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searching for Minimal (Dungeons & Dragons) 43 found (47 total)

alternate case: minimal (Dungeons & Dragons)

List of named devils in Dungeons & Dragons (21,291 words) [view diff] no match in snippet view article find links to article

the Dungeons & Dragons game world. For devils in world folklore, see Devil. For other uses, see Devil (disambiguation). Within the Dungeons & Dragons role
Advanced Dungeons & Dragons: Treasure of Tarmin (1,218 words) [view diff] no match in snippet view article find links to article
Advanced Dungeons & Dragons: Treasure of Tarmin is a video game for the Intellivision video game console and the Mattel Aquarius computer system. This
Miniature figure (gaming) (1,753 words) [view diff] no match in snippet view article
Mage Knight and the Dungeons & Dragons Miniatures Game use pre-painted, collectible plastic figures. Originally, Dungeons & Dragons was an evolution of
Dungeons & Dragons Basic Game (883 words) [view diff] no match in snippet view article find links to article
to be confused with Dungeons & Dragons: The Fantasy Adventure Board Game or Dungeons & Dragons Basic Set. The Dungeons & Dragons Basic Game is an introductory
Draconomicon (1,017 words) [view diff] no match in snippet view article find links to article
The Draconomicon is an optional sourcebook for the Dungeons & Dragons role-playing game, providing supplementary game material focusing on dragons. Different
Planescape: Torment (6,115 words) [view diff] no match in snippet view article find links to article
game takes place in locations from the multiverse of Planescape, a Dungeons & Dragons (D&D) fantasy campaign setting. The game's engine is a modified version
Neverwinter Nights 2: Mysteries of Westgate (2,456 words) [view diff] no match in snippet view article find links to article
Nights 2 levels. The game takes place in the Forgotten Realms world, a Dungeons & Dragons campaign setting, in the area of Westgate. The player creates a character
Realms of Horror (378 words) [view diff] no match in snippet view article find links to article
"supermodule" compiled from the S–series of Dungeons & Dragons modules, which were four distinct Advanced Dungeons & Dragons 1st edition adventure modules, designed
Pool of Radiance: Ruins of Myth Drannor (803 words) [view diff] no match in snippet view article find links to article
Drannor. Pool of Radiance: Ruins of Myth Drannor is a Forgotten Realms Dungeons & Dragons role-playing video game released in 2001 by Ubisoft. Ruins of Myth
Richard Garfield (1,235 words) [view diff] no match in snippet view article find links to article
became passionate about games when he played the roleplaying game Dungeons & Dragons, so he designed Magic decks to be customizable like roleplaying characters
Tsochar (858 words) [view diff] no match in snippet view article find links to article
creatures it is constricting. The internal arrangement of a tsochar is minimal for such a complex creature. Within each strand, the vital organs are concentrated
Nocticula (252 words) [view diff] no match in snippet view article find links to article
Nocticula is the demon lord of the Night, in the Dungeons & Dragons roleplaying game. Her realm, Darklight, is catalogued as the 72nd layer of the Abyss
Danger at Dunwater (698 words) [view diff] no match in snippet view article find links to article
Danger at Dunwater is an adventure module for the Advanced Dungeons & Dragons (AD&D) fantasy roleplaying game, written by Dave J. Browne with Don Turnbull
Experience point (3,223 words) [view diff] no match in snippet view article find links to article
items. In some role-playing games, particularly those derived from Dungeons & Dragons, experience points are used to improve characters in discrete experience
Titan Quest (5,836 words) [view diff] no match in snippet view article find links to article
game's art director was Michael Sheidow, who had done concept work for Dungeons & Dragons Online before joining Iron Lore. Initially hired as lead artist, Sheidow
History of Western role-playing video games (10,473 words) [view diff] no match in snippet view article find links to article
games were inspired by pen-and-paper role-playing games, particularly Dungeons & Dragons, which was published in 1974, and J. R. R. Tolkien's The Lord of the
List of Dragonlance deities (6,897 words) [view diff] no match in snippet view article find links to article
campaign setting takes place. They differ from the gods of other Dungeons & Dragons campaign settings in that the gods themselves do not have d20 mechanics
CP System II (790 words) [view diff] no match in snippet view article find links to article
rectify the situation, Capcom took the CP System hardware (with QSound) with minimal changes and employed encryption on the program ROMs to prevent software
Live action role-playing game (6,807 words) [view diff] no match in snippet view article find links to article
International Fantasy Gaming Society (IFGS) started, with rules influenced by Dungeons & Dragons. IFGS was named after a fictional group in the 1981 novel Dream Park
Phlan (1,025 words) [view diff] no match in snippet view article find links to article
fantasy world campaign setting for the tabletop role-playing game Dungeons & Dragons. The city was first described in adventure module Ruins of Adventure
Rolemaster (2,597 words) [view diff] no match in snippet view article find links to article
made on the appropriate critical table. Thus, unlike, for example, Dungeons & Dragons, Rolemaster describes wounds not only in the number of points of damage
Narfell (1,350 words) [view diff] no match in snippet view article find links to article
fictional continent of Faerûn, in the Forgotten Realms setting of the Dungeons & Dragons fantasy roleplaying game. Narfell lies in the Cold Lands region but
Tactical role-playing game (9,014 words) [view diff] no match in snippet view article find links to article
2007). "Dungeons & Dragons Tactics Review". GameSpot. Retrieved 2010-10-07. [dead link] Walker, Torrey (2007-05-03). "Dungeons & Dragons Tactics".
Recurring elements in the Final Fantasy series (7,998 words) [view diff] no match in snippet view article find links to article
The original gameplay created by Akitoshi Kawazu was based around Dungeons & Dragons and Wizardry. Starting with Final Fantasy IV, the Hiroyuki Ito-designed
Collectible card game (6,660 words) [view diff] no match in snippet view article find links to article
alternative games was dominated by role-playing games (RPG), in particular Dungeons & Dragons by TSR. Wizards of the Coast (Wizards), a new company formed in Peter
Odyssey: The Compleat Apventure (2,124 words) [view diff] no match in snippet view article find links to article
leader of an army who sets out to vanquish an evil wizard. Elements of Dungeons & Dragons can be found within the game, which combines elements of two earlier
Ranger (character class) (2,470 words) [view diff] no match in snippet view article
Skilled in training wild animals. Main article: Ranger (Dungeons & Dragons) In Dungeons & Dragons, rangers typically worship a nature god or goddess, and
Prime Directive (role-playing game) (556 words) [view diff] no match in snippet view article
a Star Fleet version of the "adventuring party" found in numerous Dungeons & Dragons-style fantasy games. While "Prime Teams" themselves are a Federation
Statistic (role-playing games) (2,095 words) [view diff] no match in snippet view article
character creation and development. Early role-playing games such as Dungeons & Dragons assigned random values to a player character's attributes, while allowing
1990s in video gaming (6,933 words) [view diff] no match in snippet view article find links to article
spell-casting. Unique among video games are Capcom's Dungeons & Dragons: Tower of Doom (1993) and Dungeons & Dragons: Shadow over Mystara (1996). These games were
Fallout (video game) (4,388 words) [view diff] no match in snippet view article
Interplay acquired the licenses to the Forgotten Realms and Planescape Dungeons & Dragons franchises, but Cain convinced Interplay to let him finish the work
Nolan North (1,272 words) [view diff] no match in snippet view article find links to article
of imagination. Motion capture is basically theatre in Spandex; there's minimal props, and you need a willingness to make an ass of yourself." North as
List of Python software (2,755 words) [view diff] no match in snippet view article find links to article
Evil, a computer role-playing game based on the classic Greyhawk Dungeons & Dragons campaign setting Unity of Command (video game) is an operational-level
Dante Alighieri and the Divine Comedy in popular culture (8,289 words) [view diff] no match in snippet view article find links to article
place in Hell, in such places as Limbo and Dis. The role-playing game Dungeons & Dragons named some levels of the Nine Hells after locations in Dante's Inferno
Xiao (mythology) (3,714 words) [view diff] no match in snippet view article
sources mention other kinds of mythic "hsiao". For instance, the Dungeons & Dragons Rules Cyclopedia lists: Hsiao (Guardian Owl) The hsiao (sh-HOW) are
Diablo II (4,789 words) [view diff] no match in snippet view article find links to article
format, containing bonus collector's material, a copy of the Diablo Dungeons & Dragons pen-and-paper campaign setting, and promotional movies for other Blizzard
List of video game genres (9,058 words) [view diff] no match in snippet view article find links to article
games draw their gameplay from traditional role-playing games like Dungeons & Dragons. Most of these games cast the player in the role of one or more "adventurers"
Avatar (1979 video game) (2,281 words) [view diff] no match in snippet view article
ISBN 0-13-101816-7. Jim Schwaiger's 1977 game Oubliette (inspired by Dungeons & Dragons and Chuck Miller's earlier multiplayer game, Mines of Moria) had a
Saturnalia (PBM) (1,464 words) [view diff] no match in snippet view article
double figure Fame or Infamy. This was the Saturnalia equivalent of Dungeons & Dragons Alignment. To prevent character death resulting in the loss of a player
Barsoom (10,976 words) [view diff] no match in snippet view article find links to article
2015-07-05.  Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons http://www.grey-elf.com/barsoom.pdf http://www.arion-games.com/affBarsoom
American frontier (28,353 words) [view diff] no match in snippet view article find links to article
early alternative RPGs from TSR and using a similar system as in Dungeons & Dragons. Aces & Eights: Shattered Frontier: an Award-winning alternate history
History of live action role-playing games (4,255 words) [view diff] no match in snippet view article find links to article
1970s, after the publication of the early tabletop role-playing game (Dungeons & Dragons) in 1974, Fantasy LARPs began springing up in many places somewhat
List of apocalyptic and post-apocalyptic fiction (2,309 words) [view diff] no match in snippet view article find links to article
Game 1978–2010 War Gamma World Game from TSR, Inc., the makers of Dungeons & Dragons Film 1979 War Ravagers Television 1979 War Buck Rogers In The 25th