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Christof Migone
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Migone proposed a form of aesthetic sonic philosophy, which explored how sound shapes and disrupts the way art shifted from subject to object through to theCross-buy (443 words) [view diff] exact match in snippet view article find links to article
14 August 2012. Retrieved 2019-03-04. "Flower, flOw, Escape Plan and Sound Shapes coming to PS4/PS Vita!". Playstation.com. 15 October 2013. RetrievedElectroacoustic music (2,073 words) [view diff] no match in snippet view article find links to article
ISBN 0-262-68082-3 (pbk). Smalley, Denis. 1997. "Spectromorphology: Explaining Sound-Shapes." Organised Sound 2, no. 2:107–126. Wishart, Trevor. 1996. On Sonic ArtAcousmatic music (1,412 words) [view diff] no match in snippet view article find links to article
electroacoustic music,” pp. 35–58. Smalley, Denis. “Spectromorphology: Explaining Sound-Shapes.” Organised Sound 2/2 (August 1997) “Frequency Domain,” pp. 107–126.The Intercept (3,416 words) [view diff] exact match in snippet view article find links to article
19, 2017. Lawrence, Michael (March 24, 2017). "DJ Spooky Explains How Sound Shapes Our Understanding of Politics". Thump.Vice.com. Retrieved April 20, 2017Flower (video game) (3,670 words) [view diff] exact match in snippet view article
Retrieved January 5, 2010. Cowan, Danny (October 16, 2013). "Flower, flOw, Sound Shapes, Escape Plan coming to PlayStation 4 in November". Joystiq. ArchivedSchlenk flask (1,360 words) [view diff] case mismatch in snippet view article find links to article
septum or glass cap is wired on. Schlenk bombs include structurally sound shapes such as round bottoms and heavy walled tubes. Schlenk bombs are oftenPunkte (1,595 words) [view diff] case mismatch in snippet view article find links to article
normal tones and trills. Similarly, there are places where the triangular sound shapes overlap so densely (due to the density of the points in the structureSpectromorphology (453 words) [view diff] no match in snippet view article find links to article
Macmillan: 61–93. Smalley, D. (1997), Spectromorphology: Explaining sound-shapes, Organised Sound: Vol. 2, no. 2. Cambridge: Cambridge University Press:DJ Spooky (1,189 words) [view diff] exact match in snippet view article find links to article
June 28, 2022 – via DeepBlue. Michael Lawrence. "DJ Spooky Explains How Sound Shapes Our Understanding of Politics". Vice. Retrieved on August 3, 2018 SpecialPlayStation Network (4,061 words) [view diff] exact match in snippet view article find links to article
on 2021-11-05. Retrieved 2019-03-04. "Flower, flOw, Escape Plan and Sound Shapes coming to PS4/PS Vita!". Playstation.com. 15 October 2013. Archived fromHuang Ruo (982 words) [view diff] no match in snippet view article find links to article
about music that way — in many dimensions — as space, time, color, and sound. Shapes of music are also dimensional, aren’t they? I feel music is life, breathingDaniel Asia (823 words) [view diff] exact match in snippet view article find links to article
recipient of the American Academy of Arts and Letters award (2010). 1973 – Sound Shapes, for SSAATTBB chorus and pitch pipes 1974–75 – On the Surface, for sopranoDenis Smalley (449 words) [view diff] no match in snippet view article find links to article
(London: Macmillan, 1985); Dennis Smalley, "Spectromorphology: Explaining Sound-Shapes", Organised Sound 2 (1997): 107–26. Leigh Landy, Experimental Music NotebooksSound object (1,036 words) [view diff] no match in snippet view article find links to article
ISBN 3-7186-5847-X. Smalley, Denis. "Spectromorphology: explaining sound-shapes". Organised Sound. 2, (No. 2): 107–126 – via Cambridge, Cambridge UniversityUncharted: Fight for Fortune (1,033 words) [view diff] exact match in snippet view article find links to article
Nunneley, Stephany (December 4, 2012). "Uncharted: Fight for Fortune, Sound Shapes composing tools hit US PSN". VG247. Archived from the original on SeptemberFlow (video game) (2,683 words) [view diff] exact match in snippet view article
2009-06-25. Retrieved 2008-02-08. Cowan, Danny (2013-10-16). "Flower, flOw, Sound Shapes, Escape Plan coming to PlayStation 4 in November". Joystiq. ArchivedMaryanne Amacher (1,493 words) [view diff] case mismatch in snippet view article find links to article
the walls or floors) she would create the psychoacoustic illusions of sound shapes or "presence". Amacher's early work is best represented in three series2016 in video games (17,521 words) [view diff] exact match in snippet view article find links to article
HardcoreGamer. Retrieved April 13, 2016. Matulef, Jeffrey (April 4, 2016). "Sound Shapes dev's Loud on Planet X due this month". Eurogamer. Retrieved April 5