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Find link is a tool written by Edward Betts.searching for Texture filtering 22 found (71 total)
alternate case: texture filtering
GeForce 400 series
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contains 4 texture filtering units for every texture address unit. The complete GF100 die contains 64 texture address units and 256 texture filtering unitsGeForce 500 series (1,639 words) [view diff] exact match in snippet view article find links to article
contains 4 texture filtering units for every texture address unit. The complete GF110 die contains 64 texture address units and 256 texture filtering unitsMicropolygon (222 words) [view diff] exact match in snippet view article find links to article
execution, and allows shaders to compute spatial derivatives (e.g. for texture filtering) by comparing values at neighboring micropolygon vertices.[citationList of Nvidia graphics processing units (11,839 words) [view diff] exact match in snippet view article find links to article
texture address units and 64 texture filtering units unlike G92 which contains 64 texture address units and 64 texture filtering units Compute CapabilityRSX Reality Synthesizer (1,679 words) [view diff] exact match in snippet view article find links to article
Based on NV47 (Nvidia GeForce 7800 architecture) Little Endian 24 texture filtering units (TF) and 8 vertex texture addressing units (TA) 24 filteredATI Rage (2,369 words) [view diff] exact match in snippet view article find links to article
video textures, texture lighting Single clock bilinear and trilinear texture filtering and texture compositing Perspective-correct mip-mapped texturing withRadeon R200 series (2,414 words) [view diff] exact match in snippet view article find links to article
number of times the card is forced into multi-pass rendering. The texture filtering capabilities of R200 are also improved over its predecessor. For anisotropicKerkythea (497 words) [view diff] exact match in snippet view article find links to article
scattering Faked caustics Faked translucency Dispersion Anti-aliasing (Texture filtering, edge antialiasing) Selection rendering Surface and material instancingXenos (graphics chip) (863 words) [view diff] exact match in snippet view article
ALUs × 0.5 GHz (500 MHz)) 240 GFLOPS MEMEXPORT shader function 16 texture filtering units (TF) and 16 texture addressing units (TA) 16 filtered samplesMicrosoft Flight Simulator 98 (867 words) [view diff] exact match in snippet view article find links to article
implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects. Reception By November 1997, Flight SimulatorLance Williams (graphics researcher) (769 words) [view diff] exact match in snippet view article
(NYIT). While at NYIT, Williams invented the mipmapping technique for texture filtering, which is ubiquitously used today by graphics hardware for PCs andAMD FireStream (1,748 words) [view diff] exact match in snippet view article find links to article
(recursive or otherwise) are supported to 32 levels. Only bilinear texture filtering is supported; mipmapped textures and anisotropic filtering are notGeForce 8 series (4,185 words) [view diff] exact match in snippet view article find links to article
texture address units and 64 texture filtering units unlike G92 which contains 64 texture address units and 64 texture filtering units 3 To calculate theInfiniteReality (2,744 words) [view diff] exact match in snippet view article find links to article
from the TM ASICs are forwarded to the appropriate TF ASIC, where texture filtering, texture environment combination with interpolated color and fog applicationPlayStation 2 technical specifications (3,691 words) [view diff] exact match in snippet view article find links to article
texture mapping, edge-AAx2 (poly sorting required), bilinear, trilinear texture filtering, multi-pass, palletizing (6:1 ratio 4-bit; 3:1 ratio 8-bit), offscreenS3 Texture Compression (1,905 words) [view diff] exact match in snippet view article find links to article
causes a black border surrounding the transparent area when linear texture filtering and alpha test is used, due to colors being interpolated between theRadeon 8000 series (2,417 words) [view diff] exact match in snippet view article find links to article
number of times the card is forced into multi-pass rendering. The texture filtering capabilities of R200 are also improved over its predecessor. For anisotropicGeForce 2 series (1,618 words) [view diff] exact match in snippet view article find links to article
a hardware bug; NSR's unique ability to do single-cycle trilinear texture filtering supports this suggestion. This doubles the texture fillrate per clockVoodoo2 (904 words) [view diff] exact match in snippet view article find links to article
with scanline interleaved configuration. Bi-linear and tri-linear texture filtering. Level of Detail (LOD) mipmapping Supports multiple textures per pixelHistory of Microsoft Flight Simulator (4,665 words) [view diff] exact match in snippet view article find links to article
implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects. By November 1997, Flight Simulator 98History of Nintendo (7,121 words) [view diff] exact match in snippet view article find links to article
those of the Nintendo 64, although its lack of hardware support for texture filtering results in more pixelated graphics than on the Nintendo 64. PresidentDirect3D (10,073 words) [view diff] exact match in snippet view article find links to article
WDDM preload, require 8-bits of subtexel and sub-mip precision on texture filtering, 16K texture limits, Gather4(support for multi-component textures