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searching for Texture filtering 22 found (71 total)

alternate case: texture filtering

GeForce 400 series (2,031 words) [view diff] exact match in snippet view article find links to article

contains 4 texture filtering units for every texture address unit. The complete GF100 die contains 64 texture address units and 256 texture filtering units
GeForce 500 series (1,639 words) [view diff] exact match in snippet view article find links to article
contains 4 texture filtering units for every texture address unit. The complete GF110 die contains 64 texture address units and 256 texture filtering units
Micropolygon (222 words) [view diff] exact match in snippet view article find links to article
execution, and allows shaders to compute spatial derivatives (e.g. for texture filtering) by comparing values at neighboring micropolygon vertices.[citation
List of Nvidia graphics processing units (11,839 words) [view diff] exact match in snippet view article find links to article
texture address units and 64 texture filtering units unlike G92 which contains 64 texture address units and 64 texture filtering units Compute Capability
RSX Reality Synthesizer (1,679 words) [view diff] exact match in snippet view article find links to article
Based on NV47 (Nvidia GeForce 7800 architecture) Little Endian 24 texture filtering units (TF) and 8 vertex texture addressing units (TA) 24 filtered
ATI Rage (2,369 words) [view diff] exact match in snippet view article find links to article
video textures, texture lighting Single clock bilinear and trilinear texture filtering and texture compositing Perspective-correct mip-mapped texturing with
Radeon R200 series (2,414 words) [view diff] exact match in snippet view article find links to article
number of times the card is forced into multi-pass rendering. The texture filtering capabilities of R200 are also improved over its predecessor. For anisotropic
Kerkythea (497 words) [view diff] exact match in snippet view article find links to article
scattering Faked caustics Faked translucency Dispersion Anti-aliasing (Texture filtering, edge antialiasing) Selection rendering Surface and material instancing
Xenos (graphics chip) (863 words) [view diff] exact match in snippet view article
ALUs × 0.5 GHz (500 MHz)) 240 GFLOPS MEMEXPORT shader function 16 texture filtering units (TF) and 16 texture addressing units (TA) 16 filtered samples
Microsoft Flight Simulator 98 (867 words) [view diff] exact match in snippet view article find links to article
implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects. Reception By November 1997, Flight Simulator
Lance Williams (graphics researcher) (769 words) [view diff] exact match in snippet view article
(NYIT). While at NYIT, Williams invented the mipmapping technique for texture filtering, which is ubiquitously used today by graphics hardware for PCs and
AMD FireStream (1,748 words) [view diff] exact match in snippet view article find links to article
(recursive or otherwise) are supported to 32 levels. Only bilinear texture filtering is supported; mipmapped textures and anisotropic filtering are not
GeForce 8 series (4,185 words) [view diff] exact match in snippet view article find links to article
texture address units and 64 texture filtering units unlike G92 which contains 64 texture address units and 64 texture filtering units 3 To calculate the
InfiniteReality (2,744 words) [view diff] exact match in snippet view article find links to article
from the TM ASICs are forwarded to the appropriate TF ASIC, where texture filtering, texture environment combination with interpolated color and fog application
PlayStation 2 technical specifications (3,691 words) [view diff] exact match in snippet view article find links to article
texture mapping, edge-AAx2 (poly sorting required), bilinear, trilinear texture filtering, multi-pass, palletizing (6:1 ratio 4-bit; 3:1 ratio 8-bit), offscreen
S3 Texture Compression (1,905 words) [view diff] exact match in snippet view article find links to article
causes a black border surrounding the transparent area when linear texture filtering and alpha test is used, due to colors being interpolated between the
Radeon 8000 series (2,417 words) [view diff] exact match in snippet view article find links to article
number of times the card is forced into multi-pass rendering. The texture filtering capabilities of R200 are also improved over its predecessor. For anisotropic
GeForce 2 series (1,618 words) [view diff] exact match in snippet view article find links to article
a hardware bug; NSR's unique ability to do single-cycle trilinear texture filtering supports this suggestion. This doubles the texture fillrate per clock
Voodoo2 (904 words) [view diff] exact match in snippet view article find links to article
with scanline interleaved configuration. Bi-linear and tri-linear texture filtering. Level of Detail (LOD) mipmapping Supports multiple textures per pixel
History of Microsoft Flight Simulator (4,665 words) [view diff] exact match in snippet view article find links to article
implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects. By November 1997, Flight Simulator 98
History of Nintendo (7,121 words) [view diff] exact match in snippet view article find links to article
those of the Nintendo 64, although its lack of hardware support for texture filtering results in more pixelated graphics than on the Nintendo 64. President
Direct3D (10,073 words) [view diff] exact match in snippet view article find links to article
WDDM preload, require 8-bits of subtexel and sub-mip precision on texture filtering, 16K texture limits, Gather4(support for multi-component textures