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PAX Australia is a redirect to Penny Arcade Expo

searching for PAX Australia 15 found (16 total)

alternate case: pAX Australia

Maniac Mansion (6,434 words) [view diff] exact match in snippet view article find links to article

Gilbert (July 19, 2013). Storytime with Ron Gilbert - PAX Australia 2013 Keynote. PAX Australia. Retrieved August 25, 2015.  Mackey, Bob (November 9
Rivalry (computer game) (476 words) [view diff] exact match in snippet view article
was created by Kew McParlane and launched on the 1st November 2015 at PAX Australia. Rivalry was a surprise hit of the show. Kew came up with the idea
Cameron Lee (392 words) [view diff] exact match in snippet view article find links to article
Gameplanet. April 23, 2015.  "BioWare Journeys Down Under Panel - PAX Australia 2013". GameSpot. July 23, 2013.  "BioWare’s Sneak Peek at ‘Dragon Age:
On Stranger Tides (1,869 words) [view diff] exact match in snippet view article find links to article
Retrieved 17 April 2013.  GameSpot, "Storytime with Ron Gilbert - PAX Australia 2013 Keynote", Ron Gilbert, 7 July 2013, accessed 21 March 2015 http://articles
Geometry Wars (927 words) [view diff] exact match in snippet view article find links to article
Dimensions, as confirmed in the credits for the game when demoed at PAX Australia 2014 on Xbox One. Xbox Live Arcade Project Gotham Racing 2 Project
The Secret of Monkey Island (4,806 words) [view diff] exact match in snippet view article find links to article
Retrieved November 15, 2011.  GameSpot, "Storytime with Ron Gilbert - PAX Australia 2013 Keynote", Ron Gilbert, 7 July 2013, accessed 21 March 2015 Hill
Prey 2 (1,208 words) [view diff] exact match in snippet view article find links to article
confirmed the game was in fact in development. On October 30, 2014 during PAX Australia, it was confirmed by Bethesda Softworks vice president Pete Hines that
New Nintendo 3DS (2,614 words) [view diff] exact match in snippet view article find links to article
Display case featuring the New Nintendo 3DS and face plates at PAX Australia 2014.
Nintendo Australia (3,185 words) [view diff] exact match in snippet view article find links to article
were also featured. Nintendo has been an exhibitor at both (2013–14) PAX Australia conventions to date, and has also taken part in Comic Con and Supanova
Guybrush Threepwood (3,943 words) [view diff] exact match in snippet view article find links to article
Games. Retrieved 2009-12-01.  GameSpot, "Storytime with Ron Gilbert - PAX Australia 2013 Keynote", Ron Gilbert, 7 July 2013, accessed 22 March 2015 "Frequently
Magic: The Gathering Online (4,296 words) [view diff] case mismatch in snippet view article find links to article
is no way to convert paper cards to digital cards. However, during Pax Australia in summer 2013 Wizards of the Coast announced that "reverse redemption"
Prey (video game) (4,216 words) [view diff] exact match in snippet view article
Software parent company ZeniMax Media. On October 30, 2014, during PAX Australia, Bethesda Softworks vice-president Pete Hines confirmed that Prey 2
Hand of Fate (video game) (1,299 words) [view diff] exact match in snippet view article
Developers Conference. A playable demo build was shown to the public at PAX Australia in July 2013. By this point, the game had been in development for under
Steven Spielberg (14,148 words) [view diff] exact match in snippet view article find links to article
from Above". Empire. p. 99.  GameSpot, "Storytime with Ron Gilbert - PAX Australia 2013 Keynote", Ron Gilbert, 7 July 2013, accessed 21 March 2015 DoubleFineProd
Star Citizen (3,865 words) [view diff] exact match in snippet view article find links to article
maps. The first-person shooter component of the game was unveiled at PAX Australia 2014. illFonic was officially revealed as the developer of the module