, Unreal, and played the leading role in the Fox comedy series LA to Vegas (2018)
New State Mobile (1,030 words) [view diff] exact match in snippet view article find links to article
Publisher(s) Krafton Producer(s) Minkyu Park Series PUBG Universe Engine Unreal Engine 4 Platform(s) iOS, iPadOS, Android Release November 11, 2021 Genre(s)
APB: All Points Bulletin (2,978 words) [view diff] exact match in snippet view article find links to article
(2010-2018) Little Orbit (2018-present) Designer(s) David Jones Engine Unreal Engine 3 Platform(s) Microsoft Windows Xbox One PlayStation 4 Release Microsoft
XIII (2003 video game) (4,359 words) [view diff] exact match in snippet view article
including onomatopoeic words contained in bubbles for sound effects. It uses Unreal Engine 2 because it was "really strong for level design" and allowed development
Star Wars Jedi: Fallen Order (8,022 words) [view diff] exact match in snippet view article find links to article
Writer(s) Aaron Contreras Composer(s) Stephen Barton Gordy Haab Engine Unreal Engine 4 Platform(s) PlayStation 4 Windows Xbox One Stadia PlayStation 5
Magna Carta: Tears of Blood (1,085 words) [view diff] exact match in snippet view article find links to article
Kwon Junko Okazaki Composer(s) Sung-Woon Jang Series Magna Carta Engine Unreal Engine 2 Platform(s) PlayStation 2, PlayStation Portable Release PlayStation
Chivalry: Medieval Warfare (1,679 words) [view diff] exact match in snippet view article find links to article
using Half-Life 2's Source game engine, whereas Chivalry was developed with Unreal Engine. The game was first announced under the title Chivalry: Battle For
The Bard's Tale IV: Barrows Deep (1,492 words) [view diff] exact match in snippet view article find links to article
June 2015. It was fully funded after only 12 days. The game is built using Unreal Engine 4. The development team will make use of photogrammetry to create
Paladins (video game) (5,353 words) [view diff] exact match in snippet view article
characters Developer(s) Evil Mojo Games Publisher(s) Hi-Rez Studios Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 4 Xbox One Nintendo Switch
Supersonic Acrobatic Rocket-Powered Battle-Cars (473 words) [view diff] exact match in snippet view article find links to article
Chandler Justin Washington Composer(s) Adam B. Metal Tony Porter Engine Unreal Engine 3 Platform(s) PlayStation 3 Release NA: October 9, 2008 EU: February
Sea of Thieves (8,857 words) [view diff] exact match in snippet view article find links to article
Thieves marked Rare's shift from using its own proprietary engine to using Unreal Engine 4. Rare was often considered to be a secretive studio. Since Sea
Octopath Traveler II (1,726 words) [view diff] exact match in snippet view article find links to article
Writer(s) Takashi Hino Kakunoshin Futsuzawa Composer(s) Yasunori Nishiki Engine Unreal Engine 4  Platform(s) Nintendo Switch PlayStation 4 PlayStation 5 Windows
BlackSite: Area 51 (1,566 words) [view diff] exact match in snippet view article find links to article
assess the damage caused by the Xeno spores. The game uses Midway's modified Unreal 3 engine. This allows for more realistic graphics and effects, such as having
Comparison of streaming media software (190 words) [view diff] exact match in snippet view article find links to article
7 (Build 256) (2015-03-31) 2015-03-31 Free proprietary Audio Unreal Media Server Unreal Streaming Technologies 2003-09-15 15.0 (2023-01-03) 2023-01-03
Shadow Ops: Red Mercury (1,265 words) [view diff] exact match in snippet view article find links to article
Rapelje Laureen Lafave Writer(s) Neil Alphonso Composer(s) Inon Zur Engine Unreal Engine 2 Platform(s) Xbox, Microsoft Windows Release Xbox NA: June 15, 2004
The Godfathers (1,196 words) [view diff] exact match in snippet view article find links to article
successful in the UK. Albums More Songs About Love and Hate (1989) and Unreal World (1991) followed, with Chris Burrows replacing Kris Dollimore on guitar
Injustice: Gods Among Us (8,479 words) [view diff] exact match in snippet view article find links to article
Mortal Kombat vs. DC Universe and Mortal Kombat, Injustice runs on the Unreal Engine 3, which was modified to suit fighting games. In the first Injustice
Sorcery (video game) (355 words) [view diff] exact match in snippet view article
Artist(s) Christopher M. Hunt Joakim Wejdemar Composer(s) Mark Mancina Engine Unreal Engine 3 Platform(s) PlayStation 3 Release NA: May 22, 2012 EU: May 23,
Alignment (Dungeons & Dragons) (3,881 words) [view diff] exact match in snippet view article
Ian Livingstone, alignment is "often criticized as being arbitrary and unreal, but... it works if played well and provides a useful structural framework
The Bard's Tale IV: Barrows Deep (1,492 words) [view diff] exact match in snippet view article find links to article
June 2015. It was fully funded after only 12 days. The game is built using Unreal Engine 4. The development team will make use of photogrammetry to create
Battalion 1944 (408 words) [view diff] exact match in snippet view article find links to article
released on 23 May 2019. The game is set during World War II and runs on Unreal Engine 4. Bulkhead is a collaborative effort between companies Deco Digital
Tropico 6 (1,219 words) [view diff] exact match in snippet view article find links to article
Chris Bateman Richard Boon Composer(s) Dynamedion Series Tropico Engine Unreal Engine 4 Platform(s) Microsoft Windows macOS Linux SteamOS PlayStation 4
Mortal Kombat (2011 video game) (7,826 words) [view diff] exact match in snippet view article
games] in Europe." Mortal Kombat runs on a heavily modified version of the Unreal Engine 3, similar to the engine used by its predecessor, Mortal Kombat vs
Tribes of Midgard (834 words) [view diff] exact match in snippet view article find links to article
Gearbox Publishing Director(s) Julian Maroda Composer(s) Vibe Avenue Engine Unreal Engine 4 Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Nintendo
The Inpatient (1,012 words) [view diff] exact match in snippet view article find links to article
ModernMethod. Kayser, Daniel (23 June 2017). "Unreal Engine Developers Were Everywhere at E3 2017". Unreal Engine. Hardawar, Devindra (13 June 2017). "'The
The Unreality of Time (3,180 words) [view diff] exact match in snippet view article find links to article
"The Unreality of Time" is the best-known philosophical work of University of Cambridge idealist J. M. E. McTaggart (1866–1925). In the argument, first
Adventure Pinball: Forgotten Island (665 words) [view diff] exact match in snippet view article find links to article
released in 2001 by Electronic Arts for Microsoft Windows. The game uses the Unreal Engine which was previously only used for first-person shooter games. The
Mortal Online (1,070 words) [view diff] exact match in snippet view article find links to article
Online's player-controlled, sandbox-style game design; it's powered by Unreal Engine 3 and features a skill-based, real-time combat system. It was followed
List of PC games (U) (40 words) [view diff] exact match in snippet view article
April 29, 2011 Unreal Epic MegaGames, Digital Extremes GT Interactive First-person shooter Microsoft Windows, macOS May 22, 1998 Unreal II: The Awakening
Crackdown 3 (2,287 words) [view diff] exact match in snippet view article find links to article
credited in the game's packaging and on the end credits. The game uses Unreal Engine 4 and features a Dolby Atmos soundtrack. Crackdown 3 was set to be
Devil's Third (3,040 words) [view diff] exact match in snippet view article find links to article
Retrieved 27 December 2016. Cowley, Dana (June 19, 2014). "Unreal Sightings at E3 2014". Unreal Engine. Retrieved July 21, 2015. "Devil's Third Online Launches
Redfall (2,008 words) [view diff] exact match in snippet view article find links to article
support by Roundhouse Studios. "Over 80 Unreal Engine-powered games featured during 2022 summer gaming events". Unreal Engine. August 15, 2022. Retrieved August
DNF Duel (1,072 words) [view diff] exact match in snippet view article find links to article
Writer(s) Kang Kyusang Composer(s) Go Younghwa Series Dungeon & Fighter Engine Unreal Engine 4 Platform(s) Windows PlayStation 4 PlayStation 5 Nintendo Switch
Alien Arena (759 words) [view diff] exact match in snippet view article find links to article
1950s-era sci-fi atmosphere with gameplay similar to the Quake, Doom, and Unreal Tournament series. Alien Arena focuses mainly on online multiplayer action
Scivelation (206 words) [view diff] exact match in snippet view article find links to article
been found and the game was reintroduced as Scivelation, running on the Unreal Engine 3 and being developed for PC, Xbox 360 and PlayStation 3. Later,
Hour of Victory (1,462 words) [view diff] exact match in snippet view article find links to article
2008 for Microsoft Windows. It was the first World War II game to use the Unreal Engine 3. Three Allied agents are assembled: Firstly, Special Operations
Abstract photography (2,246 words) [view diff] exact match in snippet view article find links to article
context from the viewer, it may be purposely staged to create a seemingly unreal appearance from real objects, or it may involve the use of color, light
Hunted: The Demon's Forge (1,494 words) [view diff] exact match in snippet view article find links to article
Fawcett Artist(s) Robert Nesler Craig Drageset Composer(s) Kevin Riepl Engine Unreal Engine 3 Platform(s) Microsoft Windows PlayStation 3 Xbox 360 Release NA:
Vivekacūḍāmaṇi (1,912 words) [view diff] exact match in snippet view article find links to article
(discrimination or discernment) between real (unchanging, eternal) and unreal (changing, temporal), Prakriti and Atman, the oneness of Atman and Brahman
Irrealism (the arts) (1,440 words) [view diff] exact match in snippet view article
meaning as unreal, irreal is very rarely used in comparison with unreal. Thus, it has generally been used to describe something which, while unreal, is so
State of Decay 2 (1,917 words) [view diff] exact match in snippet view article find links to article
Undead Labs and published by Microsoft Studios. It was developed using Unreal Engine 4. The game was announced on June 13, 2016, at Microsoft's E3 Xbox
Scalebound (2,320 words) [view diff] exact match in snippet view article find links to article
Staten Composer(s) Hitomi Kurokawa Naoto Tanaka Christopher Lennertz Engine Unreal Engine 4 Platform(s) Windows Xbox One Release Cancelled Genre(s) Action
Bright Memory (1,012 words) [view diff] exact match in snippet view article find links to article
Chance (24 August 2017). "Epic Games Awards Over $200,000 In New Unreal Dev Grants". Unreal Engine. Retrieved 19 January 2019. "Bright Memory PC". Gry-Online
Hatred (video game) (3,343 words) [view diff] exact match in snippet view article
the player to ask: why." The game uses the Unreal Engine 4 game engine and Nvidia PhysX physics. The Unreal logo was removed from the trailer at the request
XCOM: Enemy Within (2,155 words) [view diff] exact match in snippet view article find links to article
Scott Wittbecker Liam Collins Composer(s) Michael McCann Series XCOM Engine Unreal Engine 3 Platform(s) Microsoft Windows, Linux, OS X, iOS, Android, PlayStation
Mass Effect: Pinnacle Station (1,652 words) [view diff] exact match in snippet view article find links to article
Demiurge Studios Publisher(s) Microsoft Game Studios Series Mass Effect Engine Unreal Engine 3 Platform(s) Xbox 360 Microsoft Windows Release August 25, 2009
Ghostwire: Tokyo (3,090 words) [view diff] exact match in snippet view article find links to article
2020. Kayser, Daniel (June 20, 2019). "Celebrating Unreal developer success at E3 2019". Unreal Engine. Archived from the original on July 31, 2020.
Andrew Sega (1,187 words) [view diff] exact match in snippet view article find links to article
Straylight Productions, contributing tracks to the first-person shooters Unreal and Unreal Tournament. Later, he joined Digital Anvil (now a part of Microsoft
Eidos-Montréal (2,008 words) [view diff] exact match in snippet view article find links to article
was revealed that Eidos had several projects in development, all using Unreal Engine 5. On 20 May 2022, Embracer Group (before the acquisition was complete)
Contrast (video game) (1,069 words) [view diff] exact match in snippet view article
Whitney Clayton Writer(s) Alex Epstein Composer(s) Nicolas Marquis Engine Unreal Engine 3 Platform(s) Windows PlayStation 3 PlayStation 4 Xbox 360 Xbox One
In Utero, in Tribute, in Entirety (509 words) [view diff] exact match in snippet view article find links to article
over the past 15 years. Looking back at what's transpired almost seems unreal, and even with a shameful carbon footprint of many thousand plastic circles
Country Junkie (259 words) [view diff] exact match in snippet view article find links to article
Country Junkie "When Your Lips Are So Close" Released: September 9, 2013 "Unreal" Released: January 15, 2014 "Where a Farm Used to Be" Released: May 2014
Stacy Rukeyser (605 words) [view diff] exact match in snippet view article find links to article
Rukeyser is the executive producer of the third season of the Lifetime Series Unreal. She also produced the Netflix drama series Sex/Life. Rukeyser is the daughter
Tom Clancy's Rainbow Six 3: Raven Shield (4,538 words) [view diff] exact match in snippet view article find links to article
respond to a wave of terrorist attacks threatening South America. Based on Unreal Engine 2.0, Raven Shield is a tactical shooter with realistic properties
UnrealIRCd (1,075 words) [view diff] exact match in snippet view article find links to article
UnrealIRCd is an open-source IRC daemon, originally based on DreamForge, and is available for Unix-like operating systems and Windows. Since the beginning
H-Hour: World's Elite (687 words) [view diff] exact match in snippet view article find links to article
Initial development and assets were created using Unreal Engine 3 and later transitioned to Unreal Engine 4. The game is being developed for Microsoft
Hellblade: Senua's Sacrifice (8,335 words) [view diff] exact match in snippet view article find links to article
version of the game was announced on 9 January 2015. The game is powered by Unreal Engine 4, and was made by Ninja Theory with a team of around twenty developers
Blair Witch (video game) (2,543 words) [view diff] exact match in snippet view article
2, 2019. Kayser, Daniel (Jun 20, 2019). "Celebrating Unreal developer success at E3 2019". Unreal Engine. Retrieved Oct 2, 2019. Smith, Callum (Sep 2,
Choplifter HD (1,050 words) [view diff] exact match in snippet view article find links to article
Publisher(s) inXile Entertainment Konami (Xbox 360) Series Choplifter Engine Unreal Engine 3 Platform(s) Microsoft Windows, PlayStation 3, Xbox 360 Ouya, Android
Moss (video game) (1,208 words) [view diff] exact match in snippet view article
Developer(s) Polyarc Publisher(s) Polyarc Composer(s) Jason Graves Engine Unreal Engine 4 Unreal Engine 5 (PS5) Platform(s) PlayStation 4 Windows Oculus Quest PlayStation
Satkaryavada (1,470 words) [view diff] exact match in snippet view article find links to article
superimposition. Gaudapada, advocating ajativada, states that mithya ('false', 'unreal') effect has a mithya origination; it is not a real origination. Therefore
Teenage Mutant Ninja Turtles: Out of the Shadows (video game) (1,421 words) [view diff] exact match in snippet view article
Chris Frechette Jason Henderson Series Teenage Mutant Ninja Turtles Engine Unreal Engine 3 Platform(s) PlayStation 3 Xbox 360 Microsoft Windows Release Xbox
Eve: Valkyrie (1,736 words) [view diff] exact match in snippet view article find links to article
reality headset. In May 2014, CCP announced that the game would utilize the Unreal Engine 4, moving on from the Unity engine. The source code for the original